Addon updates

This commit is contained in:
Jack Andersen 2015-09-11 21:13:14 -10:00
parent 6b2e025f65
commit 617ca33e95
3 changed files with 10 additions and 1 deletions

View File

@ -124,6 +124,7 @@ def register():
register_export_type_enum() register_export_type_enum()
hmdl.register() hmdl.register()
sact.register() sact.register()
srea.register()
bpy.utils.register_class(hecl_scene_panel) bpy.utils.register_class(hecl_scene_panel)
bpy.types.Scene.hecl_auto_select = bpy.props.BoolProperty(name='HECL Auto Select', default=True) bpy.types.Scene.hecl_auto_select = bpy.props.BoolProperty(name='HECL Auto Select', default=True)
bpy.app.handlers.load_post.append(scene_loaded) bpy.app.handlers.load_post.append(scene_loaded)
@ -132,6 +133,7 @@ def unregister():
bpy.app.handlers.load_post.remove(scene_loaded) bpy.app.handlers.load_post.remove(scene_loaded)
hmdl.unregister() hmdl.unregister()
sact.unregister() sact.unregister()
srea.unregister()
bpy.utils.unregister_class(hecl_scene_panel) bpy.utils.unregister_class(hecl_scene_panel)
if __name__ == "__main__": if __name__ == "__main__":

View File

@ -251,7 +251,7 @@ def register():
SACTAction.register() SACTAction.register()
bpy.utils.register_class(SACTData) bpy.utils.register_class(SACTData)
bpy.types.Scene.hecl_sact_data = bpy.props.PointerProperty(type=SACTData) bpy.types.Scene.hecl_sact_data = bpy.props.PointerProperty(type=SACTData)
bpy.types.Action.hecl_fps = bpy.props.IntProperty(name='HECL Acion FPS', default=30) bpy.types.Action.hecl_fps = bpy.props.IntProperty(name='HECL Action FPS', default=30)
bpy.types.Scene.hecl_auto_remap = bpy.props.BoolProperty(name="Auto Remap", bpy.types.Scene.hecl_auto_remap = bpy.props.BoolProperty(name="Auto Remap",
description="Enables automatic 60-fps time-remapping for playback-validation purposes", description="Enables automatic 60-fps time-remapping for playback-validation purposes",
default=True, update=time_remap_update) default=True, update=time_remap_update)

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@ -5,3 +5,10 @@ def cook(writebuffunc, platform, endianchar):
# Panel draw # Panel draw
def draw(layout, context): def draw(layout, context):
pass pass
# Registration
def register():
pass
def unregister():
pass