mirror of https://github.com/AxioDL/metaforce.git
CScriptActorRotate: Brace statements where applicable
Makes code consistent.
This commit is contained in:
parent
e8dc27bfaa
commit
63fda8f1c7
|
@ -25,8 +25,9 @@ void CScriptActorRotate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid
|
|||
}
|
||||
|
||||
if (msg == EScriptObjectMessage::Action || msg == EScriptObjectMessage::Next ||
|
||||
(msg == EScriptObjectMessage::Registered && x58_27_updateOnCreation))
|
||||
(msg == EScriptObjectMessage::Registered && x58_27_updateOnCreation)) {
|
||||
UpdateActors(msg == EScriptObjectMessage::Next, mgr);
|
||||
}
|
||||
|
||||
CEntity::AcceptScriptMsg(msg, uid, mgr);
|
||||
}
|
||||
|
@ -39,31 +40,34 @@ void CScriptActorRotate::Think(float dt, CStateManager& mgr) {
|
|||
x44_currentTime = x40_maxTime;
|
||||
}
|
||||
|
||||
float timeOffset = x44_currentTime / x40_maxTime;
|
||||
const float timeOffset = x44_currentTime / x40_maxTime;
|
||||
|
||||
for (const auto& actorPair : x48_actors) {
|
||||
if (TCastToPtr<CActor> act = mgr.ObjectById(actorPair.first)) {
|
||||
zeus::CTransform xf = zeus::CTransform::RotateZ(zeus::degToRad(timeOffset * x34_rotation.z())) *
|
||||
if (const TCastToPtr<CActor> act = mgr.ObjectById(actorPair.first)) {
|
||||
const zeus::CTransform xf = zeus::CTransform::RotateZ(zeus::degToRad(timeOffset * x34_rotation.z())) *
|
||||
zeus::CTransform::RotateY(zeus::degToRad(timeOffset * x34_rotation.y())) *
|
||||
zeus::CTransform::RotateX(zeus::degToRad(timeOffset * x34_rotation.x()));
|
||||
zeus::CTransform localRot = actorPair.second * xf;
|
||||
localRot.origin = act->GetTranslation();
|
||||
act->SetTransform(localRot);
|
||||
|
||||
if (TCastToPtr<CScriptPlatform> plat = mgr.ObjectById(actorPair.first))
|
||||
if (const TCastToPtr<CScriptPlatform> plat = mgr.ObjectById(actorPair.first)) {
|
||||
UpdatePlatformRiders(*plat.GetPtr(), xf, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (x58_24_updateRotation) {
|
||||
if (!x58_25_skipSpiderBallWaypoints)
|
||||
if (!x58_25_skipSpiderBallWaypoints) {
|
||||
UpdateSpiderBallWaypoints(mgr);
|
||||
}
|
||||
|
||||
if (x58_26_updateActors)
|
||||
if (x58_26_updateActors) {
|
||||
UpdateActors(false, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptActorRotate::UpdatePlatformRiders(CScriptPlatform& plat, const zeus::CTransform& xf, CStateManager& mgr) {
|
||||
UpdatePlatformRiders(plat.GetStaticSlaves(), plat, xf, mgr);
|
||||
|
@ -73,7 +77,7 @@ void CScriptActorRotate::UpdatePlatformRiders(CScriptPlatform& plat, const zeus:
|
|||
void CScriptActorRotate::UpdatePlatformRiders(std::vector<SRiders>& riders, CScriptPlatform& plat,
|
||||
const zeus::CTransform& xf, CStateManager& mgr) {
|
||||
for (SRiders& rider : riders) {
|
||||
if (TCastToPtr<CActor> act = mgr.ObjectById(rider.x0_uid)) {
|
||||
if (const TCastToPtr<CActor> act = mgr.ObjectById(rider.x0_uid)) {
|
||||
zeus::CTransform& riderXf = rider.x8_transform;
|
||||
act->SetTransform(rider.x8_transform);
|
||||
act->SetTranslation(act->GetTranslation() + plat.GetTranslation());
|
||||
|
@ -81,27 +85,33 @@ void CScriptActorRotate::UpdatePlatformRiders(std::vector<SRiders>& riders, CScr
|
|||
if (x58_24_updateRotation) {
|
||||
riderXf = {act->GetTransform().basis, act->GetTranslation() - plat.GetTranslation()};
|
||||
|
||||
if (TCastToPtr<CScriptSpiderBallWaypoint> wp = act.GetPtr())
|
||||
if (TCastToConstPtr<CScriptSpiderBallWaypoint>(act.GetPtr())) {
|
||||
x58_25_skipSpiderBallWaypoints = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (TCastToPtr<CScriptPlatform> plat2 = mgr.ObjectById(rider.x0_uid))
|
||||
if (const TCastToPtr<CScriptPlatform> plat2 = mgr.ObjectById(rider.x0_uid)) {
|
||||
UpdatePlatformRiders(*plat2.GetPtr(), xf, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
|
||||
if (x58_24_updateRotation)
|
||||
if (x58_24_updateRotation) {
|
||||
return;
|
||||
}
|
||||
|
||||
x48_actors.clear();
|
||||
|
||||
for (const SConnection& conn : x20_conns) {
|
||||
if (conn.x0_state == EScriptObjectState::Play && conn.x4_msg == EScriptObjectMessage::Play) {
|
||||
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Play) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto search = mgr.GetIdListForScript(conn.x8_objId);
|
||||
for (auto it = search.first; it != search.second; ++it) {
|
||||
if (TCastToPtr<CActor> act = mgr.ObjectById(it->second))
|
||||
if (const TCastToConstPtr<CActor> act = mgr.ObjectById(it->second)) {
|
||||
x48_actors[it->second] = act->GetTransform().getRotation();
|
||||
}
|
||||
}
|
||||
|
@ -118,13 +128,14 @@ void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
|
|||
void CScriptActorRotate::UpdateSpiderBallWaypoints(CStateManager& mgr) {
|
||||
rstl::reserved_vector<TUniqueId, 1024> waypointIds;
|
||||
CObjectList& objectList = mgr.GetAllObjectList();
|
||||
for (CEntity* ent : objectList) {
|
||||
if (TCastToPtr<CScriptSpiderBallWaypoint> wp = ent)
|
||||
for (const CEntity* ent : objectList) {
|
||||
if (const TCastToConstPtr<CScriptSpiderBallWaypoint> wp = ent) {
|
||||
waypointIds.push_back(wp->GetUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
for (const TUniqueId& uid : waypointIds) {
|
||||
CScriptSpiderBallWaypoint* wp = static_cast<CScriptSpiderBallWaypoint*>(mgr.ObjectById(uid));
|
||||
auto* wp = static_cast<CScriptSpiderBallWaypoint*>(mgr.ObjectById(uid));
|
||||
if (wp) {
|
||||
#if 0
|
||||
wp->sub_801187B4(mgr);
|
||||
|
|
Loading…
Reference in New Issue