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Implement body state classes
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@@ -53,7 +53,7 @@ CCharAnimTime CAnimTreeSequence::VGetTimeRemaining() const
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{
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if (x38_curIdx == x28_.size() - 1)
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return x14_child->VGetTimeRemaining();
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return x3c_fundamentals.GetSteadyStateAnimInfo().GetDuration() - x94_curTime;
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return x3c_fundamentals.GetSteadyStateAnimInfo().GetDuration() - x94_curTime.GetSeconds();
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}
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CSteadyStateAnimInfo CAnimTreeSequence::VGetSteadyStateAnimInfo() const
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