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More gun implementations, and script objects
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@@ -65,6 +65,8 @@ protected:
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bool xe6_26_inFluid : 1;
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bool xe6_30_enablePitchBend : 1;
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bool xe7_29_ : 1;
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bool xe7_30_ : 1;
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bool xe7_31_ : 1;
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};
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u32 dummy = 0;
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};
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