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CStateManager: Make use of bool parameter in SetWarping()
Allows toggling the warping.
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@ -457,6 +457,6 @@ public:
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static float g_EscapeShakeCountdown;
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static bool g_EscapeShakeCountdownInit;
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void SetWarping(bool v) { m_warping = true; }
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void SetWarping(bool warp) { m_warping = warp; }
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};
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} // namespace urde
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