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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -13,7 +13,7 @@ class CScriptControllerAction : public CEntity {
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u32 x38_mapScreenSubaction;
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bool x3c_24_mapScreenResponse : 1;
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bool x3c_25_deactivateOnClose : 1;
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bool x3c_26_pressed : 1;
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bool x3c_26_pressed : 1 = false;
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public:
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CScriptControllerAction(TUniqueId uid, std::string_view name, const CEntityInfo& info, bool active,
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