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Initial PATH cooking support

This commit is contained in:
Jack Andersen
2018-02-24 22:23:27 -10:00
parent 13e6ff31c6
commit 619a784434
58 changed files with 459 additions and 340 deletions

View File

@@ -25,7 +25,7 @@ struct MaterialSet : BigDNA
const Flags& getFlags() const {return flags;}
Value<atUint32> textureCount;
Vector<atUint32, DNA_COUNT(textureCount)> textureIdxs;
Vector<atUint32, AT_DNA_COUNT(textureCount)> textureIdxs;
using VAFlags = DNAMP1::MaterialSet::Material::VAFlags;
DNAMP1::MaterialSet::Material::VAFlags vaFlags;
const VAFlags& getVAFlags() const {return vaFlags;}
@@ -33,29 +33,29 @@ struct MaterialSet : BigDNA
Value<atUint32> unk1; /* MP2 only */
Value<atUint32> groupIdx;
Vector<atUint32, DNA_COUNT(flags.konstValuesEnabled())> konstCount;
Vector<GX::Color, DNA_COUNT(flags.konstValuesEnabled() ? konstCount[0] : 0)> konstColors;
Vector<atUint32, AT_DNA_COUNT(flags.konstValuesEnabled())> konstCount;
Vector<GX::Color, AT_DNA_COUNT(flags.konstValuesEnabled() ? konstCount[0] : 0)> konstColors;
using BlendFactor = GX::BlendFactor;
Value<BlendFactor> blendDstFac;
Value<BlendFactor> blendSrcFac;
Vector<atUint32, DNA_COUNT(flags.samusReflectionIndirectTexture())> indTexSlot;
Vector<atUint32, AT_DNA_COUNT(flags.samusReflectionIndirectTexture())> indTexSlot;
Value<atUint32> colorChannelCount;
Vector<DNAMP1::MaterialSet::Material::ColorChannel, DNA_COUNT(colorChannelCount)> colorChannels;
Vector<DNAMP1::MaterialSet::Material::ColorChannel, AT_DNA_COUNT(colorChannelCount)> colorChannels;
Value<atUint32> tevStageCount;
Vector<DNAMP1::MaterialSet::Material::TEVStage, DNA_COUNT(tevStageCount)> tevStages;
Vector<DNAMP1::MaterialSet::Material::TEVStageTexInfo, DNA_COUNT(tevStageCount)> tevStageTexInfo;
Vector<DNAMP1::MaterialSet::Material::TEVStage, AT_DNA_COUNT(tevStageCount)> tevStages;
Vector<DNAMP1::MaterialSet::Material::TEVStageTexInfo, AT_DNA_COUNT(tevStageCount)> tevStageTexInfo;
Value<atUint32> tcgCount;
Vector<DNAMP1::MaterialSet::Material::TexCoordGen, DNA_COUNT(tcgCount)> tcgs;
Vector<DNAMP1::MaterialSet::Material::TexCoordGen, AT_DNA_COUNT(tcgCount)> tcgs;
Value<atUint32> uvAnimsSize;
Value<atUint32> uvAnimsCount;
Vector<DNAMP1::MaterialSet::Material::UVAnimation, DNA_COUNT(uvAnimsCount)> uvAnims;
Vector<DNAMP1::MaterialSet::Material::UVAnimation, AT_DNA_COUNT(uvAnimsCount)> uvAnims;
};
Vector<Material, DNA_COUNT(head.materialCount)> materials;
Vector<Material, AT_DNA_COUNT(head.materialCount)> materials;
static void RegisterMaterialProps(hecl::blender::PyOutStream& out)
{