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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -8,7 +8,7 @@
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namespace urde {
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class CScriptTargetingPoint : public CActor {
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private:
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bool xe8_e4_ : 1;
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bool xe8_e4_ : 1 = false;
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TUniqueId xea_;
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float xec_time = 0.f;
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