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Graphics debug groups and bug fixes
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@@ -121,6 +121,7 @@ void CMapWorld::Draw(const CMapWorld::CMapWorldDrawParms& parms, int curArea, in
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bool inMapScreen) const {
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if (depth1 == 0.f && depth2 == 0.f)
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CMapWorld::Draw", zeus::skBlue);
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ClearTraversedFlags();
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int areaDepth = std::ceil(std::max(depth1, depth2));
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