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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -20,10 +20,7 @@ CScriptMazeNode::CScriptMazeNode(TUniqueId uid, std::string_view name, const CEn
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, xf0_(w2)
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, x100_(vec1)
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, x110_(vec2)
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, x120_(vec3)
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, x13c_24_(true)
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, x13c_25_(false)
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, x13c_26_(false) {}
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, x120_(vec3) {}
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void CScriptMazeNode::Accept(IVisitor& visitor) { visitor.Visit(this); }
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