mirror of https://github.com/AxioDL/metaforce.git
CCharacterInfo: std::move std::string instance where applicable
Avoids potentially reallocating strings where it's not necessary to do so.
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@ -32,13 +32,13 @@ CCharacterInfo::CParticleResData::CParticleResData(CInputStream& in, u16 tableCo
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static std::vector<std::pair<s32, std::pair<std::string, std::string>>> MakeAnimInfoVector(CInputStream& in) {
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std::vector<std::pair<s32, std::pair<std::string, std::string>>> ret;
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u32 animInfoCount = in.readUint32Big();
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const u32 animInfoCount = in.readUint32Big();
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ret.reserve(animInfoCount);
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for (u32 i = 0; i < animInfoCount; ++i) {
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s32 idx = in.readInt32Big();
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const s32 idx = in.readInt32Big();
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std::string a = in.readString();
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std::string b = in.readString();
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ret.emplace_back(idx, std::make_pair(a, b));
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ret.emplace_back(idx, std::make_pair(std::move(a), std::move(b)));
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}
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return ret;
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}
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@ -54,26 +54,27 @@ CCharacterInfo::CCharacterInfo(CInputStream& in)
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, x44_partRes(in, x0_tableCount)
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, x84_unk(in.readUint32Big()) {
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if (x0_tableCount > 1) {
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u32 aabbCount = in.readUint32Big();
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const u32 aabbCount = in.readUint32Big();
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x88_aabbs.reserve(aabbCount);
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for (u32 i = 0; i < aabbCount; ++i) {
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std::string name = in.readString();
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x88_aabbs.emplace_back(name, zeus::CAABox());
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x88_aabbs.emplace_back(std::move(name), zeus::CAABox());
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x88_aabbs.back().second.readBoundingBoxBig(in);
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}
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}
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if (x0_tableCount > 2) {
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u32 effectCount = in.readUint32Big();
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const u32 effectCount = in.readUint32Big();
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x98_effects.reserve(effectCount);
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for (u32 i = 0; i < effectCount; ++i) {
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std::string name = in.readString();
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x98_effects.emplace_back(name, std::vector<CEffectComponent>());
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x98_effects.emplace_back(std::move(name), std::vector<CEffectComponent>());
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std::vector<CEffectComponent>& comps = x98_effects.back().second;
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u32 compCount = in.readUint32Big();
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const u32 compCount = in.readUint32Big();
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comps.reserve(compCount);
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for (u32 j = 0; j < compCount; ++j)
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for (u32 j = 0; j < compCount; ++j) {
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comps.emplace_back(in);
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}
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}
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}
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@ -83,10 +84,11 @@ CCharacterInfo::CCharacterInfo(CInputStream& in)
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}
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if (x0_tableCount > 4) {
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u32 aidxCount = in.readUint32Big();
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const u32 aidxCount = in.readUint32Big();
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xb0_animIdxs.reserve(aidxCount);
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for (u32 i = 0; i < aidxCount; ++i)
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for (u32 i = 0; i < aidxCount; ++i) {
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xb0_animIdxs.push_back(in.readInt32Big());
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}
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}
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}
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