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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 17:04:55 +00:00

Blender 2.8 refactor

This commit is contained in:
Jack Andersen
2019-05-07 17:47:34 -10:00
parent 8b1b674a7d
commit 5c59acddf2
48 changed files with 1966 additions and 3460 deletions

View File

@@ -65,14 +65,14 @@ class PathHasher:
# If there's a third argument, use it as the .zip path containing the addon
did_install = False
if len(args) >= 4 and args[3] != 'SKIPINSTALL':
bpy.ops.wm.addon_install(overwrite=True, target='DEFAULT', filepath=args[3])
bpy.ops.wm.addon_refresh()
bpy.ops.preferences.addon_install(overwrite=True, target='DEFAULT', filepath=args[3])
bpy.ops.preferences.addon_refresh()
did_install = True
# Make addon available to commands
if bpy.context.user_preferences.addons.find('hecl') == -1:
if bpy.context.preferences.addons.find('hecl') == -1:
try:
bpy.ops.wm.addon_enable(module='hecl')
bpy.ops.preferences.addon_enable(module='hecl')
bpy.ops.wm.save_userpref()
except:
pass
@@ -93,16 +93,6 @@ ackbytes = readpipestr()
if ackbytes != b'ACK':
quitblender()
# slerp branch check
bpy.ops.mesh.primitive_cube_add()
orig_rot = bpy.context.object.rotation_mode
try:
bpy.context.object.rotation_mode = 'QUATERNION_SLERP'
writepipestr(b'SLERP1')
except:
writepipestr(b'SLERP0')
bpy.context.object.rotation_mode = orig_rot
# Count brackets
def count_brackets(linestr):
bracket_count = 0
@@ -184,15 +174,15 @@ def writelight(obj):
if obj.data.type == 'POINT':
type = 2
hasFalloff = True
castShadow = obj.data.shadow_method != 'NOSHADOW'
castShadow = obj.data.use_shadow
elif obj.data.type == 'SPOT':
type = 3
hasFalloff = True
spotCutoff = obj.data.spot_size
castShadow = obj.data.shadow_method != 'NOSHADOW'
castShadow = obj.data.use_shadow
elif obj.data.type == 'SUN':
type = 1
castShadow = obj.data.shadow_method != 'NOSHADOW'
castShadow = obj.data.use_shadow
constant = 1.0
linear = 0.0
@@ -236,11 +226,11 @@ def dataout_loop():
elif cmdargs[0] == 'LIGHTLIST':
lightCount = 0
for obj in bpy.context.scene.objects:
if obj.type == 'LAMP' and not obj.library:
if obj.type == 'LIGHT' and not obj.library:
lightCount += 1
writepipebuf(struct.pack('I', lightCount))
for obj in bpy.context.scene.objects:
if obj.type == 'LAMP' and not obj.library:
if obj.type == 'LIGHT' and not obj.library:
writepipestr(obj.name.encode())
elif cmdargs[0] == 'MESHAABB':
@@ -248,27 +238,24 @@ def dataout_loop():
hecl.mesh_aabb(writepipebuf)
elif cmdargs[0] == 'MESHCOMPILE':
maxSkinBanks = int(cmdargs[2])
meshName = bpy.context.scene.hecl_mesh_obj
if meshName not in bpy.data.objects:
writepipestr(('mesh %s not found' % meshName).encode())
continue
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[1], maxSkinBanks)
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName])
elif cmdargs[0] == 'MESHCOMPILENAME':
meshName = cmdargs[1]
maxSkinBanks = int(cmdargs[3])
useLuv = int(cmdargs[4])
useLuv = int(cmdargs[2])
if meshName not in bpy.data.objects:
writepipestr(('mesh %s not found' % meshName).encode())
continue
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[2], maxSkinBanks, useLuv)
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], useLuv)
elif cmdargs[0] == 'MESHCOMPILENAMECOLLISION':
meshName = cmdargs[1]
@@ -293,25 +280,6 @@ def dataout_loop():
if obj.type == 'MESH' and not obj.library:
hecl.hmdl.cookcol(writepipebuf, obj)
elif cmdargs[0] == 'MESHCOMPILEALL':
maxSkinBanks = int(cmdargs[2])
maxOctantLength = float(cmdargs[3])
bpy.ops.object.select_all(action='DESELECT')
join_mesh = bpy.data.meshes.new('JOIN_MESH')
join_obj = bpy.data.object.new(join_mesh.name, join_mesh)
bpy.context.scene.objects.link(join_obj)
bpy.ops.object.select_by_type(type='MESH')
bpy.context.scene.objects.active = join_obj
bpy.ops.object.join()
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, join_obj, cmdargs[1], maxSkinBanks, maxOctantLength)
bpy.context.scene.objects.unlink(join_obj)
bpy.data.objects.remove(join_obj)
bpy.data.meshes.remove(join_mesh)
elif cmdargs[0] == 'MESHCOMPILEPATH':
meshName = bpy.context.scene.hecl_path_obj
if meshName not in bpy.data.objects:
@@ -342,7 +310,7 @@ def dataout_loop():
lampCount = 0
firstSpot = None
for obj in bpy.context.scene.objects:
if obj.type == 'LAMP':
if obj.type == 'LIGHT':
lampCount += 1
if firstSpot is None and obj.data.type == 'SPOT':
firstSpot = obj
@@ -375,7 +343,7 @@ def dataout_loop():
# Lamp objects
for obj in bpy.context.scene.objects:
if obj != firstSpot and obj.type == 'LAMP':
if obj != firstSpot and obj.type == 'LIGHT':
writelight(obj)
elif cmdargs[0] == 'GETTEXTURES':
@@ -505,7 +473,7 @@ try:
else:
bpy.ops.wm.read_homefile()
loaded_blend = None
bpy.context.user_preferences.filepaths.save_version = 0
bpy.context.preferences.filepaths.save_version = 0
if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=cmdargs[1]):
bpy.ops.file.hecl_patching_load()
bpy.context.scene.hecl_type = cmdargs[2]
@@ -527,7 +495,7 @@ try:
writepipestr(b'FALSE')
elif cmdargs[0] == 'SAVE':
bpy.context.user_preferences.filepaths.save_version = 0
bpy.context.preferences.filepaths.save_version = 0
print('SAVING %s' % loaded_blend)
if loaded_blend:
if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=loaded_blend, check_existing=False, compress=True):