CScriptEffect: Brace conditionals where applicable

This commit is contained in:
Lioncash 2020-05-07 13:33:17 -04:00
parent e4abedf16f
commit 631c449453
1 changed files with 50 additions and 34 deletions

View File

@ -131,13 +131,14 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
for (const SConnection& conn : x20_conns) {
if ((conn.x0_state == EScriptObjectState::Modify && conn.x4_msg == EScriptObjectMessage::Follow) ||
(conn.x0_state == EScriptObjectState::InheritBounds && conn.x4_msg == EScriptObjectMessage::Activate)) {
auto search = mgr.GetIdListForScript(conn.x8_objId);
const auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToConstPtr<CScriptTrigger>(mgr.GetObjectById(it->second)))
if (TCastToConstPtr<CScriptTrigger>(mgr.GetObjectById(it->second))) {
x13c_triggerId = it->second;
}
}
}
}
break;
default:
break;
@ -145,7 +146,7 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
CActor::AcceptScriptMsg(msg, uid, mgr);
TCastToPtr<CActor> light = mgr.ObjectById(x108_lightId);
const TCastToPtr<CActor> light = mgr.ObjectById(x108_lightId);
mgr.SendScriptMsg(light, uid, msg);
if (oldActive != GetActive()) {
@ -163,40 +164,46 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
}
if (!playIds.empty()) {
TCastToConstPtr<CActor> otherAct =
const TCastToConstPtr<CActor> otherAct =
mgr.GetObjectById(playIds[u32(0.99f * playIds.size() * mgr.GetActiveRandom()->Float())]);
if (otherAct) {
SetTransform(otherAct->GetTransform());
if (light)
if (light) {
light->SetTransform(otherAct->GetTransform());
}
}
}
}
x110_24_enable = true;
if (x104_particleSystem)
if (x104_particleSystem) {
x104_particleSystem->SetParticleEmission(GetActive());
if (xf4_electric)
}
if (xf4_electric) {
xf4_electric->SetParticleEmission(GetActive());
}
if (GetActive())
if (GetActive()) {
x12c_remTime = zeus::max(x12c_remTime, x130_duration);
}
}
}
void CScriptEffect::PreRender(CStateManager& mgr, const zeus::CFrustum&) {
if (x110_27_useRateInverseCamDist || x111_24_useRateCamDistRange) {
float genRate = 1.f;
const CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
float camMagSq = (cam->GetTranslation() - GetTranslation()).magSquared();
const float camMagSq = (cam->GetTranslation() - GetTranslation()).magSquared();
float camMag = 0.f;
if (camMagSq > 0.001f)
if (camMagSq > 0.001f) {
camMag = std::sqrt(camMagSq);
if (x110_27_useRateInverseCamDist && camMagSq < x118_rateInverseCamDistSq)
}
if (x110_27_useRateInverseCamDist && camMagSq < x118_rateInverseCamDistSq) {
genRate = (1.f - x11c_rateInverseCamDistRate) * (camMag / x114_rateInverseCamDist) + x11c_rateInverseCamDistRate;
}
if (x111_24_useRateCamDistRange) {
float t = zeus::min(1.f, zeus::max(0.f, camMag - x120_rateCamDistRangeMin) /
const float t = zeus::min(1.f, zeus::max(0.f, camMag - x120_rateCamDistRangeMin) /
(x124_rateCamDistRangeMax - x120_rateCamDistRangeMin));
genRate = (1.f - t) * genRate + t * x128_rateCamDistRangeFarRate;
}
@ -204,9 +211,10 @@ void CScriptEffect::PreRender(CStateManager& mgr, const zeus::CFrustum&) {
x104_particleSystem->SetGeneratorRate(genRate);
}
if (!mgr.GetObjectById(x13c_triggerId))
if (!mgr.GetObjectById(x13c_triggerId)) {
x13c_triggerId = kInvalidUniqueId;
}
}
void CScriptEffect::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
if (!x111_26_canRender) {
@ -271,21 +279,23 @@ void CScriptEffect::Think(float dt, CStateManager& mgr) {
xf4_electric->SetGlobalTranslation(x34_transform.origin);
}
if (TCastToPtr<CActor> act = mgr.ObjectById(x108_lightId))
if (const TCastToPtr<CActor> act = mgr.ObjectById(x108_lightId)) {
act->SetTransform(GetTransform());
}
xe4_28_transformDirty = false;
}
if (x110_25_noTimerUnlessAreaOccluded) {
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways());
CGameArea::EOcclusionState visible =
area->IsPostConstructed() ? area->GetOcclusionState() : CGameArea::EOcclusionState::Occluded;
const auto visible = area->IsPostConstructed() ? area->GetOcclusionState() : CGameArea::EOcclusionState::Occluded;
if (visible == CGameArea::EOcclusionState::Occluded && x12c_remTime <= 0.f)
if (visible == CGameArea::EOcclusionState::Occluded && x12c_remTime <= 0.f) {
return;
} else if (x12c_remTime <= 0.f)
}
} else if (x12c_remTime <= 0.f) {
return;
}
x12c_remTime -= dt;
@ -301,11 +311,12 @@ void CScriptEffect::Think(float dt, CStateManager& mgr) {
}
if (x108_lightId != kInvalidUniqueId) {
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x108_lightId)) {
if (x30_24_active)
if (const TCastToPtr<CGameLight> light = mgr.ObjectById(x108_lightId)) {
if (x30_24_active) {
light->SetLight(x104_particleSystem->GetLight());
}
}
}
if (x111_25_dieWhenSystemsDone) {
x140_destroyDelayTimer += dt;
@ -317,21 +328,24 @@ void CScriptEffect::Think(float dt, CStateManager& mgr) {
}
if (x104_particleSystem) {
if (xb4_drawFlags.x0_blendMode != 0)
if (xb4_drawFlags.x0_blendMode != 0) {
x104_particleSystem->SetModulationColor(xb4_drawFlags.x4_color);
else
} else {
x104_particleSystem->SetModulationColor(zeus::skWhite);
}
}
}
void CScriptEffect::CalculateRenderBounds() {
std::optional<zeus::CAABox> particleBounds;
if (x104_particleSystem)
if (x104_particleSystem) {
particleBounds = x104_particleSystem->GetBounds();
}
std::optional<zeus::CAABox> electricBounds;
if (xf4_electric)
if (xf4_electric) {
electricBounds = xf4_electric->GetBounds();
}
if (particleBounds || electricBounds) {
zeus::CAABox renderBounds = zeus::CAABox();
@ -352,20 +366,22 @@ void CScriptEffect::CalculateRenderBounds() {
}
zeus::CAABox CScriptEffect::GetSortingBounds(const CStateManager& mgr) const {
if (x13c_triggerId == kInvalidUniqueId)
if (x13c_triggerId == kInvalidUniqueId) {
return x9c_renderBounds;
else
}
return static_cast<const CScriptTrigger*>(mgr.GetObjectById(x13c_triggerId))->GetTriggerBoundsWR();
}
bool CScriptEffect::AreBothSystemsDeleteable() const {
bool ret = true;
if (x104_particleSystem && !x104_particleSystem->IsSystemDeletable())
ret = false;
if (x104_particleSystem && !x104_particleSystem->IsSystemDeletable()) {
return false;
}
if (xf4_electric && !xf4_electric->IsSystemDeletable())
ret = false;
if (xf4_electric && !xf4_electric->IsSystemDeletable()) {
return false;
}
return ret;
return true;
}
} // namespace urde