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Implement Metal CLineRenderer shaders
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@@ -26,6 +26,9 @@ private:
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static boo::IShaderPipeline* m_noTexAlpha;
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static boo::IShaderPipeline* m_noTexAdditive;
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static boo::IVertexFormat* m_texVtxFmt;
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static boo::IVertexFormat* m_noTexVtxFmt;
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static std::unique_ptr<IDataBindingFactory> m_bindFactory;
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static boo::GraphicsDataToken m_gfxToken;
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