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Implement body state classes
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@@ -23,7 +23,7 @@ struct Waypoint : IScriptObject
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Value<atUint32> unknown6;
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Value<atUint32> unknown7;
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Value<atUint32> unknown8;
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Value<atUint32> unknown9;
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Value<atUint32> jumpFlags; // 0x2: single, 0x4: double
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Value<atUint32> unknown10;
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};
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}
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