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More gun implementations, and script objects

This commit is contained in:
2016-12-09 18:35:20 -08:00
parent be40ebc8db
commit 5793c8df87
25 changed files with 459 additions and 26 deletions

View File

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#include "CPowerBeam.hpp"
namespace urde
{
CPowerBeam::CPowerBeam(u32 w1, EWeaponType wType, TUniqueId uid, EMaterialTypes mType, const zeus::CVector3f& vec)
: CGunWeapon(w1, wType, uid, mType, vec)
{
}
}