mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'dev' of ssh://git.axiodl.com:6431/AxioDL/urde into dev
This commit is contained in:
commit
58fbd7cc03
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@ -33,7 +33,7 @@
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url = https://github.com/Tencent/rapidjson.git
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[submodule "NESEmulator/fixNES"]
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path = NESEmulator/fixNES
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url = https://github.com/FIX94/fixNES.git
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url = https://github.com/Antidote/fixNES.git
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[submodule "Editor/locale"]
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path = Editor/locale
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url = ../urde-translations.git
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@ -365,14 +365,13 @@ bool ViewManager::proc() {
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}
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void ViewManager::stop() {
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m_videoVoice.reset();
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m_mainWindow->getCommandQueue()->stopRenderer();
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m_projManager.shutdown();
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CDvdFile::Shutdown();
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DestroyIcons();
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DestroyBadging();
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m_viewResources.destroyResData();
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m_fontCache.destroyAtlases();
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m_mainWindow->getCommandQueue()->stopRenderer();
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}
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} // namespace urde
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@ -120,7 +120,6 @@ class ViewManager final : public specter::IViewManager {
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};
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std::unique_ptr<TestGameView> m_testGameView;
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std::unique_ptr<boo::IAudioVoiceEngine> m_voiceEngine;
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std::unique_ptr<boo::IAudioVoice> m_videoVoice;
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std::optional<amuse::BooBackendVoiceAllocator> m_amuseAllocWrapper;
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hecl::SystemString m_recentProjectsPath;
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@ -1 +1 @@
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Subproject commit 09f320439e11276e200c85e7e5f60cfbbdef78e6
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Subproject commit 281e9aa1e7b6b3bbe8d499b720484fb547ce6ebd
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@ -5,20 +5,20 @@
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namespace urde {
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class CRandom16 {
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u32 m_seed;
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s32 m_seed;
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static CRandom16* g_randomNumber;
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public:
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CRandom16(u32 p = 99) : m_seed(p) {}
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CRandom16(s32 p = 99) : m_seed(p) {}
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u32 Next() {
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s32 Next() {
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m_seed = (m_seed * 0x41c64e6d) + 0x00003039;
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return m_seed >> 16;
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return (m_seed >> 16) & 0xffff;
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}
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u32 GetSeed() const { return m_seed; }
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s32 GetSeed() const { return m_seed; }
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void SetSeed(u32 p) { m_seed = p; }
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void SetSeed(s32 p) { m_seed = p; }
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float Float() { return Next() * 0.000015259022f; }
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@ -146,6 +146,8 @@ void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateM
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case EScriptObjectMessage::InitializedInArea: {
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x6ec_pathSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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x7d0_approachPathSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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if (x6e8_teamMgr == kInvalidUniqueId)
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x6e8_teamMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
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break;
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}
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case EScriptObjectMessage::Touched: {
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@ -1075,7 +1077,7 @@ bool CBabygoth::Leash(CStateManager& mgr, float) {
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}
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bool CBabygoth::IsDestinationObstructed(CStateManager& mgr) {
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for (auto obj : mgr.GetListeningAiObjectList()) {
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for (CEntity* obj : mgr.GetListeningAiObjectList()) {
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if (TCastToPtr<CAi> ai = obj) {
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if (ai->GetAreaIdAlways() == GetAreaIdAlways()) {
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if ((x8b8_backupDestPos - ai->GetTranslation()).magSquared() <= 10.f)
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@ -1128,9 +1130,9 @@ float CBabygoth::CalculateShellCrackHP(EShellState state) {
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if (state == EShellState::Default)
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return x570_babyData.GetShellHitPoints();
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else if (state == EShellState::CrackOne)
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return 0.66666669f * x570_babyData.GetShellHitPoints();
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return (2.f / 3.f) * x570_babyData.GetShellHitPoints();
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else if (state == EShellState::CrackTwo)
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return 0.33333334f * x570_babyData.GetShellHitPoints();
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return (1.f / 3.f) * x570_babyData.GetShellHitPoints();
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return 0.f;
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}
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@ -1139,7 +1141,7 @@ bool CBabygoth::ShouldTurn(CStateManager& mgr, float arg) {
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const float speedScale = GetModelData()->GetAnimationData()->GetSpeedScale();
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zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, (speedScale > 0.f ? 1.f / speedScale : 0.f));
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return zeus::CVector2f::getAngleDiff(GetTransform().basis[1].toVec2f(), (aimPos - GetTranslation()).toVec2f()) >
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(arg == 0.f ? 0.78539819f : arg);
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(arg == 0.f ? zeus::degToRad(45.f) : arg);
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}
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bool CBabygoth::ShouldAttack(CStateManager& mgr, float arg) {
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@ -44,7 +44,7 @@ void CFlameWarp::ModifyParticles(std::vector<CParticle>& particles) {
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if (result.IsValid()) {
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float dist = result.GetPlane().pointToPlaneDist(particle.x4_pos);
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if (dist <= 0.f) {
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particle.x4_pos = -result.GetPlane().normal() * dist;
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particle.x4_pos -= result.GetPlane().normal() * dist;
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if (result.GetPlane().normal().dot(particle.x1c_vel) < 0.f) {
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zeus::CVector3f prevStepPos = particle.x4_pos - particle.x1c_vel;
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particle.x4_pos +=
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