mirror of https://github.com/AxioDL/metaforce.git
More tweak CVars
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@ -3,16 +3,175 @@
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#include <hecl/CVar.hpp>
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#include <hecl/CVarManager.hpp>
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#define PREFIX(v) std::string_view("tweak.automap." #v)
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namespace DataSpec::DNAMP1 {
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namespace {
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}
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constexpr std::string_view skShowOneMiniMapArea = PREFIX(ShowOneMiniMapArea);
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constexpr std::string_view skScaleMoveSpeedWithCamDist = PREFIX(ScaleMoveSpeedWithCamDist);
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constexpr std::string_view skCamDist = PREFIX(CamDist);
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constexpr std::string_view skMinCameraDist = PREFIX(MinCamDist);
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constexpr std::string_view skMaxCamDist = PREFIX(MaxCamDist);
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constexpr std::string_view skMinCamRotX = PREFIX(MinCamRotX);
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constexpr std::string_view skMaxCamRotX = PREFIX(MaxCamRotX);
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constexpr std::string_view skCamAngle = PREFIX(CamAngle);
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constexpr std::string_view skWidgetColor = PREFIX(WidgetColor);
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constexpr std::string_view skMiniCamDist = PREFIX(MiniCamDist);
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constexpr std::string_view skMiniCamXAngle = PREFIX(MiniCamXAngle);
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constexpr std::string_view skMiniCamAngle = PREFIX(MiniCamAngle);
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constexpr std::string_view skVisitedSurfaceColor = PREFIX(VisitedSurfaceColor);
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constexpr std::string_view skVisitedOutlineColor = PREFIX(VisitedOutlineColor);
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constexpr std::string_view skUnvisitedSurfaceColor = PREFIX(UnvisitedSurfaceColor);
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constexpr std::string_view skUnvisitedOutlineColor = PREFIX(UnvisitedOutlineColor);
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constexpr std::string_view skSelectedVisitedSurfaceColor = PREFIX(SelectedVisitedSurfaceColor);
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constexpr std::string_view skSelectedVisitedOutlineColor = PREFIX(SelectedVisitedOutlineColor);
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constexpr std::string_view skMapSurfaceNormalColorLinear = PREFIX(MapSurfaceNormalColorLinear);
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constexpr std::string_view skMapSurfaceNormalColorConstant = PREFIX(MapSurfaceNormalColorConstant);
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hecl::CVar* tw_showOneMiniMapArea = nullptr;
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hecl::CVar* tw_scaleMoveSpeedWithCamDist = nullptr;
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hecl::CVar* tw_camDist = nullptr;
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hecl::CVar* tw_minCamDist = nullptr;
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hecl::CVar* tw_maxCamDist = nullptr;
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hecl::CVar* tw_minCamRotX = nullptr;
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hecl::CVar* tw_maxCamRotX = nullptr;
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hecl::CVar* tw_camAngle = nullptr;
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hecl::CVar* tw_widgetColor = nullptr;
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hecl::CVar* tw_miniCamDist = nullptr;
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hecl::CVar* tw_miniCamXAngle = nullptr;
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hecl::CVar* tw_miniCamAngle = nullptr;
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hecl::CVar* tw_visitedsurfaceColor = nullptr;
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hecl::CVar* tw_visitedOutlineColor = nullptr;
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hecl::CVar* tw_unvisitedSurfaceColor = nullptr;
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hecl::CVar* tw_unvisitedOutlineColor = nullptr;
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hecl::CVar* tw_selectedVisitedSurfaceColor = nullptr;
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hecl::CVar* tw_selectedVisitedOutlineColor = nullptr;
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hecl::CVar* tw_mapSurfaceNormColorLinear = nullptr;
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hecl::CVar* tw_mapSurfaceNormColorConstant = nullptr;
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} // namespace
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void CTweakAutoMapper::_tweakListener(hecl::CVar* cv) {
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if (cv == tw_showOneMiniMapArea) {
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x4_24_showOneMiniMapArea = cv->toBoolean();
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} else if (cv == tw_scaleMoveSpeedWithCamDist) {
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x4_26_scaleMoveSpeedWithCamDist = cv->toBoolean();
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} else if (cv == tw_camDist) {
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x8_camDist = cv->toReal();
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} else if (cv == tw_minCamDist) {
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xc_minCamDist = cv->toReal();
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} else if (cv == tw_maxCamDist) {
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x10_maxCamDist = cv->toReal();
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} else if (cv == tw_minCamRotX) {
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x14_minCamRotateX = cv->toReal();
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} else if (cv == tw_maxCamRotX) {
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x18_maxCamRotateX = cv->toReal();
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} else if (cv == tw_camAngle) {
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x1c_camAngle = cv->toReal();
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} else if (cv == tw_widgetColor) {
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x24_automapperWidgetColor = zeus::CColor(cv->toVec4f());
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} else if (cv == tw_miniCamDist) {
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x28_miniCamDist = cv->toReal();
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} else if (cv == tw_miniCamXAngle) {
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x2c_miniCamXAngle = tw_miniCamXAngle->toReal();
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} else if (cv == tw_miniCamAngle) {
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x30_miniCamAngle = tw_miniCamAngle->toReal();
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} else if (cv == tw_visitedsurfaceColor) {
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x3c_surfColorVisited = zeus::CColor(tw_visitedsurfaceColor->toVec4f());
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} else if (cv == tw_visitedOutlineColor) {
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x40_outlineColorVisited = zeus::CColor(tw_visitedOutlineColor->toVec4f());
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} else if (cv == tw_unvisitedSurfaceColor) {
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x44_surfColorUnvisited = zeus::CColor(tw_unvisitedSurfaceColor->toVec4f());
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} else if (cv == tw_unvisitedOutlineColor) {
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x48_outlineColorUnvisited = zeus::CColor(tw_unvisitedOutlineColor->toVec4f());
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} else if (cv == tw_selectedVisitedSurfaceColor) {
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x4c_surfaceSelectColorVisited = zeus::CColor(tw_selectedVisitedSurfaceColor->toVec4f());
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} else if (cv == tw_selectedVisitedOutlineColor) {
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x50_outlineSelectColorVisited = zeus::CColor(tw_selectedVisitedOutlineColor->toVec4f());
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} else if (cv == tw_mapSurfaceNormColorLinear) {
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x54_mapSurfaceNormColorLinear = tw_mapSurfaceNormColorLinear->toReal();
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} else if (cv == tw_mapSurfaceNormColorConstant) {
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x58_mapSurfaceNormColorConstant = tw_mapSurfaceNormColorConstant->toReal();
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}
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}
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void CTweakAutoMapper::initCVars(hecl::CVarManager* mgr) {
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auto assignBool = [this, mgr](std::string_view name, std::string_view desc, bool& v, hecl::CVar::EFlags flags) {
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hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, v, flags);
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// Check if the CVar was deserialized, this avoid an unnecessary conversion
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if (cv->wasDeserialized())
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v = cv->toBoolean();
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cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
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return cv;
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};
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auto assignRealValue = [this, mgr](std::string_view name, std::string_view desc, float& v, hecl::CVar::EFlags flags) {
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hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, v, flags);
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// Check if the CVar was deserialized, this avoid an unnecessary conversion
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if (cv->wasDeserialized())
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v = cv->toReal();
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cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
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return cv;
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};
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auto assignColorValue = [this, mgr](std::string_view name, std::string_view desc, zeus::CColor& v,
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hecl::CVar::EFlags flags) {
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atVec4f vec{v.mSimd};
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hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, vec, flags | hecl::CVar::EFlags::Color);
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// Check if the CVar was deserialized, this avoid an unnecessary conversion
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if (cv->wasDeserialized())
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v = zeus::CColor(cv->toVec4f());
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cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
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return cv;
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};
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tw_showOneMiniMapArea = assignBool(skShowOneMiniMapArea, "", x4_24_showOneMiniMapArea,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_scaleMoveSpeedWithCamDist =
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assignBool(skScaleMoveSpeedWithCamDist, "", x4_26_scaleMoveSpeedWithCamDist,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_camDist = assignRealValue(skCamDist, "", x8_camDist,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_minCamDist = assignRealValue(skMinCameraDist, "", xc_minCamDist,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_maxCamDist = assignRealValue(skMaxCamDist, "", x10_maxCamDist,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_minCamRotX = assignRealValue(skMinCamRotX, "", x14_minCamRotateX,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_maxCamRotX = assignRealValue(skMaxCamRotX, "", x18_maxCamRotateX,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_camAngle = assignRealValue(skCamAngle, "", x1c_camAngle,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_widgetColor = assignColorValue(skWidgetColor, "", x24_automapperWidgetColor,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_miniCamDist = assignRealValue(skMiniCamDist, "", x28_miniCamDist,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_miniCamXAngle = assignRealValue(skMiniCamXAngle, "", x2c_miniCamXAngle,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_miniCamAngle = assignRealValue(skMiniCamAngle, "", x30_miniCamAngle,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_widgetColor = assignColorValue(skWidgetColor, "", x38_automapperWidgetMiniColor,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_visitedsurfaceColor =
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assignColorValue(skVisitedSurfaceColor, "", x3c_surfColorVisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_visitedOutlineColor =
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assignColorValue(skVisitedOutlineColor, "", x40_outlineColorVisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_unvisitedSurfaceColor =
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assignColorValue(skUnvisitedSurfaceColor, "", x44_surfColorUnvisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_unvisitedOutlineColor =
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assignColorValue(skUnvisitedOutlineColor, "", x48_outlineColorUnvisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_selectedVisitedSurfaceColor =
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assignColorValue(skSelectedVisitedSurfaceColor, "", x4c_surfaceSelectColorVisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_selectedVisitedOutlineColor =
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assignColorValue(skSelectedVisitedOutlineColor, "", x50_outlineSelectColorVisited,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_mapSurfaceNormColorLinear =
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assignRealValue(skMapSurfaceNormalColorLinear, "", x54_mapSurfaceNormColorLinear,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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tw_mapSurfaceNormColorConstant =
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assignRealValue(skMapSurfaceNormalColorConstant, "", x58_mapSurfaceNormColorConstant,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
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}
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}
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@ -9,9 +9,9 @@ hecl::CVar* tw_fov = nullptr;
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hecl::CVar* tw_hardmodeDMult = nullptr;
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hecl::CVar* tw_hardmodeWMult = nullptr;
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namespace {
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constexpr std::string_view skFov = "tweaks.game.FieldOfView"sv;
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constexpr std::string_view skHardModeDamageMultName = "tweaks.game.HardModeDamageMult"sv;
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constexpr std::string_view skHardModeWeaponMultName = "tweaks.game.HardModeWeaponMult"sv;
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constexpr std::string_view skFov = "tweak.game.FieldOfView"sv;
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constexpr std::string_view skHardModeDamageMultName = "tweak.game.HardModeDamageMult"sv;
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constexpr std::string_view skHardModeWeaponMultName = "tweak.game.HardModeWeaponMult"sv;
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} // anonymous namespace
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void CTweakGame::_tweakGameListener(hecl::CVar* cv) {
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@ -29,7 +29,7 @@ void CTweakGame::initCVars(hecl::CVarManager* mgr) {
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hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, v, flags);
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// Check if the CVar was deserialized, this avoid an unnecessary conversion
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if (cv->wasDeserialized())
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v = cv->toReal();
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v = static_cast<float>(cv->toReal());
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cv->addListener([this](hecl::CVar* cv) { _tweakGameListener(cv); });
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return cv;
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};
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@ -7,7 +7,7 @@ CPakFile::CPakFile(std::string_view filename, bool buildDepList, bool worldPak)
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if (!CDvdFile::operator bool())
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Log.report(logvisor::Fatal, fmt("{}: Unable to open"), GetPath());
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x28_24_buildDepList = buildDepList;
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x28_24_buildDepList = true; // Always do this so URDE can rapidly pre-warm shaders
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//x28_24_buildDepList = true; // Always do this so URDE can rapidly pre-warm shaders
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x28_26_worldPak = worldPak;
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x28_27_stashedInARAM = false;
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}
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@ -82,7 +82,7 @@ void CTweaks::RegisterTweaks(hecl::CVarManager* cvarMgr) {
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strm.emplace(g_ResFactory->LoadResourceSync(*tag).release(), g_ResFactory->ResourceSize(*tag), true);
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g_tweakAutoMapper = new DataSpec::DNAMP1::CTweakAutoMapper(*strm);
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CMappableObject::ReadAutoMapperTweaks(*g_tweakAutoMapper);
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g_tweakPlayerGun->initCVars(cvarMgr);
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g_tweakAutoMapper->initCVars(cvarMgr);
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/* Gui */
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tag = g_ResFactory->GetResourceIdByName("Gui");
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@ -387,7 +387,8 @@ bool CMain::LoadAudio() {
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void CMain::EnsureWorldPaksReady() {}
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void CMain::EnsureWorldPakReady(CAssetId mlvl) { /* TODO: Schedule resource list load for World Pak containing mlvl */ }
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void CMain::EnsureWorldPakReady(CAssetId mlvl) { /* TODO: Schedule resource list load for World Pak containing mlvl */
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}
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void CMain::Give(hecl::Console* console, const std::vector<std::string>& args) {
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if (args.size() < 1 || (!g_GameState || !g_GameState->GetPlayerState()))
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@ -404,6 +405,8 @@ void CMain::Give(hecl::Console* console, const std::vector<std::string>& args) {
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CPlayerState::GetPowerUpMaxValue(CPlayerState::EItemType(item)));
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}
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pState->IncrPickup(CPlayerState::EItemType::HealthRefill, 99999);
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} else if (type == "map") {
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g_GameState->CurrentWorldState().MapWorldInfo()->SetMapStationUsed(true);
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} else {
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CPlayerState::EItemType eType = CPlayerState::ItemNameToType(type);
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if (eType == CPlayerState::EItemType::Invalid) {
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@ -444,7 +447,7 @@ void CMain::Give(hecl::Console* console, const std::vector<std::string>& args) {
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if (g_StateManager)
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g_StateManager->Player()->AsyncLoadSuit(*g_StateManager);
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console->report(hecl::Console::Level::Info, fmt("Cheater....., Greatly increasing Metroid encounters, have fun!"));
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}
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} // namespace MP1
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void CMain::Remove(hecl::Console*, const std::vector<std::string>& args) {
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if (args.size() < 1 || (!g_GameState || !g_GameState->GetPlayerState()))
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@ -453,6 +456,11 @@ void CMain::Remove(hecl::Console*, const std::vector<std::string>& args) {
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std::string type = args[0];
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athena::utility::tolower(type);
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std::shared_ptr<CPlayerState> pState = g_GameState->GetPlayerState();
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if (type == "all") {
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} else if (type == "map") {
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g_GameState->CurrentWorldState().MapWorldInfo()->SetMapStationUsed(false);
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} else {
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CPlayerState::EItemType eType = CPlayerState::ItemNameToType(type);
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if (eType != CPlayerState::EItemType::Invalid) {
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pState->ReInitalizePowerUp(eType, 0);
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@ -460,6 +468,7 @@ void CMain::Remove(hecl::Console*, const std::vector<std::string>& args) {
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g_StateManager->Player()->AsyncLoadSuit(*g_StateManager);
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}
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}
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}
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void CMain::God(hecl::Console* con, const std::vector<std::string>&) {
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if (g_GameState && g_GameState->GetPlayerState()) {
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