CFlyingPirate: Method definitions & CFlyingPirateRagDoll constructor

This commit is contained in:
Luke Street 2020-03-12 03:07:41 -04:00
parent e925dc2628
commit 5765fd8951
4 changed files with 178 additions and 9 deletions

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@ -7,7 +7,7 @@
namespace urde::MP1 {
namespace {
constexpr std::array<SBurst, 6> skBurst1{{
constexpr std::array<const SBurst, 6> skBurst1{{
{4, {3, 4, 11, 12, -1, 0, 0, 0}, 0.1f, 0.05f},
{20, {2, 3, 4, 5, -1, 0, 0, 0}, 0.1f, 0.05f},
{20, {10, 11, 12, 13, -1, 0, 0, 0}, 0.1f, 0.05f},
@ -16,7 +16,7 @@ constexpr std::array<SBurst, 6> skBurst1{{
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
}};
constexpr std::array<SBurst, 6> skBurst2{{
constexpr std::array<const SBurst, 6> skBurst2{{
{5, {3, 4, 8, 12, -1, 0, 0, 0}, 0.1f, 0.05f},
{10, {2, 3, 4, 5, -1, 0, 0, 0}, 0.1f, 0.05f},
{10, {10, 11, 12, 13, -1, 0, 0, 0}, 0.1f, 0.05f},
@ -25,7 +25,7 @@ constexpr std::array<SBurst, 6> skBurst2{{
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
}};
constexpr std::array<SBurst, 5> skBurst3{{
constexpr std::array<const SBurst, 5> skBurst3{{
{30, {3, 4, 5, 11, 12, 4, -1, 0}, 0.1f, 0.05f},
{20, {2, 3, 4, 5, 4, 3, -1, 0}, 0.1f, 0.05f},
{20, {5, 4, 3, 13, 12, 11, -1, 0}, 0.1f, 0.05f},
@ -33,7 +33,7 @@ constexpr std::array<SBurst, 5> skBurst3{{
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
}};
constexpr std::array<SBurst, 5> skBurst4{{
constexpr std::array<const SBurst, 5> skBurst4{{
{10, {6, 5, 4, 14, 13, 12, -1, 0}, 0.1f, 0.05f},
{20, {14, 13, 12, 11, 10, 9, -1, 0}, 0.1f, 0.05f},
{20, {14, 15, 16, 11, 10, 9, -1, 0}, 0.1f, 0.05f},
@ -41,10 +41,16 @@ constexpr std::array<SBurst, 5> skBurst4{{
{0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000},
}};
constexpr std::array<const SBurst*, 5> skBursts{
constexpr std::array<const SBurst* const, 5> skBursts{
skBurst1.data(), skBurst2.data(), skBurst3.data(), skBurst4.data(), nullptr,
};
constexpr std::array<const std::string_view, 14> skParts{
"s_Head", "s_R_shoulder", "s_R_elbow", "s_R_wrist", "s_L_shoulder", "s_L_elbow", "s_L_wrist",
"s_R_hip", "s_R_knee", "s_R_ankle", "s_L_hip", "s_L_knee", "s_L_ankle", "s_rocket_LCTR",
};
} // namespace
CFlyingPirate::CFlyingPirateData::CFlyingPirateData(CInputStream& in, u32 propCount)
: x0_(in.readFloatBig())
, x4_(in.readFloatBig())
@ -78,6 +84,73 @@ CFlyingPirate::CFlyingPirateData::CFlyingPirateData(CInputStream& in, u32 propCo
x60_projInfo3.Token().Lock();
}
CFlyingPirate::CFlyingPirateRagDoll::CFlyingPirateRagDoll(CStateManager& mgr, CFlyingPirate* actor, u16 w1, u16 w2)
: CRagDoll(-actor->GetGravityConstant(), 3.f, 8.f, 0)
, x88_(w1)
, x9c_(w2)
, xa4_(actor->GetDestPos() - actor->GetTranslation()) {
actor->RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::AIBlock, EMaterialTypes::GroundCollider, mgr);
actor->HealthInfo(mgr)->SetHP(-1.f);
SetNumParticles(15);
SetNumLengthConstraints(45);
SetNumJointConstraints(4);
CAnimData* animData = actor->GetModelData()->GetAnimationData();
animData->BuildPose();
const zeus::CVector3f& center = actor->GetBoundingBox().center();
for (const auto& part : skParts) {
const CSegId& id = animData->GetLocatorSegId(part);
AddParticle(id, center, center * animData->GetPose().GetOffset(id), 0.45f * center.z());
}
SatisfyWorldConstraintsOnConstruction(mgr);
AddLengthConstraint(0, 1);
AddLengthConstraint(0, 2);
AddLengthConstraint(0, 8);
AddLengthConstraint(0, 11);
AddLengthConstraint(0, 5);
AddLengthConstraint(2, 3);
AddLengthConstraint(3, 4);
AddLengthConstraint(5, 6);
AddLengthConstraint(6, 7);
AddLengthConstraint(2, 5);
AddLengthConstraint(2, 11);
AddLengthConstraint(5, 8);
AddLengthConstraint(5, 11);
AddLengthConstraint(8, 11);
AddLengthConstraint(8, 9);
AddLengthConstraint(9, 10);
AddLengthConstraint(11, 12);
AddLengthConstraint(12, 13);
AddLengthConstraint(14, 0);
AddLengthConstraint(14, 2);
AddLengthConstraint(14, 5);
AddLengthConstraint(14, 8);
AddLengthConstraint(14, 11);
AddMinLengthConstraint(1, 8, x14_lengthConstraints[2].GetLength());
AddMinLengthConstraint(1, 11, x14_lengthConstraints[3].GetLength());
AddMinLengthConstraint(4, 2, x14_lengthConstraints[5].GetLength());
AddMinLengthConstraint(7, 5, x14_lengthConstraints[7].GetLength());
AddMinLengthConstraint(3, 5, 0.5f * x14_lengthConstraints[5].GetLength() + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(6, 2, 0.5f * x14_lengthConstraints[7].GetLength() + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(4, 5, 0.5f * x14_lengthConstraints[5].GetLength() + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(7, 2, 0.5f * x14_lengthConstraints[7].GetLength() + x14_lengthConstraints[9].GetLength());
AddMinLengthConstraint(10, 8, x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(11, 11, x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(9, 2, 0.707f * x14_lengthConstraints[15].GetLength() + x14_lengthConstraints[10].GetLength());
AddMinLengthConstraint(12, 5, 0.707f * x14_lengthConstraints[17].GetLength() + x14_lengthConstraints[13].GetLength());
AddMinLengthConstraint(9, 11, x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(12, 8, x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(10, 0, x14_lengthConstraints[2].GetLength() + x14_lengthConstraints[15].GetLength());
AddMinLengthConstraint(13, 0, x14_lengthConstraints[3].GetLength() + x14_lengthConstraints[17].GetLength());
AddMinLengthConstraint(9, 12, 0.5f * x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(10, 12, 0.5f * x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(13, 9, 0.5f * x14_lengthConstraints[14].GetLength());
AddMinLengthConstraint(10, 13, 0.5f * x14_lengthConstraints[14].GetLength());
AddJointConstraint(8, 2, 5, 8, 9, 10);
AddJointConstraint(11, 2, 5, 11, 12, 13);
AddJointConstraint(2, 11, 5, 2, 3, 4);
AddJointConstraint(5, 2, 8, 5, 6, 7);
}
CFlyingPirate::CFlyingPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
CInputStream& in, u32 propCount)
@ -88,8 +161,8 @@ CFlyingPirate::CFlyingPirate(TUniqueId uid, std::string_view name, const CEntity
, x7a0_boneTracking(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f),
EBoneTrackingFlags::None)
, x7ec_burstFire(skBursts.data(), 0) {
CModelData* modelData = GetModelData();
CAnimData* animData = modelData->GetAnimationData();
const CModelData* modelData = GetModelData();
const CAnimData* animData = modelData->GetAnimationData();
x798_ = animData->GetLocatorSegId("Head_1");
x7e0_ = animData->GetLocatorSegId("L_gun_LCTR");
x864_missileSegments.push_back(animData->GetLocatorSegId("L_Missile_LCTR"));

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@ -1,9 +1,11 @@
#pragma once
#include "Runtime/Character/CBoneTracking.hpp"
#include "Runtime/Character/CRagDoll.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Weapon/CBurstFire.hpp"
#include "Runtime/Weapon/CProjectileInfo.hpp"
#include "Runtime/World/CAi.hpp"
#include "Runtime/World/CPathFindSearch.hpp"
#include "Runtime/World/CPatterned.hpp"
@ -48,10 +50,91 @@ private:
CFlyingPirateData(CInputStream& in, u32 propCount);
};
class CFlyingPirateRagDoll : CRagDoll {
private:
CFlyingPirate* x6c_actor;
float x70_ = 0.f;
zeus::CVector3f x74_ = zeus::skUp;
float x80_ = 0.f;
float x84_ = 5.f;
u16 x88_;
float x8c_ = 0.f;
zeus::CVector3f x90_ = zeus::skZero3f;
u16 x9c_;
int xa0_ = 0;
zeus::CVector3f xa4_;
char xb0_; // TODO flags
public:
CFlyingPirateRagDoll(CStateManager& mgr, CFlyingPirate* actor, u16 w1, u16 w2);
void PreRender(const zeus::CVector3f& pos, CModelData& mData) override;
void Prime(CStateManager& mgr, const zeus::CTransform& xf, CModelData& mData) override;
void Update(CStateManager& mgr, float dt, float waterTop) override;
};
public:
CFlyingPirate(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CActorParameters&, const CPatternedInfo&, CInputStream&, u32);
void Accept(IVisitor& visitor) override { visitor.Visit(this); }
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
bool AnimOver(CStateManager& mgr, float arg) override;
void CalculateRenderBounds() override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void MassiveDeath(CStateManager& mgr) override;
float GetGravityConstant() const override { return 50.f; /* TODO check flags */ }
CPathFindSearch* GetSearchPath() override { return &x6a8_pathFindSearch; }
bool IsListening() const override { return true; }
bool KnockbackWhenFrozen() const override { return false; }
bool Listen(const zeus::CVector3f& pos, EListenNoiseType type) override;
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
CProjectileInfo* GetProjectileInfo() override { return &x568_data.xc_projInfo1; }
void Think(float dt, CStateManager& mgr) override;
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
void Bounce(CStateManager& mgr, EStateMsg msg, float arg) override;
void Deactivate(CStateManager& mgr, EStateMsg msg, float arg) override;
void Dead(CStateManager& mgr, EStateMsg msg, float arg) override;
void Dodge(CStateManager& mgr, EStateMsg msg, float arg) override;
void Enraged(CStateManager& mgr, EStateMsg msg, float arg) override;
void Explode(CStateManager& mgr, EStateMsg msg, float arg) override;
void GetUp(CStateManager& mgr, EStateMsg msg, float arg) override;
void Jump(CStateManager& mgr, EStateMsg msg, float arg) override;
void KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
bool inDeferred, float magnitude) override;
void Land(CStateManager& mgr, EStateMsg msg, float arg) override;
void Lurk(CStateManager& mgr, EStateMsg msg, float arg) override;
void PathFind(CStateManager& mgr, EStateMsg msg, float arg) override;
void Patrol(CStateManager& mgr, EStateMsg msg, float arg) override;
void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
void Retreat(CStateManager& mgr, EStateMsg msg, float arg) override;
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) override;
void Taunt(CStateManager& mgr, EStateMsg msg, float arg) override;
void TurnAround(CStateManager& mgr, EStateMsg msg, float arg) override;
void Walk(CStateManager& mgr, EStateMsg msg, float arg) override;
bool AggressionCheck(CStateManager& mgr, float arg) override;
bool Attacked(CStateManager& mgr, float arg) override;
bool CoverCheck(CStateManager& mgr, float arg) override;
bool CoverFind(CStateManager& mgr, float arg) override;
bool HearPlayer(CStateManager& mgr, float arg) override;
bool HearShot(CStateManager& mgr, float arg) override;
bool InPosition(CStateManager& mgr, float arg) override;
bool InRange(CStateManager& mgr, float arg) override;
bool Landed(CStateManager& mgr, float arg) override;
bool LineOfSight(CStateManager& mgr, float arg) override;
bool PatternOver(CStateManager& mgr, float arg) override;
bool ShotAt(CStateManager& mgr, float arg) override;
bool ShouldAttack(CStateManager& mgr, float arg) override;
bool ShouldDodge(CStateManager& mgr, float arg) override;
bool ShouldMove(CStateManager& mgr, float arg) override;
bool ShouldRetreat(CStateManager& mgr, float arg) override;
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
bool SpotPlayer(CStateManager& mgr, float arg) override;
bool Stuck(CStateManager& mgr, float arg) override;
private:
CFlyingPirateData x568_data;
rstl::reserved_vector<TCachedToken<CGenDescription>, 4> x65c_particleGenDescs;
@ -88,8 +171,20 @@ private:
TUniqueId x890_ = kInvalidUniqueId;
float x894_ = 1.f;
float x898_ = 1.f;
// CFlyingPirateRagDoll x89c_ragDoll; TODO
std::unique_ptr<CFlyingPirateRagDoll> x89c_ragDoll;
TUniqueId x8a0_ = kInvalidUniqueId;
float x8a4_ = 0.f;
zeus::CVector3f AvoidActors(CStateManager& mgr);
bool CanFireMissiles(CStateManager& mgr);
bool CheckForProjectiles(CStateManager& mgr);
void FireProjectile(CStateManager& mgr, const zeus::CVector3f& pos);
pas::EStepDirection GetDodgeDirection(CStateManager& mgr, float arg);
zeus::CVector3f GetTargetPos(CStateManager& mgr);
bool LineOfSightTest(CStateManager& mgr, zeus::CVector3f& pos, zeus::CVector3f& dir, CMaterialList materials);
void UpdateLandingSmoke(CStateManager& mgr, bool active);
void UpdateParticleEffects(CStateManager& mgr, float f1, bool b1);
void DeliverGetUp();
void UpdateCantSeePlayer(CStateManager& mgr);
};
} // namespace urde::MP1

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@ -55,7 +55,7 @@ public:
virtual void TakeDamage(const zeus::CVector3f& direction, float magnitude) {}
virtual bool CanBeShot(const CStateManager&, int) { return true; }
virtual bool IsListening() const { return false; }
virtual bool Listen(const zeus::CVector3f&, EListenNoiseType) { return 0; }
virtual bool Listen(const zeus::CVector3f&, EListenNoiseType) { return false; }
virtual zeus::CVector3f GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const zeus::CVector3f& aimPos) const {

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@ -379,6 +379,7 @@ public:
bool sendCollideMsg, const zeus::CVector3f& scale);
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
const zeus::CVector3f& GetDestPos() const { return x2e0_destPos; }
void SetDestPos(const zeus::CVector3f& pos) { x2e0_destPos = pos; }
void UpdateAlphaDelta(float dt, CStateManager& mgr);
void SetModelAlpha(float a) { x42c_color.a() = a; }