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Graphics debug groups and bug fixes
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@@ -320,6 +320,7 @@ void CPauseScreen::PreDraw() {
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void CPauseScreen::Draw() {
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if (!IsLoaded())
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CPauseScreen::Draw", zeus::skPurple);
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float totalAlpha = 0.f;
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float yOff = 0.f;
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