mirror of https://github.com/AxioDL/metaforce.git
Store last game path; CVar updates & more
This commit is contained in:
parent
97357146f5
commit
5fb8b1237e
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@ -221,6 +221,7 @@ public:
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if (!m_projectInitialized && !m_deferredProject.empty()) {
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if (CDvdFile::Initialize(m_deferredProject)) {
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m_projectInitialized = true;
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m_cvarCommons.m_lastDiscPath->fromLiteral(m_deferredProject);
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} else {
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Log.report(logvisor::Error, FMT_STRING("Failed to open disc image '{}'"), m_deferredProject);
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m_imGuiConsole.m_errorString = fmt::format(FMT_STRING("Failed to open disc image '{}'"), m_deferredProject);
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@ -272,6 +273,7 @@ public:
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g_mainMP1.reset();
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CDvdFile::Shutdown();
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m_projectInitialized = false;
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m_cvarCommons.m_lastDiscPath->fromLiteral(""sv);
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}
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}
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@ -19,8 +19,6 @@ CVarCommons::CVarCommons(CVarManager& manager) : m_mgr(manager) {
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CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::ModifyRestart);
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m_variableDt = m_mgr.findOrMakeCVar("variableDt", "Enable variable delta time (experimental)", false,
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(CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::ModifyRestart));
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m_lazyCommitResources = m_mgr.findOrMakeCVar("lazyCommitResources"sv, "Enable lazy commiting resources to GPU", true,
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(CVar::EFlags::System | CVar::EFlags::Archive));
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m_debugOverlayPlayerInfo = m_mgr.findOrMakeCVar(
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"debugOverlay.playerInfo"sv, "Displays information about the player, such as location and orientation"sv, false,
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@ -53,8 +51,14 @@ CVarCommons::CVarCommons(CVarManager& manager) : m_mgr(manager) {
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m_debugOverlayShowRandomStats =
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m_mgr.findOrMakeCVar("debugOverlay.showRandomStats", "Displays the current number of random calls per frame"sv,
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false, CVar::EFlags::Game | CVar::EFlags::Archive | CVar::EFlags::ReadOnly);
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m_debugOverlayShowInput = m_mgr.findOrMakeCVar("debugOverlay.showInput"sv, "Displays user input"sv, false,
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m_debugOverlayShowInput = m_mgr.findOrMakeCVar("debugOverlay.showInput"sv, "Displays controller input"sv, false,
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CVar::EFlags::Game | CVar::EFlags::Archive | CVar::EFlags::ReadOnly);
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m_debugOverlayCorner =
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m_mgr.findOrMakeCVar("debugOverlay.overlayCorner"sv, "ImGui debug overlay corner"sv, 2 /* bottom-left */,
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CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::Hidden);
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m_debugInputOverlayCorner =
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m_mgr.findOrMakeCVar("debugOverlay.inputOverlayCorner"sv, "ImGui input overlay corner"sv, 3 /* bottom-right */,
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CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::Hidden);
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m_debugToolDrawAiPath =
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m_mgr.findOrMakeCVar("debugTool.drawAiPath", "Draws the selected paths of any AI in the room"sv, false,
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CVar::EFlags::Game | CVar::EFlags::Archive | CVar::EFlags::ReadOnly);
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@ -70,7 +74,8 @@ CVarCommons::CVarCommons(CVarManager& manager) : m_mgr(manager) {
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CVar::EFlags::Game | CVar::EFlags::Archive | CVar::EFlags::ReadOnly);
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m_logFile = m_mgr.findOrMakeCVar("logFile"sv, "Any log prints will be stored to this file upon exit"sv, "app.log"sv,
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CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::ModifyRestart);
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m_lastDiscPath = m_mgr.findOrMakeCVar("lastDiscPath"sv, "Most recently loaded disc image path"sv, ""sv,
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CVar::EFlags::System | CVar::EFlags::Archive | CVar::EFlags::Hidden);
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m_instance = this;
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}
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@ -27,7 +27,6 @@ struct CVarCommons {
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CVar* m_texAnisotropy = nullptr;
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CVar* m_deepColor = nullptr;
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CVar* m_variableDt = nullptr;
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CVar* m_lazyCommitResources = nullptr;
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CVar* m_debugOverlayPlayerInfo = nullptr;
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CVar* m_debugOverlayWorldInfo = nullptr;
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@ -40,12 +39,15 @@ struct CVarCommons {
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CVar* m_debugOverlayShowRandomStats = nullptr;
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CVar* m_debugOverlayShowRoomTimer = nullptr;
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CVar* m_debugOverlayShowInput = nullptr;
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CVar* m_debugOverlayCorner = nullptr;
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CVar* m_debugInputOverlayCorner = nullptr;
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CVar* m_debugToolDrawAiPath = nullptr;
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CVar* m_debugToolDrawLighting = nullptr;
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CVar* m_debugToolDrawCollisionActors = nullptr;
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CVar* m_debugToolDrawMazePath = nullptr;
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CVar* m_debugToolDrawPlatformCollision = nullptr;
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CVar* m_logFile = nullptr;
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CVar* m_lastDiscPath = nullptr;
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CVarCommons(CVarManager& manager);
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@ -149,7 +149,7 @@ void ImGuiConsole::ShowMenuGame() {
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if (ImGui::MenuItem("Step Frame", "F6", &m_stepFrame, m_paused)) {
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g_Main->SetPaused(false);
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}
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if (ImGui::BeginMenu("Warp", g_StateManager != nullptr && g_ResFactory != nullptr &&
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if (ImGui::BeginMenu("Warp", m_cheats && g_StateManager != nullptr && g_ResFactory != nullptr &&
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g_ResFactory->GetResLoader() != nullptr)) {
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for (const auto& world : ListWorlds()) {
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if (ImGui::BeginMenu(world.first.c_str())) {
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@ -676,9 +676,9 @@ void ImGuiConsole::ShowAboutWindow(bool preLaunch) {
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if (ImGuiButtonCenter("Settings")) {
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m_showPreLaunchSettingsWindow = true;
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}
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ImGui::Dummy(padding);
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#ifdef NATIVEFILEDIALOG_SUPPORTED
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if (ImGuiButtonCenter("Select Game Disc")) {
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ImGui::Dummy(padding);
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if (ImGuiButtonCenter("Select Game")) {
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nfdchar_t* outPath = nullptr;
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nfdresult_t nfdResult = NFD_OpenDialog(nullptr, nullptr, &outPath);
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if (nfdResult == NFD_OKAY) {
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@ -688,8 +688,13 @@ void ImGuiConsole::ShowAboutWindow(bool preLaunch) {
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Log.report(logvisor::Error, FMT_STRING("nativefiledialog error: {}"), NFD_GetError());
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}
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}
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ImGui::Dummy(padding);
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#endif
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if (!m_lastDiscPath.empty()) {
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if (ImGuiButtonCenter("Load Previous Game")) {
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m_gameDiscSelected = m_lastDiscPath;
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}
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}
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ImGui::Dummy(padding);
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}
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if (m_errorString) {
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{0.77f, 0.12f, 0.23f, 1.f});
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@ -794,8 +799,7 @@ void ImGuiConsole::ShowDebugOverlay() {
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}
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ImGuiIO& io = ImGui::GetIO();
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ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav;
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ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
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if (m_debugOverlayCorner != -1) {
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SetOverlayWindowLocation(m_debugOverlayCorner);
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windowFlags |= ImGuiWindowFlags_NoMove;
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@ -946,7 +950,7 @@ void ImGuiConsole::ShowDebugOverlay() {
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ImGuiStringViewText(fmt::format(FMT_STRING("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects()));
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}
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if (m_pipelineInfo) {
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if (m_pipelineInfo && m_developer) {
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if (hasPrevious) {
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ImGui::Separator();
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}
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@ -966,7 +970,9 @@ void ImGuiConsole::ShowDebugOverlay() {
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BytesToString(aurora::gfx::g_lastVertSize + aurora::gfx::g_lastUniformSize +
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aurora::gfx::g_lastIndexSize + aurora::gfx::g_lastStorageSize)));
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}
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ShowCornerContextMenu(m_debugOverlayCorner, m_inputOverlayCorner);
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if (ShowCornerContextMenu(m_debugOverlayCorner, m_inputOverlayCorner)) {
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m_cvarCommons.m_debugOverlayCorner->fromInteger(m_debugOverlayCorner);
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}
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}
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ImGui::End();
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}
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@ -995,8 +1001,7 @@ void ImGuiConsole::ShowInputViewer() {
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// Code -stolen- borrowed from Practice Mod
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ImGuiIO& io = ImGui::GetIO();
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ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav;
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ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
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if (m_inputOverlayCorner != -1) {
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SetOverlayWindowLocation(m_inputOverlayCorner);
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windowFlags |= ImGuiWindowFlags_NoMove;
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@ -1134,30 +1139,39 @@ void ImGuiConsole::ShowInputViewer() {
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}
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ImGui::Dummy(zeus::CVector2f(270, 130) * scale);
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ShowCornerContextMenu(m_inputOverlayCorner, m_debugOverlayCorner);
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if (ShowCornerContextMenu(m_inputOverlayCorner, m_debugOverlayCorner)) {
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m_cvarCommons.m_debugInputOverlayCorner->fromInteger(m_inputOverlayCorner);
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}
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}
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ImGui::End();
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}
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void ImGuiConsole::ShowCornerContextMenu(int& corner, int avoidCorner) const {
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bool ImGuiConsole::ShowCornerContextMenu(int& corner, int avoidCorner) const {
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bool result = false;
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if (ImGui::BeginPopupContextWindow()) {
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if (ImGui::MenuItem("Custom", nullptr, corner == -1)) {
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corner = -1;
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result = true;
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}
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if (ImGui::MenuItem("Top-left", nullptr, corner == 0, avoidCorner != 0)) {
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corner = 0;
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result = true;
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}
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if (ImGui::MenuItem("Top-right", nullptr, corner == 1, avoidCorner != 1)) {
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corner = 1;
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result = true;
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}
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if (ImGui::MenuItem("Bottom-left", nullptr, corner == 2, avoidCorner != 2)) {
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corner = 2;
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result = true;
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}
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if (ImGui::MenuItem("Bottom-right", nullptr, corner == 3, avoidCorner != 3)) {
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corner = 3;
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result = true;
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}
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ImGui::EndPopup();
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}
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return result;
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}
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void ImGuiConsole::SetOverlayWindowLocation(int corner) const {
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@ -1174,6 +1188,21 @@ void ImGuiConsole::SetOverlayWindowLocation(int corner) const {
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ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, windowPosPivot);
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}
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static void ImGuiCVarMenuItem(const char* name, CVar* cvar, bool& value) {
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if (cvar == nullptr) {
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return;
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}
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if (ImGui::MenuItem(name, nullptr, &value)) {
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cvar->fromBoolean(value);
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}
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if (ImGui::IsItemHovered()) {
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std::string tooltip{cvar->rawHelp()};
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if (!tooltip.empty()) {
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ImGui::SetTooltip("%s", tooltip.c_str());
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}
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}
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}
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void ImGuiConsole::ShowAppMainMenuBar(bool canInspect, bool preLaunch) {
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("Game")) {
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@ -1181,62 +1210,53 @@ void ImGuiConsole::ShowAppMainMenuBar(bool canInspect, bool preLaunch) {
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Tools")) {
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ImGui::MenuItem("Player Transform", nullptr, &m_showPlayerTransformEditor, canInspect && m_developer);
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ImGui::MenuItem("Inspect", nullptr, &m_showInspectWindow, canInspect && m_developer);
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ImGui::MenuItem("Items", nullptr, &m_showItemsWindow, canInspect && m_developer && m_cheats);
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ImGui::MenuItem("Layers", nullptr, &m_showLayersWindow, canInspect && m_developer);
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ImGui::MenuItem("Console Variables", nullptr, &m_showConsoleVariablesWindow);
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ImGui::MenuItem("Controller Config", nullptr, &m_controllerConfigVisible);
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Debug")) {
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if (ImGui::MenuItem("Frame Counter", nullptr, &m_frameCounter)) {
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m_cvarCommons.m_debugOverlayShowFrameCounter->fromBoolean(m_frameCounter);
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}
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if (ImGui::MenuItem("Frame Rate", nullptr, &m_frameRate)) {
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m_cvarCommons.m_debugOverlayShowFramerate->fromBoolean(m_frameRate);
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}
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if (ImGui::MenuItem("In-Game Time", nullptr, &m_inGameTime)) {
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m_cvarCommons.m_debugOverlayShowInGameTime->fromBoolean(m_inGameTime);
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}
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if (ImGui::MenuItem("Room Timer", nullptr, &m_roomTimer)) {
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m_cvarCommons.m_debugOverlayShowRoomTimer->fromBoolean(m_roomTimer);
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}
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if (ImGui::MenuItem("Player Info", nullptr, &m_playerInfo)) {
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m_cvarCommons.m_debugOverlayPlayerInfo->fromBoolean(m_playerInfo);
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}
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if (ImGui::MenuItem("World Info", nullptr, &m_worldInfo)) {
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m_cvarCommons.m_debugOverlayWorldInfo->fromBoolean(m_worldInfo);
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}
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if (ImGui::MenuItem("Area Info", nullptr, &m_areaInfo)) {
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m_cvarCommons.m_debugOverlayAreaInfo->fromBoolean(m_areaInfo);
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}
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if (ImGui::MenuItem("Layer Info", nullptr, &m_layerInfo)) {
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m_cvarCommons.m_debugOverlayLayerInfo->fromBoolean(m_layerInfo);
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}
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if (ImGui::MenuItem("Random Stats", nullptr, &m_randomStats)) {
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m_cvarCommons.m_debugOverlayShowRandomStats->fromBoolean(m_randomStats);
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}
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if (ImGui::MenuItem("Resource Stats", nullptr, &m_resourceStats)) {
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m_cvarCommons.m_debugOverlayShowResourceStats->fromBoolean(m_resourceStats);
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}
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if (ImGui::MenuItem("Show Input", nullptr, &m_showInput)) {
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m_cvarCommons.m_debugOverlayShowInput->fromBoolean(m_showInput);
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ImGui::MenuItem("Items", nullptr, &m_showItemsWindow, canInspect && m_cheats);
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if (m_developer) {
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ImGui::Separator();
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ImGui::MenuItem("Console Variables", nullptr, &m_showConsoleVariablesWindow);
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ImGui::MenuItem("Inspect", nullptr, &m_showInspectWindow, canInspect);
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ImGui::MenuItem("Layers", nullptr, &m_showLayersWindow, canInspect);
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ImGui::MenuItem("Player Transform", nullptr, &m_showPlayerTransformEditor, canInspect && m_cheats);
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}
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ImGui::EndMenu();
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}
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ImGui::Spacing();
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if (ImGui::BeginMenu("Overlays")) {
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ImGuiCVarMenuItem("Frame Counter", m_cvarCommons.m_debugOverlayShowFrameCounter, m_frameCounter);
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ImGuiCVarMenuItem("Frame Rate", m_cvarCommons.m_debugOverlayShowFramerate, m_frameRate);
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ImGuiCVarMenuItem("In-Game Time", m_cvarCommons.m_debugOverlayShowInGameTime, m_inGameTime);
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ImGuiCVarMenuItem("Room Timer", m_cvarCommons.m_debugOverlayShowRoomTimer, m_roomTimer);
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ImGuiCVarMenuItem("Player Info", m_cvarCommons.m_debugOverlayPlayerInfo, m_playerInfo);
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ImGuiCVarMenuItem("World Info", m_cvarCommons.m_debugOverlayWorldInfo, m_worldInfo);
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ImGuiCVarMenuItem("Area Info", m_cvarCommons.m_debugOverlayAreaInfo, m_areaInfo);
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ImGuiCVarMenuItem("Layer Info", m_cvarCommons.m_debugOverlayLayerInfo, m_layerInfo);
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ImGuiCVarMenuItem("Random Stats", m_cvarCommons.m_debugOverlayShowRandomStats, m_randomStats);
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ImGuiCVarMenuItem("Resource Stats", m_cvarCommons.m_debugOverlayShowResourceStats, m_resourceStats);
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ImGuiCVarMenuItem("Show Input", m_cvarCommons.m_debugOverlayShowInput, m_showInput);
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#if 0 // Currently unimplemented
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ImGui::Separator();
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ImGuiCVarMenuItem("Draw AI Paths", m_cvarCommons.m_debugToolDrawAiPath, m_drawAiPath);
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ImGuiCVarMenuItem("Draw Lighting", m_cvarCommons.m_debugToolDrawLighting, m_drawLighting);
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ImGuiCVarMenuItem("Draw Collision Actors", m_cvarCommons.m_debugToolDrawCollisionActors, m_drawCollisionActors);
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ImGuiCVarMenuItem("Draw Maze Path", m_cvarCommons.m_debugToolDrawMazePath, m_drawMazePath);
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ImGuiCVarMenuItem("Draw Platform Collision", m_cvarCommons.m_debugToolDrawPlatformCollision,
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m_drawPlatformCollision);
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#endif
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Help")) {
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ImGui::MenuItem("About", nullptr, &m_showAboutWindow, !preLaunch);
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ImGui::Separator();
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if (ImGui::BeginMenu("ImGui")) {
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if (ImGui::MenuItem("Clear Settings")) {
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ImGui::ClearIniSettings();
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}
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if (m_developer) {
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ImGui::Separator();
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if (ImGui::BeginMenu("ImGui")) {
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if (ImGui::MenuItem("Clear Settings")) {
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ImGui::ClearIniSettings();
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}
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#ifndef NDEBUG
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ImGui::MenuItem("Show Demo", nullptr, &m_showDemoWindow);
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ImGui::MenuItem("Show Demo", nullptr, &m_showDemoWindow);
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#endif
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ImGui::EndMenu();
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ImGui::EndMenu();
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}
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}
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ImGui::EndMenu();
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}
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@ -1260,6 +1280,16 @@ void ImGuiConsole::PreUpdate() {
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m_cvarCommons.m_debugOverlayShowRandomStats->addListener([this](CVar* c) { m_randomStats = c->toBoolean(); });
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m_cvarCommons.m_debugOverlayShowResourceStats->addListener([this](CVar* c) { m_resourceStats = c->toBoolean(); });
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m_cvarCommons.m_debugOverlayShowInput->addListener([this](CVar* c) { m_showInput = c->toBoolean(); });
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m_cvarCommons.m_debugToolDrawAiPath->addListener([this](CVar* c) { m_drawAiPath = c->toBoolean(); });
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m_cvarCommons.m_debugToolDrawCollisionActors->addListener(
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[this](CVar* c) { m_drawCollisionActors = c->toBoolean(); });
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m_cvarCommons.m_debugToolDrawPlatformCollision->addListener(
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[this](CVar* c) { m_drawPlatformCollision = c->toBoolean(); });
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m_cvarCommons.m_debugToolDrawMazePath->addListener([this](CVar* c) { m_drawMazePath = c->toBoolean(); });
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m_cvarCommons.m_debugToolDrawLighting->addListener([this](CVar* c) { m_drawLighting = c->toBoolean(); });
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m_cvarCommons.m_debugOverlayCorner->addListener([this](CVar* c) { m_debugOverlayCorner = c->toSigned(); });
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m_cvarCommons.m_debugInputOverlayCorner->addListener([this](CVar* c) { m_inputOverlayCorner = c->toSigned(); });
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m_cvarCommons.m_lastDiscPath->addListener([this](CVar* c) { m_lastDiscPath = c->toLiteral(); });
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m_cvarMgr.findCVar("developer")->addListener([this](CVar* c) { m_developer = c->toBoolean(); });
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m_cvarMgr.findCVar("cheats")->addListener([this](CVar* c) { m_cheats = c->toBoolean(); });
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}
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@ -1808,6 +1838,11 @@ static void ImGuiCVarCheckbox(CVarManager& mgr, std::string_view cvarName, const
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modified = ImGui::Checkbox(label, ptr);
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value = *ptr;
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}
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// Kinda useless for these tbh
|
||||
// std::string tooltip{cvar->rawHelp()};
|
||||
// if (!tooltip.empty() && ImGui::IsItemHovered()) {
|
||||
// ImGui::SetTooltip("%s", tooltip.c_str());
|
||||
// }
|
||||
if (modified) {
|
||||
cvar->unlock();
|
||||
cvar->fromBoolean(value);
|
||||
|
@ -1845,8 +1880,10 @@ void ImGuiConsole::ShowPreLaunchSettingsWindow() {
|
|||
}
|
||||
if (ImGui::BeginTabItem("Game")) {
|
||||
ImGuiCVarCheckbox(m_cvarMgr, "tweak.game.SplashScreensDisabled", "Skip Splash Screens");
|
||||
ImGuiCVarCheckbox(m_cvarMgr, "developer", "Developer Mode", &m_developer);
|
||||
ImGuiCVarCheckbox(m_cvarMgr, "cheats", "Enable Cheats", &m_cheats);
|
||||
if (m_cheats) {
|
||||
ImGuiCVarCheckbox(m_cvarMgr, "developer", "Developer Mode", &m_developer);
|
||||
}
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
if (ImGui::BeginTabItem("Experimental")) {
|
||||
|
|
|
@ -91,6 +91,7 @@ private:
|
|||
std::string m_inspectFilterText;
|
||||
std::string m_layersFilterText;
|
||||
std::string m_cvarFiltersText;
|
||||
std::string m_lastDiscPath = m_cvarCommons.m_lastDiscPath->toLiteral();
|
||||
|
||||
// Debug overlays
|
||||
bool m_frameCounter = m_cvarCommons.m_debugOverlayShowFrameCounter->toBoolean();
|
||||
|
@ -108,6 +109,11 @@ private:
|
|||
bool m_randomStats = m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean();
|
||||
bool m_resourceStats = m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean();
|
||||
bool m_showInput = m_cvarCommons.m_debugOverlayShowInput->toBoolean();
|
||||
bool m_drawAiPath = m_cvarCommons.m_debugToolDrawAiPath->toBoolean();
|
||||
bool m_drawCollisionActors = m_cvarCommons.m_debugToolDrawCollisionActors->toBoolean();
|
||||
bool m_drawPlatformCollision = m_cvarCommons.m_debugToolDrawPlatformCollision->toBoolean();
|
||||
bool m_drawMazePath = m_cvarCommons.m_debugToolDrawMazePath->toBoolean();
|
||||
bool m_drawLighting = m_cvarCommons.m_debugToolDrawLighting->toBoolean();
|
||||
#if TARGET_OS_IOS
|
||||
bool m_pipelineInfo = false;
|
||||
#else
|
||||
|
@ -118,8 +124,8 @@ private:
|
|||
bool m_isInitialized = false;
|
||||
bool m_isLaunchInitialized = false;
|
||||
|
||||
int m_debugOverlayCorner = 2; // bottom-left
|
||||
int m_inputOverlayCorner = 3; // bottom-right
|
||||
int m_debugOverlayCorner = m_cvarCommons.m_debugOverlayCorner->toSigned();
|
||||
int m_inputOverlayCorner = m_cvarCommons.m_debugInputOverlayCorner->toSigned();
|
||||
const void* m_currentRoom = nullptr;
|
||||
double m_lastRoomTime = 0.f;
|
||||
double m_currentRoomStart = 0.f;
|
||||
|
@ -144,7 +150,7 @@ private:
|
|||
void ShowToasts();
|
||||
void ShowInputViewer();
|
||||
void SetOverlayWindowLocation(int corner) const;
|
||||
void ShowCornerContextMenu(int& corner, int avoidCorner) const;
|
||||
bool ShowCornerContextMenu(int& corner, int avoidCorner) const;
|
||||
void ShowPlayerTransformEditor();
|
||||
void ShowPipelineProgress();
|
||||
void ShowPreLaunchSettingsWindow();
|
||||
|
|
Loading…
Reference in New Issue