mirror of https://github.com/AxioDL/metaforce.git
CScriptSteam: Brace conditionals where applicable
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@ -20,8 +20,9 @@ CScriptSteam::CScriptSteam(TUniqueId uid, std::string_view name, const CEntityIn
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float r3 = (aabb.max.z() < aabb.max.y() ? aabb.max.z() : aabb.max.y());
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float r3 = (aabb.max.z() < aabb.max.y() ? aabb.max.z() : aabb.max.y());
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r3 = (r3 < aabb.max.x() ? r3 : aabb.max.x());
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r3 = (r3 < aabb.max.x() ? r3 : aabb.max.x());
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if (zeus::close_enough(f4, 0.f))
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if (zeus::close_enough(f4, 0.f)) {
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r3 = (r3 < f2 ? r3 : f4);
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r3 = (r3 < f2 ? r3 : f4);
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}
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x164_ = r3;
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x164_ = r3;
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x168_ = 1.f / x164_;
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x168_ = 1.f / x164_;
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@ -30,28 +31,32 @@ CScriptSteam::CScriptSteam(TUniqueId uid, std::string_view name, const CEntityIn
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void CScriptSteam::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptSteam::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptSteam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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void CScriptSteam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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if (msg == EScriptObjectMessage::Deactivate)
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if (msg == EScriptObjectMessage::Deactivate) {
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mgr.Player()->SetVisorSteam(0.f, x158_, x160_alphaOutDur, CAssetId(), x150_);
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mgr.Player()->SetVisorSteam(0.f, x158_, x160_alphaOutDur, CAssetId(), x150_);
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}
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CScriptTrigger::AcceptScriptMsg(msg, uid, mgr);
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CScriptTrigger::AcceptScriptMsg(msg, uid, mgr);
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}
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}
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void CScriptSteam::Think(float dt, CStateManager& mgr) {
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void CScriptSteam::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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if (!GetActive()) {
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return;
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return;
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}
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CScriptTrigger::Think(dt, mgr);
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CScriptTrigger::Think(dt, mgr);
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if (x148_28_playerTriggerProc && mgr.GetCameraManager()->GetFluidCounter() == 0) {
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if (x148_28_playerTriggerProc && mgr.GetCameraManager()->GetFluidCounter() == 0) {
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zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
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const zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
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zeus::CVector3f posDiff = (GetTranslation() - eyePos);
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const zeus::CVector3f posDiff = (GetTranslation() - eyePos);
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float mag = posDiff.magnitude();
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const float mag = posDiff.magnitude();
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float distance = (mag >= x164_ ? 0.f : std::cos((1.5707964f * mag) * x168_) * x158_);
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const float distance = (mag >= x164_ ? 0.f : std::cos((1.5707964f * mag) * x168_) * x158_);
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mgr.Player()->SetVisorSteam(distance, x15c_alphaInDur, x160_alphaOutDur, x154_texture, x150_);
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mgr.Player()->SetVisorSteam(distance, x15c_alphaInDur, x160_alphaOutDur, x154_texture, x150_);
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if (x150_)
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if (x150_) {
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mgr.GetEnvFxManager()->SetSplashRate(2.f * distance);
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mgr.GetEnvFxManager()->SetSplashRate(2.f * distance);
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} else
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}
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} else {
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mgr.Player()->SetVisorSteam(0.f, x15c_alphaInDur, x160_alphaOutDur, CAssetId(), x150_);
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mgr.Player()->SetVisorSteam(0.f, x15c_alphaInDur, x160_alphaOutDur, CAssetId(), x150_);
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}
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}
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}
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} // namespace urde
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} // namespace urde
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