MP1 ANIM bug fixes

This commit is contained in:
Jack Andersen 2015-08-13 11:29:07 -10:00
parent d0577ae304
commit 5b38596595
4 changed files with 84 additions and 53 deletions

View File

@ -13,6 +13,7 @@ size_t ComputeBitstreamSize(size_t keyFrameCount, const std::vector<Channel>& ch
switch (chan.type) switch (chan.type)
{ {
case Channel::ROTATION: case Channel::ROTATION:
bitsPerKeyFrame += 1;
case Channel::TRANSLATION: case Channel::TRANSLATION:
{ {
bitsPerKeyFrame += chan.q[0]; bitsPerKeyFrame += chan.q[0];
@ -37,11 +38,11 @@ static inline QuantizedRot QuantizeRotation(const Value& quat, atUint32 div)
return return
{ {
{ {
atInt16(asinf(quat.v4.vec[0]) / q),
atInt16(asinf(quat.v4.vec[1]) / q), atInt16(asinf(quat.v4.vec[1]) / q),
atInt16(asinf(quat.v4.vec[2]) / q), atInt16(asinf(quat.v4.vec[2]) / q),
atInt16(asinf(quat.v4.vec[3]) / q),
}, },
(quat.v4.vec[3] < 0) ? true : false (quat.v4.vec[0] < 0) ? true : false
}; };
} }
static inline Value DequantizeRotation(const QuantizedRot& v, atUint32 div) static inline Value DequantizeRotation(const QuantizedRot& v, atUint32 div)
@ -49,18 +50,33 @@ static inline Value DequantizeRotation(const QuantizedRot& v, atUint32 div)
float q = M_PI / 2.0 / div; float q = M_PI / 2.0 / div;
Value retval = Value retval =
{ {
0.0,
sinf(v.v[0] * q), sinf(v.v[0] * q),
sinf(v.v[1] * q), sinf(v.v[1] * q),
sinf(v.v[2] * q), sinf(v.v[2] * q),
}; };
retval.v4.vec[3] = sqrtf(MAX((1.0 - retval.v4.vec[0] = sqrtf(MAX((1.0 -
(retval.v4.vec[0]*retval.v4.vec[0] + (retval.v4.vec[1] * retval.v4.vec[1] +
retval.v4.vec[1]*retval.v4.vec[1] + retval.v4.vec[2] * retval.v4.vec[2] +
retval.v4.vec[2]*retval.v4.vec[2])), 0.0)); retval.v4.vec[3] * retval.v4.vec[3])), 0.0));
retval.v4.vec[3] = v.w ? -retval.v4.vec[3] : retval.v4.vec[3]; retval.v4.vec[0] = v.w ? -retval.v4.vec[0] : retval.v4.vec[0];
return retval; return retval;
} }
bool BitstreamReader::dequantizeBit(const atUint8* data)
{
atUint32 byteCur = (m_bitCur / 32) * 4;
atUint32 bitRem = m_bitCur % 32;
/* Fill 32 bit buffer with region containing bits */
/* Make them least significant */
atUint32 tempBuf = HECL::SBig(*(atUint32*)(data + byteCur)) >> bitRem;
/* That's it */
m_bitCur += 1;
return tempBuf & 0x1;
}
atInt16 BitstreamReader::dequantize(const atUint8* data, atUint8 q) atInt16 BitstreamReader::dequantize(const atUint8* data, atUint8 q)
{ {
atUint32 byteCur = (m_bitCur / 32) * 4; atUint32 byteCur = (m_bitCur / 32) * 4;
@ -144,7 +160,7 @@ BitstreamReader::read(const atUint8* data,
{ {
case Channel::ROTATION: case Channel::ROTATION:
{ {
bool wBit = dequantize(data, 1); bool wBit = dequantizeBit(data);
p[0] += dequantize(data, chan.q[0]); p[0] += dequantize(data, chan.q[0]);
p[1] += dequantize(data, chan.q[1]); p[1] += dequantize(data, chan.q[1]);
p[2] += dequantize(data, chan.q[2]); p[2] += dequantize(data, chan.q[2]);
@ -175,6 +191,19 @@ BitstreamReader::read(const atUint8* data,
return chanKeys; return chanKeys;
} }
void BitstreamWriter::quantizeBit(atUint8* data, bool val)
{
atUint32 byteCur = (m_bitCur / 32) * 4;
atUint32 bitRem = m_bitCur % 32;
/* Fill 32 bit buffer with region containing bits */
/* Make them least significant */
*(atUint32*)(data + byteCur) =
HECL::SBig(HECL::SBig(*(atUint32*)(data + byteCur)) | (val << bitRem));
m_bitCur += 1;
}
void BitstreamWriter::quantize(atUint8* data, atUint8 q, atInt16 val) void BitstreamWriter::quantize(atUint8* data, atUint8 q, atInt16 val)
{ {
atUint32 byteCur = (m_bitCur / 32) * 4; atUint32 byteCur = (m_bitCur / 32) * 4;
@ -344,7 +373,7 @@ BitstreamWriter::write(const std::vector<std::vector<Value>>& chanKeys,
++it) ++it)
{ {
QuantizedRot qrCur = QuantizeRotation(*it, rotDivOut); QuantizedRot qrCur = QuantizeRotation(*it, rotDivOut);
quantize(newData, 1, qrCur.w); quantizeBit(newData, qrCur.w);
quantize(newData, chan.q[0], qrCur.v[0] - qrLast.v[0]); quantize(newData, chan.q[0], qrCur.v[0] - qrLast.v[0]);
quantize(newData, chan.q[1], qrCur.v[1] - qrLast.v[0]); quantize(newData, chan.q[1], qrCur.v[1] - qrLast.v[0]);
quantize(newData, chan.q[2], qrCur.v[2] - qrLast.v[0]); quantize(newData, chan.q[2], qrCur.v[2] - qrLast.v[0]);

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@ -24,6 +24,13 @@ union Value
v3.vec[2] = z; v3.vec[2] = z;
v4.vec[3] = 0.0; v4.vec[3] = 0.0;
} }
Value(float w, float x, float y, float z)
{
v4.vec[0] = w;
v4.vec[1] = x;
v4.vec[2] = y;
v4.vec[3] = z;
}
}; };
struct QuantizedValue struct QuantizedValue
{ {
@ -56,6 +63,7 @@ class BitstreamReader
{ {
size_t m_bitCur; size_t m_bitCur;
atInt16 dequantize(const atUint8* data, atUint8 q); atInt16 dequantize(const atUint8* data, atUint8 q);
bool dequantizeBit(const atUint8* data);
public: public:
std::vector<std::vector<Value>> std::vector<std::vector<Value>>
read(const atUint8* data, read(const atUint8* data,
@ -69,6 +77,7 @@ class BitstreamWriter
{ {
size_t m_bitCur; size_t m_bitCur;
void quantize(atUint8* data, atUint8 q, atInt16 val); void quantize(atUint8* data, atUint8 q, atInt16 val);
void quantizeBit(atUint8* data, bool val);
public: public:
std::unique_ptr<atUint8[]> std::unique_ptr<atUint8[]>
write(const std::vector<std::vector<Value>>& chanKeys, write(const std::vector<std::vector<Value>>& chanKeys,

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@ -7,8 +7,7 @@ namespace DNAMP1
void ANIM::IANIM::sendANIMToBlender(HECL::BlenderConnection::PyOutStream& os, const CINF& cinf) const void ANIM::IANIM::sendANIMToBlender(HECL::BlenderConnection::PyOutStream& os, const CINF& cinf) const
{ {
os.format("bone_trans_heads = []\n" os.format("act.hecl_fps = round(%f)\n", (1.0f / mainInterval));
"act.hecl_fps = round(%f)\n", (1.0f / mainInterval));
auto kit = chanKeys.begin(); auto kit = chanKeys.begin();
for (const std::pair<atUint32, bool>& bone : bones) for (const std::pair<atUint32, bool>& bone : bones)
@ -16,23 +15,22 @@ void ANIM::IANIM::sendANIMToBlender(HECL::BlenderConnection::PyOutStream& os, co
os.format("bone_string = '%s'\n", cinf.getBoneNameFromId(bone.first)->c_str()); os.format("bone_string = '%s'\n", cinf.getBoneNameFromId(bone.first)->c_str());
os << "action_group = act.groups.new(bone_string)\n" os << "action_group = act.groups.new(bone_string)\n"
"\n" "\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=0, action_group=bone_string)\n" "rotCurves = []\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=1, action_group=bone_string)\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=0, action_group=bone_string))\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=2, action_group=bone_string)\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=1, action_group=bone_string))\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=3, action_group=bone_string)\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=2, action_group=bone_string))\n"
"rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=3, action_group=bone_string))\n"
"\n"; "\n";
if (bone.second) if (bone.second)
os << "bone_parent_head = (0.0,0.0,0.0)\n" os << "bone_trans_head = (0.0,0.0,0.0)\n"
"if arm_obj.data.bones[bone_string].parent is not None:\n" "if arm_obj.data.bones[bone_string].parent is not None:\n"
" bone_parent_head = Vector(arm_obj.data.bones[bone_string].head_local) - Vector(arm_obj.data.bones[bone_string].parent.head_local)\n" " bone_trans_head = Vector(arm_obj.data.bones[bone_string].head_local) - Vector(arm_obj.data.bones[bone_string].parent.head_local)\n"
"bone_trans_heads.append(bone_parent_head)\n" "transCurves = []\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=0, action_group=bone_string)\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=0, action_group=bone_string))\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=1, action_group=bone_string)\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=1, action_group=bone_string))\n"
"crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=2, action_group=bone_string)\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=2, action_group=bone_string))\n"
"\n"; "\n";
else
os << "bone_trans_heads.append((0,0,0))\n";
os << "crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_mode', action_group=bone_string)\n" os << "crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_mode', action_group=bone_string)\n"
"crv.keyframe_points.add()\n" "crv.keyframe_points.add()\n"
@ -41,31 +39,31 @@ void ANIM::IANIM::sendANIMToBlender(HECL::BlenderConnection::PyOutStream& os, co
"\n"; "\n";
const std::vector<DNAANIM::Value>& rotKeys = *kit++; const std::vector<DNAANIM::Value>& rotKeys = *kit++;
auto timeit = times.begin(); auto frameit = frames.begin();
for (const DNAANIM::Value& val : rotKeys) for (const DNAANIM::Value& val : rotKeys)
{ {
float time = *timeit++; atUint32 frame = *frameit++;
for (int c=0 ; c<4 ; ++c) for (int c=0 ; c<4 ; ++c)
os.format("crv = act.fcurves[%d]\n" os.format("crv = rotCurves[%d]\n"
"crv.keyframe_points.add()\n" "crv.keyframe_points.add()\n"
"crv.keyframe_points[-1].interpolation = 'LINEAR'\n" "crv.keyframe_points[-1].interpolation = 'LINEAR'\n"
"crv.keyframe_points[-1].co = (%f, %f)\n", "crv.keyframe_points[-1].co = (%u, %f)\n",
c, time, val.v4.vec[c]); c, frame, val.v4.vec[c]);
} }
if (bone.second) if (bone.second)
{ {
const std::vector<DNAANIM::Value>& transKeys = *kit++; const std::vector<DNAANIM::Value>& transKeys = *kit++;
auto timeit = times.begin(); auto frameit = frames.begin();
for (const DNAANIM::Value& val : transKeys) for (const DNAANIM::Value& val : transKeys)
{ {
float time = *timeit++; atUint32 frame = *frameit++;
for (int c=0 ; c<3 ; ++c) for (int c=0 ; c<3 ; ++c)
os.format("crv = act.fcurves[%d+4]\n" os.format("crv = transCurves[%d]\n"
"crv.keyframe_points.add()\n" "crv.keyframe_points.add()\n"
"crv.keyframe_points[-1].interpolation = 'LINEAR'\n" "crv.keyframe_points[-1].interpolation = 'LINEAR'\n"
"crv.keyframe_points[-1].co = (%f, %f)\n", "crv.keyframe_points[-1].co = (%u, %f - bone_trans_head[%d])\n",
c, time, val.v4.vec[c]); c, frame, val.v4.vec[c], c);
} }
} }
} }
@ -77,14 +75,10 @@ void ANIM::ANIM0::read(Athena::io::IStreamReader& reader)
head.read(reader); head.read(reader);
mainInterval = head.interval; mainInterval = head.interval;
times.clear(); frames.clear();
times.reserve(head.keyCount); frames.reserve(head.keyCount);
float timeAccum = 0.0;
for (size_t k=0 ; k<head.keyCount ; ++k) for (size_t k=0 ; k<head.keyCount ; ++k)
{ frames.push_back(k);
times.push_back(timeAccum);
timeAccum += head.interval;
}
std::map<atUint8, atUint32> boneMap; std::map<atUint8, atUint32> boneMap;
for (size_t b=0 ; b<head.boneSlotCount ; ++b) for (size_t b=0 ; b<head.boneSlotCount ; ++b)
@ -151,7 +145,7 @@ void ANIM::ANIM0::write(Athena::io::IStreamWriter& writer) const
head.unk0 = 0; head.unk0 = 0;
head.unk1 = 0; head.unk1 = 0;
head.unk2 = 0; head.unk2 = 0;
head.keyCount = times.size(); head.keyCount = frames.size();
head.duration = head.keyCount * mainInterval; head.duration = head.keyCount * mainInterval;
head.interval = mainInterval; head.interval = mainInterval;
@ -232,13 +226,13 @@ void ANIM::ANIM2::read(Athena::io::IStreamReader& reader)
WordBitmap keyBmp; WordBitmap keyBmp;
keyBmp.read(reader, head.keyBitmapBitCount); keyBmp.read(reader, head.keyBitmapBitCount);
times.clear(); frames.clear();
float timeAccum = 0.0; atUint32 frameAccum = 0;
for (bool bit : keyBmp) for (bool bit : keyBmp)
{ {
if (bit) if (bit)
times.push_back(timeAccum); frames.push_back(frameAccum);
timeAccum += head.interval; ++frameAccum;
} }
reader.seek(8); reader.seek(8);
@ -299,19 +293,18 @@ void ANIM::ANIM2::write(Athena::io::IStreamWriter& writer) const
WordBitmap keyBmp; WordBitmap keyBmp;
size_t frameCount = 0; size_t frameCount = 0;
for (float time : times) for (atUint32 frame : frames)
{ {
size_t frameIdx = time / mainInterval; while (keyBmp.getBit(frame))
while (keyBmp.getBit(frameIdx)) ++frame;
++frameIdx; keyBmp.setBit(frame);
keyBmp.setBit(frameIdx); frameCount = frame + 1;
frameCount = frameIdx + 1;
} }
head.keyBitmapBitCount = frameCount; head.keyBitmapBitCount = frameCount;
head.duration = frameCount * mainInterval; head.duration = frameCount * mainInterval;
head.boneChannelCount = bones.size(); head.boneChannelCount = bones.size();
size_t keyframeCount = times.size(); size_t keyframeCount = frames.size();
std::vector<DNAANIM::Channel> qChannels = channels; std::vector<DNAANIM::Channel> qChannels = channels;
DNAANIM::BitstreamWriter bsWriter; DNAANIM::BitstreamWriter bsWriter;
size_t bsSize; size_t bsSize;

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@ -22,7 +22,7 @@ struct ANIM : BigDNA
IANIM(atUint32 version) : m_version(version) {} IANIM(atUint32 version) : m_version(version) {}
std::vector<std::pair<atUint32, bool>> bones; std::vector<std::pair<atUint32, bool>> bones;
std::vector<float> times; std::vector<atUint32> frames;
std::vector<DNAANIM::Channel> channels; std::vector<DNAANIM::Channel> channels;
std::vector<std::vector<DNAANIM::Value>> chanKeys; std::vector<std::vector<DNAANIM::Value>> chanKeys;
float mainInterval = 0.0; float mainInterval = 0.0;