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Fix CCameraFilter clamp mode, correct CMaterialFilter defaults
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@@ -186,7 +186,7 @@ void CCameraFilterPass::DrawFullScreenTexturedQuadQuarters(const zeus::CColor& c
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CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::kEnvPassthru);
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g_Renderer->SetDepthReadWrite(false, false);
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if (tex != nullptr) {
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tex->Load(GX_TEXMAP0, EClampMode::Repeat);
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tex->Load(GX_TEXMAP0, EClampMode::Clamp);
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}
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CGraphics::SetCullMode(ERglCullMode::None);
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for (int i = 0; i < 4; ++i) {
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