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Lots of CMFGame integration
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@@ -1,6 +1,8 @@
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#ifndef __URDE_CMESSAGESCREEN_HPP__
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#define __URDE_CMESSAGESCREEN_HPP__
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#include "RetroTypes.hpp"
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namespace urde
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{
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namespace MP1
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@@ -9,7 +11,7 @@ namespace MP1
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class CMessageScreen
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{
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public:
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CMessageScreen();
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CMessageScreen(ResId msg, float time);
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};
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}
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