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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -134,10 +134,10 @@ private:
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IFactory& x64_resFactory;
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TAreaId x68_curAreaId = kInvalidAreaId;
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u32 x6c_loadedAudioGrpCount = 0;
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bool x70_24_currentAreaNeedsAllocation : 1;
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bool x70_25_loadPaused : 1;
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bool x70_26_skyboxActive : 1;
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bool x70_27_skyboxVisible : 1;
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bool x70_24_currentAreaNeedsAllocation : 1 = true;
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bool x70_25_loadPaused : 1 = false;
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bool x70_26_skyboxActive : 1 = false;
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bool x70_27_skyboxVisible : 1 = false;
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std::vector<CSoundGroupData> x74_soundGroupData;
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std::string x84_defAudioTrack;
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std::optional<TLockedToken<CModel>> x94_skyboxWorld;
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