mirror of https://github.com/AxioDL/metaforce.git
Add .clang-tidy and apply fixes
This commit is contained in:
parent
bc1135f0cf
commit
571050245d
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@ -0,0 +1 @@
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Checks: '*,-modernize-use-trailing-return-type,-readability-convert-member-functions-to-static,-readability-uppercase-literal-suffix,-readability-magic-numbers,-hicpp-uppercase-literal-suffix,-hicpp-signed-bitwise,-cppcoreguidelines-avoid-magic-numbers,-cppcoreguidelines-pro-type-static-cast-downcast,-cppcoreguidelines-pro-bounds-constant-array-index,-cppcoreguidelines-owning-memory,-cppcoreguidelines-pro-type-union-access,-cppcoreguidelines-pro-bounds-pointer-arithmetic,-fuchsia-*,-google-runtime-references'
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@ -95,7 +95,9 @@ void CBouncyGrenade::CollidedWith(TUniqueId id, const CCollisionInfoList& list,
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CPhysicsActor::CollidedWith(id, list, mgr);
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}
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std::optional<zeus::CAABox> CBouncyGrenade::GetTouchBounds() const { return GetModelData()->GetBounds(GetTransform()); }
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auto CBouncyGrenade::GetTouchBounds() const -> std::optional<zeus::CAABox> {
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return GetModelData()->GetBounds(GetTransform());
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}
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void CBouncyGrenade::Render(const CStateManager& mgr) const {
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if (!x2b4_24_exploded) {
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@ -146,8 +148,9 @@ void CBouncyGrenade::Think(float dt, CStateManager& mgr) {
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void CBouncyGrenade::Touch(CActor& act, CStateManager& mgr) { CActor::Touch(act, mgr); }
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void CBouncyGrenade::Explode(CStateManager& mgr, TUniqueId uid) {
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if (x2b4_24_exploded)
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if (x2b4_24_exploded) {
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return;
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}
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x2b4_24_exploded = true;
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CSfxManager::AddEmitter(x258_data.x3a_explodeSfx, GetTranslation(), zeus::skUp, false, false, 0x7f,
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@ -181,16 +184,19 @@ void CBouncyGrenade::Explode(CStateManager& mgr, TUniqueId uid) {
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if (TCastToConstPtr<CCollisionActor> cActor = mgr.GetObjectById(id)) {
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isParent = x298_parentId == cActor->GetOwnerId();
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}
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if (isParent)
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if (isParent) {
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continue;
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}
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const CActor* actor = static_cast<const CActor*>(mgr.GetObjectById(id));
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if (actor == nullptr)
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const auto* actor = static_cast<const CActor*>(mgr.GetObjectById(id));
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if (actor == nullptr) {
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continue;
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}
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const float magnitude = (actor->GetTranslation() - GetTranslation()).magnitude();
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if (radius <= magnitude)
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if (radius <= magnitude) {
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continue;
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}
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float scale = (radius - magnitude) / radius;
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const CDamageInfo info{dInfo.GetWeaponMode(), scale * dInfo.GetDamage(), radius,
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@ -1,5 +1,7 @@
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#include "Runtime/MP1/World/CElitePirate.hpp"
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#include <utility>
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/Collision/CCollisionActorManager.hpp"
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#include "Runtime/CSimplePool.hpp"
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@ -17,19 +19,19 @@
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namespace urde::MP1 {
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namespace {
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static constexpr std::array<SJointInfo, 3> skLeftArmJointList{{
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constexpr std::array<SJointInfo, 3> skLeftArmJointList{{
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{"L_shoulder", "L_elbow", 1.f, 1.5f},
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{"L_wrist", "L_elbow", 0.9f, 1.3f},
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{"L_knee", "L_ankle", 0.9f, 1.3f},
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}};
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static constexpr std::array<SJointInfo, 3> skRightArmJointList{{
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constexpr std::array<SJointInfo, 3> skRightArmJointList{{
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{"R_shoulder", "R_elbow", 1.f, 1.5f},
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{"R_wrist", "R_elbow", 0.9f, 1.3f},
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{"R_knee", "R_ankle", 0.9f, 1.3f},
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}};
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static constexpr std::array<SSphereJointInfo, 7> skSphereJointList{{
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constexpr std::array<SSphereJointInfo, 7> skSphereJointList{{
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{"Head_1", 1.2f},
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{"L_Palm_LCTR", 1.5f},
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{"R_Palm_LCTR", 1.5f},
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@ -76,11 +78,11 @@ CElitePirateData::CElitePirateData(CInputStream& in, u32 propCount)
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CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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const CElitePirateData& data)
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CElitePirateData data)
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: CPatterned(ECharacter::ElitePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large)
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, x56c_vulnerability(pInfo.GetDamageVulnerability())
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, x5d8_data(data)
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, x5d8_data(std::move(data))
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, x6f8_boneTracking(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f),
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EBoneTrackingFlags::None)
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, x738_(GetBoundingBox(), GetMaterialList())
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@ -157,8 +159,9 @@ void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
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x988_28_alert = true;
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break;
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case EScriptObjectMessage::Touched: {
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if (HealthInfo(mgr)->GetHP() <= 0.f)
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if (HealthInfo(mgr)->GetHP() <= 0.f) {
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break;
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}
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TCastToPtr<CCollisionActor> actor = mgr.ObjectById(uid);
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if (!actor) {
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if (uid == x772_launcherId && x772_launcherId != kInvalidUniqueId) {
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@ -263,19 +266,19 @@ void CElitePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
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xb4_drawFlags.x1_matSetIdx = numMaterialSets - 1 < x7cc_ ? numMaterialSets - 1 : x7cc_;
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}
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const CDamageVulnerability* CElitePirate::GetDamageVulnerability() const {
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auto CElitePirate::GetDamageVulnerability() const -> const CDamageVulnerability* {
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return &CDamageVulnerability::PassThroughVulnerabilty();
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}
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const CDamageVulnerability* CElitePirate::GetDamageVulnerability(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
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const CDamageInfo& dInfo) const {
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auto CElitePirate::GetDamageVulnerability(const zeus::CVector3f& /*pos*/, const zeus::CVector3f& /*dir*/,
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const CDamageInfo& /*dInfo*/) const -> const CDamageVulnerability* {
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return &CDamageVulnerability::PassThroughVulnerabilty();
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}
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zeus::CVector3f CElitePirate::GetOrbitPosition(const CStateManager& mgr) const {
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auto CElitePirate::GetOrbitPosition(const CStateManager& mgr) const -> zeus::CVector3f {
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if (x772_launcherId != kInvalidUniqueId &&
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mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Thermal) {
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if (const CActor* actor = static_cast<const CActor*>(mgr.GetObjectById(x772_launcherId))) {
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if (const auto* actor = static_cast<const CActor*>(mgr.GetObjectById(x772_launcherId))) {
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return sub_80228864(actor);
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}
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}
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@ -287,8 +290,8 @@ zeus::CVector3f CElitePirate::GetOrbitPosition(const CStateManager& mgr) const {
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return GetLctrTransform("lockon_target_LCTR").origin;
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}
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zeus::CVector3f CElitePirate::GetAimPosition(const CStateManager& mgr, float) const {
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std::shared_ptr<CPlayerState> playerState = mgr.GetPlayerState();
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auto CElitePirate::GetAimPosition(const CStateManager& mgr, float /*unused*/) const -> zeus::CVector3f {
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const std::shared_ptr<CPlayerState>& playerState = mgr.GetPlayerState();
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if (x5d4_collisionActorMgr1->GetActive() && playerState->IsFiringComboBeam() &&
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playerState->GetCurrentBeam() == CPlayerState::EBeamId::Wave) {
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if (TCastToConstPtr<CCollisionActor> actor = mgr.GetObjectById(x79c_)) {
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@ -355,7 +358,7 @@ void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
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}
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}
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const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { return &x738_; }
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auto CElitePirate::GetCollisionPrimitive() const -> const CCollisionPrimitive* { return &x738_; }
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void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info,
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EKnockBackType type, bool inDeferred, float magnitude) {
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@ -368,7 +371,7 @@ void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, con
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}
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}
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void CElitePirate::TakeDamage(const zeus::CVector3f& pos, float) {}
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void CElitePirate::TakeDamage(const zeus::CVector3f& pos, float /*arg*/) {}
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void CElitePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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@ -443,7 +446,7 @@ void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
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}
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}
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void CElitePirate::Halt(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::Halt(CStateManager& /*mgr*/, EStateMsg msg, float /*unused*/) {
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if (msg == EStateMsg::Activate) {
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x989_24_ = false;
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@ -491,7 +494,7 @@ void CElitePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) {
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}
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}
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void CElitePirate::Generate(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::Generate(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::One;
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} else if (msg == EStateMsg::Update) {
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@ -519,7 +522,7 @@ void CElitePirate::Generate(CStateManager& mgr, EStateMsg msg, float) {
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}
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}
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void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::Zero;
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ExtendTouchBounds(mgr, x774_collisionRJointIds, zeus::CVector3f(2.f));
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@ -573,7 +576,7 @@ void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::Taunt(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Taunt(mgr, msg, dt); }
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void CElitePirate::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::Zero;
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} else if (msg == EStateMsg::Update) {
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@ -598,7 +601,7 @@ void CElitePirate::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) { CAi::SpecialAttack(mgr, msg, dt); }
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void CElitePirate::CallForBackup(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::CallForBackup(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::Zero;
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x988_30_ = true;
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@ -673,7 +676,7 @@ void CElitePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
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}
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}
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bool CElitePirate::TooClose(CStateManager& mgr, float) {
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bool CElitePirate::TooClose(CStateManager& mgr, float /*arg*/) {
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return x2fc_minAttackRange * x2fc_minAttackRange > (GetTranslation() - mgr.GetPlayer().GetTranslation()).magSquared();
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}
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@ -685,18 +688,20 @@ bool CElitePirate::SpotPlayer(CStateManager& mgr, float arg) {
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return x988_28_alert ? true : CPatterned::SpotPlayer(mgr, arg);
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}
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bool CElitePirate::AnimOver(CStateManager& mgr, float) { return x568_ == EState::Over; }
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bool CElitePirate::AnimOver(CStateManager& /*mgr*/, float /*arg*/) { return x568_ == EState::Over; }
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bool CElitePirate::ShouldAttack(CStateManager& mgr, float) {
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bool CElitePirate::ShouldAttack(CStateManager& mgr, float /*unused*/) {
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if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() > x2fc_minAttackRange * x2fc_minAttackRange) {
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return false;
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}
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return !ShouldTurn(mgr, 0.f);
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}
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bool CElitePirate::InPosition(CStateManager& mgr, float) { return (x8b4_ - GetTranslation()).magSquared() < 25.f; }
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bool CElitePirate::InPosition(CStateManager& /*mgr*/, float /*arg*/) {
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return (x8b4_ - GetTranslation()).magSquared() < 25.f;
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}
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bool CElitePirate::ShouldTurn(CStateManager& mgr, float) {
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bool CElitePirate::ShouldTurn(CStateManager& mgr, float /*unused*/) {
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return zeus::CVector2f::getAngleDiff((mgr.GetPlayer().GetTranslation() - GetTranslation()).toVec2f(),
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GetTransform().frontVector().toVec2f()) > zeus::degToRad(15.f);
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}
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@ -712,13 +717,15 @@ bool CElitePirate::AggressionCheck(CStateManager& mgr, float arg) {
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return false;
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}
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bool CElitePirate::ShouldTaunt(CStateManager& mgr, float) { return x7bc_tauntTimer <= 0.f; }
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bool CElitePirate::ShouldTaunt(CStateManager& /*mgr*/, float /*unused*/) { return x7bc_tauntTimer <= 0.f; }
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bool CElitePirate::ShouldFire(CStateManager& mgr, float) { return ShouldFireFromLauncher(mgr, x772_launcherId); }
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bool CElitePirate::ShouldFire(CStateManager& mgr, float /*unused*/) {
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return ShouldFireFromLauncher(mgr, x772_launcherId);
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}
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bool CElitePirate::ShotAt(CStateManager& mgr, float) { return x988_27_; }
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bool CElitePirate::ShotAt(CStateManager& /*mgr*/, float /*unused*/) { return x988_27_; }
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bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float) {
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bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float /*unused*/) {
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if (x7b8_attackTimer <= 0.f && GetAreaIdAlways() == mgr.GetPlayer().GetAreaIdAlways()) {
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const zeus::CVector3f& dist = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
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float magSquared = dist.magSquared();
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@ -730,11 +737,11 @@ bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float) {
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return false;
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}
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bool CElitePirate::ShouldCallForBackup(CStateManager& mgr, float) {
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bool CElitePirate::ShouldCallForBackup(CStateManager& mgr, float /*unused*/) {
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return ShouldCallForBackupFromLauncher(mgr, x772_launcherId);
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}
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CPathFindSearch* CElitePirate::GetSearchPath() { return &x7d0_pathFindSearch; }
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auto CElitePirate::GetSearchPath() -> CPathFindSearch* { return &x7d0_pathFindSearch; }
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void CElitePirate::SetupHealthInfo(CStateManager& mgr) {
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const CHealthInfo* const health = HealthInfo(mgr);
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@ -891,8 +898,15 @@ void CElitePirate::CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid) {
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}
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CModelData mData(CAnimRes(params.GetACSFile(), params.GetCharacter(), GetModelData()->GetScale(),
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params.GetInitialAnimation(), true));
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SBouncyGrenadeData grenadeData{x5d8_data.xd8_, x5d8_data.xa8_, x5d8_data.xc8_, x5d8_data.xcc_, x5d8_data.xd0_,
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x5d8_data.xd4_, x5d8_data.xf0_grenadeNumBounces, x5d8_data.xf4_, x5d8_data.xf6_};
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SBouncyGrenadeData grenadeData{x5d8_data.xd8_,
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x5d8_data.xa8_,
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x5d8_data.xc8_,
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x5d8_data.xcc_,
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x5d8_data.xd0_,
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x5d8_data.xd4_,
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x5d8_data.xf0_grenadeNumBounces,
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x5d8_data.xf4_,
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x5d8_data.xf6_};
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CGrenadeLauncherData launcherData{grenadeData, x5d8_data.xa4_, x5d8_data.x9c_, x5d8_data.xa0_,
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x5d8_data.xe0_trajectoryInfo};
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mgr.AddObject(new CGrenadeLauncher(uid, "Grenade Launcher", {GetAreaIdAlways(), CEntity::NullConnectionList},
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@ -1029,7 +1043,7 @@ void CElitePirate::sub_802289dc(CStateManager& mgr, TUniqueId& uid, std::string_
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if (uid == kInvalidUniqueId) {
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return;
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}
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CActor* actor = static_cast<CActor*>(mgr.ObjectById(uid));
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auto* actor = static_cast<CActor*>(mgr.ObjectById(uid));
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if (actor == nullptr) {
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uid = kInvalidUniqueId;
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return;
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@ -1062,25 +1076,30 @@ void CElitePirate::ExtendTouchBounds(CStateManager& mgr, const rstl::reserved_ve
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}
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bool CElitePirate::ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcherId) {
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if (x7b8_attackTimer > 0.f || launcherId == kInvalidUniqueId)
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if (x7b8_attackTimer > 0.f || launcherId == kInvalidUniqueId) {
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return false;
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const CActor* launcher = static_cast<const CActor*>(mgr.GetObjectById(launcherId));
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if (launcher == nullptr)
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}
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const auto* launcher = static_cast<const CActor*>(mgr.GetObjectById(launcherId));
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if (launcher == nullptr) {
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return false;
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}
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const zeus::CVector3f& aim = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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if (x300_maxAttackRange * x300_maxAttackRange > (aim - GetTranslation()).magSquared() || ShouldTurn(mgr, 0.f))
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if (x300_maxAttackRange * x300_maxAttackRange > (aim - GetTranslation()).magSquared() || ShouldTurn(mgr, 0.f)) {
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return false;
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}
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const zeus::CVector3f& origin = sub_80228864(launcher);
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if (IsPatternObstructed(mgr, origin, aim))
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if (IsPatternObstructed(mgr, origin, aim)) {
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return false;
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}
|
||||
const zeus::CVector3f& target = CGrenadeLauncher::GrenadeTarget(mgr);
|
||||
float angleOut = x5d8_data.xe0_trajectoryInfo.x8_angleMin, velocityOut = x5d8_data.xe0_trajectoryInfo.x0_;
|
||||
float angleOut = x5d8_data.xe0_trajectoryInfo.x8_angleMin;
|
||||
float velocityOut = x5d8_data.xe0_trajectoryInfo.x0_;
|
||||
CGrenadeLauncher::CalculateGrenadeTrajectory(target, origin, x5d8_data.xe0_trajectoryInfo, angleOut, velocityOut);
|
||||
const zeus::CVector3f& rot = GetTransform().rotate({0.f, std::cos(angleOut), std::sin(angleOut)});
|
||||
return !CPatterned::IsPatternObstructed(mgr, target, target + (7.5f * rot));
|
||||
}
|
||||
|
||||
bool CElitePirate::ShouldCallForBackupFromLauncher(CStateManager& mgr, TUniqueId uid) {
|
||||
bool CElitePirate::ShouldCallForBackupFromLauncher(CStateManager& /*mgr*/, TUniqueId uid) {
|
||||
if (!x988_30_ && uid == kInvalidUniqueId && x5d8_data.x11e_) {
|
||||
return x7a8_ >= 3.f;
|
||||
}
|
||||
|
@ -1088,7 +1107,7 @@ bool CElitePirate::ShouldCallForBackupFromLauncher(CStateManager& mgr, TUniqueId
|
|||
}
|
||||
|
||||
zeus::CVector3f CElitePirate::SUnknownStruct::GetValue(const zeus::CVector3f& v1, const zeus::CVector3f& v2) {
|
||||
while (x4_.size()) {
|
||||
while (!x4_.empty()) {
|
||||
const zeus::CVector3f v = x4_[x4_.size() - 1] - v1;
|
||||
if (v.dot(v2) > 0.f && v.isMagnitudeSafe()) {
|
||||
return v.normalized();
|
||||
|
|
|
@ -61,7 +61,7 @@ class CElitePirate : public CPatterned {
|
|||
struct SUnknownStruct {
|
||||
float x0_;
|
||||
rstl::reserved_vector<zeus::CVector3f, 16> x4_;
|
||||
SUnknownStruct(float f) : x0_(f * f) {}
|
||||
explicit SUnknownStruct(float f) : x0_(f * f) {}
|
||||
zeus::CVector3f GetValue(const zeus::CVector3f& v1, const zeus::CVector3f& v2);
|
||||
void AddValue(const zeus::CVector3f& vec);
|
||||
void Clear() { x4_.clear(); }
|
||||
|
@ -119,7 +119,7 @@ public:
|
|||
|
||||
CElitePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
|
||||
const CElitePirateData& data);
|
||||
CElitePirateData data);
|
||||
|
||||
void Accept(IVisitor& visitor) override;
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
|
|
|
@ -31,13 +31,13 @@ CGrenadeLauncher::CGrenadeLauncher(TUniqueId uid, std::string_view name, const C
|
|||
}
|
||||
GetModelData()->EnableLooping(true);
|
||||
const CPASDatabase& pasDatabase = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int i = 0; i < x3c8_animIds.size(); i++) {
|
||||
const auto result = pasDatabase.FindBestAnimation({22, CPASAnimParm::FromEnum(i)}, -1);
|
||||
x3c8_animIds[i] = result.second;
|
||||
}
|
||||
}
|
||||
|
||||
zeus::CVector3f CGrenadeLauncher::GrenadeTarget(const CStateManager& mgr) {
|
||||
auto CGrenadeLauncher::GrenadeTarget(const CStateManager& mgr) -> zeus::CVector3f {
|
||||
const zeus::CVector3f& aim = mgr.GetPlayer().GetAimPosition(mgr, 1.f);
|
||||
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed) {
|
||||
return aim - zeus::CVector3f{0.f, 0.f, 0.5f * mgr.GetPlayer().GetEyeHeight()};
|
||||
|
@ -121,7 +121,7 @@ void CGrenadeLauncher::AddToRenderer(const zeus::CFrustum& frustum, const CState
|
|||
CActor::AddToRenderer(frustum, mgr);
|
||||
}
|
||||
|
||||
std::optional<zeus::CAABox> CGrenadeLauncher::GetTouchBounds() const {
|
||||
auto CGrenadeLauncher::GetTouchBounds() const -> std::optional<zeus::CAABox> {
|
||||
return x328_cSphere.CalculateAABox(GetTransform());
|
||||
}
|
||||
|
||||
|
@ -200,8 +200,9 @@ void CGrenadeLauncher::sub_8022f69c(float arg) {
|
|||
}
|
||||
|
||||
void CGrenadeLauncher::CreateExplosion(CStateManager& mgr) {
|
||||
if (!x3b8_particleGenDesc)
|
||||
if (!x3b8_particleGenDesc) {
|
||||
return;
|
||||
}
|
||||
mgr.AddObject(new CExplosion(*x3b8_particleGenDesc, mgr.AllocateUniqueId(), true,
|
||||
{GetAreaIdAlways(), CEntity::NullConnectionList}, "Grenade Launcher Explode Fx"sv,
|
||||
GetTransform(), 0, GetModelData()->GetScale(), zeus::skWhite));
|
||||
|
@ -210,7 +211,7 @@ void CGrenadeLauncher::CreateExplosion(CStateManager& mgr) {
|
|||
|
||||
void CGrenadeLauncher::sub_8022f9e0(CStateManager& mgr, float dt) {
|
||||
CModelData* modelData = GetModelData();
|
||||
CAnimData* animData;
|
||||
CAnimData* animData = nullptr;
|
||||
|
||||
if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 && x3fe_) {
|
||||
const zeus::CVector3f& target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
|
||||
|
@ -257,11 +258,15 @@ void CGrenadeLauncher::sub_8022f9e0(CStateManager& mgr, float dt) {
|
|||
}
|
||||
} else {
|
||||
if (x3d8_ != 0.f) {
|
||||
if (animData != nullptr) { // Original code does not check
|
||||
animData->DelAdditiveAnimation(x3c8_animIds[x3d8_ >= 0.f ? 1 : 0]);
|
||||
}
|
||||
x3d8_ = 0.f;
|
||||
}
|
||||
if (x3e0_ != 0.f) {
|
||||
if (animData != nullptr) { // Original code does not check
|
||||
animData->DelAdditiveAnimation(x3c8_animIds[x3e0_ <= 0.f ? 3 : 2]);
|
||||
}
|
||||
x3e0_ = 0.f;
|
||||
}
|
||||
}
|
||||
|
@ -271,8 +276,9 @@ void CGrenadeLauncher::sub_80230438() {
|
|||
CModelData* modelData = GetModelData();
|
||||
CAnimData* animData;
|
||||
if (modelData == nullptr || (animData = modelData->GetAnimationData()) == nullptr || x258_started <= -1 ||
|
||||
x258_started >= 2)
|
||||
x258_started >= 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr std::array arr = {0, 3};
|
||||
const auto& anim = animData->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
||||
|
@ -286,8 +292,9 @@ void CGrenadeLauncher::sub_80230438() {
|
|||
void CGrenadeLauncher::LaunchGrenade(CStateManager& mgr) {
|
||||
CModelData* modelData = GetModelData();
|
||||
CAnimData* animData;
|
||||
if (modelData == nullptr || (animData = modelData->GetAnimationData()) == nullptr)
|
||||
if (modelData == nullptr || (animData = modelData->GetAnimationData()) == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& anim = animData->GetCharacterInfo().GetPASDatabase().FindBestAnimation({24}, -1);
|
||||
if (anim.first > 0.f) {
|
||||
|
@ -295,7 +302,8 @@ void CGrenadeLauncher::LaunchGrenade(CStateManager& mgr) {
|
|||
const zeus::CVector3f& origin =
|
||||
GetTranslation() + GetTransform().rotate(GetLocatorTransform("grenade_LCTR"sv).origin);
|
||||
const zeus::CVector3f& target = GrenadeTarget(mgr);
|
||||
float angleOut = x2d0_data.x48_trajectoryInfo.x8_angleMin, velocityOut = x2d0_data.x48_trajectoryInfo.x0_;
|
||||
float angleOut = x2d0_data.x48_trajectoryInfo.x8_angleMin;
|
||||
float velocityOut = x2d0_data.x48_trajectoryInfo.x0_;
|
||||
CalculateGrenadeTrajectory(target, origin, x2d0_data.x48_trajectoryInfo, angleOut, velocityOut);
|
||||
|
||||
zeus::CVector3f dist = target - origin;
|
||||
|
|
|
@ -26,7 +26,7 @@ struct SGrenadeTrajectoryInfo {
|
|||
float x8_angleMin;
|
||||
float xc_angleMax;
|
||||
|
||||
SGrenadeTrajectoryInfo(CInputStream& in)
|
||||
explicit SGrenadeTrajectoryInfo(CInputStream& in)
|
||||
: x0_(in.readFloatBig())
|
||||
, x4_(in.readFloatBig())
|
||||
, x8_angleMin(zeus::degToRad(in.readFloatBig()))
|
||||
|
@ -84,10 +84,12 @@ public:
|
|||
void Accept(IVisitor& visitor) override { visitor.Visit(this); }
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
|
||||
const CCollisionPrimitive* GetCollisionPrimitive() const override { return &x328_cSphere; }
|
||||
const CDamageVulnerability* GetDamageVulnerability() const override { return &x264_vulnerability; }
|
||||
std::optional<zeus::CAABox> GetTouchBounds() const override;
|
||||
CHealthInfo* HealthInfo(CStateManager& mgr) override { return &x25c_healthInfo; }
|
||||
[[nodiscard]] auto GetCollisionPrimitive() const -> const CCollisionPrimitive* override { return &x328_cSphere; }
|
||||
[[nodiscard]] auto GetDamageVulnerability() const -> const CDamageVulnerability* override {
|
||||
return &x264_vulnerability;
|
||||
}
|
||||
[[nodiscard]] auto GetTouchBounds() const -> std::optional<zeus::CAABox> override;
|
||||
auto HealthInfo(CStateManager & /*mgr*/) -> CHealthInfo* override { return &x25c_healthInfo; }
|
||||
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
|
|
Loading…
Reference in New Issue