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Migrate to DolphinCGraphics impl & cleanup old code
aurora now uses the original model buffers, but byteswapped. Migrates over to the updated impl.
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@@ -52,7 +52,7 @@ void CIceAttackProjectile::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId o
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}
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void CIceAttackProjectile::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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mgr.AddDrawableActor(*this, -1000.f * CGraphics::g_ViewMatrix.frontVector(), x9c_renderBounds);
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mgr.AddDrawableActor(*this, -1000.f * CGraphics::mViewMatrix.frontVector(), x9c_renderBounds);
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}
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void CIceAttackProjectile::Render(CStateManager& mgr) {}
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