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Work on CPlayer
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@@ -29,6 +29,8 @@ struct ITweakPlayer : ITweak
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virtual bool GetScanFreezesGame() const=0; // x21c_25
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virtual bool GetFiringCancelsCameraPitch() const=0;
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virtual float GetScanningFrameSenseRange() const=0;
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virtual bool GetGunButtonTogglesHolster() const=0;
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virtual bool GetGunNotFiringHolstersGun() const=0;
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virtual float GetPlayerHeight() const=0; // x26c
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virtual float GetPlayerXYHalfExtent() const=0; // x270
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virtual bool GetX228_24() const=0; // x228_24
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