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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -14,8 +14,7 @@ CScriptControllerAction::CScriptControllerAction(TUniqueId uid, std::string_view
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, x34_command(command)
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, x38_mapScreenSubaction(w1)
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, x3c_24_mapScreenResponse(mapScreenResponse)
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, x3c_25_deactivateOnClose(deactivateOnClose)
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, x3c_26_pressed(false) {}
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, x3c_25_deactivateOnClose(deactivateOnClose) {}
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void CScriptControllerAction::Accept(IVisitor& visitor) { visitor.Visit(this); }
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