mirror of https://github.com/AxioDL/metaforce.git
CMagdolite: Minor cleanup
This commit is contained in:
parent
0c96380897
commit
5f66ab2219
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@ -64,10 +64,11 @@ CMagdolite::CMagdolite(TUniqueId uid, std::string_view name, const CEntityInfo&
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, x74c_(f9) {
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x460_knockBackController.SetAutoResetImpulse(false);
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x460_knockBackController.SetEnableBurn(false);
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// redundant
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// x690_headlessModel->SetLayoutInfo(GetModelData()->GetAnimationData()->GetModelData()->GetLayoutInfo());
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}
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void CMagdolite::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Touched:
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ApplyContactDamage(uid, mgr);
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@ -92,8 +93,9 @@ void CMagdolite::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CState
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}
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return;
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case EScriptObjectMessage::SuspendedMove: {
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if (x580_collisionManager)
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if (x580_collisionManager) {
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x580_collisionManager->SetMovable(mgr, false);
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}
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break;
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}
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case EScriptObjectMessage::Registered: {
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@ -158,7 +160,8 @@ void CMagdolite::SetupCollisionActors(CStateManager& mgr) {
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animData->GetLocatorSegId(info.from), animData->GetLocatorSegId(info.to), info.bounds,
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CJointCollisionDescription::EOrientationType::One, info.to, 200.f));
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}
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x580_collisionManager.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, GetActive()));
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x580_collisionManager =
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std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, GetActive());
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for (int i = 0; i < x580_collisionManager->GetNumCollisionActors(); ++i) {
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const auto& desc = x580_collisionManager->GetCollisionDescFromIndex(i);
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@ -179,8 +182,9 @@ void CMagdolite::SetupCollisionActors(CStateManager& mgr) {
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}
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void CMagdolite::CreateFlameThrower(CStateManager& mgr) {
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if (x6c8_flameThrowerId != kInvalidUniqueId)
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if (x6c8_flameThrowerId != kInvalidUniqueId) {
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return;
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}
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x6c8_flameThrowerId = mgr.AllocateUniqueId();
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mgr.AddObject(new CFlameThrower(x6cc_, "Magdolite_Flame"sv, EWeaponType::Plasma, x6a8_, {},
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@ -190,11 +194,12 @@ void CMagdolite::CreateFlameThrower(CStateManager& mgr) {
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void CMagdolite::LaunchFlameThrower(CStateManager& mgr, bool fire) {
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if ((!fire || x754_30_inProjectileAttack) && IsAlive()) {
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if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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if (!fire)
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if (auto* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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if (!fire) {
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fl->Reset(mgr, false);
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else
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} else {
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fl->Fire(GetTransform(), mgr, false);
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}
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}
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x754_27_flameThrowerActive = fire;
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}
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@ -202,8 +207,9 @@ void CMagdolite::LaunchFlameThrower(CStateManager& mgr, bool fire) {
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void CMagdolite::Think(float dt, CStateManager& mgr) {
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CPatterned::Think(dt, mgr);
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if (!GetActive())
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if (!GetActive()) {
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return;
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}
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x758_ += dt;
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if (GetBodyController()->GetPercentageFrozen() > 0.f && x754_27_flameThrowerActive) {
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@ -211,7 +217,7 @@ void CMagdolite::Think(float dt, CStateManager& mgr) {
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}
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if (!IsAlive()) {
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if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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if (auto* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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fl->SetTransform(GetLctrTransform("LCTR_MAGMOUTH"sv), dt);
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}
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}
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@ -237,7 +243,7 @@ void CMagdolite::Think(float dt, CStateManager& mgr) {
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x584_boneTracker.PreRender(mgr, *GetModelData()->GetAnimationData(), GetTransform(), GetModelData()->GetScale(),
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*GetBodyController());
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if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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if (auto* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
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fl->SetTransform(GetLctrTransform("LCTR_MAGMOUTH"sv), dt);
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}
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}
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@ -248,10 +254,11 @@ void CMagdolite::Think(float dt, CStateManager& mgr) {
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}
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if (x750_aiStage == 2) {
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if (x738_ * 0.5f <= x734_)
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if (x738_ * 0.5f <= x734_) {
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x740_ -= x73c_ * dt;
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else
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} else {
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x740_ += x73c_ * dt;
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}
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x734_ += x740_ * dt;
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SetTranslation(GetTranslation() - zeus::CVector3f{0.f, 0.f, x740_ * dt});
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if (GetTranslation().z() < x728_cachedTarget.z()) {
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@ -272,8 +279,8 @@ void CMagdolite::Think(float dt, CStateManager& mgr) {
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}
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}
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}
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void CMagdolite::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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void CMagdolite::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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if (type == EUserEventType::DamageOff) {
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LaunchFlameThrower(mgr, false);
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} else if (type == EUserEventType::DamageOn) {
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@ -285,9 +292,11 @@ void CMagdolite::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node,
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CMagdolite::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
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if (!IsAlive())
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if (!IsAlive()) {
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return;
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}
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zeus::CTransform tmpXf = GetTransform();
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SetTransform(GetLctrTransform("head"sv));
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SendScriptMsgs(EScriptObjectState::MassiveDeath, mgr, EScriptObjectMessage::None);
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@ -296,11 +305,11 @@ void CMagdolite::Death(CStateManager& mgr, const zeus::CVector3f& direction, ESc
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GetModelData()->GetAnimationData()->SubstituteModelData(x690_headlessModel);
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x460_knockBackController.SetEnableFreeze(false);
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GetBodyController()->UnFreeze();
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if (!x754_26_lostMyHead)
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if (!x754_26_lostMyHead) {
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x460_knockBackController.SetSeverity(pas::ESeverity::Two);
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else
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} else {
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GetModelData()->GetAnimationData()->SubstituteModelData(x690_headlessModel);
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}
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CPatterned::Death(mgr, direction, state);
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}
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@ -328,18 +337,21 @@ void CMagdolite::SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) {
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UpdateOrientation(mgr);
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}
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}
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void CMagdolite::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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x754_24_retreat = false;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerateNoXf, 0);
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if (x32c_animState == EAnimState::Repeat)
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if (x32c_animState == EAnimState::Repeat) {
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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}
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}
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void CMagdolite::Deactivate(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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@ -347,12 +359,14 @@ void CMagdolite::Deactivate(CStateManager& mgr, EStateMsg msg, float arg) {
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x584_boneTracker.SetActive(false);
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Down));
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if (x32c_animState == EAnimState::Repeat)
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if (x32c_animState == EAnimState::Repeat) {
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal7);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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}
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}
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void CMagdolite::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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@ -365,25 +379,28 @@ void CMagdolite::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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float fVar2 = 0.f;
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if (fVar1 >= 0.f) {
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fVar2 = fVar1;
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if (x748_ < fVar1)
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if (x748_ < fVar1) {
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fVar2 = x748_;
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}
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}
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x728_cachedTarget = x71c_attackTarget - zeus::CVector3f(0.f, 0.f, fVar1 - fVar2);
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x740_ = 0.f;
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x734_ = 0.f;
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x738_ = fVar2;
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x73c_ = (2.f * x738_) / (x744_ * x744_);
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if (GetTranslation().z() <= x728_cachedTarget.z())
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if (GetTranslation().z() <= x728_cachedTarget.z()) {
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x750_aiStage = 1;
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else
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} else {
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x750_aiStage = 2;
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}
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x754_30_inProjectileAttack = true;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
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zeus::CVector3f direction = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
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float angle = zeus::CVector3f::getAngleDiff(GetTransform().basis[1], direction);
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if (GetTransform().basis[0].dot(direction) > 0.f)
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if (GetTransform().basis[0].dot(direction) > 0.f) {
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angle *= -1.f;
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}
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if ((57.29f * angle) <= x3b8_turnSpeed && (57.29f * angle) < -x3b8_turnSpeed) {
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angle = zeus::degToRad(-x3b8_turnSpeed);
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@ -404,6 +421,7 @@ void CMagdolite::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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x754_30_inProjectileAttack = false;
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}
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}
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void CMagdolite::Active(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
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@ -416,8 +434,9 @@ void CMagdolite::Active(CStateManager& mgr, EStateMsg msg, float arg) {
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zeus::CVector3f posDiff = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f());
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if (posDiff.canBeNormalized()) {
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posDiff.normalize();
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if (GetTransform().basis[1].dot(posDiff) < x578_losMaxDistance)
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if (GetTransform().basis[1].dot(posDiff) < x578_losMaxDistance) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, posDiff, 1.f));
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}
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}
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} else if (msg == EStateMsg::Deactivate) {
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x330_stateMachineState.SetDelay(((x570_maxDelay - x56c_minDelay) * mgr.GetActiveRandom()->Float()) + x56c_minDelay);
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@ -436,6 +455,7 @@ void CMagdolite::InActive(CStateManager& mgr, EStateMsg msg, float arg) {
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xe7_27_enableRender = true;
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}
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}
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void CMagdolite::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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@ -443,12 +463,14 @@ void CMagdolite::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
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x754_28_alert = true;
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AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
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} else if (msg == EStateMsg::Update) {
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if (!x754_25_up)
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if (!x754_25_up) {
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TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Forward));
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else
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} else {
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TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Up));
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if (x32c_animState == EAnimState::Repeat)
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}
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if (x32c_animState == EAnimState::Repeat) {
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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x754_28_alert = false;
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@ -477,6 +499,7 @@ void CMagdolite::Lurk(CStateManager& mgr, EStateMsg msg, float arg) {
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x754_25_up = true;
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}
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}
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void CMagdolite::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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@ -523,8 +546,9 @@ void CMagdolite::Retreat(CStateManager& mgr, EStateMsg msg, float arg) {
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x754_28_alert = true;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 1);
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if (x32c_animState == EAnimState::Repeat)
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if (x32c_animState == EAnimState::Repeat) {
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal7);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x754_28_alert = false;
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x32c_animState = EAnimState::NotReady;
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@ -535,8 +559,9 @@ bool CMagdolite::InAttackPosition(CStateManager& mgr, float arg) {
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zeus::CTransform xf = GetLctrTransform("head"sv);
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zeus::CVector3f plAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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zeus::CVector3f diff = (plAimPos - GetTranslation());
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if (GetTranslation().z() < plAimPos.z() && plAimPos.z() < xf.origin.z())
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if (GetTranslation().z() < plAimPos.z() && plAimPos.z() < xf.origin.z()) {
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diff.z() = 0.f;
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}
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if (std::fabs(diff.magnitude()) >= FLT_EPSILON) {
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return ((1.f / diff.magnitude()) * diff).dot(GetTransform().basis[1]) < x578_losMaxDistance;
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@ -555,13 +580,15 @@ bool CMagdolite::HasAttackPattern(CStateManager& mgr, float arg) {
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bool ret = FindSuitableTarget(mgr, EScriptObjectState::Attack, EScriptObjectMessage::Follow) != kInvalidUniqueId;
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return ret;
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}
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bool CMagdolite::LineOfSight(CStateManager& mgr, float arg) {
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zeus::CTransform mouthXf = GetLctrTransform("LCTR_MAGMOUTH"sv);
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zeus::CVector3f diff = x710_attackOffset - mouthXf.origin;
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if (diff.canBeNormalized()) {
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diff.normalize();
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if (diff.dot(GetTransform().basis[1]) < x578_losMaxDistance)
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if (diff.dot(GetTransform().basis[1]) < x578_losMaxDistance) {
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return false;
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}
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}
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bool ret = mgr.RayCollideWorld(
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@ -571,15 +598,16 @@ bool CMagdolite::LineOfSight(CStateManager& mgr, float arg) {
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this);
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return ret;
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}
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bool CMagdolite::ShouldRetreat(CStateManager& mgr, float arg) {
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return x754_24_retreat;
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}
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bool CMagdolite::ShouldRetreat(CStateManager& mgr, float arg) { return x754_24_retreat; }
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void CMagdolite::UpdateOrientation(CStateManager& mgr) {
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zeus::CVector3f plDiff = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f());
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plDiff = plDiff.normalized();
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float angle = zeus::CVector3f::getAngleDiff(GetTransform().basis[1], plDiff);
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if (GetTransform().basis[0].dot(plDiff) > 0.f)
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if (GetTransform().basis[0].dot(plDiff) > 0.f) {
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angle *= -1.f;
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}
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zeus::CQuaternion q = GetTransform().basis;
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q.rotateZ(angle);
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SetTransform(q.toTransform(GetTranslation()));
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@ -593,12 +621,14 @@ TUniqueId CMagdolite::FindSuitableTarget(CStateManager& mgr, EScriptObjectState
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TUniqueId tmpId = kInvalidUniqueId;
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for (const auto& conn : x20_conns) {
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if (conn.x0_state != state || conn.x4_msg != msg)
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if (conn.x0_state != state || conn.x4_msg != msg) {
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continue;
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}
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TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
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if (const CEntity* ent = mgr.GetObjectById(uid)) {
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if (!ent->GetActive())
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if (!ent->GetActive()) {
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continue;
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}
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if (TCastToConstPtr<CScriptWaypoint> wp = ent) {
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++wpCount;
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@ -617,17 +647,20 @@ TUniqueId CMagdolite::FindSuitableTarget(CStateManager& mgr, EScriptObjectState
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int skipCount = mgr.GetActiveRandom()->Next();
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skipCount = skipCount - (skipCount / wpCount) * wpCount;
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for (const auto& conn : x20_conns) {
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if (conn.x0_state != state || conn.x4_msg != msg)
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if (conn.x0_state != state || conn.x4_msg != msg) {
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continue;
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}
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TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
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if (const CEntity* ent = mgr.GetObjectById(uid)) {
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if (!ent->GetActive())
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if (!ent->GetActive()) {
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continue;
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}
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if (TCastToConstPtr<CScriptWaypoint>(ent)) {
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tmpId = uid;
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if (skipCount == 0)
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if (skipCount == 0) {
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break;
|
||||
}
|
||||
--skipCount;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,22 +8,9 @@ namespace urde {
|
|||
class CCollisionActorManager;
|
||||
class CSkinnedModel;
|
||||
class CWeaponDescription;
|
||||
|
||||
namespace MP1 {
|
||||
class CMagdolite : public CPatterned {
|
||||
public:
|
||||
class CMagdoliteData {
|
||||
u32 x0_propertyCount;
|
||||
u32 x4_;
|
||||
CAssetId x8_;
|
||||
u32 xc_;
|
||||
float x10_;
|
||||
float x18_;
|
||||
float x1c_;
|
||||
|
||||
public:
|
||||
explicit CMagdoliteData(CInputStream&);
|
||||
};
|
||||
|
||||
private:
|
||||
float x568_initialDelay;
|
||||
float x56c_minDelay;
|
||||
|
@ -35,15 +22,15 @@ private:
|
|||
CBoneTracking x584_boneTracker;
|
||||
CDamageVulnerability x5bc_;
|
||||
CDamageVulnerability x624_;
|
||||
/* x68c_ */
|
||||
// CRefData* x68c_;
|
||||
TLockedToken<CSkinnedModel> x690_headlessModel;
|
||||
rstl::reserved_vector<TUniqueId, 5> x69c_;
|
||||
rstl::reserved_vector<TUniqueId, 4> x69c_;
|
||||
CFlameInfo x6a8_;
|
||||
TUniqueId x6c8_flameThrowerId = kInvalidUniqueId;
|
||||
TLockedToken<CWeaponDescription> x6cc_;
|
||||
TLockedToken<CWeaponDescription> x6cc_; // was TToken<CWeaponDescription>
|
||||
CDamageInfo x6d4_;
|
||||
CDamageInfo x6f0_;
|
||||
float x70c_curHealth;
|
||||
float x70c_curHealth = 0.f; // not init in ctr
|
||||
zeus::CVector3f x710_attackOffset;
|
||||
zeus::CVector3f x71c_attackTarget;
|
||||
zeus::CVector3f x728_cachedTarget;
|
||||
|
@ -70,20 +57,22 @@ private:
|
|||
void LaunchFlameThrower(CStateManager& mgr, bool fire);
|
||||
void UpdateOrientation(CStateManager& mgr);
|
||||
TUniqueId FindSuitableTarget(CStateManager& mgr, EScriptObjectState state, EScriptObjectMessage msg);
|
||||
|
||||
public:
|
||||
DEFINE_PATTERNED(Magdolite)
|
||||
CMagdolite(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
|
||||
const CPatternedInfo&, const CActorParameters&, float, float, const CDamageInfo&, const CDamageInfo&,
|
||||
const CDamageVulnerability&, const CDamageVulnerability&, CAssetId, CAssetId, float, float, float, float,
|
||||
const CFlameInfo& flameInfo, float, float, float);
|
||||
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
|
||||
CMagdolite(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, float f1, float f2,
|
||||
const CDamageInfo& dInfo1, const CDamageInfo& dInfo2, const CDamageVulnerability& dVuln1,
|
||||
const CDamageVulnerability& dVuln2, CAssetId modelId, CAssetId skinId, float f3, float f4, float f5,
|
||||
float f6, const CFlameInfo& magData, float f7, float f8, float f9);
|
||||
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void Touch(CActor&, CStateManager&) override {};
|
||||
void Touch(CActor& actor, CStateManager& mgr) override{};
|
||||
const CDamageVulnerability* GetDamageVulnerability() const override {
|
||||
return x400_25_alive ? CAi::GetDamageVulnerability() : &CDamageVulnerability::ImmuneVulnerabilty();
|
||||
}
|
||||
|
||||
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
|
||||
const CDamageInfo&) const override {
|
||||
return GetDamageVulnerability();
|
||||
|
|
|
@ -11,6 +11,7 @@ class CFlameInfo {
|
|||
CAssetId x8_flameFxId;
|
||||
s32 xc_length;
|
||||
float x10_;
|
||||
// float x14_;
|
||||
float x18_;
|
||||
float x1c_;
|
||||
|
||||
|
|
|
@ -65,7 +65,7 @@ void CStateMachineState::Update(CStateManager& mgr, CAi& ai, float delta) {
|
|||
if (x4_state) {
|
||||
x8_time += delta;
|
||||
x4_state->CallFunc(mgr, ai, EStateMsg::Update, delta);
|
||||
fmt::print(fmt("Update: {} {} {} - {} {}\n"), ai.GetUniqueId(), ai.GetEditorId(), ai.GetName(),
|
||||
fmt::print(FMT_STRING("Update: {} {} {} - {} {}\n"), ai.GetUniqueId(), ai.GetEditorId(), ai.GetName(),
|
||||
x4_state->xc_name, int(x4_state - x0_machine->GetStateVector().data()));
|
||||
for (int i = 0; i < x4_state->GetNumTriggers(); ++i) {
|
||||
CAiTrigger* trig = x4_state->GetTrig(i);
|
||||
|
|
|
@ -2998,14 +2998,16 @@ CEntity* ScriptLoader::LoadMagdolite(CStateManager& mgr, CInputStream& in, int p
|
|||
SScaledActorHead actorHead = LoadScaledActorHead(in, mgr);
|
||||
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (!pair.first)
|
||||
if (!pair.first) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
CActorParameters actorParameters = LoadActorParameters(in);
|
||||
|
||||
if (!pInfo.GetAnimationParameters().GetACSFile().IsValid())
|
||||
if (!pInfo.GetAnimationParameters().GetACSFile().IsValid()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
float f1 = in.readFloatBig();
|
||||
float f2 = in.readFloatBig();
|
||||
|
|
Loading…
Reference in New Issue