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CFlaahgraTentacle: Remove FIXME comment in ShouldAttack()
GM8E v0 does exactly this, so we can consider this double-checked
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@ -169,7 +169,6 @@ bool CFlaahgraTentacle::ShouldAttack(CStateManager& mgr, float) {
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if (x578_ > 0.f)
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return true;
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/* FIXME: Double check this */
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if (x574_ > 0.f || mgr.GetPlayer().IsInWaterMovement())
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return false;
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