mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of https://github.com/AxioDL/PathShagged
This commit is contained in:
commit
5868a45f50
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@ -289,7 +289,10 @@ bool FRME::Extract(const SpecBase &dataSpec, PAKEntryReadStream &rs, const HECL:
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n";
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os.format("bpy.context.scene.name = 'FRME_%s'\n",
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os.format("bpy.context.scene.name = 'FRME_%s'\n"
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"bpy.context.scene.render.resolution_x = 640\n"
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"bpy.context.scene.render.resolution_y = 480\n"
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"bpy.context.scene.render.engine = 'BLENDER_GAME'\n",
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entry.id.toString().c_str());
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for (const FRME::Widget& w : frme.widgets)
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@ -316,17 +319,20 @@ bool FRME::Extract(const SpecBase &dataSpec, PAKEntryReadStream &rs, const HECL:
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"cam.lens_unit = 'FOV'\n"
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"cam.angle = math.radians(%f)\n"
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"cam.clip_start = %f\n"
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"cam.clip_end = %f\n",
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proj->fov, proj->znear, proj->zfar);
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"cam.clip_end = %f\n"
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"bpy.context.scene.render.pixel_aspect_x = %f\n"
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"bpy.context.scene.render.pixel_aspect_y = bpy.context.scene.render.pixel_aspect_x\n",
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proj->fov, proj->znear, proj->zfar, proj->aspect);
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}
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}
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os << "angle = Quaternion((1.0, 0.0, 0.0), math.radians(90.0))\n";
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}
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else if (w.type == SBIG('LITE'))
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os.format("lite = bpy.data.lamps.new(name='%s', type='POINT')\n"
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"lite.color = (%f, %f, %f)\n"
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"binding = lite\n",
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w.header.name.c_str());
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w.header.name.c_str(),
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w.header.color.vec[0], w.header.color.vec[1], w.header.color.vec[2]);
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os.format("frme_obj = bpy.data.objects.new(name='%s', object_data=binding)\n"
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"frme_obj.retro_widget_type = '%s'\n"
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@ -105,6 +105,14 @@ struct FRME : BigDNA
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{
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DECL_DNA
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UniqueID32 model;
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enum class BlendMode
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{
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Unknown0,
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Unknown1,
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Unknown2,
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Additive
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};
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Value<atUint32> blendMode;
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Value<atUint32> lightMode;
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};
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@ -8,7 +8,7 @@
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namespace URDE
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{
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class ModelViewer : public Space
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class ModelViewer : public ViewerSpace
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{
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struct State : Space::State
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{
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@ -39,7 +39,7 @@ class ModelViewer : public Space
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public:
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ModelViewer(ViewManager& vm, Space* parent)
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: Space(vm, Class::ModelViewer, parent)
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: ViewerSpace(vm, Class::ModelViewer, parent)
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{
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reloadState();
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}
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