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Lots of CMFGame integration
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@@ -104,7 +104,7 @@ class CGameArea : public IGameArea
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bool xf0_24_postConstructed : 1;
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bool xf0_25_active : 1;
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bool xf0_26_tokensReady : 1;
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bool xf0_27_ : 1;
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bool xf0_27_paused : 1;
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bool xf0_28_ : 1;
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};
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u8 _dummy = 0;
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@@ -261,6 +261,7 @@ public:
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bool IsFinishedOccluding() const;
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void ReadDependencyList();
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void SetPauseState(bool paused);
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bool IGetScriptingMemoryAlways() const;
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TAreaId IGetAreaId() const;
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