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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -28,10 +28,7 @@ CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntity
, x264_possibility(possibility)
, x268_fadeInTime(fadeInTime)
, x26c_lifeTime(lifeTime)
, x278_delayTimer(startDelay)
, x28c_24_generated(false)
, x28c_25_inTractor(false)
, x28c_26_enableTractorTest(false) {
, x278_delayTimer(startDelay) {
if (pickupEffect.IsValid())
x27c_pickupParticleDesc = g_SimplePool->GetObj({SBIG('PART'), pickupEffect});