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General: Use override where applicable

This commit is contained in:
Lioncash
2019-08-21 18:20:07 -04:00
parent bcfea9a09a
commit 5d157e97b3
4 changed files with 16 additions and 15 deletions

View File

@@ -24,9 +24,9 @@ public:
m_zstrm.avail_in = 0;
inflateInit(&m_zstrm);
}
~ShaderCacheZipStream() { inflateEnd(&m_zstrm); }
~ShaderCacheZipStream() override { inflateEnd(&m_zstrm); }
operator bool() const { return m_compBuf.operator bool(); }
atUint64 readUBytesToBuf(void* buf, atUint64 len) {
atUint64 readUBytesToBuf(void* buf, atUint64 len) override {
m_zstrm.next_out = (Bytef*)buf;
m_zstrm.avail_out = len;
m_zstrm.total_out = 0;
@@ -42,9 +42,9 @@ public:
}
return m_zstrm.total_out;
}
void seek(atInt64, athena::SeekOrigin) {}
atUint64 position() const { return 0; }
atUint64 length() const { return 0; }
void seek(atInt64, athena::SeekOrigin) override {}
atUint64 position() const override { return 0; }
atUint64 length() const override { return 0; }
};
template <typename P, typename S>