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https://github.com/AxioDL/metaforce.git
synced 2025-12-08 22:27:43 +00:00
Changes to support new boo object tracker API
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@@ -270,7 +270,7 @@ void View::Resources::init(boo::MetalDataFactory::Context& ctx, const IThemeData
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};
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m_solidVtxFmt = ctx.newVertexFormat(2, solidvdescs);
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m_solidShader = ctx.newShaderPipeline(SolidVS, SolidFS, m_solidVtxFmt, 1,
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m_solidShader = ctx.newShaderPipeline(SolidVS, SolidFS, nullptr, nullptr, m_solidVtxFmt, 1,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
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@@ -281,7 +281,7 @@ void View::Resources::init(boo::MetalDataFactory::Context& ctx, const IThemeData
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};
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m_texVtxFmt = ctx.newVertexFormat(2, texvdescs);
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m_texShader = ctx.newShaderPipeline(TexVS, TexFS, m_texVtxFmt, 1,
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m_texShader = ctx.newShaderPipeline(TexVS, TexFS, nullptr, nullptr, m_texVtxFmt, 1,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
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}
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@@ -369,16 +369,9 @@ void View::draw(boo::IGraphicsCommandQueue* gfxQ)
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}
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}
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void View::_commitResources(ViewResources& res, const boo::FactoryCommitFunc& commitFunc)
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{
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m_gfxData = res.m_factory->commitTransaction(commitFunc);
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}
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void View::commitResources(ViewResources& res, const boo::FactoryCommitFunc& commitFunc)
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{
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if (m_gfxData)
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Log.report(logvisor::Fatal, "multiple resource commits not allowed");
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_commitResources(res, commitFunc);
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res.m_factory->commitTransaction(commitFunc);
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}
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void View::VertexBufferBindingSolid::init(boo::IGraphicsDataFactory::Context& ctx,
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@@ -389,7 +382,7 @@ void View::VertexBufferBindingSolid::init(boo::IGraphicsDataFactory::Context& ct
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auto vBufInfo = m_vertsBuf.getBufferInfo();
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auto uBufInfo = viewBlockBuf.getBufferInfo();
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boo::IGraphicsBuffer* bufs[] = {uBufInfo.first};
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boo::ObjToken<boo::IGraphicsBuffer> bufs[] = {uBufInfo.first.get()};
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size_t bufOffs[] = {size_t(uBufInfo.second)};
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size_t bufSizes[] = {sizeof(ViewBlock)};
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@@ -397,12 +390,12 @@ void View::VertexBufferBindingSolid::init(boo::IGraphicsDataFactory::Context& ct
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{
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boo::VertexElementDescriptor vdescs[] =
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{
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{vBufInfo.first, nullptr, boo::VertexSemantic::Position4},
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{vBufInfo.first, nullptr, boo::VertexSemantic::Color}
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{vBufInfo.first.get(), nullptr, boo::VertexSemantic::Position4},
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{vBufInfo.first.get(), nullptr, boo::VertexSemantic::Color}
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};
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m_vtxFmt = ctx.newVertexFormat(2, vdescs, vBufInfo.second);
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m_shaderBinding = ctx.newShaderDataBinding(res.m_viewRes.m_solidShader,
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m_vtxFmt, vBufInfo.first, nullptr,
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m_vtxFmt, vBufInfo.first.get(), nullptr,
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nullptr, 1, bufs, nullptr, bufOffs,
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bufSizes, 0, nullptr, nullptr, nullptr, vBufInfo.second);
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}
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@@ -410,7 +403,7 @@ void View::VertexBufferBindingSolid::init(boo::IGraphicsDataFactory::Context& ct
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{
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m_shaderBinding = ctx.newShaderDataBinding(res.m_viewRes.m_solidShader,
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res.m_viewRes.m_solidVtxFmt,
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vBufInfo.first, nullptr,
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vBufInfo.first.get(), nullptr,
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nullptr, 1, bufs, nullptr, bufOffs,
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bufSizes, 0, nullptr, nullptr, nullptr, vBufInfo.second);
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}
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@@ -419,27 +412,27 @@ void View::VertexBufferBindingSolid::init(boo::IGraphicsDataFactory::Context& ct
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void View::VertexBufferBindingTex::init(boo::IGraphicsDataFactory::Context& ctx,
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ViewResources& res, size_t count,
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const hecl::UniformBufferPool<ViewBlock>::Token& viewBlockBuf,
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boo::ITexture* texture)
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const boo::ObjToken<boo::ITexture>& texture)
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{
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m_vertsBuf = res.m_viewRes.m_texPool.allocateBlock(res.m_factory, count);
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auto vBufInfo = m_vertsBuf.getBufferInfo();
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auto uBufInfo = viewBlockBuf.getBufferInfo();
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boo::IGraphicsBuffer* bufs[] = {uBufInfo.first};
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boo::ObjToken<boo::IGraphicsBuffer> bufs[] = {uBufInfo.first.get()};
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size_t bufOffs[] = {size_t(uBufInfo.second)};
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size_t bufSizes[] = {sizeof(ViewBlock)};
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boo::ITexture* tex[] = {texture};
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boo::ObjToken<boo::ITexture> tex[] = {texture};
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if (!res.m_viewRes.m_texVtxFmt)
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{
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boo::VertexElementDescriptor vdescs[] =
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{
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{vBufInfo.first, nullptr, boo::VertexSemantic::Position4},
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{vBufInfo.first, nullptr, boo::VertexSemantic::UV4}
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{vBufInfo.first.get(), nullptr, boo::VertexSemantic::Position4},
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{vBufInfo.first.get(), nullptr, boo::VertexSemantic::UV4}
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};
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m_vtxFmt = ctx.newVertexFormat(2, vdescs, vBufInfo.second);
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m_shaderBinding = ctx.newShaderDataBinding(res.m_viewRes.m_texShader,
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m_vtxFmt, vBufInfo.first, nullptr,
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m_vtxFmt, vBufInfo.first.get(), nullptr,
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nullptr, 1, bufs, nullptr, bufOffs,
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bufSizes, 1, tex, nullptr, nullptr, vBufInfo.second);
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}
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@@ -447,7 +440,7 @@ void View::VertexBufferBindingTex::init(boo::IGraphicsDataFactory::Context& ctx,
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{
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m_shaderBinding = ctx.newShaderDataBinding(res.m_viewRes.m_texShader,
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res.m_viewRes.m_texVtxFmt,
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vBufInfo.first, nullptr,
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vBufInfo.first.get(), nullptr,
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nullptr, 1, bufs, nullptr, bufOffs,
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bufSizes, 1, tex, nullptr, nullptr, vBufInfo.second);
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}
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