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CParticleSwoosh: Initialize x68_frame on construction
Provides a deterministic initial state, which makes for nicer debugging.
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@ -34,7 +34,7 @@ class CParticleSwoosh : public CParticleGen {
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float x30_irot; // Rotation bias once per system update
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float x30_irot; // Rotation bias once per system update
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float x34_rotm; // Rotation bias once per particle instance
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float x34_rotm; // Rotation bias once per particle instance
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zeus::CTransform x38_orientation; // Updated by user code
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zeus::CTransform x38_orientation; // Updated by user code
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int x68_frame; // Frame index of evaluated data
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int x68_frame = 0; // Frame index of evaluated data
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zeus::CColor x6c_color; // Updated by COLR
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zeus::CColor x6c_color; // Updated by COLR
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int x70_startFrame;
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int x70_startFrame;
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zeus::CVector3f x74_velocity;
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zeus::CVector3f x74_velocity;
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