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Actually implement AssetNameMap in DNAMP1
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@@ -36,7 +36,7 @@ CSpankWeed::CSpankWeed(TUniqueId uid, std::string_view name, const CEntityInfo&
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SetCallTouch(false);
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CreateShadow(false);
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zeus::CVector3f modelScale = GetModelData()->GetScale();
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const zeus::CVector3f modelScale = GetModelData()->GetScale();
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if (modelScale.x() != modelScale.y() || modelScale.x() != modelScale.z()) {
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float scale = modelScale.magnitude() / std::sqrt(3.f);
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