mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-08 15:44:56 +00:00
Work on CPlayer
This commit is contained in:
@@ -17,7 +17,7 @@ CPlayerGun::CPlayerGun(TUniqueId id)
|
||||
x66c_ = g_tweakPlayerGun->GetX28();
|
||||
|
||||
x832_31_ = true;
|
||||
x833_24_ = true;
|
||||
x833_24_isFidgeting = true;
|
||||
x833_30_ = true;
|
||||
x6e0_.SetSortThermal(true);
|
||||
|
||||
|
||||
@@ -175,7 +175,7 @@ private:
|
||||
bool x832_30_ : 1;
|
||||
bool x832_31_ : 1;
|
||||
|
||||
bool x833_24_ : 1;
|
||||
bool x833_24_isFidgeting : 1;
|
||||
bool x833_25_ : 1;
|
||||
bool x833_26_ : 1;
|
||||
bool x833_27_ : 1;
|
||||
@@ -212,6 +212,7 @@ public:
|
||||
void AsyncLoadSuit(CStateManager& mgr);
|
||||
void TouchModel(CStateManager& stateMgr);
|
||||
EMissleMode GetMissleMode() const { return x31c_missileMode; }
|
||||
bool IsFidgeting() const { return x833_24_isFidgeting; }
|
||||
bool IsCharging() const { return x834_24_charging; }
|
||||
float GetChargeBeamFactor() const { return x340_chargeBeamFactor; }
|
||||
bool IsBombReady() const { return x835_28_bombReady; }
|
||||
|
||||
Reference in New Issue
Block a user