Merge pull request #98 from lioncash/alpha

CAtomicAlpha/CAtomicBeta: Minor changes
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Phillip Stephens 2019-10-03 06:41:54 -07:00 committed by GitHub
commit 6422eec3ce
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4 changed files with 48 additions and 33 deletions

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@ -1,14 +1,21 @@
#include "CAtomicAlpha.hpp" #include "Runtime/MP1/World/CAtomicAlpha.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp" #include <array>
#include "World/CPlayer.hpp"
#include "World/CPatternedInfo.hpp" #include "Runtime/CStateManager.hpp"
#include "Weapon/CPlayerGun.hpp" #include "Runtime/Weapon/CPlayerGun.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CWorld.hpp"
#include "CStateManager.hpp"
namespace urde::MP1 { namespace urde::MP1 {
const std::string_view CAtomicAlpha::skBombLocators[4] = {"bomb1_LCTR"sv, "bomb2_LCTR"sv, "bomb3_LCTR"sv, constexpr std::array skBombLocators{
"bomb4_LCTR"sv}; "bomb1_LCTR"sv,
"bomb2_LCTR"sv,
"bomb3_LCTR"sv,
"bomb4_LCTR"sv,
};
CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
@ -27,8 +34,7 @@ CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityIn
, x690_bombModel(CStaticRes(cmdl, GetModelData()->GetScale())) { , x690_bombModel(CStaticRes(cmdl, GetModelData()->GetScale())) {
x668_bombProjectile.Token().Lock(); x668_bombProjectile.Token().Lock();
for (u32 i = 0; i < skBombCount; ++i) { for (u32 i = 0; i < skBombCount; ++i) {
x6dc_bombLocators.push_back( x6dc_bombLocators.emplace_back(skBombLocators[i], pas::ELocomotionType(u32(pas::ELocomotionType::Internal10) + i));
SBomb(skBombLocators[i], pas::ELocomotionType(u32(pas::ELocomotionType::Internal10) + i)));
} }
} }

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@ -9,14 +9,13 @@
namespace urde::MP1 { namespace urde::MP1 {
class CAtomicAlpha : public CPatterned { class CAtomicAlpha : public CPatterned {
static const std::string_view skBombLocators[4];
static constexpr u32 skBombCount = 4; static constexpr u32 skBombCount = 4;
struct SBomb { struct SBomb {
std::string x0_locatorName; std::string x0_locatorName;
pas::ELocomotionType x10_locomotionType; pas::ELocomotionType x10_locomotionType;
float x14_scaleTime = FLT_MAX; float x14_scaleTime = FLT_MAX;
SBomb(const std::string_view locator, pas::ELocomotionType locomotionType) SBomb(const std::string_view locator, pas::ELocomotionType locomotionType)
: x0_locatorName(locator.data()), x10_locomotionType(locomotionType) {} : x0_locatorName(locator), x10_locomotionType(locomotionType) {}
}; };
bool x568_24_inRange : 1; bool x568_24_inRange : 1;
bool x568_25_invisible : 1; bool x568_25_invisible : 1;

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@ -1,14 +1,21 @@
#include "CAtomicBeta.hpp" #include "Runtime/MP1/World/CAtomicBeta.hpp"
#include "Particle/CWeaponDescription.hpp"
#include "Weapon/CPlayerGun.hpp" #include <array>
#include "Weapon/CElectricBeamProjectile.hpp"
#include "World/CPlayer.hpp" #include "Runtime/CSimplePool.hpp"
#include "GameGlobalObjects.hpp" #include "Runtime/CStateManager.hpp"
#include "CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp"
#include "CSimplePool.hpp" #include "Runtime/Particle/CWeaponDescription.hpp"
#include "Runtime/Weapon/CElectricBeamProjectile.hpp"
#include "Runtime/Weapon/CPlayerGun.hpp"
#include "Runtime/World/CPlayer.hpp"
namespace urde::MP1 { namespace urde::MP1 {
const std::string_view CAtomicBeta::skBombLocators[3] = {"bomb2_LCTR"sv, "bomb3_LCTR"sv, "bomb4_LCTR"sv}; constexpr std::array skBombLocators{
"bomb2_LCTR"sv,
"bomb3_LCTR"sv,
"bomb4_LCTR"sv,
};
CAtomicBeta::CAtomicBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CAtomicBeta::CAtomicBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
@ -42,7 +49,7 @@ CAtomicBeta::CAtomicBeta(TUniqueId uid, std::string_view name, const CEntityInfo
void CAtomicBeta::CreateBeams(CStateManager& mgr) { void CAtomicBeta::CreateBeams(CStateManager& mgr) {
const SElectricBeamInfo beamInfo{x600_electricWeapon, 50.f, x634_beamRadius, 10.f, x62c_beamParticle, x630_, x638_}; const SElectricBeamInfo beamInfo{x600_electricWeapon, 50.f, x634_beamRadius, 10.f, x62c_beamParticle, x630_, x638_};
for (u32 i = 0; i < kBombCount; ++i) { for (size_t i = 0; i < kBombCount; ++i) {
x568_projectileIds.push_back(mgr.AllocateUniqueId()); x568_projectileIds.push_back(mgr.AllocateUniqueId());
mgr.AddObject(new CElectricBeamProjectile(x608_, EWeaponType::AI, beamInfo, {}, EMaterialTypes::Character, mgr.AddObject(new CElectricBeamProjectile(x608_, EWeaponType::AI, beamInfo, {}, EMaterialTypes::Character,
x610_projectileDamage, x568_projectileIds[i], GetAreaIdAlways(), x610_projectileDamage, x568_projectileIds[i], GetAreaIdAlways(),
@ -51,17 +58,19 @@ void CAtomicBeta::CreateBeams(CStateManager& mgr) {
} }
void CAtomicBeta::UpdateBeams(CStateManager& mgr, bool fireBeam) { void CAtomicBeta::UpdateBeams(CStateManager& mgr, bool fireBeam) {
if (x574_beamFired == fireBeam) if (x574_beamFired == fireBeam) {
return; return;
}
for (u32 i = 0; i < kBombCount; ++i) { for (size_t i = 0; i < kBombCount; ++i) {
//zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]); //zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]);
//zeus::CTransform newXf = zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp); //zeus::CTransform newXf = zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp);
if (CElectricBeamProjectile* proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) { if (auto* const proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) {
if (fireBeam) if (fireBeam) {
proj->Fire(GetTransform() * GetScaledLocatorTransform(skBombLocators[i]), mgr, false); proj->Fire(GetTransform() * GetScaledLocatorTransform(skBombLocators[i]), mgr, false);
else } else {
proj->ResetBeam(mgr, false); proj->ResetBeam(mgr, false);
}
} }
} }
x574_beamFired = fireBeam; x574_beamFired = fireBeam;
@ -126,11 +135,13 @@ void CAtomicBeta::Think(float dt, CStateManager& mgr) {
UpdateOrCreateEmitter(x64c_, x644_, GetTranslation(), 96 / 127.f); UpdateOrCreateEmitter(x64c_, x644_, GetTranslation(), 96 / 127.f);
} }
for (u32 i = 0; i < kBombCount; ++i) { for (size_t i = 0; i < kBombCount; ++i) {
if (CElectricBeamProjectile* proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) { if (auto* const proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) {
if (!proj->GetActive()) if (!proj->GetActive()) {
continue; continue;
zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]); }
const zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]);
proj->UpdateFx(zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp), dt, mgr); proj->UpdateFx(zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp), dt, mgr);
} }
} }

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@ -13,7 +13,6 @@ class CWeaponDescription;
namespace urde::MP1 { namespace urde::MP1 {
class CAtomicBeta final : public CPatterned { class CAtomicBeta final : public CPatterned {
static const std::string_view skBombLocators[3];
static constexpr u32 kBombCount = 3; static constexpr u32 kBombCount = 3;
rstl::reserved_vector<TUniqueId, kBombCount> x568_projectileIds; rstl::reserved_vector<TUniqueId, kBombCount> x568_projectileIds;
bool x574_beamFired = false; bool x574_beamFired = false;