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CChozoGhost: Fix IsOnGround
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@@ -60,10 +60,10 @@ private:
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float x658_;
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u32 x65c_nearChance;
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u32 x660_midChance;
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bool x664_24_onGround : 1;
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bool x664_24_ : 1;
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bool x664_25_flinch : 1;
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bool x664_26_ : 1;
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bool x664_27_ : 1;
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bool x664_27_onGround : 1;
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bool x664_28_ : 1;
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bool x664_29_ : 1;
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bool x664_30_ : 1;
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@@ -78,7 +78,6 @@ private:
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float x66c_ = 0.f;
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float x670_ = 0.f;
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TUniqueId x674_coverPoint = kInvalidUniqueId;
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float x6c8_ = 0.f;
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float x678_ = 0.f;
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u32 x67c_ = -1;
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EBehaveType x680_behaveType = EBehaveType::Lurk;
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@@ -86,9 +85,9 @@ private:
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CSteeringBehaviors x688_;
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CBoneTracking x68c_boneTracking;
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TUniqueId x6c4_teamMgr = kInvalidUniqueId;
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float x6c8_ = 0.f;
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zeus::CVector3f x6cc_;
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u32 x6d8_ = 1;
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u32 x6dc_;
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void AddToTeam(CStateManager& mgr);
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void RemoveFromTeam(CStateManager& mgr);
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@@ -150,4 +149,4 @@ public:
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float GetGravityConstant() const override { return 60.f; }
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CProjectileInfo* GetProjectileInfo() override;
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};
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} // namespace urde::MP1
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} // namespace urde::MP1
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