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Graphics debug groups and bug fixes
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@@ -238,6 +238,8 @@ void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColo
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}
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void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CLineRenderer::Render", zeus::skGrey);
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if (!m_final && m_nextVert > 1) {
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if (m_mode == EPrimitiveMode::LineLoop) {
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{
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