Merge branch 'new-streams' into dawn

This commit is contained in:
Luke Street 2022-02-22 21:08:53 -05:00
commit 648a8e1af5
483 changed files with 16212 additions and 7391 deletions

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@ -46,7 +46,8 @@ jobs:
sudo add-apt-repository "deb https://apt.repos.intel.com/oneapi all main"
sudo apt-get -y install ninja-build clang lld libcurl4-openssl-dev intel-oneapi-ipp-devel \
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev qt5-default libfreetype-dev
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev qt5-default libfreetype-dev \
libxinerama-dev libxcursor-dev python3-markupsafe
yarn global add @sentry/cli
echo "$(yarn global bin)" >> $GITHUB_PATH
@ -105,6 +106,7 @@ jobs:
brew upgrade --formula
brew install ninja graphicsmagick imagemagick freetype
yarn global add create-dmg
pip3 install markupsafe==2.0.1
# universal qt5 from macports
curl -LSfs https://axiodl.com/files/qt-$Qt_VERSION.mpkg -o /tmp/qt-$Qt_VERSION.mpkg
@ -158,9 +160,8 @@ jobs:
fail-fast: false
matrix:
include:
# Disabled due to memory constraints
# - name: MSVC
# preset: msvc
- name: MSVC
preset: msvc
- name: Clang
preset: clang
@ -191,6 +192,7 @@ jobs:
- name: Install dependencies
run: |
choco install ninja vulkan-sdk
pip install markupsafe==2.0.1
# set up buildcache
$TempDir = "$env:RUNNER_WORKSPACE\temp"

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@ -441,36 +441,6 @@ set(HECL_DATASPEC_PUSHES
add_subdirectory(extern/nod EXCLUDE_FROM_ALL)
add_subdirectory(extern/boo EXCLUDE_FROM_ALL)
include(ExternalProject)
ExternalProject_Add(shaderc
SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/hecl/shaderc"
CMAKE_ARGS -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --config Release --target install)
function(shaderc out)
if(IS_ABSOLUTE ${out})
set(theOut ${out})
else()
set(theOut ${CMAKE_CURRENT_BINARY_DIR}/${out})
endif()
unset(theInsList)
foreach(in ${ARGN})
if(IS_ABSOLUTE ${in})
list(APPEND theInsList ${in})
else()
list(APPEND theInsList ${CMAKE_CURRENT_SOURCE_DIR}/${in})
endif()
endforeach()
get_filename_component(outDir ${theOut} DIRECTORY)
file(MAKE_DIRECTORY ${outDir})
file(RELATIVE_PATH outRel ${CMAKE_BINARY_DIR} ${theOut})
ExternalProject_Get_Property(shaderc INSTALL_DIR)
add_custom_command(OUTPUT ${theOut}.cpp ${theOut}.hpp
COMMAND "${INSTALL_DIR}/bin/shaderc" ARGS -o ${theOut} ${theInsList}
DEPENDS ${theInsList} shaderc
COMMENT "Compiling shader ${outRel}.shader")
endfunction()
include(hecl/ApplicationTools.cmake)
add_subdirectory(extern/xxhash EXCLUDE_FROM_ALL)
add_subdirectory(imgui)
@ -497,7 +467,7 @@ if (NOT CMAKE_CROSSCOMPILING)
add_subdirectory(assetnameparser EXCLUDE_FROM_ALL)
endif ()
add_compile_definitions(URDE_ZIP_INPUT_STREAM=1) # Enable CZipInputStream now that zlib header is known
add_subdirectory(DataSpec)
add_subdirectory(DataSpec EXCLUDE_FROM_ALL)
add_subdirectory(extern/kabufuda EXCLUDE_FROM_ALL)
add_subdirectory(extern/jbus EXCLUDE_FROM_ALL)
@ -508,9 +478,6 @@ add_subdirectory(aurora)
add_subdirectory(Runtime)
add_subdirectory(mpcksum EXCLUDE_FROM_ALL)
add_subdirectory(gbalink EXCLUDE_FROM_ALL)
#add_subdirectory(visigen)
#add_dependencies(hecl visigen)
if (NOT WINDOWS_STORE AND NOT NX)
if (APPLE AND EXISTS /opt/local/libexec/qt5)
@ -528,10 +495,10 @@ if (NOT WINDOWS_STORE AND NOT NX)
find_package(Qt5Widgets QUIET PATHS ${QT_HOMEBREW_PATH})
if (Qt6Widgets_FOUND)
message(STATUS "Qt6 found, metaforce-gui will be built")
add_subdirectory(metaforce-gui)
add_subdirectory(metaforce-gui EXCLUDE_FROM_ALL)
elseif(Qt5Widgets_FOUND)
message(STATUS "Qt5 found, metaforce-gui will be built")
add_subdirectory(metaforce-gui)
add_subdirectory(metaforce-gui EXCLUDE_FROM_ALL)
else()
message(STATUS "Qt5-6 not found, metaforce-gui will not be built")
endif()
@ -540,25 +507,25 @@ endif()
configure_file(${CMAKE_SOURCE_DIR}/version.h.in ${CMAKE_BINARY_DIR}/version.h)
# Packaging logic
list(APPEND BINARY_TARGETS metaforce hecl) # visigen
list(APPEND BINARY_TARGETS metaforce) # hecl visigen
set(DSYM_ONLY_TARGETS "")
if (TARGET crashpad_handler)
list(APPEND BINARY_TARGETS crashpad_handler)
endif ()
set(BIN_PREFIX "${CMAKE_INSTALL_PREFIX}")
if (TARGET metaforce-gui)
if (APPLE)
# app bundle already has all needed binaries
install(TARGETS metaforce-gui DESTINATION ${BIN_PREFIX})
list(APPEND DSYM_ONLY_TARGETS metaforce-gui)
# we have to rename here, cmake is inflexible about bundle naming
install(CODE "execute_process(WORKING_DIRECTORY \"${BIN_PREFIX}\" COMMAND rm -fr Metaforce.app)")
install(CODE "execute_process(WORKING_DIRECTORY \"${BIN_PREFIX}\" COMMAND mv metaforce-gui.app Metaforce.app)")
set(BIN_PREFIX "${BIN_PREFIX}/Metaforce.app/Contents/MacOS")
else()
list(APPEND BINARY_TARGETS metaforce-gui)
endif ()
endif ()
#if (TARGET metaforce-gui)
# if (APPLE)
# # app bundle already has all needed binaries
# install(TARGETS metaforce-gui DESTINATION ${BIN_PREFIX})
# list(APPEND DSYM_ONLY_TARGETS metaforce-gui)
# # we have to rename here, cmake is inflexible about bundle naming
# install(CODE "execute_process(WORKING_DIRECTORY \"${BIN_PREFIX}\" COMMAND rm -fr Metaforce.app)")
# install(CODE "execute_process(WORKING_DIRECTORY \"${BIN_PREFIX}\" COMMAND mv metaforce-gui.app Metaforce.app)")
# set(BIN_PREFIX "${BIN_PREFIX}/Metaforce.app/Contents/MacOS")
# else()
# list(APPEND BINARY_TARGETS metaforce-gui)
# endif ()
#endif ()
install(TARGETS ${BINARY_TARGETS} DESTINATION ${BIN_PREFIX})
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
foreach (target IN LISTS BINARY_TARGETS DSYM_ONLY_TARGETS)

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@ -4,7 +4,7 @@
#include "DeafBabe.hpp"
#include "zeus/CAABox.hpp"
#include "CMDL.hpp"
#include "IOStreams.hpp"
#include <athena/MemoryWriter.hpp>
#include <set>
namespace DataSpec {

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@ -9,8 +9,9 @@
#include "DataSpec/DNAMP2/CSKR.hpp"
#include "DataSpec/DNAMP3/CMDLMaterials.hpp"
#include "DataSpec/DNAMP3/CSKR.hpp"
#include "IOStreams.hpp"
#include <athena/MemoryReader.hpp>
#include <athena/MemoryWriter.hpp>
#include <fmt/format.h>
#include <hecl/Blender/Connection.hpp>
#include <zeus/CAABox.hpp>

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@ -2,6 +2,7 @@
#include "hecl/Blender/Connection.hpp"
#include "zeus/CAABox.hpp"
#include "DataSpec/DNACommon/AROTBuilder.hpp"
#include <athena/MemoryReader.hpp>
namespace DataSpec::DNAPATH {

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@ -2,12 +2,6 @@
#include "DataSpec/DNACommon/DNACommon.hpp"
namespace hecl {
class CVarManager;
}
namespace DataSpec {
struct ITweak : BigDNA {
virtual void initCVars(hecl::CVarManager*) {}
};
struct ITweak : BigDNA {};
} // namespace DataSpec

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@ -4,60 +4,5 @@
namespace DataSpec {
struct ITweakAutoMapper : public ITweak {
virtual bool GetShowOneMiniMapArea() const = 0;
virtual bool GetScaleMoveSpeedWithCamDist() const = 0;
virtual float GetCamDist() const = 0;
virtual float GetMinCamDist() const = 0;
virtual float GetMaxCamDist() const = 0;
virtual float GetMinCamRotateX() const = 0;
virtual float GetMaxCamRotateX() const = 0;
virtual float GetCamAngle() const = 0;
virtual const zeus::CColor& GetAutomapperWidgetColor() const = 0;
virtual float GetMiniCamDist() const = 0;
virtual float GetMiniCamXAngle() const = 0;
virtual float GetMiniCamAngle() const = 0;
virtual const zeus::CColor& GetAutomapperWidgetMiniColor() const = 0;
virtual const zeus::CColor& GetSurfaceVisitedColor() const = 0;
virtual const zeus::CColor& GetOutlineVisitedColor() const = 0;
virtual const zeus::CColor& GetSurfaceUnvisitedColor() const = 0;
virtual const zeus::CColor& GetOutlineUnvisitedColor() const = 0;
virtual const zeus::CColor& GetSurfaceSelectVisitedColor() const = 0;
virtual const zeus::CColor& GetOutlineSelectVisitedColor() const = 0;
virtual float GetMapSurfaceNormColorLinear() const = 0;
virtual float GetMapSurfaceNormColorConstant() const = 0;
virtual float GetOpenMapScreenTime() const = 0;
virtual float GetCloseMapScreenTime() const = 0;
virtual float GetHintPanTime() const = 0;
virtual float GetCamZoomUnitsPerFrame() const = 0;
virtual float GetCamRotateDegreesPerFrame() const = 0;
virtual float GetBaseMapScreenCameraMoveSpeed() const = 0;
virtual const zeus::CColor& GetSurfaceSelectUnvisitedColor() const = 0;
virtual const zeus::CColor& GetOutlineSelectUnvisitedColor() const = 0;
virtual float GetMiniAlphaSurfaceVisited() const = 0;
virtual float GetAlphaSurfaceVisited() const = 0;
virtual float GetMiniAlphaOutlineVisited() const = 0;
virtual float GetAlphaOutlineVisited() const = 0;
virtual float GetMiniAlphaSurfaceUnvisited() const = 0;
virtual float GetAlphaSurfaceUnvisited() const = 0;
virtual float GetMiniAlphaOutlineUnvisited() const = 0;
virtual float GetAlphaOutlineUnvisited() const = 0;
virtual const zeus::CVector3f& GetDoorCenter() const = 0;
virtual float GetMiniMapViewportWidth() const = 0;
virtual float GetMiniMapViewportHeight() const = 0;
virtual float GetMiniMapCamDistScale() const = 0;
virtual float GetMapPlaneScaleX() const = 0;
virtual float GetMapPlaneScaleZ() const = 0;
virtual float GetUniverseCamDist() const = 0;
virtual float GetMinUniverseCamDist() const = 0;
virtual float GetMaxUniverseCamDist() const = 0;
virtual float GetSwitchToFromUniverseTime() const = 0;
virtual float GetCamPanUnitsPerFrame() const = 0;
virtual float GetAutomapperScaleX() const = 0;
virtual float GetAutomapperScaleZ() const = 0;
virtual float GetCamVerticalOffset() const = 0;
virtual const zeus::CColor& GetMiniMapSamusModColor() const = 0;
virtual const zeus::CColor& GetAreaFlashPulseColor() const = 0;
virtual const zeus::CColor& GetDoorColor(int idx) const = 0;
virtual const zeus::CColor& GetOpenDoorColor() const = 0;
};
} // namespace DataSpec

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@ -4,23 +4,5 @@
namespace DataSpec {
struct ITweakGame : ITweak {
virtual std::string_view GetWorldPrefix() const = 0;
virtual bool GetSplashScreensDisabled() const = 0;
virtual float GetFirstPersonFOV() const = 0;
virtual float GetPressStartDelay() const = 0;
virtual float GetWavecapIntensityNormal() const = 0;
virtual float GetWavecapIntensityPoison() const = 0;
virtual float GetWavecapIntensityLava() const = 0;
virtual float GetRippleIntensityNormal() const = 0;
virtual float GetRippleIntensityPoison() const = 0;
virtual float GetRippleIntensityLava() const = 0;
virtual float GetFluidEnvBumpScale() const = 0;
virtual float GetWaterFogDistanceBase() const = 0;
virtual float GetWaterFogDistanceRange() const = 0;
virtual float GetGravityWaterFogDistanceBase() const = 0;
virtual float GetGravityWaterFogDistanceRange() const = 0;
virtual float GetHardModeDamageMultiplier() const = 0;
virtual float GetHardModeWeaponMultiplier() const = 0;
};
struct ITweakGame : ITweak {};
} // namespace DataSpec

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@ -7,135 +7,7 @@ namespace DataSpec {
struct ITweakGui : ITweak {
enum class EHudVisMode : atUint32 { Zero, One, Two, Three };
enum class EHelmetVisMode : atUint32 { ReducedUpdate, NotVisible, Deco, HelmetDeco, GlowHelmetDeco, HelmetOnly };
virtual float GetMapAlphaInterpolant() const = 0;
virtual float GetPauseBlurFactor() const = 0;
virtual float GetRadarXYRadius() const = 0;
virtual float GetRadarZRadius() const = 0;
virtual float GetRadarZCloseRadius() const = 0;
virtual float GetEnergyBarFilledSpeed() const = 0;
virtual float GetEnergyBarShadowSpeed() const = 0;
virtual float GetEnergyBarDrainDelay() const = 0;
virtual bool GetEnergyBarAlwaysResetDelay() const = 0;
virtual float GetHudDamagePracticalsGainConstant() const = 0;
virtual float GetHudDamagePracticalsGainLinear() const = 0;
virtual float GetHudDamagePracticalsInitConstant() const = 0;
virtual float GetHudDamagePracticalsInitLinear() const = 0;
virtual float GetHudDamageLightSpotAngle() const = 0;
virtual float GetDamageLightAngleC() const = 0;
virtual float GetDamageLightAngleL() const = 0;
virtual float GetDamageLightAngleQ() const = 0;
virtual atVec3f GetDamageLightPreTranslate() const = 0;
virtual atVec3f GetDamageLightCenterTranslate() const = 0;
virtual float GetDamageLightXfXAngle() const = 0;
virtual float GetDamageLightXfZAngle() const = 0;
virtual float GetHudDecoShakeTranslateVelConstant() const = 0;
virtual float GetHudDecoShakeTranslateVelLinear() const = 0;
virtual float GetMaxDecoDamageShakeTranslate() const = 0;
virtual float GetDecoDamageShakeDeceleration() const = 0;
virtual float GetDecoShakeGainConstant() const = 0;
virtual float GetDecoShakeGainLinear() const = 0;
virtual float GetDecoShakeInitConstant() const = 0;
virtual float GetDecoShakeInitLinear() const = 0;
virtual float GetMaxDecoDamageShakeRotate() const = 0;
virtual atUint32 GetHudCamFovTweak() const = 0;
virtual atUint32 GetHudCamYTweak() const = 0;
virtual atUint32 GetHudCamZTweak() const = 0;
virtual float GetBeamVisorMenuAnimTime() const = 0;
virtual float GetVisorBeamMenuItemActiveScale() const = 0;
virtual float GetVisorBeamMenuItemInactiveScale() const = 0;
virtual float GetVisorBeamMenuItemTranslate() const = 0;
virtual float GetThreatRange() const = 0;
virtual float GetRadarScopeCoordRadius() const = 0;
virtual float GetRadarPlayerPaintRadius() const = 0;
virtual float GetRadarEnemyPaintRadius() const = 0;
virtual float GetMissileArrowVisTime() const = 0;
virtual EHudVisMode GetHudVisMode() const = 0;
virtual EHelmetVisMode GetHelmetVisMode() const = 0;
virtual atUint32 GetEnableAutoMapper() const = 0;
virtual atUint32 GetEnableTargetingManager() const = 0;
virtual atUint32 GetEnablePlayerVisor() const = 0;
virtual float GetThreatWarningFraction() const = 0;
virtual float GetMissileWarningFraction() const = 0;
virtual float GetFreeLookFadeTime() const = 0;
virtual float GetFreeLookSfxPitchScale() const = 0;
virtual bool GetNoAbsoluteFreeLookSfxPitch() const = 0;
virtual float GetFaceReflectionOrthoWidth() const = 0;
virtual float GetFaceReflectionOrthoHeight() const = 0;
virtual float GetFaceReflectionDistance() const = 0;
virtual float GetFaceReflectionHeight() const = 0;
virtual float GetFaceReflectionAspect() const = 0;
virtual float GetMissileWarningPulseTime() const = 0;
virtual float GetExplosionLightFalloffMultConstant() const = 0;
virtual float GetExplosionLightFalloffMultLinear() const = 0;
virtual float GetExplosionLightFalloffMultQuadratic() const = 0;
virtual float GetHudDamagePeakFactor() const = 0;
virtual float GetHudDamageFilterGainConstant() const = 0;
virtual float GetHudDamageFilterGainLinear() const = 0;
virtual float GetHudDamageFilterInitConstant() const = 0;
virtual float GetHudDamageFilterInitLinear() const = 0;
virtual float GetEnergyDrainModPeriod() const = 0;
virtual bool GetEnergyDrainSinusoidalPulse() const = 0;
virtual bool GetEnergyDrainFilterAdditive() const = 0;
virtual float GetHudDamagePulseDuration() const = 0;
virtual float GetHudDamageColorGain() const = 0;
virtual float GetHudDecoShakeTranslateGain() const = 0;
virtual float GetHudLagOffsetScale() const = 0;
virtual float GetScanAppearanceDuration() const = 0;
virtual float GetScanPaneFlashFactor() const = 0;
virtual float GetScanPaneFadeInTime() const = 0;
virtual float GetScanPaneFadeOutTime() const = 0;
virtual float GetBallViewportYReduction() const = 0;
virtual float GetScanWindowIdleWidth() const = 0;
virtual float GetScanWindowIdleHeight() const = 0;
virtual float GetScanWindowActiveWidth() const = 0;
virtual float GetScanWindowActiveHeight() const = 0;
virtual float GetScanWindowMagnification() const = 0;
virtual float GetScanWindowScanningAspect() const = 0;
virtual float GetScanSpeed(int idx) const = 0;
virtual float GetXrayBlurScaleLinear() const = 0;
virtual float GetXrayBlurScaleQuadratic() const = 0;
virtual float GetScanSidesAngle() const = 0;
virtual float GetScanSidesXScale() const = 0;
virtual float GetScanSidesPositionEnd() const = 0;
virtual float GetScanSidesDuration() const = 0;
virtual float GetScanSidesStartTime() const = 0;
virtual float GetScanSidesEndTime() const = 0;
virtual float GetScanDataDotRadius() const = 0;
virtual float GetScanDataDotPosRandMagnitude() const = 0;
virtual float GetScanDataDotSeekDurationMin() const = 0;
virtual float GetScanDataDotSeekDurationMax() const = 0;
virtual float GetScanDataDotHoldDurationMin() const = 0;
virtual float GetScanDataDotHoldDurationMax() const = 0;
virtual float GetScanSidesPositionStart() const = 0;
virtual bool GetShowAutomapperInMorphball() const = 0;
virtual bool GetLatchArticleText() const = 0;
virtual float GetWorldTransManagerCharsPerSfx() const = 0;
virtual atUint32 GetXRayFogMode() const = 0;
virtual float GetXRayFogNearZ() const = 0;
virtual float GetXRayFogFarZ() const = 0;
virtual const zeus::CColor& GetXRayFogColor() const = 0;
virtual float GetThermalVisorLevel() const = 0;
virtual const zeus::CColor& GetThermalVisorColor() const = 0;
virtual const zeus::CColor& GetVisorHudLightAdd(int v) const = 0;
virtual const zeus::CColor& GetVisorHudLightMultiply(int v) const = 0;
virtual const zeus::CColor& GetHudReflectivityLightColor() const = 0;
virtual float GetHudLightAttMulConstant() const = 0;
virtual float GetHudLightAttMulLinear() const = 0;
virtual float GetHudLightAttMulQuadratic() const = 0;
virtual std::string_view GetCreditsTable() const = 0;
virtual std::string_view GetCreditsFont() const = 0;
virtual std::string_view GetJapaneseCreditsFont() const = 0;
virtual const zeus::CColor& GetCreditsTextFontColor() const = 0;
virtual const zeus::CColor& GetCreditsTextBorderColor() const = 0;
static float FaceReflectionDistanceDebugValueToActualValue(float v) { return 0.015f * v + 0.2f; }
static float FaceReflectionHeightDebugValueToActualValue(float v) { return 0.005f * v - 0.05f; }
static float FaceReflectionAspectDebugValueToActualValue(float v) { return 0.05f * v + 1.f; }
static float FaceReflectionOrthoWidthDebugValueToActualValue(float v) { return 0.007f * v + 0.02f; }
static float FaceReflectionOrthoHeightDebugValueToActualValue(float v) { return 0.007f * v + 0.02f; }
};
} // namespace DataSpec

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@ -5,140 +5,6 @@
namespace DataSpec {
struct ITweakPlayer : ITweak {
virtual float GetMaxTranslationalAcceleration(int s) const = 0;
virtual float GetMaxRotationalAcceleration(int s) const = 0;
virtual float GetPlayerTranslationFriction(int s) const = 0;
virtual float GetPlayerRotationFriction(int s) const = 0;
virtual float GetPlayerRotationMaxSpeed(int s) const = 0;
virtual float GetPlayerTranslationMaxSpeed(int s) const = 0;
virtual float GetNormalGravAccel() const = 0;
virtual float GetFluidGravAccel() const = 0;
virtual float GetVerticalJumpAccel() const = 0;
virtual float GetHorizontalJumpAccel() const = 0;
virtual float GetVerticalDoubleJumpAccel() const = 0;
virtual float GetHorizontalDoubleJumpAccel() const = 0;
virtual float GetWaterJumpFactor() const = 0;
virtual float GetWaterBallJumpFactor() const = 0;
virtual float GetLavaJumpFactor() const = 0;
virtual float GetLavaBallJumpFactor() const = 0;
virtual float GetPhazonJumpFactor() const = 0;
virtual float GetPhazonBallJumpFactor() const = 0;
virtual float GetAllowedJumpTime() const = 0;
virtual float GetAllowedDoubleJumpTime() const = 0;
virtual float GetMinDoubleJumpWindow() const = 0;
virtual float GetMaxDoubleJumpWindow() const = 0;
virtual float GetMinJumpTime() const = 0;
virtual float GetMinDoubleJumpTime() const = 0;
virtual float GetAllowedLedgeTime() const = 0;
virtual float GetDoubleJumpImpulse() const = 0;
virtual float GetBackwardsForceMultiplier() const = 0;
virtual float GetBombJumpRadius() const = 0;
virtual float GetBombJumpHeight() const = 0;
virtual float GetEyeOffset() const = 0;
virtual float GetTurnSpeedMultiplier() const = 0;
virtual float GetFreeLookTurnSpeedMultiplier() const = 0;
virtual float GetFreeLookSpeed() const = 0;
virtual float GetFreeLookSnapSpeed() const = 0;
virtual float GetFreeLookCenteredThresholdAngle() const = 0;
virtual float GetFreeLookCenteredTime() const = 0;
virtual float GetOrbitModeTimer() const = 0;
virtual float GetOrbitUpperAngle() const = 0;
virtual float GetOrbitLowerAngle() const = 0;
virtual float GetOrbitHorizAngle() const = 0;
virtual float GetOrbitMaxTargetDistance() const = 0;
virtual float GetOrbitMaxLockDistance() const = 0;
virtual float GetOrbitDistanceThreshold() const = 0;
virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const = 0;
virtual uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const = 0;
virtual uint32_t GetOrbitScreenBoxCenterX(int zone) const = 0;
virtual uint32_t GetOrbitScreenBoxCenterY(int zone) const = 0;
virtual uint32_t GetOrbitZoneIdealX(int zone) const = 0;
virtual uint32_t GetOrbitZoneIdealY(int zone) const = 0;
virtual float GetOrbitNearX() const = 0;
virtual float GetOrbitNearZ() const = 0;
virtual float GetOrbitFixedOffsetZDiff() const = 0;
virtual float GetOrbitZRange() const = 0;
virtual bool GetDashEnabled() const = 0;
virtual bool GetDashOnButtonRelease() const = 0;
virtual float GetDashButtonHoldCancelTime() const = 0;
virtual float GetDashStrafeInputThreshold() const = 0;
virtual float GetSidewaysDoubleJumpImpulse() const = 0;
virtual float GetSidewaysVerticalDoubleJumpAccel() const = 0;
virtual float GetSidewaysHorizontalDoubleJumpAccel() const = 0;
virtual float GetScanningRange() const = 0; // x218
virtual bool GetScanRetention() const = 0;
virtual bool GetScanFreezesGame() const = 0; // x21c_25
virtual bool GetOrbitWhileScanning() const = 0;
virtual bool GetFallingDoubleJump() const = 0;
virtual bool GetImpulseDoubleJump() const = 0;
virtual bool GetFiringCancelsCameraPitch() const = 0;
virtual bool GetAssistedAimingIgnoreHorizontal() const = 0;
virtual bool GetAssistedAimingIgnoreVertical() const = 0;
virtual float GetAimMaxDistance() const = 0;
virtual float GetAimThresholdDistance() const = 0;
virtual float GetAimBoxWidth() const = 0;
virtual float GetAimBoxHeight() const = 0;
virtual float GetAimTargetTimer() const = 0;
virtual float GetAimAssistHorizontalAngle() const = 0;
virtual float GetAimAssistVerticalAngle() const = 0;
virtual float GetScanMaxTargetDistance() const = 0;
virtual float GetScanMaxLockDistance() const = 0;
virtual bool GetMoveDuringFreeLook() const = 0;
virtual bool GetHoldButtonsForFreeLook() const = 0;
virtual bool GetTwoButtonsForFreeLook() const = 0;
virtual bool GetAimWhenOrbitingPoint() const = 0;
virtual bool GetStayInFreeLookWhileFiring() const = 0;
virtual bool GetOrbitFixedOffset() const = 0;
virtual bool GetGunButtonTogglesHolster() const = 0;
virtual bool GetGunNotFiringHolstersGun() const = 0;
virtual float GetPlayerHeight() const = 0; // x26c
virtual float GetPlayerXYHalfExtent() const = 0; // x270
virtual bool GetFreeLookTurnsPlayer() const = 0; // x228_24
virtual float GetStepUpHeight() const = 0; // x274
virtual float GetStepDownHeight() const = 0; // x278
virtual float GetPlayerBallHalfExtent() const = 0; // x27c
virtual float GetOrbitDistanceMax() const = 0;
virtual float GetGrappleSwingLength() const = 0;
virtual float GetGrappleSwingPeriod() const = 0;
virtual float GetGrapplePullSpeedMin() const = 0;
virtual float GetMaxGrappleLockedTurnAlignDistance() const = 0;
virtual float GetGrapplePullSpeedProportion() const = 0;
virtual float GetGrapplePullSpeedMax() const = 0;
virtual float GetGrappleLookCenterSpeed() const = 0;
virtual float GetMaxGrappleTurnSpeed() const = 0;
virtual float GetGrappleJumpForce() const = 0;
virtual float GetGrappleReleaseTime() const = 0;
virtual uint32_t GetGrappleJumpMode() const = 0;
virtual bool GetOrbitReleaseBreaksGrapple() const = 0;
virtual bool GetInvertGrappleTurn() const = 0;
virtual float GetGrappleBeamSpeed() const = 0;
virtual float GetGrappleBeamXWaveAmplitude() const = 0;
virtual float GetGrappleBeamZWaveAmplitude() const = 0;
virtual float GetGrappleBeamAnglePhaseDelta() const = 0;
virtual float GetHorizontalFreeLookAngleVel() const = 0;
virtual float GetVerticalFreeLookAngleVel() const = 0; // x134
virtual float GetOrbitCameraSpeed() const = 0; // x184
virtual float GetOrbitPreventionTime() const = 0;
virtual float GetJumpCameraPitchDownStart() const = 0; // x288
virtual float GetJumpCameraPitchDownFull() const = 0; // x28c
virtual float GetJumpCameraPitchDownAngle() const = 0; // x290
virtual float GetFallCameraPitchDownStart() const = 0; // x294
virtual float GetFallCameraPitchDownFull() const = 0; // x298
virtual float GetFallCameraPitchDownAngle() const = 0; // x29c
virtual float GetFirstPersonCameraSpeed() const = 0; // x280
virtual float GetGrappleCameraSpeed() const = 0; // x2b0
virtual float GetFreeLookDampenFactor() const = 0; // x14c
virtual float GetLeftLogicalThreshold() const = 0;
virtual float GetRightLogicalThreshold() const = 0;
virtual float GetOrbitMinDistance(int type) const = 0;
virtual float GetOrbitNormalDistance(int type) const = 0;
virtual float GetOrbitMaxDistance(int type) const = 0;
virtual float GetFrozenTimeout() const = 0;
virtual uint32_t GetIceBreakJumpCount() const = 0;
virtual float GetVariaDamageReduction() const = 0;
virtual float GetGravityDamageReduction() const = 0;
virtual float GetPhazonDamageReduction() const = 0;
};
struct ITweakPlayer : ITweak {};
} // namespace DataSpec

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@ -4,8 +4,6 @@
namespace DataSpec {
struct ITweakPlayerControl : ITweak {
virtual atUint32 GetMapping(atUint32) const = 0;
};
struct ITweakPlayerControl : ITweak {};
} // namespace DataSpec

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@ -43,30 +43,5 @@ struct SWeaponInfo : BigDNA {
struct ITweakPlayerGun : ITweak {
AT_DECL_DNA_YAML
virtual float GetUpLookAngle() const = 0;
virtual float GetDownLookAngle() const = 0;
virtual float GetVerticalSpread() const = 0;
virtual float GetHorizontalSpread() const = 0;
virtual float GetHighVerticalSpread() const = 0;
virtual float GetHighHorizontalSpread() const = 0;
virtual float GetLowVerticalSpread() const = 0;
virtual float GetLowHorizontalSpread() const = 0;
virtual float GetAimVerticalSpeed() const = 0; // x24
virtual float GetAimHorizontalSpeed() const = 0; // x28
virtual float GetBombFuseTime() const = 0; // x2c
virtual float GetBombDropDelayTime() const = 0; // x30
virtual float GetHoloHoldTime() const = 0; // x34
virtual float GetGunTransformTime() const = 0; // x38
virtual float GetGunHolsterTime() const = 0;
virtual float GetGunNotFiringTime() const = 0;
virtual float GetFixedVerticalAim() const = 0;
virtual float GetGunExtendDistance() const = 0;
virtual const zeus::CVector3f& GetGunPosition() const = 0;
virtual const zeus::CVector3f& GetGrapplingArmPosition() const = 0;
virtual float GetRichochetDamage(atUint32) const = 0;
virtual const SWeaponInfo& GetBeamInfo(atInt32 beam) const = 0;
virtual const SComboShotParam& GetComboShotInfo(atInt32 beam) const = 0;
virtual const SShotParam& GetBombInfo() const = 0;
virtual const SShotParam& GetPowerBombInfo() const = 0;
};
} // namespace DataSpec

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@ -60,10 +60,9 @@ set(DNAMP1_SOURCES
FRME.cpp
SCAN.cpp
DeafBabe.cpp
Tweaks/CTweakAutoMapper.cpp
Tweaks/CTweakPlayer.cpp
Tweaks/CTweakTargeting.cpp
Tweaks/CTweakBall.cpp
Tweaks/CTweakGame.cpp)
)
dataspec_add_list(DNAMP1 DNAMP1_SOURCES)

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@ -1,177 +0,0 @@
#include "DataSpec/DNAMP1/Tweaks/CTweakAutoMapper.hpp"
#include <hecl/CVar.hpp>
#include <hecl/CVarManager.hpp>
#define PREFIX(v) std::string_view("tweak.automap." #v)
namespace DataSpec::DNAMP1 {
namespace {
constexpr std::string_view skShowOneMiniMapArea = PREFIX(ShowOneMiniMapArea);
constexpr std::string_view skScaleMoveSpeedWithCamDist = PREFIX(ScaleMoveSpeedWithCamDist);
constexpr std::string_view skCamDist = PREFIX(CamDist);
constexpr std::string_view skMinCameraDist = PREFIX(MinCamDist);
constexpr std::string_view skMaxCamDist = PREFIX(MaxCamDist);
constexpr std::string_view skMinCamRotX = PREFIX(MinCamRotX);
constexpr std::string_view skMaxCamRotX = PREFIX(MaxCamRotX);
constexpr std::string_view skCamAngle = PREFIX(CamAngle);
constexpr std::string_view skWidgetColor = PREFIX(WidgetColor);
constexpr std::string_view skMiniCamDist = PREFIX(MiniCamDist);
constexpr std::string_view skMiniCamXAngle = PREFIX(MiniCamXAngle);
constexpr std::string_view skMiniCamAngle = PREFIX(MiniCamAngle);
constexpr std::string_view skVisitedSurfaceColor = PREFIX(VisitedSurfaceColor);
constexpr std::string_view skVisitedOutlineColor = PREFIX(VisitedOutlineColor);
constexpr std::string_view skUnvisitedSurfaceColor = PREFIX(UnvisitedSurfaceColor);
constexpr std::string_view skUnvisitedOutlineColor = PREFIX(UnvisitedOutlineColor);
constexpr std::string_view skSelectedVisitedSurfaceColor = PREFIX(SelectedVisitedSurfaceColor);
constexpr std::string_view skSelectedVisitedOutlineColor = PREFIX(SelectedVisitedOutlineColor);
constexpr std::string_view skMapSurfaceNormalColorLinear = PREFIX(MapSurfaceNormalColorLinear);
constexpr std::string_view skMapSurfaceNormalColorConstant = PREFIX(MapSurfaceNormalColorConstant);
hecl::CVar* tw_showOneMiniMapArea = nullptr;
hecl::CVar* tw_scaleMoveSpeedWithCamDist = nullptr;
hecl::CVar* tw_camDist = nullptr;
hecl::CVar* tw_minCamDist = nullptr;
hecl::CVar* tw_maxCamDist = nullptr;
hecl::CVar* tw_minCamRotX = nullptr;
hecl::CVar* tw_maxCamRotX = nullptr;
hecl::CVar* tw_camAngle = nullptr;
hecl::CVar* tw_widgetColor = nullptr;
hecl::CVar* tw_miniCamDist = nullptr;
hecl::CVar* tw_miniCamXAngle = nullptr;
hecl::CVar* tw_miniCamAngle = nullptr;
hecl::CVar* tw_visitedsurfaceColor = nullptr;
hecl::CVar* tw_visitedOutlineColor = nullptr;
hecl::CVar* tw_unvisitedSurfaceColor = nullptr;
hecl::CVar* tw_unvisitedOutlineColor = nullptr;
hecl::CVar* tw_selectedVisitedSurfaceColor = nullptr;
hecl::CVar* tw_selectedVisitedOutlineColor = nullptr;
hecl::CVar* tw_mapSurfaceNormColorLinear = nullptr;
hecl::CVar* tw_mapSurfaceNormColorConstant = nullptr;
} // namespace
void CTweakAutoMapper::_tweakListener(hecl::CVar* cv) {
if (cv == tw_showOneMiniMapArea) {
x4_24_showOneMiniMapArea = cv->toBoolean();
} else if (cv == tw_scaleMoveSpeedWithCamDist) {
x4_26_scaleMoveSpeedWithCamDist = cv->toBoolean();
} else if (cv == tw_camDist) {
x8_camDist = cv->toReal();
} else if (cv == tw_minCamDist) {
xc_minCamDist = cv->toReal();
} else if (cv == tw_maxCamDist) {
x10_maxCamDist = cv->toReal();
} else if (cv == tw_minCamRotX) {
x14_minCamRotateX = cv->toReal();
} else if (cv == tw_maxCamRotX) {
x18_maxCamRotateX = cv->toReal();
} else if (cv == tw_camAngle) {
x1c_camAngle = cv->toReal();
} else if (cv == tw_widgetColor) {
x24_automapperWidgetColor = zeus::CColor(cv->toVec4f());
} else if (cv == tw_miniCamDist) {
x28_miniCamDist = cv->toReal();
} else if (cv == tw_miniCamXAngle) {
x2c_miniCamXAngle = tw_miniCamXAngle->toReal();
} else if (cv == tw_miniCamAngle) {
x30_miniCamAngle = tw_miniCamAngle->toReal();
} else if (cv == tw_visitedsurfaceColor) {
x3c_surfColorVisited = zeus::CColor(tw_visitedsurfaceColor->toVec4f());
} else if (cv == tw_visitedOutlineColor) {
x40_outlineColorVisited = zeus::CColor(tw_visitedOutlineColor->toVec4f());
} else if (cv == tw_unvisitedSurfaceColor) {
x44_surfColorUnvisited = zeus::CColor(tw_unvisitedSurfaceColor->toVec4f());
} else if (cv == tw_unvisitedOutlineColor) {
x48_outlineColorUnvisited = zeus::CColor(tw_unvisitedOutlineColor->toVec4f());
} else if (cv == tw_selectedVisitedSurfaceColor) {
x4c_surfaceSelectColorVisited = zeus::CColor(tw_selectedVisitedSurfaceColor->toVec4f());
} else if (cv == tw_selectedVisitedOutlineColor) {
x50_outlineSelectColorVisited = zeus::CColor(tw_selectedVisitedOutlineColor->toVec4f());
} else if (cv == tw_mapSurfaceNormColorLinear) {
x54_mapSurfaceNormColorLinear = tw_mapSurfaceNormColorLinear->toReal();
} else if (cv == tw_mapSurfaceNormColorConstant) {
x58_mapSurfaceNormColorConstant = tw_mapSurfaceNormColorConstant->toReal();
}
}
void CTweakAutoMapper::initCVars(hecl::CVarManager* mgr) {
auto assignBool = [this, mgr](std::string_view name, std::string_view desc, bool& v, hecl::CVar::EFlags flags) {
hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, v, flags);
// Check if the CVar was deserialized, this avoid an unnecessary conversion
if (cv->wasDeserialized())
v = cv->toBoolean();
cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
return cv;
};
auto assignRealValue = [this, mgr](std::string_view name, std::string_view desc, float& v, hecl::CVar::EFlags flags) {
hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, v, flags);
// Check if the CVar was deserialized, this avoid an unnecessary conversion
if (cv->wasDeserialized())
v = cv->toReal();
cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
return cv;
};
auto assignColorValue = [this, mgr](std::string_view name, std::string_view desc, zeus::CColor& v,
hecl::CVar::EFlags flags) {
atVec4f vec{v.mSimd};
hecl::CVar* cv = mgr->findOrMakeCVar(name, desc, vec, flags | hecl::CVar::EFlags::Color);
// Check if the CVar was deserialized, this avoid an unnecessary conversion
if (cv->wasDeserialized())
v = zeus::CColor(cv->toVec4f());
cv->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
return cv;
};
tw_showOneMiniMapArea = assignBool(skShowOneMiniMapArea, "", x4_24_showOneMiniMapArea,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_scaleMoveSpeedWithCamDist =
assignBool(skScaleMoveSpeedWithCamDist, "", x4_26_scaleMoveSpeedWithCamDist,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_camDist = assignRealValue(skCamDist, "", x8_camDist,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_minCamDist = assignRealValue(skMinCameraDist, "", xc_minCamDist,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_maxCamDist = assignRealValue(skMaxCamDist, "", x10_maxCamDist,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_minCamRotX = assignRealValue(skMinCamRotX, "", x14_minCamRotateX,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_maxCamRotX = assignRealValue(skMaxCamRotX, "", x18_maxCamRotateX,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_camAngle = assignRealValue(skCamAngle, "", x1c_camAngle,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_widgetColor = assignColorValue(skWidgetColor, "", x24_automapperWidgetColor,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_miniCamDist = assignRealValue(skMiniCamDist, "", x28_miniCamDist,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_miniCamXAngle = assignRealValue(skMiniCamXAngle, "", x2c_miniCamXAngle,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_miniCamAngle = assignRealValue(skMiniCamAngle, "", x30_miniCamAngle,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_widgetColor = assignColorValue(skWidgetColor, "", x38_automapperWidgetMiniColor,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_visitedsurfaceColor = assignColorValue(skVisitedSurfaceColor, "", x3c_surfColorVisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_visitedOutlineColor = assignColorValue(skVisitedOutlineColor, "", x40_outlineColorVisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_unvisitedSurfaceColor = assignColorValue(skUnvisitedSurfaceColor, "", x44_surfColorUnvisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_unvisitedOutlineColor =
assignColorValue(skUnvisitedOutlineColor, "", x48_outlineColorUnvisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_selectedVisitedSurfaceColor = assignColorValue(skSelectedVisitedSurfaceColor, "", x4c_surfaceSelectColorVisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_selectedVisitedOutlineColor = assignColorValue(skSelectedVisitedOutlineColor, "", x50_outlineSelectColorVisited,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_mapSurfaceNormColorLinear = assignRealValue(skMapSurfaceNormalColorLinear, "", x54_mapSurfaceNormColorLinear,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
tw_mapSurfaceNormColorConstant = assignRealValue(skMapSurfaceNormalColorConstant, "", x58_mapSurfaceNormColorConstant,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Color |
hecl::CVar::EFlags::Gui | hecl::CVar::EFlags::Archive);
}
} // namespace DataSpec::DNAMP1

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@ -79,67 +79,5 @@ struct CTweakAutoMapper final : public ITweakAutoMapper {
Vector<DNAColor, AT_DNA_COUNT(x100_doorColorCount)> x104_doorColors;
DNAColor x118_doorBorderColor;
DNAColor x11c_openDoorColor;
CTweakAutoMapper() = default;
CTweakAutoMapper(athena::io::IStreamReader& r) { this->read(r); }
bool GetShowOneMiniMapArea() const override { return x4_24_showOneMiniMapArea; }
bool GetScaleMoveSpeedWithCamDist() const override { return x4_26_scaleMoveSpeedWithCamDist; }
float GetCamDist() const override { return x8_camDist; }
float GetMinCamDist() const override { return xc_minCamDist; }
float GetMaxCamDist() const override { return x10_maxCamDist; }
float GetMinCamRotateX() const override { return x14_minCamRotateX; }
float GetMaxCamRotateX() const override { return x18_maxCamRotateX; }
float GetCamAngle() const override { return x1c_camAngle; }
const zeus::CColor& GetAutomapperWidgetColor() const override { return x24_automapperWidgetColor; }
float GetMiniCamDist() const override { return x28_miniCamDist; }
float GetMiniCamXAngle() const override { return x2c_miniCamXAngle; }
float GetMiniCamAngle() const override { return x30_miniCamAngle; }
const zeus::CColor& GetAutomapperWidgetMiniColor() const override { return x38_automapperWidgetMiniColor; }
const zeus::CColor& GetSurfaceVisitedColor() const override { return x3c_surfColorVisited; }
const zeus::CColor& GetOutlineVisitedColor() const override { return x40_outlineColorVisited; }
const zeus::CColor& GetSurfaceUnvisitedColor() const override { return x44_surfColorUnvisited; }
const zeus::CColor& GetOutlineUnvisitedColor() const override { return x48_outlineColorUnvisited; }
const zeus::CColor& GetSurfaceSelectVisitedColor() const override { return x4c_surfaceSelectColorVisited; }
const zeus::CColor& GetOutlineSelectVisitedColor() const override { return x50_outlineSelectColorVisited; }
float GetMapSurfaceNormColorLinear() const override { return x54_mapSurfaceNormColorLinear; }
float GetMapSurfaceNormColorConstant() const override { return x58_mapSurfaceNormColorConstant; }
float GetOpenMapScreenTime() const override { return x64_openMapScreenTime; }
float GetCloseMapScreenTime() const override { return x68_closeMapScreenTime; }
float GetHintPanTime() const override { return x6c_hintPanTime; }
float GetCamZoomUnitsPerFrame() const override { return x70_zoomUnitsPerFrame; }
float GetCamRotateDegreesPerFrame() const override { return x74_rotateDegPerFrame; }
float GetBaseMapScreenCameraMoveSpeed() const override { return x78_baseMapScreenCameraMoveSpeed; }
const zeus::CColor& GetSurfaceSelectUnvisitedColor() const override { return x7c_surfaceSelectColorUnvisited; }
const zeus::CColor& GetOutlineSelectUnvisitedColor() const override { return x80_outlineSelectColorUnvisited; }
float GetMiniAlphaSurfaceVisited() const override { return x84_miniAlphaSurfaceVisited; }
float GetAlphaSurfaceVisited() const override { return x88_alphaSurfaceVisited; }
float GetMiniAlphaOutlineVisited() const override { return x8c_miniAlphaOutlineVisited; }
float GetAlphaOutlineVisited() const override { return x90_alphaOutlineVisited; }
float GetMiniAlphaSurfaceUnvisited() const override { return x94_miniAlphaSurfaceUnvisited; }
float GetAlphaSurfaceUnvisited() const override { return x98_alphaSurfaceUnvisited; }
float GetMiniAlphaOutlineUnvisited() const override { return x9c_miniAlphaOutlineUnvisited; }
float GetAlphaOutlineUnvisited() const override { return xa0_alphaOutlineUnvisited; }
const zeus::CVector3f& GetDoorCenter() const override { return xa4_doorCenter; }
float GetMiniMapViewportWidth() const override { return xb8_miniMapViewportWidth; }
float GetMiniMapViewportHeight() const override { return xbc_miniMapViewportHeight; }
float GetMiniMapCamDistScale() const override { return xc0_miniMapCamDistScale; }
float GetMapPlaneScaleX() const override { return xc4_mapPlaneScaleX; }
float GetMapPlaneScaleZ() const override { return xc8_mapPlaneScaleZ; }
float GetUniverseCamDist() const override { return xd0_universeCamDist; }
float GetMinUniverseCamDist() const override { return xd4_minUniverseCamDist; }
float GetMaxUniverseCamDist() const override { return xd8_maxUniverseCamDist; }
float GetSwitchToFromUniverseTime() const override { return xdc_switchToFromUniverseTime; }
float GetCamPanUnitsPerFrame() const override { return xe0_camPanUnitsPerFrame; }
float GetAutomapperScaleX() const override { return xe4_automapperScaleX; }
float GetAutomapperScaleZ() const override { return xe8_automapperScaleZ; }
float GetCamVerticalOffset() const override { return xec_camVerticalOffset; }
const zeus::CColor& GetMiniMapSamusModColor() const override { return xf0_miniMapSamusModColor; }
const zeus::CColor& GetAreaFlashPulseColor() const override { return xf4_areaFlashPulseColor; }
const zeus::CColor& GetDoorColor(int idx) const override { return x104_doorColors[idx]; }
const zeus::CColor& GetOpenDoorColor() const override { return x11c_openDoorColor; }
void initCVars(hecl::CVarManager*) override;
private:
void _tweakListener(hecl::CVar* cv);
};
} // namespace DataSpec::DNAMP1

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@ -54,36 +54,5 @@ struct CTweakGame final : ITweakGame {
Value<float> x5c_gravityWaterFogDistanceRange;
Value<float> x60_hardmodeDamageMult;
Value<float> x64_hardmodeWeaponMult;
std::string_view GetWorldPrefix() const override { return x4_worldPrefix; }
std::string_view GetDefaultRoom() const { return x14_defaultRoom; }
bool GetSplashScreensDisabled() const override { return x2b_splashScreensDisabled; }
float GetFirstPersonFOV() const override { return x24_fov; }
float GetPressStartDelay() const override { return x30_pressStartDelay; }
float GetWavecapIntensityNormal() const override { return x34_wavecapIntensityNormal; }
float GetWavecapIntensityPoison() const override { return x38_wavecapIntensityPoison; }
float GetWavecapIntensityLava() const override { return x3c_wavecapIntensityLava; }
float GetRippleIntensityNormal() const override { return x40_rippleIntensityNormal; }
float GetRippleIntensityPoison() const override { return x44_rippleIntensityPoison; }
float GetRippleIntensityLava() const override { return x48_rippleIntensityLava; }
float GetFluidEnvBumpScale() const override { return x4c_fluidEnvBumpScale; }
float GetWaterFogDistanceBase() const override { return x50_waterFogDistanceBase; }
float GetWaterFogDistanceRange() const override { return x54_waterFogDistanceRange; }
float GetGravityWaterFogDistanceBase() const override { return x58_gravityWaterFogDistanceBase; }
float GetGravityWaterFogDistanceRange() const override { return x5c_gravityWaterFogDistanceRange; }
float GetHardModeDamageMultiplier() const override { return x60_hardmodeDamageMult; }
float GetHardModeWeaponMultiplier() const override { return x64_hardmodeWeaponMult; }
CTweakGame() = default;
CTweakGame(athena::io::IStreamReader& in) {
this->read(in);
#ifdef NDEBUG
x2b_splashScreensDisabled = false;
#endif
}
void initCVars(hecl::CVarManager* mgr) override;
private:
void _tweakListener(hecl::CVar* cv);
};
} // namespace DataSpec::DNAMP1

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@ -1,6 +1,6 @@
#pragma once
#include "../../DNACommon/Tweaks/ITweakGui.hpp"
#include "DataSpec/DNACommon/Tweaks/ITweakGui.hpp"
namespace DataSpec::DNAMP1 {
struct CTweakGui final : ITweakGui {
@ -182,157 +182,6 @@ struct CTweakGui final : ITweakGui {
Value<float> x364_;
CTweakGui() = default;
CTweakGui(athena::io::IStreamReader& r) {
this->read(r);
FixupValues();
}
float GetMapAlphaInterpolant() const override { return x8_mapAlphaInterp; }
float GetPauseBlurFactor() const override { return xc_pauseBlurFactor; }
float GetRadarXYRadius() const override { return x10_radarXYRadius; }
float GetRadarZRadius() const override { return x24_radarZRadius; }
float GetRadarZCloseRadius() const override { return x28_radarZCloseRadius; }
float GetEnergyBarFilledSpeed() const override { return x34_energyBarFilledSpeed; }
float GetEnergyBarShadowSpeed() const override { return x38_energyBarShadowSpeed; }
float GetEnergyBarDrainDelay() const override { return x3c_energyBarDrainDelay; }
bool GetEnergyBarAlwaysResetDelay() const override { return x40_energyBarAlwaysResetDelay; }
float GetHudDamagePracticalsGainConstant() const override { return x44_hudDamagePracticalsGainConstant; }
float GetHudDamagePracticalsGainLinear() const override { return x48_hudDamagePracticalsGainLinear; }
float GetHudDamagePracticalsInitConstant() const override { return x4c_hudDamagePracticalsInitConstant; }
float GetHudDamagePracticalsInitLinear() const override { return x50_hudDamagePracticalsInitLinear; }
float GetHudDamageLightSpotAngle() const override { return x54_hudDamageLightSpotAngle; }
float GetDamageLightAngleC() const override { return x58_damageLightAngleC; }
float GetDamageLightAngleL() const override { return x5c_damageLightAngleL; }
float GetDamageLightAngleQ() const override { return x60_damageLightAngleQ; }
atVec3f GetDamageLightPreTranslate() const override { return x64_damageLightPreTranslate; }
atVec3f GetDamageLightCenterTranslate() const override { return x70_damageLightCenterTranslate; }
float GetDamageLightXfXAngle() const override { return x7c_damageLightXfXAngle; }
float GetDamageLightXfZAngle() const override { return x80_damageLightXfZAngle; }
float GetHudDecoShakeTranslateVelConstant() const override { return x84_hudDecoShakeTranslateVelConstant; }
float GetHudDecoShakeTranslateVelLinear() const override { return x88_hudDecoShakeTranslateVelLinear; }
float GetMaxDecoDamageShakeTranslate() const override { return x8c_maxDecoDamageShakeTranslate; }
float GetDecoDamageShakeDeceleration() const override { return x90_decoDamageShakeDeceleration; }
float GetDecoShakeGainConstant() const override { return x94_decoShakeGainConstant; }
float GetDecoShakeGainLinear() const override { return x98_decoShakeGainLinear; }
float GetDecoShakeInitConstant() const override { return x9c_decoShakeInitConstant; }
float GetDecoShakeInitLinear() const override { return xa0_decoShakeInitLinear; }
float GetMaxDecoDamageShakeRotate() const override { return xa4_maxDecoDamageShakeRotate; }
atUint32 GetHudCamFovTweak() const override { return xa8_hudCamFovTweak; }
atUint32 GetHudCamYTweak() const override { return xac_hudCamYTweak; }
atUint32 GetHudCamZTweak() const override { return xb0_hudCamZTweak; }
float GetBeamVisorMenuAnimTime() const override { return xc0_beamVisorMenuAnimTime; }
float GetVisorBeamMenuItemActiveScale() const override { return xc4_visorBeamMenuItemActiveScale; }
float GetVisorBeamMenuItemInactiveScale() const override { return xc8_visorBeamMenuItemInactiveScale; }
float GetVisorBeamMenuItemTranslate() const override { return xcc_visorBeamMenuItemTranslate; }
float GetThreatRange() const override { return xe4_threatRange; }
float GetRadarScopeCoordRadius() const override { return xe8_radarScopeCoordRadius; }
float GetRadarPlayerPaintRadius() const override { return xec_radarPlayerPaintRadius; }
float GetRadarEnemyPaintRadius() const override { return xf0_radarEnemyPaintRadius; }
float GetMissileArrowVisTime() const override { return xf4_missileArrowVisTime; }
EHudVisMode GetHudVisMode() const override { return xf8_hudVisMode; }
EHelmetVisMode GetHelmetVisMode() const override { return xfc_helmetVisMode; }
atUint32 GetEnableAutoMapper() const override { return x100_enableAutoMapper; }
atUint32 GetEnableTargetingManager() const override { return x108_enableTargetingManager; }
atUint32 GetEnablePlayerVisor() const override { return x10c_enablePlayerVisor; }
float GetThreatWarningFraction() const override { return x110_threatWarningFraction; }
float GetMissileWarningFraction() const override { return x114_missileWarningFraction; }
float GetFreeLookFadeTime() const override { return x118_freeLookFadeTime; }
float GetFreeLookSfxPitchScale() const override { return x12c_freeLookSfxPitchScale; }
bool GetNoAbsoluteFreeLookSfxPitch() const override { return x130_noAbsoluteFreeLookSfxPitch; }
float GetFaceReflectionOrthoWidth() const override { return x13c_faceReflectionOrthoWidth; }
float GetFaceReflectionOrthoHeight() const override { return x140_faceReflectionOrthoHeight; }
float GetFaceReflectionDistance() const override { return x144_faceReflectionDistance; }
float GetFaceReflectionHeight() const override { return x148_faceReflectionHeight; }
float GetFaceReflectionAspect() const override { return x14c_faceReflectionAspect; }
float GetMissileWarningPulseTime() const override { return x1a0_missileWarningPulseTime; }
float GetExplosionLightFalloffMultConstant() const override { return x1a4_explosionLightFalloffMultConstant; }
float GetExplosionLightFalloffMultLinear() const override { return x1a8_explosionLightFalloffMultLinear; }
float GetExplosionLightFalloffMultQuadratic() const override { return x1ac_explosionLightFalloffMultQuadratic; }
float GetHudDamagePeakFactor() const override { return x1b4_hudDamagePeakFactor; }
float GetHudDamageFilterGainConstant() const override { return x1b8_hudDamageFilterGainConstant; }
float GetHudDamageFilterGainLinear() const override { return x1bc_hudDamageFilterGainLinear; }
float GetHudDamageFilterInitConstant() const override { return x1c0_hudDamageFilterInitConstant; }
float GetHudDamageFilterInitLinear() const override { return x1c4_hudDamageFilterInitLinear; }
float GetEnergyDrainModPeriod() const override { return x1c8_energyDrainModPeriod; }
bool GetEnergyDrainSinusoidalPulse() const override { return x1cc_energyDrainSinusoidalPulse; }
bool GetEnergyDrainFilterAdditive() const override { return x1cd_energyDrainFilterAdditive; }
float GetHudDamagePulseDuration() const override { return x1d0_hudDamagePulseDuration; }
float GetHudDamageColorGain() const override { return x1d4_hudDamageColorGain; }
float GetHudDecoShakeTranslateGain() const override { return x1d8_hudDecoShakeTranslateGain; }
float GetHudLagOffsetScale() const override { return x1dc_hudLagOffsetScale; }
float GetXrayBlurScaleLinear() const override { return x204_xrayBlurScaleLinear; }
float GetXrayBlurScaleQuadratic() const override { return x208_xrayBlurScaleQuadratic; }
float GetScanSidesAngle() const override { return x210_scanSidesAngle; }
float GetScanSidesXScale() const override { return x214_scanSidesXScale; }
float GetScanSidesPositionEnd() const override { return x218_scanSidesPositionEnd; }
float GetScanSidesDuration() const override { return x220_scanSidesDuration; }
float GetScanSidesStartTime() const override { return x224_scanSidesStartTime; }
float GetScanSidesEndTime() const override { return x228_scanSidesEndTime; }
float GetScanDataDotRadius() const override { return x22c_scanDataDotRadius; }
float GetScanDataDotPosRandMagnitude() const override { return x230_scanDataDotPosRandMag; }
float GetScanDataDotSeekDurationMin() const override { return x234_scanDataDotSeekDurationMin; }
float GetScanDataDotSeekDurationMax() const override { return x238_scanDataDotSeekDurationMax; }
float GetScanDataDotHoldDurationMin() const override { return x23c_scanDataDotHoldDurationMin; }
float GetScanDataDotHoldDurationMax() const override { return x240_scanDataDotHoldDurationMax; }
float GetScanAppearanceDuration() const override { return x244_scanAppearanceDuration; }
float GetScanPaneFlashFactor() const override { return x248_scanPaneFlashFactor; }
float GetScanPaneFadeInTime() const override { return x24c_scanPaneFadeInTime; }
float GetScanPaneFadeOutTime() const override { return x250_scanPaneFadeOutTime; }
float GetBallViewportYReduction() const override { return x254_ballViewportYReduction; }
float GetScanWindowIdleWidth() const override { return x258_scanWindowIdleW; }
float GetScanWindowIdleHeight() const override { return x25c_scanWindowIdleH; }
float GetScanWindowActiveWidth() const override { return x260_scanWindowActiveW; }
float GetScanWindowActiveHeight() const override { return x264_scanWindowActiveH; }
float GetScanWindowMagnification() const override { return x268_scanWindowMagnification; }
float GetScanWindowScanningAspect() const override { return x26c_scanWindowScanningAspect; }
float GetScanSidesPositionStart() const override { return x270_scanSidesPositionStart; }
bool GetShowAutomapperInMorphball() const override { return x274_showAutomapperInMorphball; }
bool GetLatchArticleText() const override { return x275_latchArticleText; }
float GetWorldTransManagerCharsPerSfx() const override { return x278_wtMgrCharsPerSfx; }
atUint32 GetXRayFogMode() const override { return x27c_xrayFogMode; }
float GetXRayFogNearZ() const override { return x280_xrayFogNearZ; }
float GetXRayFogFarZ() const override { return x284_xrayFogFarZ; }
const zeus::CColor& GetXRayFogColor() const override { return x288_xrayFogColor; }
float GetThermalVisorLevel() const override { return x28c_thermalVisorLevel; }
const zeus::CColor& GetThermalVisorColor() const override { return x290_thermalVisorColor; }
const zeus::CColor& GetVisorHudLightAdd(int v) const override { return x294_hudLightAddPerVisor[v]; }
const zeus::CColor& GetVisorHudLightMultiply(int v) const override { return x2a4_hudLightMultiplyPerVisor[v]; }
const zeus::CColor& GetHudReflectivityLightColor() const override { return x2b4_hudReflectivityLightColor; }
float GetHudLightAttMulConstant() const override { return x2b8_hudLightAttMulConstant; }
float GetHudLightAttMulLinear() const override { return x2bc_hudLightAttMulLinear; }
float GetHudLightAttMulQuadratic() const override { return x2c0_hudLightAttMulQuadratic; }
std::string_view GetCreditsTable() const override { return x2d0_creditsTable; }
std::string_view GetCreditsFont() const override { return x2e0_creditsFont; }
std::string_view GetJapaneseCreditsFont() const override { return x2f0_japaneseCreditsFont; }
const zeus::CColor& GetCreditsTextFontColor() const override { return x300_; }
const zeus::CColor& GetCreditsTextBorderColor() const override { return x304_; }
float GetScanSpeed(int idx) const override {
if (idx < 0 || size_t(idx) >= x2c4_scanSpeeds.size())
return 0.f;
return x2c4_scanSpeeds[idx];
}
void FixupValues() {
xd8_ = zeus::degToRad(xd8_);
xdc_ = zeus::degToRad(xdc_);
x200_ = zeus::CColor(x1f4_ * 0.25f, x1f8_ * 0.25f, x1fc_ * 0.25f, 1.f);
x210_scanSidesAngle = zeus::degToRad(x210_scanSidesAngle);
x228_scanSidesEndTime = x220_scanSidesDuration + x224_scanSidesStartTime;
if (x27c_xrayFogMode == 1)
x27c_xrayFogMode = 2;
else if (x27c_xrayFogMode == 2)
x27c_xrayFogMode = 4;
else if (x27c_xrayFogMode == 3)
x27c_xrayFogMode = 5;
else
x27c_xrayFogMode = 0;
x84_hudDecoShakeTranslateVelConstant *= 2.0f;
}
};
} // namespace DataSpec::DNAMP1

View File

@ -1,261 +1,7 @@
#include "CTweakPlayer.hpp"
#include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp"
#include "zeus/Math.hpp"
#include <hecl/CVar.hpp>
#include <hecl/CVarManager.hpp>
#define DEFINE_CVAR_GLOBAL(name) \
constexpr std::string_view sk##name = std::string_view("tweak.player." #name); \
hecl::CVar* tw_##name = nullptr;
#define CREATE_CVAR(name, help, value, flags) \
tw_##name = mgr->findOrMakeCVar(sk##name, help, value, flags); \
if (tw_##name->wasDeserialized()) { \
tw_##name->toValue(value); \
} \
tw_##name->addListener([this](hecl::CVar* cv) { _tweakListener(cv); });
#define CREATE_CVAR_BITFIELD(name, help, value, flags) \
{ \
bool tmp = value; \
CREATE_CVAR(name, help, tmp, flags) \
}
#define UPDATE_CVAR(name, cv, value) \
if ((cv) == tw_##name) { \
(cv)->toValue(value); \
return; \
}
#define UPDATE_CVAR_BITFIELD(name, cv, value) \
{ \
bool tmp = value; \
UPDATE_CVAR(name, cv, tmp) \
(value) = tmp; \
}
namespace DataSpec::DNAMP1 {
namespace {
static constexpr hecl::CVar::EFlags skDefaultFlags =
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Cheat | hecl::CVar::EFlags::Archive;
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationNormal);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationAir);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationIce);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationOrganic);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationWater);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationLava);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationPhazon);
DEFINE_CVAR_GLOBAL(MaxTranslationAccelerationShrubbery);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationNormal);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationAir);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationIce);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationOrganic);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationWater);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationLava);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationPhazon);
DEFINE_CVAR_GLOBAL(MaxRotationAccelerationShrubbery);
DEFINE_CVAR_GLOBAL(TranslationFrictionNormal);
DEFINE_CVAR_GLOBAL(TranslationFrictionAir);
DEFINE_CVAR_GLOBAL(TranslationFrictionIce);
DEFINE_CVAR_GLOBAL(TranslationFrictionOrganic);
DEFINE_CVAR_GLOBAL(TranslationFrictionWater);
DEFINE_CVAR_GLOBAL(TranslationFrictionLava);
DEFINE_CVAR_GLOBAL(TranslationFrictionPhazon);
DEFINE_CVAR_GLOBAL(TranslationFrictionShrubbery);
DEFINE_CVAR_GLOBAL(RotationFrictionNormal);
DEFINE_CVAR_GLOBAL(RotationFrictionAir);
DEFINE_CVAR_GLOBAL(RotationFrictionIce);
DEFINE_CVAR_GLOBAL(RotationFrictionOrganic);
DEFINE_CVAR_GLOBAL(RotationFrictionWater);
DEFINE_CVAR_GLOBAL(RotationFrictionLava);
DEFINE_CVAR_GLOBAL(RotationFrictionPhazon);
DEFINE_CVAR_GLOBAL(RotationFrictionShrubbery);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedNormal);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedAir);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedIce);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedOrganic);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedWater);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedLava);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedPhazon);
DEFINE_CVAR_GLOBAL(RotationMaxSpeedShrubbery);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedNormal);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedAir);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedIce);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedOrganic);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedWater);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedLava);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedPhazon);
DEFINE_CVAR_GLOBAL(TranslationMaxSpeedShrubbery);
DEFINE_CVAR_GLOBAL(NormalGravityAcceleration);
DEFINE_CVAR_GLOBAL(FluidGravityAcceleration);
DEFINE_CVAR_GLOBAL(VerticalJumpAcceleration);
DEFINE_CVAR_GLOBAL(HorizontalJumpAcceleration);
DEFINE_CVAR_GLOBAL(VerticalDoubleJumpAcceleration);
DEFINE_CVAR_GLOBAL(HorizontalDoubleJumpAcceleration);
DEFINE_CVAR_GLOBAL(WaterJumpFactor);
DEFINE_CVAR_GLOBAL(WaterBallJumpFactor);
DEFINE_CVAR_GLOBAL(LavaJumpFactor);
DEFINE_CVAR_GLOBAL(LavaBallJumpFactor);
DEFINE_CVAR_GLOBAL(PhazonJumpFactor);
DEFINE_CVAR_GLOBAL(PhazonBallJumpFactor);
DEFINE_CVAR_GLOBAL(AllowedJumpTime);
DEFINE_CVAR_GLOBAL(AllowedDoubleJumpTime);
DEFINE_CVAR_GLOBAL(MinDoubleJumpWindow);
DEFINE_CVAR_GLOBAL(MaxDoubleJumpWindow)
// DEFINE_CVAR_GLOBAL(); // x104_
DEFINE_CVAR_GLOBAL(MinJumpTime);
DEFINE_CVAR_GLOBAL(MinDoubleJumpTime);
DEFINE_CVAR_GLOBAL(AllowedLedgeTime);
DEFINE_CVAR_GLOBAL(DoubleJumpImpulse);
DEFINE_CVAR_GLOBAL(BackwardsForceMultiplier);
DEFINE_CVAR_GLOBAL(BombJumpRadius);
DEFINE_CVAR_GLOBAL(BombJumpHeight);
DEFINE_CVAR_GLOBAL(EyeOffset);
DEFINE_CVAR_GLOBAL(TurnSpeedMultiplier);
DEFINE_CVAR_GLOBAL(FreeLookTurnSpeedMultiplier);
DEFINE_CVAR_GLOBAL(HorizontalFreeLookAngleVelocity);
DEFINE_CVAR_GLOBAL(VerticalFreeLookAngleVelocity);
DEFINE_CVAR_GLOBAL(FreeLookSpeed);
DEFINE_CVAR_GLOBAL(FreeLookSnapSpeed);
// DEFINE_CVAR_GLOBAL(); // x140_
DEFINE_CVAR_GLOBAL(FreeLookCenteredThresholdAngle);
DEFINE_CVAR_GLOBAL(FreeLookCenteredTime);
DEFINE_CVAR_GLOBAL(FreeLookDampenFactor);
DEFINE_CVAR_GLOBAL(LeftDivisor);
DEFINE_CVAR_GLOBAL(RightDivisor);
DEFINE_CVAR_GLOBAL(OrbitMinDistanceClose);
DEFINE_CVAR_GLOBAL(OrbitMinDistanceFar);
DEFINE_CVAR_GLOBAL(OrbitMinDistanceDefault);
DEFINE_CVAR_GLOBAL(OrbitNormalDistanceClose);
DEFINE_CVAR_GLOBAL(OrbitNormalDistanceFar);
DEFINE_CVAR_GLOBAL(OrbitNormalDistanceDefault);
DEFINE_CVAR_GLOBAL(OrbitMaxDistanceClose);
DEFINE_CVAR_GLOBAL(OrbitMaxDistanceFar);
DEFINE_CVAR_GLOBAL(OrbitMaxDistanceDefault);
// DEFINE_CVAR_GLOBAL(); // x17c_
DEFINE_CVAR_GLOBAL(OrbitmodeTimer);
DEFINE_CVAR_GLOBAL(OrbitCameraSpeed);
DEFINE_CVAR_GLOBAL(OrbitUpperAngle);
DEFINE_CVAR_GLOBAL(OrbitLowerAngle);
DEFINE_CVAR_GLOBAL(OrbitHorizontalAngle);
// DEFINE_CVAR_GLOBAL(); // x194_
// DEFINE_CVAR_GLOBAL(); // x198_
DEFINE_CVAR_GLOBAL(OrbitMaxTargetDistance);
DEFINE_CVAR_GLOBAL(OrbitMaxLockDistance);
DEFINE_CVAR_GLOBAL(OrbitDistanceThreshold);
DEFINE_CVAR_GLOBAL(OrbitScreenTargetingBoxHalfExtentX);
DEFINE_CVAR_GLOBAL(OrbitScreenScanBoxHalfExtentX);
DEFINE_CVAR_GLOBAL(OrbitScreenTargetingBoxHalfExtentY);
DEFINE_CVAR_GLOBAL(OrbitScreenScanBoxHalfExtentY);
DEFINE_CVAR_GLOBAL(OrbitScreenTargetingBoxCenterX);
DEFINE_CVAR_GLOBAL(OrbitScreenScanBoxCenterX);
DEFINE_CVAR_GLOBAL(OrbitScreenTargetingBoxCenterY);
DEFINE_CVAR_GLOBAL(OrbitScreenScanBoxCenterY);
DEFINE_CVAR_GLOBAL(OrbitZoneTargetingIdealX);
DEFINE_CVAR_GLOBAL(OrbitZoneScanIdealX);
DEFINE_CVAR_GLOBAL(OrbitZoneTargetingIdealY);
DEFINE_CVAR_GLOBAL(OrbitZoneScanIdealY);
DEFINE_CVAR_GLOBAL(OrbitNearX);
DEFINE_CVAR_GLOBAL(OrbitNearZ);
// DEFINE_CVAR_GLOBAL(); // x1e0_
// DEFINE_CVAR_GLOBAL(); // x1e4_
DEFINE_CVAR_GLOBAL(OrbitFixedOffsetZDiff);
DEFINE_CVAR_GLOBAL(OrbitZRange);
// DEFINE_CVAR_GLOBAL(); // x1f0_
// DEFINE_CVAR_GLOBAL(); // x1f4_
// DEFINE_CVAR_GLOBAL(); // x1f8_
DEFINE_CVAR_GLOBAL(OrbitPreventionTime);
DEFINE_CVAR_GLOBAL(DashEnabled);
DEFINE_CVAR_GLOBAL(DashOnButtonRelease);
DEFINE_CVAR_GLOBAL(DashButtonHoldCancelTime);
DEFINE_CVAR_GLOBAL(DashStrafeInputThreshold);
DEFINE_CVAR_GLOBAL(SidewaysDoubleJumpImpulse);
DEFINE_CVAR_GLOBAL(SidewaysVerticalDoubleJumpAccel);
DEFINE_CVAR_GLOBAL(SidewaysHorizontalDoubleJumpAccel);
DEFINE_CVAR_GLOBAL(ScanningRange);
DEFINE_CVAR_GLOBAL(ScanRetention);
DEFINE_CVAR_GLOBAL(ScanFreezesGame);
DEFINE_CVAR_GLOBAL(OrbitWhileScanning);
DEFINE_CVAR_GLOBAL(ScanMaxTargetDistance);
DEFINE_CVAR_GLOBAL(ScanMaxLockDistance)
DEFINE_CVAR_GLOBAL(FreeLookTurnsPlayer);
// DEFINE_CVAR_GLOBAL(); // x228_25_
// DEFINE_CVAR_GLOBAL(); // x228_26_
DEFINE_CVAR_GLOBAL(MoveDuringFreelook);
DEFINE_CVAR_GLOBAL(HoldButtonsForFreeLook);
// DEFINE_CVAR_GLOBAL(); // x228_30_
// DEFINE_CVAR_GLOBAL(); // x228_31_
// DEFINE_CVAR_GLOBAL(); // x229_24_
DEFINE_CVAR_GLOBAL(AimWhenOrbitingPoint);
DEFINE_CVAR_GLOBAL(StayInFreeLookWhileFiring);
// DEFINE_CVAR_GLOBAL(); // x229_27_
// DEFINE_CVAR_GLOBAL(); // x229_28_
DEFINE_CVAR_GLOBAL(OrbitFixedOffset);
DEFINE_CVAR_GLOBAL(GunButtonTogglesHolster);
DEFINE_CVAR_GLOBAL(GunNotFiringHolstersGun);
DEFINE_CVAR_GLOBAL(FallingDoubleJump);
DEFINE_CVAR_GLOBAL(ImpulseDoubleJump);
DEFINE_CVAR_GLOBAL(FiringCancelsCameraPitch);
DEFINE_CVAR_GLOBAL(AssistedAimingIgnoreHorizontal);
DEFINE_CVAR_GLOBAL(AssistedAimingIgnoreVertical);
// DEFINE_CVAR_GLOBAL(); // x22c
// DEFINE_CVAR_GLOBAL(); // x230_
DEFINE_CVAR_GLOBAL(AimMaxDistance);
// DEFINE_CVAR_GLOBAL(); // x238_
// DEFINE_CVAR_GLOBAL(); // x23c_
// DEFINE_CVAR_GLOBAL(); // x240_
// DEFINE_CVAR_GLOBAL(); // x244_
// DEFINE_CVAR_GLOBAL(); // x248_
DEFINE_CVAR_GLOBAL(AimThresholdDistance);
// DEFINE_CVAR_GLOBAL(); // x250_
// DEFINE_CVAR_GLOBAL(); // x254_
DEFINE_CVAR_GLOBAL(AimBoxWidth);
DEFINE_CVAR_GLOBAL(AimBoxHeight);
DEFINE_CVAR_GLOBAL(AimTargetTimer);
DEFINE_CVAR_GLOBAL(AimAssistHorizontalAngle);
DEFINE_CVAR_GLOBAL(AimAssistVerticalAngle);
DEFINE_CVAR_GLOBAL(PlayerHeight);
DEFINE_CVAR_GLOBAL(PlayerXYHalfExtent);
DEFINE_CVAR_GLOBAL(StepUpHeight);
DEFINE_CVAR_GLOBAL(StepDownHeight);
DEFINE_CVAR_GLOBAL(PlayerBallHalfExtent);
DEFINE_CVAR_GLOBAL(FirstPersonCameraSpeed);
// DEFINE_CVAR_GLOBAL(); // x284_
DEFINE_CVAR_GLOBAL(JumpCameraPitchDownStart);
DEFINE_CVAR_GLOBAL(JumpCameraPitchDownFull);
DEFINE_CVAR_GLOBAL(JumpCameraPitchDownAngle);
DEFINE_CVAR_GLOBAL(FallCameraPitchDownStart);
DEFINE_CVAR_GLOBAL(FallCameraPitchDownFull);
DEFINE_CVAR_GLOBAL(FallCameraPitchDownAngle);
DEFINE_CVAR_GLOBAL(OrbitDistanceMax);
DEFINE_CVAR_GLOBAL(GrappleSwingLength);
DEFINE_CVAR_GLOBAL(GrappleSwingPeriod);
DEFINE_CVAR_GLOBAL(GrapplePullSpeedMin);
DEFINE_CVAR_GLOBAL(GrappleCameraSpeed);
DEFINE_CVAR_GLOBAL(MaxGrappleLockedTurnAlignDistance);
DEFINE_CVAR_GLOBAL(GrapplePullSpeedProportion);
DEFINE_CVAR_GLOBAL(GrapplePullSpeedMax);
DEFINE_CVAR_GLOBAL(GrappleLookCenterSpeed);
DEFINE_CVAR_GLOBAL(MaxGrappleTurnSpeed);
DEFINE_CVAR_GLOBAL(GrappleJumpForce);
DEFINE_CVAR_GLOBAL(GrappleReleaseTime);
DEFINE_CVAR_GLOBAL(GrappleJumpMode);
DEFINE_CVAR_GLOBAL(OrbitReleaseBreaksGrapple);
DEFINE_CVAR_GLOBAL(InvertGrappleTurn);
DEFINE_CVAR_GLOBAL(GrappleBeamSpeed);
DEFINE_CVAR_GLOBAL(GrappleBeamXWaveAmplitude);
DEFINE_CVAR_GLOBAL(GrappleBeamZWaveAmplitude);
DEFINE_CVAR_GLOBAL(GrappleBeamAnglePhaseDelta);
// DEFINE_CVAR_GLOBAL(); // x2e8_
// DEFINE_CVAR_GLOBAL(); // x2ec_
// DEFINE_CVAR_GLOBAL(); // x2f0_
// DEFINE_CVAR_GLOBAL(); // x2f4_
DEFINE_CVAR_GLOBAL(FrozenTimeout);
DEFINE_CVAR_GLOBAL(IceBreakJumpCount);
DEFINE_CVAR_GLOBAL(VariaDamageReduction);
DEFINE_CVAR_GLOBAL(GravityDamageReduction);
DEFINE_CVAR_GLOBAL(PhazonDamageReduction);
} // namespace
template <>
void CTweakPlayer::Enumerate<BigDNA::Read>(athena::io::IStreamReader& __dna_reader) {
/* x4_maxTranslationalAcceleration[0] */
@ -2121,536 +1867,9 @@ void CTweakPlayer::Enumerate<BigDNA::WriteYaml>(athena::io::YAMLDocWriter& __dna
__dna_docout.writeFloat("x308_phazonDamageReduction", x308_phazonDamageReduction);
}
void CTweakPlayer::FixupValues() {
x130_horizontalFreeLookAngleVel = zeus::degToRad(x130_horizontalFreeLookAngleVel);
x134_verticalFreeLookAngleVel = zeus::degToRad(x134_verticalFreeLookAngleVel);
x138_freeLookSpeed = zeus::degToRad(x138_freeLookSpeed);
x13c_freeLookSnapSpeed = zeus::degToRad(x13c_freeLookSnapSpeed);
x140_ = zeus::degToRad(x140_);
x144_freeLookCenteredThresholdAngle = zeus::degToRad(x144_freeLookCenteredThresholdAngle);
x23c_ = zeus::degToRad(x23c_);
x240_ = zeus::degToRad(x240_);
x244_ = zeus::degToRad(x244_);
x248_ = zeus::degToRad(x248_);
x250_ = zeus::degToRad(x250_);
x264_aimAssistHorizontalAngle = zeus::degToRad(x264_aimAssistHorizontalAngle);
x268_aimAssistVerticalAngle = zeus::degToRad(x268_aimAssistVerticalAngle);
x17c_ = zeus::degToRad(x17c_);
x184_orbitCameraSpeed = zeus::degToRad(x184_orbitCameraSpeed);
x188_orbitUpperAngle = zeus::degToRad(x188_orbitUpperAngle);
x18c_orbitLowerAngle = zeus::degToRad(x18c_orbitLowerAngle);
x190_orbitHorizAngle = zeus::degToRad(x190_orbitHorizAngle);
x194_ = zeus::degToRad(x194_);
x198_ = zeus::degToRad(x198_);
x1f0_ = zeus::degToRad(x1f0_);
x1f4_ = zeus::degToRad(x1f4_);
x2b0_grappleCameraSpeed = zeus::degToRad(x2b0_grappleCameraSpeed);
x2c0_grappleLookCenterSpeed = zeus::degToRad(x2c0_grappleLookCenterSpeed);
x280_firstPersonCameraSpeed = zeus::degToRad(x280_firstPersonCameraSpeed);
x284_ = zeus::degToRad(x284_);
x290_jumpCameraPitchDownAngle = zeus::degToRad(x290_jumpCameraPitchDownAngle);
x29c_fallCameraPitchDownAngle = zeus::degToRad(x29c_fallCameraPitchDownAngle);
}
std::string_view CTweakPlayer::DNAType() { return "DataSpec::DNAMP1::CTweakPlayer"sv; }
template <>
void CTweakPlayer::Enumerate<BigDNA::BinarySize>(size_t& __isz) {
__isz += 785;
}
void CTweakPlayer::_tweakListener(hecl::CVar* cv) {
UPDATE_CVAR(MaxTranslationAccelerationNormal, cv, x4_maxTranslationalAcceleration[0]);
UPDATE_CVAR(MaxTranslationAccelerationAir, cv, x4_maxTranslationalAcceleration[1]);
UPDATE_CVAR(MaxTranslationAccelerationIce, cv, x4_maxTranslationalAcceleration[2]);
UPDATE_CVAR(MaxTranslationAccelerationOrganic, cv, x4_maxTranslationalAcceleration[3]);
UPDATE_CVAR(MaxTranslationAccelerationWater, cv, x4_maxTranslationalAcceleration[4]);
UPDATE_CVAR(MaxTranslationAccelerationLava, cv, x4_maxTranslationalAcceleration[5]);
UPDATE_CVAR(MaxTranslationAccelerationPhazon, cv, x4_maxTranslationalAcceleration[6]);
UPDATE_CVAR(MaxRotationAccelerationShrubbery, cv, x24_maxRotationalAcceleration[7]);
UPDATE_CVAR(MaxRotationAccelerationNormal, cv, x24_maxRotationalAcceleration[0]);
UPDATE_CVAR(MaxRotationAccelerationAir, cv, x24_maxRotationalAcceleration[1]);
UPDATE_CVAR(MaxRotationAccelerationIce, cv, x24_maxRotationalAcceleration[2]);
UPDATE_CVAR(MaxRotationAccelerationOrganic, cv, x24_maxRotationalAcceleration[3]);
UPDATE_CVAR(MaxRotationAccelerationWater, cv, x24_maxRotationalAcceleration[4]);
UPDATE_CVAR(MaxRotationAccelerationLava, cv, x24_maxRotationalAcceleration[5]);
UPDATE_CVAR(MaxRotationAccelerationPhazon, cv, x24_maxRotationalAcceleration[6]);
UPDATE_CVAR(MaxRotationAccelerationShrubbery, cv, x24_maxRotationalAcceleration[7]);
UPDATE_CVAR(TranslationFrictionNormal, cv, x44_translationFriction[0]);
UPDATE_CVAR(TranslationFrictionAir, cv, x44_translationFriction[1]);
UPDATE_CVAR(TranslationFrictionIce, cv, x44_translationFriction[2]);
UPDATE_CVAR(TranslationFrictionOrganic, cv, x44_translationFriction[3]);
UPDATE_CVAR(TranslationFrictionWater, cv, x44_translationFriction[4]);
UPDATE_CVAR(TranslationFrictionLava, cv, x44_translationFriction[5]);
UPDATE_CVAR(TranslationFrictionPhazon, cv, x44_translationFriction[6]);
UPDATE_CVAR(TranslationFrictionShrubbery, cv, x44_translationFriction[7]);
UPDATE_CVAR(RotationFrictionNormal, cv, x44_translationFriction[2]);
UPDATE_CVAR(RotationFrictionIce, cv, x44_translationFriction[2]);
UPDATE_CVAR(RotationFrictionOrganic, cv, x44_translationFriction[3]);
UPDATE_CVAR(RotationFrictionWater, cv, x44_translationFriction[4]);
UPDATE_CVAR(RotationFrictionLava, cv, x44_translationFriction[5]);
UPDATE_CVAR(RotationFrictionPhazon, cv, x44_translationFriction[6]);
UPDATE_CVAR(RotationFrictionShrubbery, cv, x44_translationFriction[7]);
UPDATE_CVAR(RotationMaxSpeedNormal, cv, x84_rotationMaxSpeed[2]);
UPDATE_CVAR(RotationMaxSpeedIce, cv, x84_rotationMaxSpeed[2]);
UPDATE_CVAR(RotationMaxSpeedOrganic, cv, x84_rotationMaxSpeed[3]);
UPDATE_CVAR(RotationMaxSpeedWater, cv, x84_rotationMaxSpeed[4]);
UPDATE_CVAR(RotationMaxSpeedLava, cv, x84_rotationMaxSpeed[5]);
UPDATE_CVAR(RotationMaxSpeedPhazon, cv, x84_rotationMaxSpeed[6]);
UPDATE_CVAR(RotationMaxSpeedShrubbery, cv, x84_rotationMaxSpeed[7]);
UPDATE_CVAR(TranslationMaxSpeedNormal, cv, xa4_translationMaxSpeed[2]);
UPDATE_CVAR(TranslationMaxSpeedIce, cv, xa4_translationMaxSpeed[2]);
UPDATE_CVAR(TranslationMaxSpeedOrganic, cv, xa4_translationMaxSpeed[3]);
UPDATE_CVAR(TranslationMaxSpeedWater, cv, xa4_translationMaxSpeed[4]);
UPDATE_CVAR(TranslationMaxSpeedLava, cv, xa4_translationMaxSpeed[5]);
UPDATE_CVAR(TranslationMaxSpeedPhazon, cv, xa4_translationMaxSpeed[6]);
UPDATE_CVAR(TranslationMaxSpeedShrubbery, cv, xa4_translationMaxSpeed[7]);
UPDATE_CVAR(NormalGravityAcceleration, cv, xc4_normalGravAccel);
UPDATE_CVAR(FluidGravityAcceleration, cv, xc8_fluidGravAccel);
UPDATE_CVAR(VerticalJumpAcceleration, cv, xcc_verticalJumpAccel);
UPDATE_CVAR(HorizontalJumpAcceleration, cv, xd0_horizontalJumpAccel);
UPDATE_CVAR(VerticalDoubleJumpAcceleration, cv, xd4_verticalDoubleJumpAccel);
UPDATE_CVAR(HorizontalDoubleJumpAcceleration, cv, xd8_horizontalDoubleJumpAccel);
UPDATE_CVAR(WaterJumpFactor, cv, xdc_waterJumpFactor);
UPDATE_CVAR(WaterBallJumpFactor, cv, xe0_waterBallJumpFactor);
UPDATE_CVAR(LavaJumpFactor, cv, xe4_lavaJumpFactor);
UPDATE_CVAR(LavaBallJumpFactor, cv, xe8_lavaBallJumpFactor);
UPDATE_CVAR(PhazonJumpFactor, cv, xec_phazonJumpFactor);
UPDATE_CVAR(PhazonBallJumpFactor, cv, xf0_phazonBallJumpFactor);
UPDATE_CVAR(AllowedJumpTime, cv, xf4_allowedJumpTime);
UPDATE_CVAR(AllowedDoubleJumpTime, cv, xf8_allowedDoubleJumpTime);
UPDATE_CVAR(MinDoubleJumpWindow, cv, xfc_minDoubleJumpWindow);
UPDATE_CVAR(MaxDoubleJumpWindow, cv, x100_maxDoubleJumpWindow);
// UPDATE_CVAR(); // x104_
UPDATE_CVAR(MinJumpTime, cv, x108_minJumpTime);
UPDATE_CVAR(MinDoubleJumpTime, cv, x10c_minDoubleJumpTime);
UPDATE_CVAR(AllowedLedgeTime, cv, x110_allowedLedgeTime);
UPDATE_CVAR(DoubleJumpImpulse, cv, x114_doubleJumpImpulse);
UPDATE_CVAR(BackwardsForceMultiplier, cv, x118_backwardsForceMultiplier);
UPDATE_CVAR(BombJumpRadius, cv, x11c_bombJumpRadius);
UPDATE_CVAR(BombJumpHeight, cv, x120_bombJumpHeight);
UPDATE_CVAR(EyeOffset, cv, x124_eyeOffset);
UPDATE_CVAR(TurnSpeedMultiplier, cv, x128_turnSpeedMultiplier);
UPDATE_CVAR(FreeLookTurnSpeedMultiplier, cv, x12c_freeLookTurnSpeedMultiplier);
UPDATE_CVAR(HorizontalFreeLookAngleVelocity, cv, x130_horizontalFreeLookAngleVel);
UPDATE_CVAR(VerticalFreeLookAngleVelocity, cv, x134_verticalFreeLookAngleVel);
UPDATE_CVAR(FreeLookSpeed, cv, x138_freeLookSpeed);
UPDATE_CVAR(FreeLookSnapSpeed, cv, x13c_freeLookSnapSpeed);
// UPDATE_CVAR(); // x140_
UPDATE_CVAR(FreeLookCenteredThresholdAngle, cv, x144_freeLookCenteredThresholdAngle);
UPDATE_CVAR(FreeLookCenteredTime, cv, x148_freeLookCenteredTime);
UPDATE_CVAR(FreeLookDampenFactor, cv, x14c_freeLookDampenFactor);
UPDATE_CVAR(LeftDivisor, cv, x150_leftDiv);
UPDATE_CVAR(RightDivisor, cv, x154_rightDiv);
UPDATE_CVAR(OrbitMinDistanceClose, cv, x158_orbitMinDistance[0]);
UPDATE_CVAR(OrbitMinDistanceFar, cv, x158_orbitMinDistance[1]);
UPDATE_CVAR(OrbitMinDistanceDefault, cv, x158_orbitMinDistance[2]);
UPDATE_CVAR(OrbitNormalDistanceClose, cv, x164_orbitNormalDistance[0]);
UPDATE_CVAR(OrbitNormalDistanceFar, cv, x164_orbitNormalDistance[1]);
UPDATE_CVAR(OrbitNormalDistanceDefault, cv, x164_orbitNormalDistance[2]);
UPDATE_CVAR(OrbitMaxDistanceClose, cv, x170_orbitMaxDistance[0]);
UPDATE_CVAR(OrbitMaxDistanceFar, cv, x170_orbitMaxDistance[1]);
UPDATE_CVAR(OrbitMaxDistanceDefault, cv, x170_orbitMaxDistance[2]);
// UPDATE_CVAR(); // x17c_
UPDATE_CVAR(OrbitmodeTimer, cv, x180_orbitModeTimer);
UPDATE_CVAR(OrbitCameraSpeed, cv, x184_orbitCameraSpeed);
UPDATE_CVAR(OrbitUpperAngle, cv, x188_orbitUpperAngle);
UPDATE_CVAR(OrbitLowerAngle, cv, x18c_orbitLowerAngle);
UPDATE_CVAR(OrbitHorizontalAngle, cv, x190_orbitHorizAngle);
// UPDATE_CVAR(); // x194_
// UPDATE_CVAR(); // x198_
UPDATE_CVAR(OrbitMaxTargetDistance, cv, x19c_orbitMaxTargetDistance);
UPDATE_CVAR(OrbitMaxLockDistance, cv, x1a0_orbitMaxLockDistance);
UPDATE_CVAR(OrbitDistanceThreshold, cv, x1a4_orbitDistanceThreshold);
UPDATE_CVAR(OrbitScreenTargetingBoxHalfExtentX, cv, x1a8_orbitScreenBoxHalfExtentX[0]);
UPDATE_CVAR(OrbitScreenScanBoxHalfExtentX, cv, x1a8_orbitScreenBoxHalfExtentX[1]);
UPDATE_CVAR(OrbitScreenTargetingBoxHalfExtentY, cv, x1b0_orbitScreenBoxHalfExtentY[0]);
UPDATE_CVAR(OrbitScreenScanBoxHalfExtentY, cv, x1b0_orbitScreenBoxHalfExtentY[1]);
UPDATE_CVAR(OrbitScreenTargetingBoxCenterX, cv, x1b8_orbitScreenBoxCenterX[0]);
UPDATE_CVAR(OrbitScreenScanBoxCenterX, cv, x1b8_orbitScreenBoxCenterX[1]);
UPDATE_CVAR(OrbitScreenTargetingBoxCenterY, cv, x1c0_orbitScreenBoxCenterY[0]);
UPDATE_CVAR(OrbitScreenScanBoxCenterY, cv, x1c0_orbitScreenBoxCenterY[1]);
UPDATE_CVAR(OrbitZoneTargetingIdealX, cv, x1c8_orbitZoneIdealX[0]);
UPDATE_CVAR(OrbitZoneScanIdealX, cv, x1c8_orbitZoneIdealX[1]);
UPDATE_CVAR(OrbitZoneTargetingIdealY, cv, x1d0_orbitZoneIdealY[0]);
UPDATE_CVAR(OrbitZoneScanIdealY, cv, x1d0_orbitZoneIdealY[1]);
UPDATE_CVAR(OrbitNearX, cv, x1d8_orbitNearX);
UPDATE_CVAR(OrbitNearZ, cv, x1dc_orbitNearZ);
// UPDATE_CVAR(); // x1e0_
// UPDATE_CVAR(); // x1e4_
UPDATE_CVAR(OrbitFixedOffsetZDiff, cv, x1e8_orbitFixedOffsetZDiff);
UPDATE_CVAR(OrbitZRange, cv, x1ec_orbitZRange);
// UPDATE_CVAR(); // x1f0_
// UPDATE_CVAR(); // x1f4_
// UPDATE_CVAR(); // x1f8_
UPDATE_CVAR(OrbitPreventionTime, cv, x1fc_orbitPreventionTime);
UPDATE_CVAR_BITFIELD(DashEnabled, cv, x200_24_dashEnabled);
UPDATE_CVAR_BITFIELD(DashOnButtonRelease, cv, x200_25_dashOnButtonRelease);
UPDATE_CVAR(DashButtonHoldCancelTime, cv, x204_dashButtonHoldCancelTime);
UPDATE_CVAR(DashStrafeInputThreshold, cv, x208_dashStrafeInputThreshold);
UPDATE_CVAR(SidewaysDoubleJumpImpulse, cv, x20c_sidewaysDoubleJumpImpulse);
UPDATE_CVAR(SidewaysVerticalDoubleJumpAccel, cv, x210_sidewaysVerticalDoubleJumpAccel);
UPDATE_CVAR(SidewaysHorizontalDoubleJumpAccel, cv, x214_sidewaysHorizontalDoubleJumpAccel);
UPDATE_CVAR(ScanningRange, cv, x218_scanningRange);
UPDATE_CVAR_BITFIELD(ScanRetention, cv, x21c_24_scanRetention);
UPDATE_CVAR_BITFIELD(ScanFreezesGame, cv, x21c_25_scanFreezesGame);
UPDATE_CVAR_BITFIELD(OrbitWhileScanning, cv, x21c_26_orbitWhileScanning);
UPDATE_CVAR(ScanMaxTargetDistance, cv, x220_scanMaxTargetDistance);
UPDATE_CVAR(ScanMaxLockDistance, cv, x224_scanMaxLockDistance);
UPDATE_CVAR_BITFIELD(FreeLookTurnsPlayer, cv, x228_24_freelookTurnsPlayer);
// UPDATE_CVAR_BITFIELD(); // x228_25_
// UPDATE_CVAR_BITFIELD(); // x228_26_
UPDATE_CVAR_BITFIELD(MoveDuringFreelook, cv, x228_27_moveDuringFreeLook);
UPDATE_CVAR_BITFIELD(HoldButtonsForFreeLook, cv, x228_28_holdButtonsForFreeLook);
// UPDATE_CVAR_BITFIELD(); // x228_30_
// UPDATE_CVAR_BITFIELD(); // x228_31_
// UPDATE_CVAR_BITFIELD(); // x229_24_
UPDATE_CVAR_BITFIELD(AimWhenOrbitingPoint, cv, x229_25_aimWhenOrbitingPoint);
UPDATE_CVAR_BITFIELD(StayInFreeLookWhileFiring, cv, x229_26_stayInFreeLookWhileFiring);
// UPDATE_CVAR_BITFIELD(); // x229_27_
// UPDATE_CVAR_BITFIELD(); // x229_28_
UPDATE_CVAR_BITFIELD(OrbitFixedOffset, cv, x229_29_orbitFixedOffset);
UPDATE_CVAR_BITFIELD(GunButtonTogglesHolster, cv, x229_30_gunButtonTogglesHolster);
UPDATE_CVAR_BITFIELD(GunNotFiringHolstersGun, cv, x229_31_gunNotFiringHolstersGun);
UPDATE_CVAR_BITFIELD(FallingDoubleJump, cv, x22a_24_fallingDoubleJump);
UPDATE_CVAR_BITFIELD(ImpulseDoubleJump, cv, x22a_25_impulseDoubleJump);
UPDATE_CVAR_BITFIELD(FiringCancelsCameraPitch, cv, x22a_26_firingCancelsCameraPitch);
UPDATE_CVAR_BITFIELD(AssistedAimingIgnoreHorizontal, cv, x22a_27_assistedAimingIgnoreHorizontal);
UPDATE_CVAR_BITFIELD(AssistedAimingIgnoreVertical, cv, x22a_28_assistedAimingIgnoreVertical);
// UPDATE_CVAR(); // x22c
// UPDATE_CVAR(); // x230_
UPDATE_CVAR(AimMaxDistance, cv, x234_aimMaxDistance);
// UPDATE_CVAR(); // x238_
// UPDATE_CVAR(); // x23c_
// UPDATE_CVAR(); // x240_
// UPDATE_CVAR(); // x244_
// UPDATE_CVAR(); // x248_
UPDATE_CVAR(AimThresholdDistance, cv, x24c_aimThresholdDistance);
// UPDATE_CVAR(); // x250_
// UPDATE_CVAR(); // x254_
UPDATE_CVAR(AimBoxWidth, cv, x258_aimBoxWidth);
UPDATE_CVAR(AimBoxHeight, cv, x25c_aimBoxHeight);
UPDATE_CVAR(AimTargetTimer, cv, x260_aimTargetTimer);
UPDATE_CVAR(AimAssistHorizontalAngle, cv, x264_aimAssistHorizontalAngle);
UPDATE_CVAR(AimAssistVerticalAngle, cv, x268_aimAssistVerticalAngle);
UPDATE_CVAR(PlayerHeight, cv, x26c_playerHeight);
UPDATE_CVAR(PlayerXYHalfExtent, cv, x270_playerXYHalfExtent);
UPDATE_CVAR(StepUpHeight, cv, x274_stepUpHeight);
UPDATE_CVAR(StepDownHeight, cv, x278_stepDownHeight);
UPDATE_CVAR(PlayerBallHalfExtent, cv, x27c_playerBallHalfExtent);
UPDATE_CVAR(FirstPersonCameraSpeed, cv, x280_firstPersonCameraSpeed);
// UPDATE_CVAR(); // x284_
UPDATE_CVAR(JumpCameraPitchDownStart, cv, x288_jumpCameraPitchDownStart);
UPDATE_CVAR(JumpCameraPitchDownFull, cv, x28c_jumpCameraPitchDownFull);
UPDATE_CVAR(JumpCameraPitchDownAngle, cv, x290_jumpCameraPitchDownAngle);
UPDATE_CVAR(FallCameraPitchDownStart, cv, x294_fallCameraPitchDownStart);
UPDATE_CVAR(FallCameraPitchDownFull, cv, x298_fallCameraPitchDownFull);
UPDATE_CVAR(FallCameraPitchDownAngle, cv, x29c_fallCameraPitchDownAngle);
UPDATE_CVAR(OrbitDistanceMax, cv, x2a0_orbitDistanceMax);
UPDATE_CVAR(GrappleSwingLength, cv, x2a4_grappleSwingLength);
UPDATE_CVAR(GrappleSwingPeriod, cv, x2a8_grappleSwingPeriod);
UPDATE_CVAR(GrapplePullSpeedMin, cv, x2ac_grapplePullSpeedMin);
UPDATE_CVAR(GrappleCameraSpeed, cv, x2b0_grappleCameraSpeed);
UPDATE_CVAR(MaxGrappleLockedTurnAlignDistance, cv, x2b4_maxGrappleLockedTurnAlignDistance);
UPDATE_CVAR(GrapplePullSpeedProportion, cv, x2b8_grapplePullSpeedProportion);
UPDATE_CVAR(GrapplePullSpeedMax, cv, x2bc_grapplePullSpeedMax);
UPDATE_CVAR(GrappleLookCenterSpeed, cv, x2c0_grappleLookCenterSpeed);
UPDATE_CVAR(MaxGrappleTurnSpeed, cv, x2c4_maxGrappleTurnSpeed);
UPDATE_CVAR(GrappleJumpForce, cv, x2c8_grappleJumpForce);
UPDATE_CVAR(GrappleReleaseTime, cv, x2cc_grappleReleaseTime);
UPDATE_CVAR(GrappleJumpMode, cv, x2d0_grappleJumpMode);
UPDATE_CVAR(OrbitReleaseBreaksGrapple, cv, x2d4_orbitReleaseBreaksGrapple);
UPDATE_CVAR(InvertGrappleTurn, cv, x2d5_invertGrappleTurn);
UPDATE_CVAR(GrappleBeamSpeed, cv, x2d8_grappleBeamSpeed);
UPDATE_CVAR(GrappleBeamXWaveAmplitude, cv, x2dc_grappleBeamXWaveAmplitude);
UPDATE_CVAR(GrappleBeamZWaveAmplitude, cv, x2e0_grappleBeamZWaveAmplitude);
UPDATE_CVAR(GrappleBeamAnglePhaseDelta, cv, x2e4_grappleBeamAnglePhaseDelta);
// UPDATE_CVAR(); // x2e8_
// UPDATE_CVAR(); // x2ec_
// UPDATE_CVAR(); // x2f0_
// UPDATE_CVAR(); // x2f4_
UPDATE_CVAR(FrozenTimeout, cv, x2f8_frozenTimeout);
UPDATE_CVAR(IceBreakJumpCount, cv, x2fc_iceBreakJumpCount);
UPDATE_CVAR(VariaDamageReduction, cv, x300_variaDamageReduction);
UPDATE_CVAR(GravityDamageReduction, cv, x304_gravityDamageReduction);
UPDATE_CVAR(PhazonDamageReduction, cv, x308_phazonDamageReduction);
}
void CTweakPlayer::initCVars(hecl::CVarManager* mgr) {
CREATE_CVAR(MaxTranslationAccelerationNormal,
"Max translation acceleration allowed to the player under normal circumstances",
x4_maxTranslationalAcceleration[0], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationAir, "Max translation acceleration allowed to the player while in air",
x4_maxTranslationalAcceleration[1], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationIce, "Max translation acceleration allowed to the player while on ice surfaces",
x4_maxTranslationalAcceleration[2], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationOrganic,
"Max translation acceleration allowed to the player while on organic surfaces",
x4_maxTranslationalAcceleration[3], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationWater, "Max translation acceleration allowed to the player while in water",
x4_maxTranslationalAcceleration[4], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationLava, "Max translation acceleration allowed to the player while in lava",
x4_maxTranslationalAcceleration[5], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationPhazon, "Max translation acceleration allowed to the player while in phazon",
x4_maxTranslationalAcceleration[6], skDefaultFlags);
CREATE_CVAR(MaxTranslationAccelerationShrubbery,
"Max translation acceleration allowed to the player while in shrubbery",
x4_maxTranslationalAcceleration[7], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationNormal,
"Max rotation acceleration allowed to the player under normal circumstances",
x24_maxRotationalAcceleration[0], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationAir, "Max rotation acceleration allowed to the player while in air",
x24_maxRotationalAcceleration[1], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationIce, "Max rotation acceleration allowed to the player while on ice surfaces",
x24_maxRotationalAcceleration[2], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationOrganic,
"Max rotation acceleration allowed to the player while on organic surfaces",
x24_maxRotationalAcceleration[3], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationWater, "Max rotation acceleration allowed to the player while in water",
x24_maxRotationalAcceleration[4], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationLava, "Max rotation acceleration allowed to the player while in lava",
x24_maxRotationalAcceleration[5], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationPhazon, "Max rotation acceleration allowed to the player while in phazon",
x24_maxRotationalAcceleration[6], skDefaultFlags);
CREATE_CVAR(MaxRotationAccelerationShrubbery, "Max rotation acceleration allowed to the player while in shrubbery",
x24_maxRotationalAcceleration[7], skDefaultFlags);
CREATE_CVAR(TranslationFrictionNormal, "Translation friction allowed to the player under normal circumstances",
x44_translationFriction[0], skDefaultFlags);
CREATE_CVAR(TranslationFrictionAir, "Translation friction allowed to the player while in air",
x44_translationFriction[1], skDefaultFlags);
CREATE_CVAR(TranslationFrictionIce, "Translation friction allowed to the player while on ice surfaces",
x44_translationFriction[2], skDefaultFlags);
CREATE_CVAR(TranslationFrictionOrganic, "Translation friction allowed to the player while on organic surfaces",
x44_translationFriction[3], skDefaultFlags);
CREATE_CVAR(TranslationFrictionWater, "Translation friction allowed to the player while in water",
x44_translationFriction[4], skDefaultFlags);
CREATE_CVAR(TranslationFrictionLava, "Translation friction allowed to the player while in lava",
x44_translationFriction[5], skDefaultFlags);
CREATE_CVAR(TranslationFrictionPhazon, "Translation friction allowed to the player while in phazon",
x44_translationFriction[6], skDefaultFlags);
CREATE_CVAR(TranslationFrictionShrubbery, "Translation friction allowed to the player while in shrubbery",
x44_translationFriction[7], skDefaultFlags);
CREATE_CVAR(RotationFrictionNormal, "Rotation friction allowed to the player under normal circumstances",
x44_translationFriction[0], skDefaultFlags);
CREATE_CVAR(RotationFrictionAir, "Rotation friction allowed to the player while in air", x44_translationFriction[1],
skDefaultFlags);
CREATE_CVAR(RotationFrictionIce, "Rotation friction allowed to the player while on ice surfaces",
x44_translationFriction[2], skDefaultFlags);
CREATE_CVAR(RotationFrictionOrganic, "Rotation friction allowed to the player while on organic surfaces",
x44_translationFriction[3], skDefaultFlags);
CREATE_CVAR(RotationFrictionWater, "Rotation friction allowed to the player while in water",
x44_translationFriction[4], skDefaultFlags);
CREATE_CVAR(RotationFrictionLava, "Rotation friction allowed to the player while in lava", x44_translationFriction[5],
skDefaultFlags);
CREATE_CVAR(RotationFrictionPhazon, "Rotation friction allowed to the player while in phazon",
x44_translationFriction[6], skDefaultFlags);
CREATE_CVAR(RotationFrictionShrubbery, "Rotation friction allowed to the player while in shrubbery",
x44_translationFriction[7], skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedNormal, "Rotation max speed allowed to the player under normal circumstances",
x84_rotationMaxSpeed[0], skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedAir, "Rotation max speed allowed to the player while in air", x84_rotationMaxSpeed[1],
skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedIce, "Rotation max speed allowed to the player while on ice surfaces",
x84_rotationMaxSpeed[2], skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedOrganic, "Rotation max speed allowed to the player while on organic surfaces",
x84_rotationMaxSpeed[3], skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedWater, "Rotation max speed allowed to the player while in water", x84_rotationMaxSpeed[4],
skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedLava, "Rotation max speed allowed to the player while in lava", x84_rotationMaxSpeed[5],
skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedPhazon, "Rotation max speed allowed to the player while in phazon",
x84_rotationMaxSpeed[6], skDefaultFlags);
CREATE_CVAR(RotationMaxSpeedShrubbery, "Rotation max speed allowed to the player while in shrubbery",
x84_rotationMaxSpeed[7], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedNormal, "Translation max speed allowed to the player under normal circumstances",
xa4_translationMaxSpeed[0], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedNormal, "Translation max speed allowed to the player under normal circumstances",
xa4_translationMaxSpeed[1], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedIce, "Translation max speed allowed to the player while on ice surfaces",
xa4_translationMaxSpeed[2], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedOrganic, "Translation max speed allowed to the player while on organic surfaces",
xa4_translationMaxSpeed[3], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedWater, "Translation max speed allowed to the player while in water",
xa4_translationMaxSpeed[4], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedLava, "Translation max speed allowed to the player while in lava",
xa4_translationMaxSpeed[5], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedPhazon, "Translation max speed allowed to the player while in phazon",
xa4_translationMaxSpeed[6], skDefaultFlags);
CREATE_CVAR(TranslationMaxSpeedShrubbery, "Translation max speed allowed to the player while in shrubbery",
xa4_translationMaxSpeed[7], skDefaultFlags);
CREATE_CVAR(NormalGravityAcceleration, "Gravity applied to the player under normal circumstances",
xc4_normalGravAccel, skDefaultFlags);
CREATE_CVAR(FluidGravityAcceleration, "Gravity applied to the player while in water", xc8_fluidGravAccel,
skDefaultFlags);
CREATE_CVAR(VerticalJumpAcceleration, "Vertical acceleration applied while jumping", xcc_verticalJumpAccel,
skDefaultFlags);
CREATE_CVAR(HorizontalJumpAcceleration, "Horizontal acceleration while jumping", xd0_horizontalJumpAccel,
skDefaultFlags);
CREATE_CVAR(VerticalDoubleJumpAcceleration, "Vertical acceleration while double jumping", xd4_verticalDoubleJumpAccel,
skDefaultFlags);
CREATE_CVAR(HorizontalDoubleJumpAcceleration, "Horizontal acceleration while double jumping",
xd8_horizontalDoubleJumpAccel, skDefaultFlags);
CREATE_CVAR(WaterJumpFactor, "Jump Factor while in water", xdc_waterJumpFactor, skDefaultFlags);
CREATE_CVAR(WaterBallJumpFactor, "Jump Factor while morphed in water", xe0_waterBallJumpFactor, skDefaultFlags);
CREATE_CVAR(LavaJumpFactor, "Jump Factor while in lava", xe4_lavaJumpFactor, skDefaultFlags);
CREATE_CVAR(LavaBallJumpFactor, "Jump Factor while morphed in lava", xe8_lavaBallJumpFactor, skDefaultFlags);
CREATE_CVAR(PhazonJumpFactor, "Jump Factor while in phazon", xec_phazonJumpFactor, skDefaultFlags);
CREATE_CVAR(PhazonBallJumpFactor, "Jump Factor while morphed in phazon", xf0_phazonBallJumpFactor, skDefaultFlags);
CREATE_CVAR(AllowedJumpTime, "", xf4_allowedJumpTime, skDefaultFlags);
CREATE_CVAR(AllowedDoubleJumpTime, "", xf8_allowedDoubleJumpTime, skDefaultFlags);
CREATE_CVAR(MinDoubleJumpWindow, "", xfc_minDoubleJumpWindow, skDefaultFlags);
CREATE_CVAR(MaxDoubleJumpWindow, "", x100_maxDoubleJumpWindow, skDefaultFlags);
// CREATE_CVAR(); // x104_
CREATE_CVAR(MinJumpTime, "", x108_minJumpTime, skDefaultFlags);
CREATE_CVAR(MinDoubleJumpTime, "", x10c_minDoubleJumpTime, skDefaultFlags);
CREATE_CVAR(AllowedLedgeTime, "", x110_allowedLedgeTime, skDefaultFlags);
CREATE_CVAR(DoubleJumpImpulse, "", x114_doubleJumpImpulse, skDefaultFlags);
CREATE_CVAR(BackwardsForceMultiplier, "", x118_backwardsForceMultiplier, skDefaultFlags);
CREATE_CVAR(BombJumpRadius, "", x11c_bombJumpRadius, skDefaultFlags);
CREATE_CVAR(BombJumpHeight, "", x120_bombJumpHeight, skDefaultFlags);
CREATE_CVAR(EyeOffset, "", x124_eyeOffset, skDefaultFlags);
CREATE_CVAR(TurnSpeedMultiplier, "", x128_turnSpeedMultiplier, skDefaultFlags);
CREATE_CVAR(FreeLookTurnSpeedMultiplier, "", x12c_freeLookTurnSpeedMultiplier, skDefaultFlags);
CREATE_CVAR(HorizontalFreeLookAngleVelocity, "", x130_horizontalFreeLookAngleVel, skDefaultFlags);
CREATE_CVAR(VerticalFreeLookAngleVelocity, "", x134_verticalFreeLookAngleVel, skDefaultFlags);
CREATE_CVAR(FreeLookSpeed, "", x138_freeLookSpeed, skDefaultFlags);
CREATE_CVAR(FreeLookSnapSpeed, "", x13c_freeLookSnapSpeed, skDefaultFlags);
// CREATE_CVAR(); // x140_
CREATE_CVAR(FreeLookCenteredThresholdAngle, "", x144_freeLookCenteredThresholdAngle, skDefaultFlags);
CREATE_CVAR(FreeLookCenteredTime, "", x148_freeLookCenteredTime, skDefaultFlags);
CREATE_CVAR(FreeLookDampenFactor, "", x14c_freeLookDampenFactor, skDefaultFlags);
CREATE_CVAR(LeftDivisor, "", x150_leftDiv, skDefaultFlags);
CREATE_CVAR(RightDivisor, "", x154_rightDiv, skDefaultFlags);
CREATE_CVAR(OrbitMinDistanceClose, "", x158_orbitMinDistance[0], skDefaultFlags);
CREATE_CVAR(OrbitMinDistanceFar, "", x158_orbitMinDistance[1], skDefaultFlags);
CREATE_CVAR(OrbitMinDistanceDefault, "", x158_orbitMinDistance[2], skDefaultFlags);
CREATE_CVAR(OrbitNormalDistanceClose, "", x164_orbitNormalDistance[0], skDefaultFlags);
CREATE_CVAR(OrbitNormalDistanceFar, "", x164_orbitNormalDistance[1], skDefaultFlags);
CREATE_CVAR(OrbitNormalDistanceDefault, "", x164_orbitNormalDistance[2], skDefaultFlags);
CREATE_CVAR(OrbitMaxDistanceClose, "", x170_orbitMaxDistance[0], skDefaultFlags);
CREATE_CVAR(OrbitMaxDistanceFar, "", x170_orbitMaxDistance[1], skDefaultFlags);
CREATE_CVAR(OrbitMaxDistanceDefault, "", x170_orbitMaxDistance[2], skDefaultFlags);
// CREATE_CVAR(); // x17c_
CREATE_CVAR(OrbitmodeTimer, "", x180_orbitModeTimer, skDefaultFlags);
CREATE_CVAR(OrbitCameraSpeed, "", x184_orbitCameraSpeed, skDefaultFlags);
CREATE_CVAR(OrbitUpperAngle, "", x184_orbitCameraSpeed, skDefaultFlags);
CREATE_CVAR(OrbitLowerAngle, "", x184_orbitCameraSpeed, skDefaultFlags);
CREATE_CVAR(OrbitHorizontalAngle, "", x184_orbitCameraSpeed, skDefaultFlags);
// CREATE_CVAR(); // x194_
// CREATE_CVAR(); // x198_
CREATE_CVAR(OrbitMaxTargetDistance, "", x19c_orbitMaxTargetDistance, skDefaultFlags);
CREATE_CVAR(OrbitMaxLockDistance, "", x1a0_orbitMaxLockDistance, skDefaultFlags);
CREATE_CVAR(OrbitDistanceThreshold, "", x1a4_orbitDistanceThreshold, skDefaultFlags);
CREATE_CVAR(OrbitScreenTargetingBoxHalfExtentX, "", x1a8_orbitScreenBoxHalfExtentX[0], skDefaultFlags);
CREATE_CVAR(OrbitScreenScanBoxHalfExtentX, "", x1a8_orbitScreenBoxHalfExtentX[1], skDefaultFlags);
CREATE_CVAR(OrbitScreenTargetingBoxHalfExtentY, "", x1b0_orbitScreenBoxHalfExtentY[0], skDefaultFlags);
CREATE_CVAR(OrbitScreenScanBoxHalfExtentY, "", x1b0_orbitScreenBoxHalfExtentY[1], skDefaultFlags);
CREATE_CVAR(OrbitScreenTargetingBoxCenterX, "", x1b8_orbitScreenBoxCenterX[0], skDefaultFlags);
CREATE_CVAR(OrbitScreenScanBoxCenterX, "", x1b8_orbitScreenBoxCenterX[1], skDefaultFlags);
CREATE_CVAR(OrbitScreenTargetingBoxCenterY, "", x1c0_orbitScreenBoxCenterY[0], skDefaultFlags);
CREATE_CVAR(OrbitScreenScanBoxCenterY, "", x1c0_orbitScreenBoxCenterY[1], skDefaultFlags);
CREATE_CVAR(OrbitZoneTargetingIdealX, "", x1c8_orbitZoneIdealX[0], skDefaultFlags);
CREATE_CVAR(OrbitZoneScanIdealX, "", x1c8_orbitZoneIdealX[1], skDefaultFlags);
CREATE_CVAR(OrbitZoneTargetingIdealY, "", x1d0_orbitZoneIdealY[0], skDefaultFlags);
CREATE_CVAR(OrbitZoneScanIdealY, "", x1d0_orbitZoneIdealY[1], skDefaultFlags);
CREATE_CVAR(OrbitNearX, "", x1d8_orbitNearX, skDefaultFlags);
CREATE_CVAR(OrbitNearZ, "", x1dc_orbitNearZ, skDefaultFlags);
// CREATE_CVAR(); // x1e0_
// CREATE_CVAR(); // x1e4_
CREATE_CVAR(OrbitFixedOffsetZDiff, "", x1e8_orbitFixedOffsetZDiff, skDefaultFlags);
CREATE_CVAR(OrbitZRange, "", x1ec_orbitZRange, skDefaultFlags);
// CREATE_CVAR(); // x1f0_
// CREATE_CVAR(); // x1f4_
// CREATE_CVAR(); // x1f8_
CREATE_CVAR(OrbitPreventionTime, "", x1fc_orbitPreventionTime, skDefaultFlags);
CREATE_CVAR_BITFIELD(DashEnabled, "", x200_24_dashEnabled, skDefaultFlags);
CREATE_CVAR_BITFIELD(DashOnButtonRelease, "", x200_25_dashOnButtonRelease, skDefaultFlags);
CREATE_CVAR(DashButtonHoldCancelTime, "", x204_dashButtonHoldCancelTime, skDefaultFlags);
CREATE_CVAR(DashStrafeInputThreshold, "", x208_dashStrafeInputThreshold, skDefaultFlags);
CREATE_CVAR(SidewaysDoubleJumpImpulse, "", x20c_sidewaysDoubleJumpImpulse, skDefaultFlags);
CREATE_CVAR(SidewaysVerticalDoubleJumpAccel, "", x210_sidewaysVerticalDoubleJumpAccel, skDefaultFlags);
CREATE_CVAR(SidewaysHorizontalDoubleJumpAccel, "", x214_sidewaysHorizontalDoubleJumpAccel, skDefaultFlags);
CREATE_CVAR(ScanningRange, "", x218_scanningRange, skDefaultFlags);
CREATE_CVAR_BITFIELD(ScanRetention, "", x21c_24_scanRetention, skDefaultFlags);
CREATE_CVAR_BITFIELD(ScanFreezesGame, "", x21c_25_scanFreezesGame, skDefaultFlags);
CREATE_CVAR_BITFIELD(OrbitWhileScanning, "", x21c_26_orbitWhileScanning, skDefaultFlags);
CREATE_CVAR(ScanMaxTargetDistance, "", x220_scanMaxTargetDistance, skDefaultFlags);
CREATE_CVAR(ScanMaxLockDistance, "", x224_scanMaxLockDistance, skDefaultFlags);
CREATE_CVAR_BITFIELD(FreeLookTurnsPlayer, "", x228_24_freelookTurnsPlayer, skDefaultFlags);
// CREATE_CVAR_BITFIELD(); // x228_25_
// CREATE_CVAR_BITFIELD(); // x228_26_
CREATE_CVAR_BITFIELD(MoveDuringFreelook, "", x228_27_moveDuringFreeLook, skDefaultFlags);
CREATE_CVAR_BITFIELD(HoldButtonsForFreeLook, "", x228_28_holdButtonsForFreeLook, skDefaultFlags);
// CREATE_CVAR_BITFIELD(); // x228_30_
// CREATE_CVAR_BITFIELD(); // x228_31_
// CREATE_CVAR(); // x229_24_
CREATE_CVAR_BITFIELD(AimWhenOrbitingPoint, "", x229_25_aimWhenOrbitingPoint, skDefaultFlags);
CREATE_CVAR_BITFIELD(StayInFreeLookWhileFiring, "", x229_26_stayInFreeLookWhileFiring, skDefaultFlags);
// CREATE_CVAR_BITFIELD(); // x229_27_
// CREATE_CVAR_BITFIELD(); // x229_28_
CREATE_CVAR_BITFIELD(OrbitFixedOffset, "", x229_29_orbitFixedOffset, skDefaultFlags);
CREATE_CVAR_BITFIELD(GunButtonTogglesHolster, "", x229_30_gunButtonTogglesHolster, skDefaultFlags);
CREATE_CVAR_BITFIELD(GunNotFiringHolstersGun, "", x229_31_gunNotFiringHolstersGun, skDefaultFlags);
CREATE_CVAR_BITFIELD(FallingDoubleJump, "", x22a_24_fallingDoubleJump, skDefaultFlags);
CREATE_CVAR_BITFIELD(ImpulseDoubleJump, "", x22a_25_impulseDoubleJump, skDefaultFlags);
CREATE_CVAR_BITFIELD(FiringCancelsCameraPitch, "", x22a_26_firingCancelsCameraPitch, skDefaultFlags);
CREATE_CVAR_BITFIELD(AssistedAimingIgnoreHorizontal, "", x22a_27_assistedAimingIgnoreHorizontal, skDefaultFlags);
CREATE_CVAR_BITFIELD(AssistedAimingIgnoreVertical, "", x22a_28_assistedAimingIgnoreVertical, skDefaultFlags);
// CREATE_CVAR(); // x22c
// CREATE_CVAR(); // x230_
CREATE_CVAR(AimMaxDistance, "", x234_aimMaxDistance, skDefaultFlags);
// CREATE_CVAR(); // x238_
// CREATE_CVAR(); // x23c_
// CREATE_CVAR(); // x240_
// CREATE_CVAR(); // x244_
// CREATE_CVAR(); // x248_
CREATE_CVAR(AimThresholdDistance, "", x24c_aimThresholdDistance, skDefaultFlags);
// CREATE_CVAR(); // x250_
// CREATE_CVAR(); // x254_
CREATE_CVAR(AimBoxWidth, "", x258_aimBoxWidth, skDefaultFlags);
CREATE_CVAR(AimBoxHeight, "", x25c_aimBoxHeight, skDefaultFlags);
CREATE_CVAR(AimTargetTimer, "", x260_aimTargetTimer, skDefaultFlags);
CREATE_CVAR(AimAssistHorizontalAngle, "", x264_aimAssistHorizontalAngle, skDefaultFlags);
CREATE_CVAR(AimAssistVerticalAngle, "", x268_aimAssistVerticalAngle, skDefaultFlags);
CREATE_CVAR(PlayerHeight, "", x26c_playerHeight, skDefaultFlags);
CREATE_CVAR(PlayerXYHalfExtent, "", x270_playerXYHalfExtent, skDefaultFlags);
CREATE_CVAR(StepUpHeight, "", x274_stepUpHeight, skDefaultFlags);
CREATE_CVAR(StepDownHeight, "", x278_stepDownHeight, skDefaultFlags);
CREATE_CVAR(PlayerBallHalfExtent, "", x27c_playerBallHalfExtent, skDefaultFlags);
CREATE_CVAR(FirstPersonCameraSpeed, "", x280_firstPersonCameraSpeed, skDefaultFlags);
// CREATE_CVAR(); // x284_
CREATE_CVAR(JumpCameraPitchDownStart, "", x288_jumpCameraPitchDownStart, skDefaultFlags);
CREATE_CVAR(JumpCameraPitchDownFull, "", x28c_jumpCameraPitchDownFull, skDefaultFlags);
CREATE_CVAR(JumpCameraPitchDownAngle, "", x290_jumpCameraPitchDownAngle, skDefaultFlags);
CREATE_CVAR(FallCameraPitchDownStart, "", x294_fallCameraPitchDownStart, skDefaultFlags);
CREATE_CVAR(FallCameraPitchDownFull, "", x298_fallCameraPitchDownFull, skDefaultFlags);
CREATE_CVAR(FallCameraPitchDownAngle, "", x29c_fallCameraPitchDownAngle, skDefaultFlags);
CREATE_CVAR(OrbitDistanceMax, "", x2a0_orbitDistanceMax, skDefaultFlags);
CREATE_CVAR(GrappleSwingLength, "", x2a4_grappleSwingLength, skDefaultFlags);
CREATE_CVAR(GrappleSwingPeriod, "", x2a8_grappleSwingPeriod, skDefaultFlags);
CREATE_CVAR(GrapplePullSpeedMin, "", x2ac_grapplePullSpeedMin, skDefaultFlags);
CREATE_CVAR(GrappleCameraSpeed, "", x2b0_grappleCameraSpeed, skDefaultFlags);
CREATE_CVAR(MaxGrappleLockedTurnAlignDistance, "", x2b4_maxGrappleLockedTurnAlignDistance, skDefaultFlags);
CREATE_CVAR(GrapplePullSpeedProportion, "", x2b8_grapplePullSpeedProportion, skDefaultFlags);
CREATE_CVAR(GrapplePullSpeedMax, "", x2bc_grapplePullSpeedMax, skDefaultFlags);
CREATE_CVAR(GrappleLookCenterSpeed, "", x2c0_grappleLookCenterSpeed, skDefaultFlags);
CREATE_CVAR(MaxGrappleTurnSpeed, "", x2c4_maxGrappleTurnSpeed, skDefaultFlags);
CREATE_CVAR(GrappleJumpForce, "", x2c8_grappleJumpForce, skDefaultFlags);
CREATE_CVAR(GrappleReleaseTime, "", x2cc_grappleReleaseTime, skDefaultFlags);
CREATE_CVAR(GrappleJumpMode, "", x2d0_grappleJumpMode, skDefaultFlags);
CREATE_CVAR(OrbitReleaseBreaksGrapple, "", x2d4_orbitReleaseBreaksGrapple, skDefaultFlags);
CREATE_CVAR(InvertGrappleTurn, "", x2d5_invertGrappleTurn, skDefaultFlags);
CREATE_CVAR(GrappleBeamSpeed, "", x2d8_grappleBeamSpeed, skDefaultFlags);
CREATE_CVAR(GrappleBeamXWaveAmplitude, "", x2dc_grappleBeamXWaveAmplitude, skDefaultFlags);
CREATE_CVAR(GrappleBeamZWaveAmplitude, "", x2e0_grappleBeamZWaveAmplitude, skDefaultFlags);
CREATE_CVAR(GrappleBeamAnglePhaseDelta, "", x2e4_grappleBeamAnglePhaseDelta, skDefaultFlags);
// CREATE_CVAR(); // x2e8_
// CREATE_CVAR(); // x2ec_
// CREATE_CVAR(); // x2f0_
// CREATE_CVAR(); // x2f4_
CREATE_CVAR(FrozenTimeout, "", x2f8_frozenTimeout, skDefaultFlags);
CREATE_CVAR(IceBreakJumpCount, "", x2fc_iceBreakJumpCount, skDefaultFlags);
CREATE_CVAR(VariaDamageReduction, "", x300_variaDamageReduction, skDefaultFlags);
CREATE_CVAR(GravityDamageReduction, "", x304_gravityDamageReduction, skDefaultFlags);
CREATE_CVAR(PhazonDamageReduction, "", x308_phazonDamageReduction, skDefaultFlags);
}
} // namespace DataSpec::DNAMP1

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@ -174,148 +174,6 @@ struct CTweakPlayer final : ITweakPlayer {
Value<float> x300_variaDamageReduction;
Value<float> x304_gravityDamageReduction;
Value<float> x308_phazonDamageReduction;
float GetMaxTranslationalAcceleration(int s) const override { return x4_maxTranslationalAcceleration[s]; }
float GetMaxRotationalAcceleration(int s) const override { return x24_maxRotationalAcceleration[s]; }
float GetPlayerTranslationFriction(int s) const override { return x44_translationFriction[s]; }
float GetPlayerRotationFriction(int s) const override { return x64_rotationFriction[s]; }
float GetPlayerRotationMaxSpeed(int s) const override { return x84_rotationMaxSpeed[s]; }
float GetPlayerTranslationMaxSpeed(int s) const override { return xa4_translationMaxSpeed[s]; }
float GetNormalGravAccel() const override { return xc4_normalGravAccel; }
float GetFluidGravAccel() const override { return xc8_fluidGravAccel; }
float GetVerticalJumpAccel() const override { return xcc_verticalJumpAccel; }
float GetHorizontalJumpAccel() const override { return xd0_horizontalJumpAccel; }
float GetVerticalDoubleJumpAccel() const override { return xd4_verticalDoubleJumpAccel; }
float GetHorizontalDoubleJumpAccel() const override { return xd8_horizontalDoubleJumpAccel; }
float GetWaterJumpFactor() const override { return xdc_waterJumpFactor; }
float GetWaterBallJumpFactor() const override { return xe0_waterBallJumpFactor; }
float GetLavaJumpFactor() const override { return xe4_lavaJumpFactor; }
float GetLavaBallJumpFactor() const override { return xe8_lavaBallJumpFactor; }
float GetPhazonJumpFactor() const override { return xec_phazonJumpFactor; }
float GetPhazonBallJumpFactor() const override { return xf0_phazonBallJumpFactor; }
float GetAllowedJumpTime() const override { return xf4_allowedJumpTime; }
float GetAllowedDoubleJumpTime() const override { return xf8_allowedDoubleJumpTime; }
float GetMinDoubleJumpWindow() const override { return xfc_minDoubleJumpWindow; }
float GetMaxDoubleJumpWindow() const override { return x100_maxDoubleJumpWindow; }
float GetMinJumpTime() const override { return x108_minJumpTime; }
float GetMinDoubleJumpTime() const override { return x10c_minDoubleJumpTime; }
float GetAllowedLedgeTime() const override { return x110_allowedLedgeTime; }
float GetDoubleJumpImpulse() const override { return x114_doubleJumpImpulse; }
float GetBackwardsForceMultiplier() const override { return x118_backwardsForceMultiplier; }
float GetBombJumpRadius() const override { return x11c_bombJumpRadius; }
float GetBombJumpHeight() const override { return x120_bombJumpHeight; }
float GetEyeOffset() const override { return x124_eyeOffset; }
float GetTurnSpeedMultiplier() const override { return x128_turnSpeedMultiplier; }
float GetFreeLookTurnSpeedMultiplier() const override { return x12c_freeLookTurnSpeedMultiplier; }
float GetFreeLookSpeed() const override { return x138_freeLookSpeed; }
float GetFreeLookSnapSpeed() const override { return x13c_freeLookSnapSpeed; }
float GetFreeLookCenteredThresholdAngle() const override { return x144_freeLookCenteredThresholdAngle; }
float GetFreeLookCenteredTime() const override { return x148_freeLookCenteredTime; }
float GetOrbitModeTimer() const override { return x180_orbitModeTimer; }
float GetOrbitUpperAngle() const override { return x188_orbitUpperAngle; }
float GetOrbitLowerAngle() const override { return x18c_orbitLowerAngle; }
float GetOrbitHorizAngle() const override { return x190_orbitHorizAngle; }
float GetOrbitMaxTargetDistance() const override { return x19c_orbitMaxTargetDistance; }
float GetOrbitMaxLockDistance() const override { return x1a0_orbitMaxLockDistance; }
float GetOrbitDistanceThreshold() const override { return x1a4_orbitDistanceThreshold; }
uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const override { return x1a8_orbitScreenBoxHalfExtentX[zone]; }
uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const override { return x1b0_orbitScreenBoxHalfExtentY[zone]; }
uint32_t GetOrbitScreenBoxCenterX(int zone) const override { return x1b8_orbitScreenBoxCenterX[zone]; }
uint32_t GetOrbitScreenBoxCenterY(int zone) const override { return x1c0_orbitScreenBoxCenterY[zone]; }
uint32_t GetOrbitZoneIdealX(int zone) const override { return x1c8_orbitZoneIdealX[zone]; }
uint32_t GetOrbitZoneIdealY(int zone) const override { return x1d0_orbitZoneIdealY[zone]; }
float GetOrbitNearX() const override { return x1d8_orbitNearX; }
float GetOrbitNearZ() const override { return x1dc_orbitNearZ; }
float GetOrbitFixedOffsetZDiff() const override { return x1e8_orbitFixedOffsetZDiff; }
float GetOrbitZRange() const override { return x1ec_orbitZRange; }
bool GetDashEnabled() const override { return x200_24_dashEnabled; }
bool GetDashOnButtonRelease() const override { return x200_25_dashOnButtonRelease; }
float GetDashButtonHoldCancelTime() const override { return x204_dashButtonHoldCancelTime; }
float GetDashStrafeInputThreshold() const override { return x208_dashStrafeInputThreshold; }
float GetSidewaysDoubleJumpImpulse() const override { return x20c_sidewaysDoubleJumpImpulse; }
float GetSidewaysVerticalDoubleJumpAccel() const override { return x210_sidewaysVerticalDoubleJumpAccel; }
float GetSidewaysHorizontalDoubleJumpAccel() const override { return x214_sidewaysHorizontalDoubleJumpAccel; }
float GetScanningRange() const override { return x218_scanningRange; }
bool GetScanRetention() const override { return x21c_24_scanRetention; }
bool GetScanFreezesGame() const override { return x21c_25_scanFreezesGame; }
bool GetOrbitWhileScanning() const override { return x21c_26_orbitWhileScanning; }
float GetScanMaxTargetDistance() const override { return x220_scanMaxTargetDistance; }
float GetScanMaxLockDistance() const override { return x224_scanMaxLockDistance; }
bool GetMoveDuringFreeLook() const override { return x228_27_moveDuringFreeLook; }
bool GetHoldButtonsForFreeLook() const override { return x228_28_holdButtonsForFreeLook; }
bool GetTwoButtonsForFreeLook() const override { return x228_29_twoButtonsForFreeLook; }
bool GetAimWhenOrbitingPoint() const override { return x229_25_aimWhenOrbitingPoint; }
bool GetStayInFreeLookWhileFiring() const override { return x229_26_stayInFreeLookWhileFiring; }
bool GetOrbitFixedOffset() const override { return x229_29_orbitFixedOffset; }
bool GetGunButtonTogglesHolster() const override { return x229_30_gunButtonTogglesHolster; }
bool GetGunNotFiringHolstersGun() const override { return x229_31_gunNotFiringHolstersGun; }
bool GetFallingDoubleJump() const override { return x22a_24_fallingDoubleJump; }
bool GetImpulseDoubleJump() const override { return x22a_25_impulseDoubleJump; }
bool GetFiringCancelsCameraPitch() const override { return x22a_26_firingCancelsCameraPitch; }
bool GetAssistedAimingIgnoreHorizontal() const override { return x22a_27_assistedAimingIgnoreHorizontal; }
bool GetAssistedAimingIgnoreVertical() const override { return x22a_28_assistedAimingIgnoreVertical; }
float GetAimMaxDistance() const override { return x234_aimMaxDistance; }
float GetAimThresholdDistance() const override { return x24c_aimThresholdDistance; }
float GetAimBoxWidth() const override { return x258_aimBoxWidth; }
float GetAimBoxHeight() const override { return x25c_aimBoxHeight; }
float GetAimTargetTimer() const override { return x260_aimTargetTimer; }
float GetAimAssistHorizontalAngle() const override { return x264_aimAssistHorizontalAngle; }
float GetAimAssistVerticalAngle() const override { return x268_aimAssistVerticalAngle; }
float GetPlayerHeight() const override { return x26c_playerHeight; }
float GetPlayerXYHalfExtent() const override { return x270_playerXYHalfExtent; }
float GetStepUpHeight() const override { return x274_stepUpHeight; }
float GetStepDownHeight() const override { return x278_stepDownHeight; }
float GetPlayerBallHalfExtent() const override { return x27c_playerBallHalfExtent; }
float GetOrbitDistanceMax() const override { return x2a0_orbitDistanceMax; }
float GetGrappleSwingLength() const override { return x2a4_grappleSwingLength; }
float GetGrappleSwingPeriod() const override { return x2a8_grappleSwingPeriod; }
float GetGrapplePullSpeedMin() const override { return x2ac_grapplePullSpeedMin; }
float GetMaxGrappleLockedTurnAlignDistance() const override { return x2b4_maxGrappleLockedTurnAlignDistance; }
float GetGrapplePullSpeedProportion() const override { return x2b8_grapplePullSpeedProportion; }
float GetGrapplePullSpeedMax() const override { return x2bc_grapplePullSpeedMax; }
float GetGrappleLookCenterSpeed() const override { return x2c0_grappleLookCenterSpeed; }
float GetMaxGrappleTurnSpeed() const override { return x2c4_maxGrappleTurnSpeed; }
float GetGrappleJumpForce() const override { return x2c8_grappleJumpForce; }
float GetGrappleReleaseTime() const override { return x2cc_grappleReleaseTime; }
uint32_t GetGrappleJumpMode() const override { return x2d0_grappleJumpMode; }
bool GetOrbitReleaseBreaksGrapple() const override { return x2d4_orbitReleaseBreaksGrapple; }
bool GetInvertGrappleTurn() const override { return x2d5_invertGrappleTurn; }
float GetGrappleBeamSpeed() const override { return x2d8_grappleBeamSpeed; }
float GetGrappleBeamXWaveAmplitude() const override { return x2dc_grappleBeamXWaveAmplitude; }
float GetGrappleBeamZWaveAmplitude() const override { return x2e0_grappleBeamZWaveAmplitude; }
float GetGrappleBeamAnglePhaseDelta() const override { return x2e4_grappleBeamAnglePhaseDelta; }
float GetHorizontalFreeLookAngleVel() const override { return x130_horizontalFreeLookAngleVel; }
float GetVerticalFreeLookAngleVel() const override { return x134_verticalFreeLookAngleVel; }
float GetOrbitCameraSpeed() const override { return x184_orbitCameraSpeed; }
float GetOrbitPreventionTime() const override { return x1fc_orbitPreventionTime; }
bool GetFreeLookTurnsPlayer() const override { return x228_24_freelookTurnsPlayer; }
float GetJumpCameraPitchDownStart() const override { return x288_jumpCameraPitchDownStart; }
float GetJumpCameraPitchDownFull() const override { return x28c_jumpCameraPitchDownFull; }
float GetJumpCameraPitchDownAngle() const override { return x290_jumpCameraPitchDownAngle; }
float GetFallCameraPitchDownStart() const override { return x294_fallCameraPitchDownStart; }
float GetFallCameraPitchDownFull() const override { return x298_fallCameraPitchDownFull; }
float GetFallCameraPitchDownAngle() const override { return x29c_fallCameraPitchDownAngle; }
float GetFirstPersonCameraSpeed() const override { return x280_firstPersonCameraSpeed; }
float GetGrappleCameraSpeed() const override { return x2b0_grappleCameraSpeed; }
float GetFreeLookDampenFactor() const override { return x14c_freeLookDampenFactor; }
float GetLeftLogicalThreshold() const override { return x150_leftDiv; }
float GetRightLogicalThreshold() const override { return x154_rightDiv; }
float GetOrbitMinDistance(int type) const override { return x158_orbitMinDistance[type]; }
float GetOrbitNormalDistance(int type) const override { return x164_orbitNormalDistance[type]; }
float GetOrbitMaxDistance(int type) const override { return x170_orbitMaxDistance[type]; }
float GetFrozenTimeout() const override { return x2f8_frozenTimeout; }
uint32_t GetIceBreakJumpCount() const override { return x2fc_iceBreakJumpCount; }
float GetVariaDamageReduction() const override { return x300_variaDamageReduction; }
float GetGravityDamageReduction() const override { return x304_gravityDamageReduction; }
float GetPhazonDamageReduction() const override { return x308_phazonDamageReduction; }
CTweakPlayer() = default;
CTweakPlayer(athena::io::IStreamReader& reader) {
read(reader);
FixupValues();
}
void FixupValues();
void initCVars(hecl::CVarManager* mgr) override;
void _tweakListener(hecl::CVar* cv);
};
} // namespace DataSpec::DNAMP1

View File

@ -7,9 +7,6 @@ namespace DataSpec::DNAMP1 {
struct CTweakPlayerControl final : ITweakPlayerControl {
AT_DECL_DNA_YAML
Vector<atUint32, AT_DNA_COUNT(67)> m_mappings;
atUint32 GetMapping(atUint32 command) const override { return m_mappings[command]; }
CTweakPlayerControl() = default;
CTweakPlayerControl(athena::io::IStreamReader& reader) { this->read(reader); }
};
} // namespace DataSpec::DNAMP1

View File

@ -33,77 +33,5 @@ struct CTweakPlayerGun final : ITweakPlayerGun {
SWeaponInfo xa8_beams[5];
SComboShotParam x1f0_combos[5]; // Originally rstl::prereserved_vector<SShotParam,5>
Value<float> x280_ricochetData[6]; // Originally rstl::prereserved_vector<float,5>, extended to 6 to capture
// PhazonBeam's value
CTweakPlayerGun() = default;
CTweakPlayerGun(athena::io::IStreamReader& r) {
this->read(r);
x44_fixedVerticalAim = zeus::degToRad(x44_fixedVerticalAim);
}
float GetUpLookAngle() const override { return x4_upLookAngle; }
float GetDownLookAngle() const override { return x8_downLookAngle; }
float GetVerticalSpread() const override { return xc_verticalSpread; }
float GetHorizontalSpread() const override { return x10_horizontalSpread; }
float GetHighVerticalSpread() const override { return x14_highVerticalSpread; }
float GetHighHorizontalSpread() const override { return x18_highHorizontalSpread; }
float GetLowVerticalSpread() const override { return x1c_lowVerticalSpread; }
float GetLowHorizontalSpread() const override { return x20_lowHorizontalSpread; }
float GetAimVerticalSpeed() const override { return x24_aimVerticalSpeed; }
float GetAimHorizontalSpeed() const override { return x28_aimHorizontalSpeed; }
float GetBombFuseTime() const override { return x2c_bombFuseTime; }
float GetBombDropDelayTime() const override { return x30_bombDropDelayTime; }
float GetHoloHoldTime() const override { return x34_holoHoldTime; }
float GetGunTransformTime() const override { return x38_gunTransformTime; }
float GetGunHolsterTime() const override { return x3c_gunHolsterTime; }
float GetGunNotFiringTime() const override { return x40_gunNotFiringTime; }
float GetFixedVerticalAim() const override { return x44_fixedVerticalAim; }
float GetGunExtendDistance() const override { return x48_gunExtendDistance; }
const zeus::CVector3f& GetGunPosition() const override { return x4c_gunPosition; }
const zeus::CVector3f& GetGrapplingArmPosition() const override { return x64_grapplingArmPosition; }
float GetRichochetDamage(atUint32 type) const override {
switch (type) {
case 0: // Power
return x280_ricochetData[0];
case 1: // Ice
return x280_ricochetData[1];
case 2: // Wave
return x280_ricochetData[2];
case 3: // Plasma
return x280_ricochetData[3];
case 6: // Missile
return x280_ricochetData[4];
case 8: // Phazon
/* Note: In order to return the same value as retail we have to do a bit of a hack
* Retro accidentally forgot to load in PhazonBeam's richochet value, as a result, it loads the
* pointer to CTweakParticle's vtable.
*/
#if MP_v1088
return float(0x803D9CC4);
#else
return x280_ricochetData[5];
#endif
default:
return 1.f;
}
}
const SWeaponInfo& GetBeamInfo(atInt32 beam) const override {
if (beam < 0 || beam >= 5) {
return xa8_beams[0];
}
return xa8_beams[beam];
}
const SComboShotParam& GetComboShotInfo(atInt32 beam) const override {
if (beam < 0 || beam >= 5) {
return x1f0_combos[0];
}
return x1f0_combos[beam];
}
const SShotParam& GetBombInfo() const override { return x70_bomb; }
const SShotParam& GetPowerBombInfo() const override { return x8c_powerBomb; }
const SShotParam& GetMissileInfo() const { return x1d4_missile; }
};
} // namespace DataSpec::DNAMP1

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@ -56,12 +56,12 @@ struct AT_SPECIALIZE_PARMS(true, false) CTweakTargeting final : public ITweakTar
Value<float> xf0_outerBeamSquaresScale;
DNAColor xf4_outerBeamSquareColor;
Value<atUint32> xf8_outerBeamSquareAngleCount;
struct UnkVec : BigDNA {
struct SSquareAngles : BigDNA {
AT_DECL_DNA
Value<atUint32> count;
Vector<float, AT_DNA_COUNT(count)> floats;
Vector<float, AT_DNA_COUNT(count)> angles;
};
Vector<UnkVec, AT_DNA_COUNT(xf8_outerBeamSquareAngleCount)> xf8_outerBeamSquareAngles;
Vector<SSquareAngles, AT_DNA_COUNT(xf8_outerBeamSquareAngleCount)> xf8_outerBeamSquareAngles;
Value<atUint32> x108_chargeGaugeAngleCount;
Vector<float, AT_DNA_COUNT(x108_chargeGaugeAngleCount)> x108_chargeGaugeAngles;
Value<float> x118_chargeGaugeScale;
@ -243,7 +243,7 @@ struct AT_SPECIALIZE_PARMS(true, false) CTweakTargeting final : public ITweakTar
const zeus::CColor& GetInnerBeamColorIce() const override { return xdc_innerBeamColorIce; }
const zeus::CColor& GetInnerBeamColorWave() const override { return xe0_innerBeamColorWave; }
const zeus::CColor& GetInnerBeamColorPlasma() const override { return xe4_innerBeamColorPlasma; }
const float* GetOuterBeamSquareAngles(int i) const override { return xf8_outerBeamSquareAngles[i].floats.data(); }
const float* GetOuterBeamSquareAngles(int i) const override { return xf8_outerBeamSquareAngles[i].angles.data(); }
float GetChargeGaugeAngle(int i) const override { return x108_chargeGaugeAngles[i]; }
float GetChargeGaugeScale() const override { return x118_chargeGaugeScale; }
const zeus::CColor& GetChargeGaugeNonFullColor() const override { return x11c_chargeGaugeNonFullColor; }

View File

@ -52,6 +52,8 @@
#include "hecl/Blender/Connection.hpp"
#include "hecl/Blender/SDNARead.hpp"
#include "nod/nod.hpp"
#include <athena/MemoryReader.hpp>
#include <athena/MemoryWriter.hpp>
namespace DataSpec {

View File

@ -10,8 +10,8 @@ target_include_directories(NESEmulator PRIVATE
${CMAKE_SOURCE_DIR}/extern
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(NESEmulator PRIVATE COL_32BIT=1 COL_TEX_BSWAP=1)
target_link_libraries(NESEmulator boo hecl-full RuntimeCommon ${HECL_APPLICATION_REPS_TARGETS_LIST})
target_link_libraries(NESEmulator RuntimeCommon)
if (NOT MSVC)
target_compile_options(NESEmulator PRIVATE -Wno-implicit-fallthrough -Wno-format -Wno-pointer-compare
-Wno-memset-elt-size)
endif ()
endif ()

View File

@ -605,12 +605,12 @@ void CNESEmulator::ProcessUserInput(const CFinalInput& input, int) {
if (GetPasswordEntryState() != EPasswordEntryState::NotPasswordScreen) {
// Don't swap A/B
inValReads[BUTTON_A] = input.DA() || input.DSpecialKey(boo::ESpecialKey::Enter) ||
input.DMouseButton(boo::EMouseButton::Primary);
inValReads[BUTTON_B] = input.DB() || input.DSpecialKey(boo::ESpecialKey::Esc);
inValReads[BUTTON_A] = input.DA() || input.DSpecialKey(aurora::SpecialKey::Enter) ||
input.DMouseButton(EMouseButton::Primary);
inValReads[BUTTON_B] = input.DB() || input.DSpecialKey(aurora::SpecialKey::Esc);
} else {
// Prime controls (B jumps, A shoots)
inValReads[BUTTON_B] = input.DA() || input.DY() || input.DMouseButton(boo::EMouseButton::Primary);
inValReads[BUTTON_B] = input.DA() || input.DY() || input.DMouseButton(EMouseButton::Primary);
inValReads[BUTTON_A] = input.DB() || input.DX() || input.DKey(' ');
}
@ -619,7 +619,7 @@ void CNESEmulator::ProcessUserInput(const CFinalInput& input, int) {
inValReads[BUTTON_LEFT] = input.DDPLeft() || input.DLALeft();
inValReads[BUTTON_RIGHT] = input.DDPRight() || input.DLARight();
inValReads[BUTTON_SELECT] = input.DZ() || input.DKey('\t');
inValReads[BUTTON_START] = input.DStart() || input.DSpecialKey(boo::ESpecialKey::Esc);
inValReads[BUTTON_START] = input.DStart() || input.DSpecialKey(aurora::SpecialKey::Esc);
}
bool CNESEmulator::CheckForGameOver(const u8* vram, u8* passwordOut) {

View File

@ -11,11 +11,11 @@ amuse::AudioGroupData CAudioGroupSet::LoadData() {
return SBig(value);
};
athena::io::MemoryReader r(m_buffer.get(), INT32_MAX);
x10_baseName = r.readString();
x20_name = r.readString();
CMemoryInStream r(m_buffer.get(), INT32_MAX, CMemoryInStream::EOwnerShip::NotOwned);
x10_baseName = r.Get<std::string>();
x20_name = r.Get<std::string>();
u8* buf = m_buffer.get() + r.position();
u8* buf = m_buffer.get() + r.GetReadPosition();
const uint32_t poolLen = readU32(buf);
unsigned char* pool = buf + 4;
buf += poolLen + 4;

View File

@ -5,7 +5,7 @@
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/Streams/IOStreams.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/RetroTypes.hpp"

View File

@ -1,5 +1,7 @@
#include "Runtime/Audio/CMidiManager.hpp"
#include "Runtime/Streams/CInputStream.hpp"
namespace metaforce {
std::unordered_set<CMidiHandle> CMidiManager::m_MidiWrappers = {};
@ -35,13 +37,13 @@ CMidiHandle CMidiManager::Play(const CMidiData& data, float fadeTime, bool stopE
}
CMidiManager::CMidiData::CMidiData(CInputStream& in) {
in.readUint32Big();
x0_setupId = in.readUint32Big();
x2_groupId = in.readUint32Big();
x4_agscId = in.readUint32Big();
u32 length = in.readUint32Big();
in.ReadLong();
x0_setupId = in.ReadLong();
x2_groupId = in.ReadLong();
x4_agscId = in.Get<CAssetId>();
u32 length = in.ReadLong();
x8_arrData.reset(new u8[length]);
in.readUBytesToBuf(x8_arrData.get(), length);
in.ReadBytes(reinterpret_cast<char*>(x8_arrData.get()), length);
}
CFactoryFnReturn FMidiDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& parms,

View File

@ -1,4 +1,5 @@
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/Streams/CInputStream.hpp"
#include "Runtime/CSimplePool.hpp"
@ -19,10 +20,10 @@ static amuse::EffectDelay* s_DelayState = nullptr;
CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference* selfRef) {
std::unique_ptr<std::vector<u16>> obj = std::make_unique<std::vector<u16>>();
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
obj->reserve(count);
for (u32 i = 0; i < count; ++i)
obj->push_back(in.readUint16Big());
obj->push_back(in.ReadShort());
return TToken<std::vector<u16>>::GetIObjObjectFor(std::move(obj));
}

View File

@ -5,7 +5,7 @@
#include <unordered_set>
#include <vector>
#include "DNAMP1/SFX/SFX.h"
#include "SFX/SFX.h"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/Audio/CAudioSys.hpp"

View File

@ -0,0 +1,27 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Atomic
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPAtomic 1
#define SFXelu_a_elec_lp_00 42
#define SFXat2_b_fly_lp_00 43
#define SFXatm_b_fly_lp_00 44
#define SFXatm_b_fly_lp_01 45
#define SFXatm_a_bombdrp_00 46
#define SFXsfx002F 47
#define SFXsfx0030 48
#define SFXsfx0031 49
#define SFXsfx0032 50
#define SFXsfx0033 51
#define SFXsfx0034 52
#define SFXsfx0035 53
#define SFXsfx0036 54
#define SFXsfx0037 55
#define SFXsfx0038 56
#define SFXsfx0039 57
#define SFXsfx003A 58
#define SFXsfx003B 59

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@ -0,0 +1,41 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: BetaBeetle
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPBetaBeetle 2
#define SFXsfx003C 60
#define SFXsfx003D 61
#define SFXsfx003E 62
#define SFXsfx003F 63
#define SFXsfx0040 64
#define SFXsfx0041 65
#define SFXsfx0042 66
#define SFXsfx0043 67
#define SFXsfx0044 68
#define SFXsfx0045 69
#define SFXsfx0046 70
#define SFXsfx0047 71
#define SFXsfx0048 72
#define SFXsfx0049 73
#define SFXsfx004A 74
#define SFXsfx004B 75
#define SFXsfx004C 76
#define SFXsfx004D 77
#define SFXsfx004E 78
#define SFXsfx004F 79
#define SFXsfx0050 80
#define SFXsfx0051 81
#define SFXsfx0052 82
#define SFXsfx0053 83
#define SFXsfx0054 84
#define SFXsfx0055 85
#define SFXsfx0056 86
#define SFXsfx0057 87
#define SFXsfx0058 88
#define SFXsfx0059 89
#define SFXsfx005A 90
#define SFXsfx005B 91

16
Runtime/Audio/SFX/Bird.h Normal file
View File

@ -0,0 +1,16 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Bird
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPBird 3
#define SFXsfx005C 92
#define SFXsfx005D 93
#define SFXsfx005E 94
#define SFXsfx005F 95
#define SFXsfx0060 96
#define SFXsfx0061 97
#define SFXsfx0062 98

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@ -0,0 +1,30 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: BloodFlower
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPBloodFlower 4
#define SFXblf_a_btmspit_00 99
#define SFXblf_a_bulb_00 100
#define SFXsfx0065 101
#define SFXsfx0066 102
#define SFXsfx0067 103
#define SFXblf_b_active_00 104
#define SFXblf_b_active_01 105
#define SFXsfx006A 106
#define SFXblf_b_breathe_00 107
#define SFXsfx006C 108
#define SFXsfx006D 109
#define SFXsfx006E 110
#define SFXsfx006F 111
#define SFXblf_r_death_00 112
#define SFXblf_r_death_01 113
#define SFXblf_r_impact_00 114
#define SFXfir_x_crispfire6voice_lp_00 115
#define SFXsfx0074 116
#define SFXsfx0075 117
#define SFXsfx0076 118
#define SFXsfx0077 119

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@ -0,0 +1,29 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Burrower
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPBurrower 5
#define SFXbur_a_attack_00 120
#define SFXbur_b_burrow_lp_00 121
#define SFXbur_b_idle_00 122
#define SFXbur_b_idle_01 123
#define SFXbur_b_walk_00 124
#define SFXbur_b_walk_01 125
#define SFXbur_b_walk_02 126
#define SFXbur_r_death_00 127
#define SFXsfx0080 128
#define SFXsfx0081 129
#define SFXsfx0082 130
#define SFXsfx0083 131
#define SFXsfx0084 132
#define SFXsfx0085 133
#define SFXsfx0086 134
#define SFXsfx0087 135
#define SFXsfx0088 136
#define SFXsfx0089 137
#define SFXsfx008A 138
#define SFXsfx008B 139

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@ -0,0 +1,61 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: ChozoGhost
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPChozoGhost 6
#define SFXchg_a_dball_00 140
#define SFXchg_a_dcharge_00 141
#define SFXchg_a_dfire_00 142
#define SFXsfx008F 143
#define SFXsfx0090 144
#define SFXsfx0091 145
#define SFXsfx0092 146
#define SFXsfx0093 147
#define SFXsfx0094 148
#define SFXchg_a_pball_00 149
#define SFXchg_a_pfire_00 150
#define SFXsfx0097 151
#define SFXsfx0098 152
#define SFXsfx0099 153
#define SFXsfx009A 154
#define SFXchg_b_fadein_00 155
#define SFXsfx009C 156
#define SFXchg_b_float_00 157
#define SFXchg_b_growl_00 158
#define SFXchg_b_jump_00 159
#define SFXsfx00A0 160
#define SFXsfx00A1 161
#define SFXsfx00A2 162
#define SFXsfx00A3 163
#define SFXsfx00A4 164
#define SFXchg_r_death_00 165
#define SFXchg_r_hit_00 166
#define SFXchg_a_pcharge_00 167
#define SFXsfx00A8 168
#define SFXsfx00A9 169
#define SFXchg_b_growl_01 170
#define SFXchg_b_scrape_00 171
#define SFXchg_r_death_01 172
#define SFXsfx00AD 173
#define SFXchg_b_growl_03 174
#define SFXchg_b_growl_04 175
#define SFXsfx00B0 176
#define SFXchg_b_voxalert_00 177
#define SFXsfx00B2 178
#define SFXchg_b_warpin_00 179
#define SFXsfx00B4 180
#define SFXsfx00B5 181
#define SFXsfx00B6 182
#define SFXsfx00B7 183
#define SFXsfx00B8 184
#define SFXsfx00B9 185
#define SFXsfx00BA 186
#define SFXsfx00BB 187
#define SFXsfx00BC 188
#define SFXsfx00BD 189
#define SFXsfx00BE 190
#define SFXsfx00BF 191

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@ -0,0 +1,16 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: ChubbWeed
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPChubbWeed 7
#define SFXchb_r_scream_00 192
#define SFXchb_r_alert_00_lp 193
#define SFXsfx00C2 194
#define SFXsfx00C3 195
#define SFXsfx00C4 196
#define SFXsfx00C5 197
#define SFXsfx00C6 198

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@ -0,0 +1,29 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineBoots
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineBoots 59
#define SFXci7_x_jump_00 2972
#define SFXsja_c_electric_lp_00 2973
#define SFXsfx0B9E 2974
#define SFXsfx0B9F 2975
#define SFXsfx0BA0 2976
#define SFXsfx0BA1 2977
#define SFXsfx0BA2 2978
#define SFXsfx0BA3 2979
#define SFXsfx0BA4 2980
#define SFXsfx0BA5 2981
#define SFXsfx0BA6 2982
#define SFXsfx0BA7 2983
#define SFXsfx0BA8 2984
#define SFXsfx0BA9 2985
#define SFXsfx0BAA 2986
#define SFXsfx0BAB 2987
#define SFXsfx0BAC 2988
#define SFXsfx0BAD 2989
#define SFXsfx0BAE 2990
#define SFXsfx0BAF 2991

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@ -0,0 +1,50 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineGeneral
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineGeneral 60
#define SFXsfx0BB0 2992
#define SFXsfx0BB1 2993
#define SFXci5_x_mapdown_00 2994
#define SFXci5_x_mapload_lp_00 2995
#define SFXci5_x_mapspin_lp_00 2996
#define SFXci5_x_mapup_00 2997
#define SFXepr_b_grenup_00 2998
#define SFXpi2_x_missile_00 2999
#define SFXpi2_x_healthsm_00 3000
#define SFXpi2_x_smissile_00 3001
#define SFXsfx0BBA 3002
#define SFXsfx0BBB 3003
#define SFXsfx0BBC 3004
#define SFXsfx0BBD 3005
#define SFXci9_x_nrg_lp_00 3006
#define SFXsfx0BBF 3007
#define SFXci9_x_insert_00 3008
#define SFXsfx0BC1 3009
#define SFXsfx0BC2 3010
#define SFXsfx0BC3 3011
#define SFXsfx0BC4 3012
#define SFXsfx0BC5 3013
#define SFXsfx0BC6 3014
#define SFXsfx0BC7 3015
#define SFXsfx0BC8 3016
#define SFXsfx0BC9 3017
#define SFXsfx0BCA 3018
#define SFXsfx0BCB 3019
#define SFXsfx0BCC 3020
#define SFXsfx0BCD 3021
#define SFXsfx0BCE 3022
#define SFXsfx0BCF 3023
#define SFXsfx0BD0 3024
#define SFXsfx0BD1 3025
#define SFXsfx0BD2 3026
#define SFXsfx0BD3 3027
#define SFXsfx0BD4 3028
#define SFXsfx0BD5 3029
#define SFXsfx0BD6 3030
#define SFXsfx0BD7 3031
#define SFXsfx0BD8 3032

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@ -0,0 +1,23 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineGun
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineGun 62
#define SFXsfx0BE5 3045
#define SFXci3_x_clank_00 3046
#define SFXci4_x_clank_00 3047
#define SFXsfx0BE8 3048
#define SFXci3_c_ridiclaw_00 3049
#define SFXsfx0BEA 3050
#define SFXsfx0BEB 3051
#define SFXsfx0BEC 3052
#define SFXsfx0BED 3053
#define SFXsfx0BEE 3054
#define SFXsfx0BEF 3055
#define SFXsfx0BF0 3056
#define SFXsfx0BF1 3057
#define SFXsfx0BF2 3058

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@ -0,0 +1,19 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineMorphball
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineMorphball 63
#define SFXsfx0BF3 3059
#define SFXsfx0BF4 3060
#define SFXsfx0BF5 3061
#define SFXsfx0BF6 3062
#define SFXsfx0BF7 3063
#define SFXsfx0BF8 3064
#define SFXsfx0BF9 3065
#define SFXsfx0BFA 3066
#define SFXsfx0BFB 3067
#define SFXsfx0BFC 3068

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@ -0,0 +1,34 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineSuit
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineSuit 64
#define SFXci2_x_energy_lp_00 3069
#define SFXci2_x_energy_lp_01 3070
#define SFXsfx0BFF 3071
#define SFXsfx0C00 3072
#define SFXci2_x_jump_00 3073
#define SFXsfx0C02 3074
#define SFXci2_x_lights_lp_00 3075
#define SFXci2_x_pad_lp_00 3076
#define SFXsfx0C05 3077
#define SFXsfx0C06 3078
#define SFXci3_x_energy_02 3079
#define SFXsfx0C08 3080
#define SFXsfx0C09 3081
#define SFXci3_x_whoosh_00 3082
#define SFXsfx0C0B 3083
#define SFXsfx0C0C 3084
#define SFXsfx0C0D 3085
#define SFXsfx0C0E 3086
#define SFXsfx0C0F 3087
#define SFXsfx0C10 3088
#define SFXsfx0C11 3089
#define SFXsfx0C12 3090
#define SFXsfx0C13 3091
#define SFXsfx0C14 3092
#define SFXsfx0C15 3093

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@ -0,0 +1,21 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: CineVisor
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCineVisor 61
#define SFXcin_x_visor_00 3033
#define SFXsfx0BDA 3034
#define SFXsfx0BDB 3035
#define SFXsfx0BDC 3036
#define SFXsfx0BDD 3037
#define SFXsfx0BDE 3038
#define SFXsfx0BDF 3039
#define SFXsfx0BE0 3040
#define SFXsfx0BE1 3041
#define SFXsfx0BE2 3042
#define SFXsfx0BE3 3043
#define SFXsfx0BE4 3044

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@ -0,0 +1,39 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Crater
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCrater 44
#define SFXsfx0764 1892
#define SFXsfx0765 1893
#define SFXsfx0766 1894
#define SFXsfx0767 1895
#define SFXsfx0768 1896
#define SFXsfx0769 1897
#define SFXsfx076A 1898
#define SFXsfx076B 1899
#define SFXsfx076C 1900
#define SFXsfx076D 1901
#define SFXsfx076E 1902
#define SFXsfx076F 1903
#define SFXsfx0770 1904
#define SFXsfx0771 1905
#define SFXsfx0772 1906
#define SFXsfx0773 1907
#define SFXsfx0774 1908
#define SFXsfx0775 1909
#define SFXsfx0776 1910
#define SFXsfx0777 1911
#define SFXsfx0778 1912
#define SFXsfx0779 1913
#define SFXsfx077A 1914
#define SFXsfx077B 1915
#define SFXsfx077C 1916
#define SFXsfx077D 1917
#define SFXsfx077E 1918
#define SFXsfx077F 1919
#define SFXsfx0780 1920
#define SFXsfx0781 1921

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@ -0,0 +1,19 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Crystallite
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPCrystallite 8
#define SFXcry_b_idle_00 199
#define SFXsfx00C8 200
#define SFXsfx00C9 201
#define SFXsfx00CA 202
#define SFXsfx00CB 203
#define SFXsfx00CC 204
#define SFXsfx00CD 205
#define SFXsfx00CE 206
#define SFXsfx00CF 207
#define SFXsfx00D0 208

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@ -0,0 +1,69 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Drones
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPDrones 9
#define SFXepr_a_shockhit_00 209
#define SFXsfx00D2 210
#define SFXdrn_b_burst_00 211
#define SFXsfx00D4 212
#define SFXsfx00D5 213
#define SFXsfx00D6 214
#define SFXsfx00D7 215
#define SFXdrn_b_patrol_lp_00 216
#define SFXdrn_b_henshin_00 217
#define SFXdrn_b_rocket_lp_00 218
#define SFXdrn_b_rocket_lp_01 219
#define SFXdrn_b_rocket_lp_02 220
#define SFXsfx00DD 221
#define SFXdrn_r_death_00 222
#define SFXsfx00DF 223
#define SFXsfx00E0 224
#define SFXdrn_r_impact_00 225
#define SFXsfx00E2 226
#define SFXdrn_a_blast_00 227
#define SFXsfx00E4 228
#define SFXdrn_r_death_lp_00 229
#define SFXsfx00E6 230
#define SFXdrn_b_alert_00 231
#define SFXsfx00E8 232
#define SFXdrn_a_laser_00 233
#define SFXsfx00EA 234
#define SFXsfx00EB 235
#define SFXsfx00EC 236
#define SFXsfx00ED 237
#define SFXdrn_r_impact_01 238
#define SFXsfx00EF 239
#define SFXdrn_a_blast_01 240
#define SFXsfx00F1 241
#define SFXsfx00F2 242
#define SFXdrn_b_henshin_01 243
#define SFXdrn_b_talk_00 244
#define SFXsfx00F5 245
#define SFXdrn_r_death_lp_01 246
#define SFXdrn_a_charge_00 247
#define SFXdrn_b_beep_03 248
#define SFXsfx00F9 249
#define SFXdrn_r_empblast_01 250
#define SFXsfx00FB 251
#define SFXsfx00FC 252
#define SFXdrn_b_patrolun_lp_00 253
#define SFXdrn_a_laserun_00 254
#define SFXopr_a_shockhit_00 255
#define SFXsfx0100 256
#define SFXsfx0101 257
#define SFXsfx0102 258
#define SFXsfx0103 259
#define SFXsfx0104 260
#define SFXsfx0105 261
#define SFXsfx0106 262
#define SFXsfx0107 263
#define SFXsfx0108 264
#define SFXsfx0109 265
#define SFXsfx010A 266
#define SFXsfx010B 267
#define SFXsfx010C 268

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: EliteSpacePirate
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPEliteSpacePirate 10
#define SFXepr_a_grenade_00 269
#define SFXsfx010E 270
#define SFXsfx010F 271
#define SFXepr_b_hitglass_00 272
#define SFXepr_a_swoosh_00 273
#define SFXepr_b_run_00 274
#define SFXepr_b_run_01 275
#define SFXepr_a_shokwave_00 276
#define SFXsfx0115 277
#define SFXepr_a_attack_00 278
#define SFXepr_a_attack_01 279
#define SFXepr_b_land_00 280
#define SFXepr_b_alert_00 281
#define SFXepr_b_walk_00 282
#define SFXepr_b_walk_01 283
#define SFXepr_b_alert_01 284
#define SFXepr_b_absorb_lp_00 285
#define SFXepr_b_idle_00 286
#define SFXepr_b_idle_01 287
#define SFXepr_a_hitgrnd_00 288
#define SFXepr_b_walklite_00 289
#define SFXepr_b_walklite_01 290
#define SFXepr_r_pissed_00 291
#define SFXsfx0124 292
#define SFXsfx0125 293
#define SFXepr_a_swoosh_01 294
#define SFXepr_b_taunt_00 295
#define SFXopr_a_swoosh_00 296
#define SFXopr_a_swoosh_01 297
#define SFXepr_b_blokvox_00 298
#define SFXsfx012B 299
#define SFXopr_a_shokwave_00 300
#define SFXsfx012D 301
#define SFXopr_b_absorb_lp_00 302
#define SFXsfx012F 303
#define SFXsfx0130 304
#define SFXsfx0131 305
#define SFXsfx0132 306
#define SFXsfx0133 307
#define SFXsfx0134 308
#define SFXsfx0135 309
#define SFXsfx0136 310
#define SFXsfx0137 311
#define SFXsfx0138 312
#define SFXsfx0139 313
#define SFXsfx013A 314
#define SFXsfx013B 315
#define SFXsfx013C 316
#define SFXsfx013D 317
#define SFXsfx013E 318
#define SFXsfx013F 319
#define SFXsfx0140 320
#define SFXsfx0141 321
#define SFXsfx0142 322

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: FireFlea
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPFireFlea 11
#define SFXfif_b_idle_lp_00 323
#define SFXsfx0144 324
#define SFXfif_b_light_00 325
#define SFXfif_r_death_00 326
#define SFXfif_r_death_01 327
#define SFXfif_r_explode_00 328
#define SFXfif_r_impact_00 329
#define SFXsfx014A 330
#define SFXsfx014B 331
#define SFXsfx014C 332
#define SFXsfx014D 333
#define SFXsfx014E 334
#define SFXsfx014F 335

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Flaaghra
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPFlaaghra 52
#define SFXfla_a_hitgrnd_00 2600
#define SFXfla_a_swoosh_00 2601
#define SFXfla_a_swoosh_01 2602
#define SFXfla_a_voxattak_00 2603
#define SFXfla_a_voxattak_01 2604
#define SFXfla_b_grow_00 2605
#define SFXfla_b_idle_00 2606
#define SFXsfx0A2F 2607
#define SFXfla_b_voxangry_00 2608
#define SFXfla_b_voxangry_01 2609
#define SFXfla_r_death_00 2610
#define SFXfla_r_death_01 2611
#define SFXfla_r_death_02 2612
#define SFXsfx0A35 2613
#define SFXfla_r_faint_01 2614
#define SFXfla_r_pain_00 2615
#define SFXsfx0A38 2616
#define SFXfla_a_shoot_00 2617
#define SFXfla_a_spit_00 2618
#define SFXfla_a_spit_01 2619
#define SFXsfx0A3C 2620
#define SFXsfx0A3D 2621
#define SFXfla_a_charge_00 2622
#define SFXsfx0A3F 2623
#define SFXsfx0A40 2624
#define SFXfla_b_idlesm_00 2625
#define SFXfla_a_chargevox_00 2626
#define SFXsfx0A43 2627
#define SFXsfx0A44 2628
#define SFXsfx0A45 2629
#define SFXfla_a_shootvox_00 2630
#define SFXsfx0A47 2631
#define SFXsfx0A48 2632
#define SFXsfx0A49 2633
#define SFXsfx0A4A 2634
#define SFXsfx0A4B 2635
#define SFXfla_a_spitvox_00 2636
#define SFXfla_a_spitvox_01 2637
#define SFXsfx0A4E 2638
#define SFXsfx0A4F 2639
#define SFXsfx0A50 2640
#define SFXsfx0A51 2641
#define SFXsfx0A52 2642
#define SFXfla_a_sporevox_01 2643
#define SFXfla_a_hitgrnd_01 2644
#define SFXsfx0A55 2645
#define SFXfla_r_landgrnd_00 2646
#define SFXsfx0A57 2647
#define SFXsfx0A58 2648
#define SFXfla_b_grow_01 2649
#define SFXfla_b_rise_lp_00 2650
#define SFXsfx0A5B 2651
#define SFXfla_b_dizzy_00 2652
#define SFXsfx0A5D 2653
#define SFXsfx0A5E 2654
#define SFXfla_r_painsh_00 2655
#define SFXsfx0A60 2656
#define SFXfla_b_humor_00 2657
#define SFXfla_r_painbig_00 2658
#define SFXfla_b_dizzyout_00 2659
#define SFXfla_b_faintout_00 2660
#define SFXsfx0A65 2661
#define SFXfla_b_dizzy_lp_01 2662
#define SFXsfx0A67 2663
#define SFXsfx0A68 2664
#define SFXsfx0A69 2665
#define SFXsfx0A6A 2666
#define SFXfla_b_voxshrnk_00 2667
#define SFXsfx0A6C 2668
#define SFXsfx0A6D 2669
#define SFXfla_b_voxshrnk_03 2670
#define SFXsfx0A6F 2671
#define SFXsfx0A70 2672
#define SFXsfx0A71 2673
#define SFXsfx0A72 2674
#define SFXsfx0A73 2675
#define SFXsfx0A74 2676
#define SFXsfx0A75 2677
#define SFXsfx0A76 2678
#define SFXsfx0A77 2679
#define SFXsfx0A78 2680

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: FlickerBat
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPFlickerBat 12
#define SFXflk_b_flicker_00 336
#define SFXflk_b_talk_00 337
#define SFXflk_b_talk_01 338
#define SFXsfx0153 339
#define SFXsfx0154 340
#define SFXflk_r_impact_00 341
#define SFXsfx0156 342
#define SFXsfx0157 343
#define SFXsfx0158 344
#define SFXsfx0159 345
#define SFXsfx015A 346
#define SFXsfx015B 347

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: FlyingPirate
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPFlyingPirate 13
#define SFXsfx015C 348
#define SFXfpr_a_chaff_00 349
#define SFXsfx015E 350
#define SFXupr_a_mislfire_00 351
#define SFXsfx0160 352
#define SFXsfx0161 353
#define SFXfpr_a_mislfire_00 354
#define SFXfpr_b_thrust_01 355
#define SFXsfx0164 356
#define SFXfpr_b_engine_lp_00 357
#define SFXfpr_b_engine_lp_01 358
#define SFXfpr_b_engine_lp_02 359
#define SFXfpr_b_voxangry_02 360
#define SFXfpr_b_thrust_00 361
#define SFXsfx016A 362
#define SFXfpr_r_die_00 363
#define SFXfpr_b_intruder_00 364
#define SFXfpr_b_voxalert_00 365
#define SFXfpr_a_mislload_00 366
#define SFXfpr_b_voxangry_00 367
#define SFXsfx0170 368
#define SFXfpr_r_impact_00 369
#define SFXsfx0172 370
#define SFXsfx0173 371
#define SFXsfx0174 372
#define SFXfpr_b_engidle_lp_00 373
#define SFXsfx0176 374
#define SFXfpr_b_blastoff_lp_00 375
#define SFXfpr_b_blastoff_01 376
#define SFXupr_a_mislload_00 377
#define SFXupr_b_engidle_lp_00 378
#define SFXupr_b_engine_lp_00 379
#define SFXupr_b_engine_lp_01 380
#define SFXupr_b_engine_lp_02 381
#define SFXsfx017E 382
#define SFXsfx017F 383
#define SFXupr_b_voxalert_00 384
#define SFXsfx0181 385
#define SFXupr_b_voxangry_00 386
#define SFXsfx0183 387
#define SFXupr_b_voxangry_02 388
#define SFXupr_r_die_00 389
#define SFXupr_r_impact_00 390
#define SFXsfx0187 391
#define SFXsfx0188 392
#define SFXsfx0189 393
#define SFXsfx018A 394
#define SFXsfx018B 395
#define SFXsfx018C 396
#define SFXsfx018D 397
#define SFXsfx018E 398
#define SFXsfx018F 399
#define SFXsfx0190 400
#define SFXsfx0191 401
#define SFXsfx0192 402
#define SFXsfx0193 403
#define SFXsfx0194 404
#define SFXsfx0195 405
#define SFXsfx0196 406

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: FrontEnd
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPFrontEnd 38
#define SFXfnt_transfore_00L 1090
#define SFXfnt_advance_R 1091
#define SFXsfx0444 1092
#define SFXfnt_selection_change 1093
#define SFXfnt_back 1094
#define SFXfnt_enum_change 1095
#define SFXfnt_advance_L 1096
#define SFXfnt_transfore_00R 1097
#define SFXfnt_transfore_01L 1098
#define SFXfnt_transfore_01R 1099
#define SFXfnt_transfore_02L 1100
#define SFXfnt_transfore_02R 1101
#define SFXfnt_transback_00L 1102
#define SFXfnt_transback_00R 1103
#define SFXfnt_transback_01L 1104
#define SFXfnt_transback_01R 1105
#define SFXfnt_transback_02L 1106
#define SFXfnt_transback_02R 1107
#define SFXfnt_tofusion_L 1108
#define SFXfnt_tofusion_R 1109
#define SFXfnt_fromfusion_L 1110
#define SFXfnt_fromfusion_R 1111
#define SFXsfx0458 1112
#define SFXsfx0459 1113
#define SFXsfx045A 1114
#define SFXsfx045B 1115
#define SFXsfx045C 1116
#define SFXsfx045D 1117
#define SFXsfx045E 1118
#define SFXsfx045F 1119
#define SFXsfx0460 1120
#define SFXsfx0461 1121
#define SFXsfx0462 1122
#define SFXsfx0463 1123
#define SFXsfx0464 1124
#define SFXsfx0465 1125
#define SFXsfx0466 1126
#define SFXsfx0467 1127

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: GagantuanBeatle
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPGagantuanBeatle 14
#define SFXgab_r_hitlight_01 407
#define SFXga2_b_digexplod_00 408
#define SFXga2_b_digscream_00 409
#define SFXga2_b_idle_01 410
#define SFXga2_b_scrapedirt_00 411
#define SFXgab_b_walkdirt_02 412
#define SFXgab_b_rundirt_00 413
#define SFXgab_b_rundirt_01 414
#define SFXsfx019F 415
#define SFXgab_a_attack_00 416
#define SFXgab_a_attack_01 417
#define SFXgab_b_idle_03 418
#define SFXgab_b_digexplod_00 419
#define SFXfla_b_scrapedirt_00 420
#define SFXgab_b_idle_02 421
#define SFXgab_b_idle_00 422
#define SFXgab_b_idle_01 423
#define SFXgab_b_walkdirt_00 424
#define SFXgab_b_walkdirt_01 425
#define SFXgab_r_collide_00 426
#define SFXsfx01AB 427
#define SFXgab_r_death_01 428
#define SFXgab_r_detect_00 429
#define SFXgab_r_hitlight_00 430
#define SFXgab_b_digscream_00 431
#define SFXgab_b_scrapedirt_00 432
#define SFXga2_b_dig_lp_00 433
#define SFXga2_b_rundirt_00 434
#define SFXgab_b_dig_lp_00 435
#define SFXga2_b_rundirt_01 436
#define SFXga2_b_rundirt_02 437
#define SFXga2_b_walkdirt_00 438
#define SFXga2_b_walkdirt_01 439
#define SFXga2_b_walkdirt_02 440
#define SFXga2_r_collide_00 441
#define SFXga2_a_attack_00 442
#define SFXsfx01BB 443
#define SFXsfx01BC 444
#define SFXsfx01BD 445
#define SFXsfx01BE 446
#define SFXsfx01BF 447
#define SFXsfx01C0 448
#define SFXsfx01C1 449
#define SFXsfx01C2 450
#define SFXsfx01C3 451
#define SFXsfx01C4 452
#define SFXsfx01C5 453
#define SFXsfx01C6 454
#define SFXsfx01C7 455
#define SFXsfx01C8 456
#define SFXsfx01C9 457
#define SFXsfx01CA 458

16
Runtime/Audio/SFX/Gnats.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Gnats
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPGnats 15
#define SFXsfx01CB 459
#define SFXsfx01CC 460
#define SFXsfx01CD 461
#define SFXsfx01CE 462
#define SFXsfx01CF 463
#define SFXsfx01D0 464
#define SFXsfx01D1 465

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Gryzbee
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPGryzbee 16
#define SFXgrz_b_idle_00 466
#define SFXsfx01D3 467
#define SFXsfx01D4 468
#define SFXsfx01D5 469
#define SFXsfx01D6 470
#define SFXsfx01D7 471
#define SFXsfx01D8 472
#define SFXsfx01D9 473
#define SFXsfx01DA 474
#define SFXsfx01DB 475
#define SFXsfx01DC 476
#define SFXsfx01DD 477

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: IceCrack
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPIceCrack 67
#define SFXsfx0C31 3121
#define SFXsfx0C32 3122
#define SFXsfx0C33 3123
#define SFXsfx0C34 3124
#define SFXsfx0C35 3125
#define SFXsfx0C36 3126
#define SFXcrk_break_subsequent 3127
#define SFXcrk_break_initial 3128
#define SFXcrk_break_final 3129
#define SFXsfx0C3A 3130
#define SFXsfx0C3B 3131
#define SFXsfx0C3C 3132
#define SFXsfx0C3D 3133
#define SFXsfx0C3E 3134
#define SFXsfx0C3F 3135
#define SFXsfx0C40 3136
#define SFXsfx0C41 3137
#define SFXsfx0C42 3138
#define SFXsfx0C43 3139
#define SFXsfx0C44 3140

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: IceWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPIceWorld 45
#define SFXice_x_gateopen_lp_00 1922
#define SFXice_x_gatestop_00 1923
#define SFXsfx0784 1924
#define SFXice_x_towercrk_00 1925
#define SFXice_ballroll_ice 1926
#define SFXice_ballroll_snow 1927
#define SFXsfx0788 1928
#define SFXice_x_towerlnd_00 1929
#define SFXsfx078A 1930
#define SFXice_x_towerlnd_01 1931
#define SFXice_x_towercrk_01 1932
#define SFXice_x_towercrk_02 1933
#define SFXsfx078E 1934
#define SFXsfx078F 1935
#define SFXsfx0790 1936
#define SFXsfx0791 1937
#define SFXsfx0792 1938
#define SFXsfx0793 1939
#define SFXsfx0794 1940
#define SFXsfx0795 1941
#define SFXsfx0796 1942
#define SFXsfx0797 1943
#define SFXsfx0798 1944
#define SFXsfx0799 1945
#define SFXsfx079A 1946
#define SFXsfx079B 1947
#define SFXsfx079C 1948
#define SFXsfx079D 1949
#define SFXsfx079E 1950
#define SFXsfx079F 1951
#define SFXsfx07A0 1952
#define SFXsfx07A1 1953
#define SFXsfx07A2 1954
#define SFXsfx07A3 1955
#define SFXsfx07A4 1956
#define SFXsfx07A5 1957
#define SFXsfx07A6 1958
#define SFXsfx07A7 1959
#define SFXsfx07A8 1960
#define SFXsfx07A9 1961
#define SFXsfx07AA 1962
#define SFXsfx07AB 1963
#define SFXsfx07AC 1964
#define SFXsfx07AD 1965
#define SFXsfx07AE 1966
#define SFXsfx07AF 1967
#define SFXtha_b_rockup_lp_00 1968
#define SFXsfx07B1 1969
#define SFXsfx07B2 1970
#define SFXice_x_ridflap_00 1971
#define SFXsfx07B4 1972
#define SFXsfx07B5 1973
#define SFXsfx07B6 1974
#define SFXice_x_pump_00 1975
#define SFXsfx07B8 1976
#define SFXsfx07B9 1977
#define SFXsfx07BA 1978
#define SFXsfx07BB 1979
#define SFXsfx07BC 1980
#define SFXsfx07BD 1981
#define SFXice_x_piston_00 1982
#define SFXice_x_piston_lp_00 1983
#define SFXsfx07C0 1984
#define SFXsfx07C1 1985
#define SFXsfx07C2 1986
#define SFXsfx07C3 1987
#define SFXsfx07C4 1988
#define SFXsfx07C5 1989
#define SFXsfx07C6 1990
#define SFXsfx07C7 1991
#define SFXsfx07C8 1992
#define SFXsfx07C9 1993
#define SFXtha_b_debris_00 1994
#define SFXtha_b_debris_01 1995
#define SFXsfx07CC 1996
#define SFXsfx07CD 1997
#define SFXsfx07CE 1998
#define SFXsfx07CF 1999
#define SFXsfx07D0 2000
#define SFXsfx07D1 2001
#define SFXsfx07D2 2002
#define SFXsfx07D3 2003
#define SFXsfx07D4 2004
#define SFXsfx07D5 2005
#define SFXsfx07D6 2006
#define SFXsfx07D7 2007
#define SFXsfx07D8 2008
#define SFXsfx07D9 2009
#define SFXsfx07DA 2010
#define SFXsfx07DB 2011
#define SFXsfx07DC 2012
#define SFXsfx07DD 2013
#define SFXsfx07DE 2014
#define SFXsfx07DF 2015
#define SFXsfx07E0 2016
#define SFXsfx07E1 2017
#define SFXsfx07E2 2018
#define SFXsfx07E3 2019
#define SFXsfx07E4 2020
#define SFXsfx07E5 2021
#define SFXsfx07E6 2022
#define SFXsfx07E7 2023
#define SFXsfx07E8 2024
#define SFXsfx07E9 2025
#define SFXsfx07EA 2026
#define SFXsfx07EB 2027
#define SFXsfx07EC 2028
#define SFXsfx07ED 2029
#define SFXsfx07EE 2030
#define SFXsfx07EF 2031
#define SFXsfx07F0 2032
#define SFXsfx07F1 2033
#define SFXsfx07F2 2034
#define SFXsfx07F3 2035
#define SFXsfx07F4 2036
#define SFXsfx07F5 2037
#define SFXsfx07F6 2038
#define SFXsfx07F7 2039
#define SFXsfx07F8 2040
#define SFXsfx07F9 2041

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: InjuredPirates
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPInjuredPirates 17
#define SFXsfx01DE 478
#define SFXsfx01DF 479
#define SFXspr_b_exhale_00 480
#define SFXsfx01E1 481
#define SFXspr_b_moan_00 482
#define SFXsfx01E3 483
#define SFXsfx01E4 484
#define SFXsfx01E5 485
#define SFXsfx01E6 486
#define SFXsfx01E7 487
#define SFXsfx01E8 488
#define SFXsfx01E9 489
#define SFXsfx01EA 490
#define SFXsfx01EB 491
#define SFXsfx01EC 492
#define SFXsfx01ED 493
#define SFXsfx01EE 494
#define SFXsfx01EF 495
#define SFXsfx01F0 496
#define SFXsfx01F1 497
#define SFXsfx01F2 498
#define SFXsfx01F3 499
#define SFXsfx01F4 500
#define SFXsfx01F5 501
#define SFXsfx01F6 502
#define SFXsfx01F7 503
#define SFXsfx01F8 504
#define SFXsfx01F9 505
#define SFXsfx01FA 506
#define SFXsfx01FB 507

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: IntroBoss
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPIntroBoss 0
#define SFXsfx0000 0
#define SFXsfx0001 1
#define SFXsfx0002 2
#define SFXpaq_a_spit_lp_00 3
#define SFXpaq_b_squawk_00 4
#define SFXpaq_b_creak_00 5
#define SFXpaq_b_creak_01 6
#define SFXpaq_b_growl_00 7
#define SFXpaq_b_growl_01 8
#define SFXpaq_b_land_00 9
#define SFXpaq_b_roar_00 10
#define SFXpaq_b_roar_01 11
#define SFXsfx000C 12
#define SFXpaq_b_walk_00 13
#define SFXpaq_b_walk_01 14
#define SFXpaq_r_impact_00 15
#define SFXpaq_r_impact_01 16
#define SFXpaq_r_ldeath_00 17
#define SFXpaq_r_sdeath_01 18
#define SFXpaq_b_swish_00 19
#define SFXsfx0014 20
#define SFXsfx0015 21
#define SFXsfx0016 22
#define SFXpaq_b_land_01 23
#define SFXpaq_b_run_00 24
#define SFXpaq_b_run_01 25
#define SFXsfx001A 26
#define SFXsfx001B 27
#define SFXsfx001C 28
#define SFXsfx001D 29
#define SFXsfx001E 30
#define SFXsfx001F 31
#define SFXsfx0020 32
#define SFXsfx0021 33
#define SFXsfx0022 34
#define SFXsfx0023 35
#define SFXsfx0024 36
#define SFXsfx0025 37
#define SFXsfx0026 38
#define SFXsfx0027 39
#define SFXsfx0028 40
#define SFXsfx0029 41

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: IntroWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPIntroWorld 46
#define SFXsfx07FA 2042
#define SFXsfx07FB 2043
#define SFXsfx07FC 2044
#define SFXsfx07FD 2045
#define SFXsfx07FE 2046
#define SFXint_c_suitsprk_lp_01 2047
#define SFXsfx0800 2048
#define SFXsfx0801 2049
#define SFXsfx0802 2050
#define SFXsfx0803 2051
#define SFXsfx0804 2052
#define SFXsfx0805 2053
#define SFXsfx0806 2054
#define SFXsfx0807 2055
#define SFXsfx0808 2056
#define SFXsfx0809 2057
#define SFXsfx080A 2058
#define SFXsfx080B 2059
#define SFXsfx080C 2060
#define SFXsfx080D 2061
#define SFXsfx080E 2062
#define SFXsfx080F 2063
#define SFXsfx0810 2064
#define SFXsfx0811 2065
#define SFXsfx0812 2066
#define SFXsfx0813 2067
#define SFXsfx0814 2068
#define SFXsfx0815 2069
#define SFXsfx0816 2070
#define SFXsfx0817 2071
#define SFXsfx0818 2072
#define SFXsfx0819 2073
#define SFXsfx081A 2074
#define SFXsfx081B 2075
#define SFXsfx081C 2076
#define SFXsfx081D 2077
#define SFXsfx081E 2078
#define SFXsfx081F 2079
#define SFXsfx0820 2080
#define SFXsfx0821 2081
#define SFXsfx0822 2082
#define SFXsfx0823 2083
#define SFXsfx0824 2084
#define SFXsfx0825 2085
#define SFXsfx0826 2086
#define SFXsfx0827 2087
#define SFXsfx0828 2088
#define SFXsfx0829 2089
#define SFXsfx082A 2090
#define SFXsfx082B 2091
#define SFXsfx082C 2092
#define SFXsfx082D 2093
#define SFXsfx082E 2094
#define SFXsfx082F 2095
#define SFXsfx0830 2096
#define SFXsfx0831 2097
#define SFXsfx0832 2098
#define SFXsfx0833 2099
#define SFXsfx0834 2100
#define SFXsfx0835 2101
#define SFXsfx0836 2102
#define SFXsfx0837 2103
#define SFXsfx0838 2104
#define SFXsfx0839 2105
#define SFXsfx083A 2106
#define SFXsfx083B 2107
#define SFXsfx083C 2108
#define SFXint_x_frtdoor_00 2109
#define SFXint_x_frtdoor_01 2110
#define SFXsfx083F 2111
#define SFXsfx0840 2112
#define SFXsfx0841 2113
#define SFXsfx0842 2114
#define SFXsfx0843 2115
#define SFXsfx0844 2116
#define SFXsfx0845 2117
#define SFXsfx0846 2118
#define SFXsfx0847 2119
#define SFXsfx0848 2120
#define SFXsfx0849 2121
#define SFXsfx084A 2122
#define SFXsfx084B 2123
#define SFXsfx084C 2124
#define SFXsfx084D 2125
#define SFXint_c_suitbrst_01 2126
#define SFXsfx084F 2127
#define SFXsfx0850 2128
#define SFXsfx0851 2129
#define SFXint_c_shipthst_00 2130
#define SFXsfx0853 2131
#define SFXsfx0854 2132
#define SFXsfx0855 2133
#define SFXsfx0856 2134
#define SFXsfx0857 2135
#define SFXsfx0858 2136
#define SFXsfx0859 2137
#define SFXsfx085A 2138
#define SFXsfx085B 2139
#define SFXsfx085C 2140
#define SFXsfx085D 2141
#define SFXsfx085E 2142
#define SFXsfx085F 2143
#define SFXsfx0860 2144
#define SFXsfx0861 2145
#define SFXsfx0862 2146
#define SFXsfx0863 2147
#define SFXsfx0864 2148
#define SFXsfx0865 2149
#define SFXsfx0866 2150
#define SFXsfx0867 2151
#define SFXsfx0868 2152
#define SFXsfx0869 2153
#define SFXsfx086A 2154
#define SFXsfx086B 2155
#define SFXsfx086C 2156
#define SFXsfx086D 2157
#define SFXsfx086E 2158
#define SFXsfx086F 2159
#define SFXsfx0870 2160
#define SFXint_x_clampstp_00 2161
#define SFXint_x_clamp_00 2162
#define SFXint_x_clamp_01 2163
#define SFXsfx0874 2164
#define SFXsfx0875 2165
#define SFXsfx0876 2166
#define SFXsfx0877 2167
#define SFXsfx0878 2168
#define SFXsfx0879 2169
#define SFXsfx087A 2170
#define SFXsfx087B 2171
#define SFXsfx087C 2172
#define SFXsfx087D 2173
#define SFXsfx087E 2174
#define SFXsfx087F 2175
#define SFXsfx0880 2176
#define SFXsfx0881 2177
#define SFXsfx0882 2178
#define SFXsfx0883 2179
#define SFXsfx0884 2180

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: JellyZap
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPJellyZap 18
#define SFXjzp_a_shock_00 508
#define SFXjzp_a_suck_lp_00 509
#define SFXjzp_b_bubbles_00 510
#define SFXjzp_b_growl_00 511
#define SFXsfx0200 512
#define SFXsfx0201 513
#define SFXsfx0202 514
#define SFXsfx0203 515
#define SFXsfx0204 516
#define SFXsfx0205 517

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: LavaWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPLavaWorld 47
#define SFXsfx0885 2181
#define SFXsfx0886 2182
#define SFXlav_wlklava_00 2183
#define SFXlav_wlklava_01 2184
#define SFXsfx0889 2185
#define SFXlav_ballroll_lava 2186
#define SFXsfx088B 2187
#define SFXsfx088C 2188
#define SFXsfx088D 2189
#define SFXlav_landlava_00 2190
#define SFXsfx088F 2191
#define SFXsfx0890 2192
#define SFXsfx0891 2193
#define SFXsfx0892 2194
#define SFXsfx0893 2195
#define SFXsfx0894 2196
#define SFXsfx0895 2197
#define SFXsfx0896 2198
#define SFXsfx0897 2199
#define SFXsfx0898 2200
#define SFXsfx0899 2201
#define SFXsfx089A 2202
#define SFXsfx089B 2203
#define SFXsfx089C 2204
#define SFXsfx089D 2205
#define SFXsfx089E 2206
#define SFXsfx089F 2207
#define SFXsfx08A0 2208
#define SFXsfx08A1 2209
#define SFXsfx08A2 2210
#define SFXsfx08A3 2211
#define SFXsfx08A4 2212
#define SFXsfx08A5 2213
#define SFXsfx08A6 2214
#define SFXsfx08A7 2215
#define SFXlav_x_piston_lp_00 2216
#define SFXsfx08A9 2217
#define SFXlav_x_piststop_00 2218
#define SFXlav_x_piststop_01 2219
#define SFXsfx08AC 2220
#define SFXsfx08AD 2221
#define SFXswp_x_03bridgestop_00 2222
#define SFXsfx08AF 2223
#define SFXsfx08B0 2224
#define SFXsfx08B1 2225
#define SFXsfx08B2 2226
#define SFXsfx08B3 2227
#define SFXsfx08B4 2228
#define SFXsfx08B5 2229
#define SFXsfx08B6 2230
#define SFXsfx08B7 2231
#define SFXsfx08B8 2232
#define SFXsfx08B9 2233
#define SFXsfx08BA 2234
#define SFXsfx08BB 2235
#define SFXsfx08BC 2236
#define SFXsfx08BD 2237
#define SFXsfx08BE 2238
#define SFXmag_b_rise_00 2239
#define SFXsfx08C0 2240
#define SFXsfx08C1 2241
#define SFXsfx08C2 2242
#define SFXsfx08C3 2243
#define SFXsfx08C4 2244
#define SFXsfx08C5 2245
#define SFXsfx08C6 2246
#define SFXsfx08C7 2247
#define SFXsfx08C8 2248
#define SFXsfx08C9 2249
#define SFXsfx08CA 2250
#define SFXsfx08CB 2251
#define SFXsfx08CC 2252
#define SFXlav_x_gateup_lp_00 2253
#define SFXsfx08CE 2254
#define SFXlav_x_refrig_00 2255
#define SFXlav_x_gatestop_00 2256
#define SFXsfx08D1 2257
#define SFXsfx08D2 2258
#define SFXsfx08D3 2259
#define SFXsfx08D4 2260
#define SFXsfx08D5 2261
#define SFXsfx08D6 2262
#define SFXlav_landlava_02 2263
#define SFXsfx08D8 2264
#define SFXsfx08D9 2265
#define SFXsfx08DA 2266
#define SFXsfx08DB 2267
#define SFXsfx08DC 2268
#define SFXsfx08DD 2269
#define SFXsfx08DE 2270
#define SFXsfx08DF 2271
#define SFXsfx08E0 2272
#define SFXsfx08E1 2273
#define SFXsfx08E2 2274
#define SFXsfx08E3 2275
#define SFXsfx08E4 2276
#define SFXsfx08E5 2277
#define SFXsfx08E6 2278
#define SFXsfx08E7 2279
#define SFXsfx08E8 2280
#define SFXsfx08E9 2281
#define SFXsfx08EA 2282
#define SFXsfx08EB 2283

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Magdolite
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMagdolite 19
#define SFXmag_b_alert_00 518
#define SFXmag_b_idle_00 519
#define SFXsfx0208 520
#define SFXmag_r_pain_00 521
#define SFXmag_a_bite_00 522
#define SFXmag_r_death_00 523
#define SFXmag_a_breath_00 524
#define SFXmag_a_flame_lp_00 525
#define SFXmag_r_yelp_00 526
#define SFXsfx020F 527
#define SFXsfx0210 528
#define SFXsfx0211 529
#define SFXsfx0212 530
#define SFXsfx0213 531
#define SFXsfx0214 532
#define SFXsfx0215 533
#define SFXsfx0216 534
#define SFXsfx0217 535
#define SFXsfx0218 536
#define SFXsfx0219 537
#define SFXsfx021A 538
#define SFXsfx021B 539
#define SFXsfx021C 540
#define SFXsfx021D 541
#define SFXsfx021E 542
#define SFXsfx021F 543
#define SFXsfx0220 544
#define SFXsfx0221 545
#define SFXsfx0222 546
#define SFXsfx0223 547

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Metaree
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMetaree 20
#define SFXmtr_a_scream_00 548
#define SFXsfx0225 549
#define SFXmtr_b_spin_lp_06 550
#define SFXmtr_b_spin_lp_07 551
#define SFXsfx0228 552
#define SFXsfx0229 553
#define SFXsfx022A 554
#define SFXsfx022B 555
#define SFXsfx022C 556
#define SFXsfx022D 557
#define SFXsfx022E 558

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Metroid
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMetroid 21
#define SFXsfx022F 559
#define SFXsfx0230 560
#define SFXmtd_a_facehug_02 561
#define SFXmtd_a_swoosh_00 562
#define SFXmtd_a_swoosh_01 563
#define SFXmtd_a_thunk_00 564
#define SFXmtd_b_fadein_00 565
#define SFXmtd_b_fadeout_00 566
#define SFXmtd_b_float_lp_00 567
#define SFXmtd_b_float_lp_01 568
#define SFXmtd_b_idle_00 569
#define SFXmtd_b_idle_01 570
#define SFXsfx023B 571
#define SFXsfx023C 572
#define SFXsfx023D 573
#define SFXsfx023E 574
#define SFXsfx023F 575
#define SFXmtd_b_squish_00 576
#define SFXmtd_b_squish_01 577
#define SFXsfx0242 578
#define SFXmtd_b_voxangry_00 579
#define SFXsfx0244 580
#define SFXsfx0245 581
#define SFXmtd_r_impact_00 582
#define SFXsfx0247 583
#define SFXsfx0248 584
#define SFXmt2_a_facehug_02 585
#define SFXsfx024A 586
#define SFXsfx024B 587
#define SFXsfx024C 588
#define SFXsfx024D 589
#define SFXmt2_b_float_lp_00 590
#define SFXmt2_b_float_lp_01 591
#define SFXsfx0250 592
#define SFXsfx0251 593
#define SFXsfx0252 594
#define SFXmt2_b_idle_02 595
#define SFXsfx0254 596
#define SFXsfx0255 597
#define SFXmt2_b_leech_lp_00 598
#define SFXsfx0257 599
#define SFXsfx0258 600
#define SFXmt2_b_voxangry_00 601
#define SFXmt2_b_voxangry_01 602
#define SFXsfx025B 603
#define SFXmt2_r_impact_00 604
#define SFXmtd_b_grow_00 605
#define SFXmtd_b_suck_lp_00 606
#define SFXmtd_r_death_00 607
#define SFXmt2_b_float_lp_02 608
#define SFXsfx0261 609
#define SFXmtd_b_voxcalm_00 610
#define SFXsfx0263 611
#define SFXsfx0264 612
#define SFXsfx0265 613
#define SFXsfx0266 614
#define SFXsfx0267 615
#define SFXsfx0268 616
#define SFXsfx0269 617
#define SFXsfx026A 618
#define SFXsfx026B 619
#define SFXsfx026C 620
#define SFXsfx026D 621
#define SFXsfx026E 622
#define SFXsfx026F 623

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: MetroidPrime
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMetroidPrime 58
#define SFXmtb_b_voxtaunt_00 2891
#define SFXsfx0B4C 2892
#define SFXmtb_a_claw_00 2893
#define SFXmtb_a_swoosh 2894
#define SFXmtb_b_voxattak_00 2895
#define SFXmtb_b_walk_00 2896
#define SFXmtb_b_walk_01 2897
#define SFXmtb_b_walk_02 2898
#define SFXmtb_b_voxidle_00 2899
#define SFXsfx0B54 2900
#define SFXmtb_r_painbig_00 2901
#define SFXmtb_r_painsm_00 2902
#define SFXmtb_b_voxattak_01 2903
#define SFXmtb_a_icewave_lp_00 2904
#define SFXsfx0B59 2905
#define SFXsfx0B5A 2906
#define SFXmtb_b_voxangry_00 2907
#define SFXmtb_b_voxangry_01 2908
#define SFXmtb_a_flame_lp_00 2909
#define SFXmtb_a_mirv_00 2910
#define SFXsfx0B5F 2911
#define SFXsfx0B60 2912
#define SFXmth_b_dash_00 2913
#define SFXmth_c_painbig_00 2914
#define SFXmth_b_voxcall_00 2915
#define SFXmth_b_voxidle_00 2916
#define SFXmth_b_voxidle_01 2917
#define SFXmth_b_voxtaunt_00 2918
#define SFXsfx0B67 2919
#define SFXmtb_a_hitwall_00 2920
#define SFXmth_c_painsm_00 2921
#define SFXsfx0B6A 2922
#define SFXsfx0B6B 2923
#define SFXmtb_a_flameup_lp_00 2924
#define SFXsfx0B6D 2925
#define SFXsfx0B6E 2926
#define SFXsfx0B6F 2927
#define SFXsfx0B70 2928
#define SFXsfx0B71 2929
#define SFXmth_b_emerge_00 2930
#define SFXsfx0B73 2931
#define SFXmth_b_voxattak_01 2932
#define SFXsfx0B75 2933
#define SFXmth_b_float_lp_00 2934
#define SFXsfx0B77 2935
#define SFXmth_a_blast_lp_00 2936
#define SFXsfx0B79 2937
#define SFXsfx0B7A 2938
#define SFXsfx0B7B 2939
#define SFXmth_a_blasthit_00 2940
#define SFXsfx0B7D 2941
#define SFXsfx0B7E 2942
#define SFXmtb_c_cinemove_00 2943
#define SFXsfx0B80 2944
#define SFXmtb_c_land_00 2945
#define SFXmtb_c_wakeup_00 2946
#define SFXsfx0B83 2947
#define SFXsfx0B84 2948
#define SFXsfx0B85 2949
#define SFXsfx0B86 2950
#define SFXsfx0B87 2951
#define SFXmtb_a_tractor_lp_00 2952
#define SFXmth_a_swing_00 2953
#define SFXsfx0B8A 2954
#define SFXsfx0B8B 2955
#define SFXsfx0B8C 2956
#define SFXsfx0B8D 2957
#define SFXsfx0B8E 2958
#define SFXmtb_b_land_00 2959
#define SFXmth_c_blur_00 2960
#define SFXsfx0B91 2961
#define SFXsfx0B92 2962
#define SFXsfx0B93 2963
#define SFXsfx0B94 2964
#define SFXsfx0B95 2965
#define SFXsfx0B96 2966
#define SFXmtb_a_nrgchg_00 2967
#define SFXsfx0B98 2968
#define SFXmtb_a_nrgfire_lp_00 2969
#define SFXsfx0B9A 2970
#define SFXsfx0B9B 2971

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: MinesWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMinesWorld 48
#define SFXsfx08EC 2284
#define SFXsfx08ED 2285
#define SFXsfx08EE 2286
#define SFXsfx08EF 2287
#define SFXsfx08F0 2288
#define SFXsfx08F1 2289
#define SFXmin_x_cranestop_00 2290
#define SFXsfx08F3 2291
#define SFXmin_x_piston_00 2292
#define SFXsfx08F5 2293
#define SFXsfx08F6 2294
#define SFXsfx08F7 2295
#define SFXsfx08F8 2296
#define SFXmin_x_crane_lp_00 2297
#define SFXsfx08FA 2298
#define SFXsfx08FB 2299
#define SFXsfx08FC 2300
#define SFXsfx08FD 2301
#define SFXsfx08FE 2302
#define SFXsfx08FF 2303
#define SFXsfx0900 2304
#define SFXsfx0901 2305
#define SFXsfx0902 2306
#define SFXopr_c_land_00 2307
#define SFXsfx0904 2308
#define SFXsfx0905 2309
#define SFXsfx0906 2310
#define SFXsfx0907 2311
#define SFXsfx0908 2312
#define SFXmin_x_gears_lp_01 2313
#define SFXsfx090A 2314
#define SFXsfx090B 2315
#define SFXsfx090C 2316
#define SFXsfx090D 2317
#define SFXsfx090E 2318
#define SFXsfx090F 2319
#define SFXsfx0910 2320
#define SFXsfx0911 2321
#define SFXsfx0912 2322
#define SFXsfx0913 2323
#define SFXsfx0914 2324
#define SFXsfx0915 2325
#define SFXsfx0916 2326
#define SFXmin_x_turbine_lp_00 2327
#define SFXsfx0918 2328
#define SFXsfx0919 2329
#define SFXsfx091A 2330
#define SFXsfx091B 2331
#define SFXsfx091C 2332
#define SFXsfx091D 2333
#define SFXsfx091E 2334
#define SFXsfx091F 2335
#define SFXsfx0920 2336
#define SFXsfx0921 2337
#define SFXsfx0922 2338
#define SFXsfx0923 2339
#define SFXsfx0924 2340
#define SFXsfx0925 2341
#define SFXsfx0926 2342
#define SFXsfx0927 2343
#define SFXsfx0928 2344
#define SFXsfx0929 2345
#define SFXsfx092A 2346
#define SFXsfx092B 2347
#define SFXsfx092C 2348
#define SFXsfx092D 2349
#define SFXsfx092E 2350
#define SFXsfx092F 2351
#define SFXsfx0930 2352
#define SFXsfx0931 2353
#define SFXsfx0932 2354
#define SFXsfx0933 2355
#define SFXsfx0934 2356
#define SFXsfx0935 2357
#define SFXsfx0936 2358
#define SFXsfx0937 2359
#define SFXsfx0938 2360
#define SFXsfx0939 2361
#define SFXsfx093A 2362
#define SFXsfx093B 2363
#define SFXsfx093C 2364

256
Runtime/Audio/SFX/Misc.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Misc
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMisc 39
#define SFXdor_x_close_00 1128
#define SFXdor_x_open_00 1129
#define SFXsfx046A 1130
#define SFXpik_x_idle_00 1131
#define SFXsfx046C 1132
#define SFXamb_x_rumble_lp_00 1133
#define SFXsfx046E 1134
#define SFXpik_x_morphamb_lp_00 1135
#define SFXpik_x_powerup_00 1136
#define SFXsfx0471 1137
#define SFXsfx0472 1138
#define SFXsfx0473 1139
#define SFXsfx0474 1140
#define SFXamb_x_splash_02 1141
#define SFXsfx0476 1142
#define SFXsfx0477 1143
#define SFXsfx0478 1144
#define SFXsfx0479 1145
#define SFXsfx047A 1146
#define SFXpik_x_elevamb_lp_00 1147
#define SFXsfx047C 1148
#define SFXeff_x_largeburndeath_lp_00 1149
#define SFXeff_x_smallburndeath_lp_00 1150
#define SFXeff_x_fire_lp_00 1151
#define SFXsfx0480 1152
#define SFXsfx0481 1153
#define SFXci2_x_eletric_00 1154
#define SFXci3_x_electric_lp_00 1155
#define SFXmac_x_fire_lp_00 1156
#define SFXsfx0485 1157
#define SFXci4_x_electric_lp_00 1158
#define SFXsfx0487 1159
#define SFXsfx0488 1160
#define SFXsfx0489 1161
#define SFXsfx048A 1162
#define SFXsfx048B 1163
#define SFXdrn_b_smoke_lp_00 1164
#define SFXga2_r_explode_00 1165
#define SFXsfx048E 1166
#define SFXsfx048F 1167
#define SFXsfx0490 1168
#define SFXsfx0491 1169
#define SFXmag_r_explode_00 1170
#define SFXsfx0493 1171
#define SFXsfx0494 1172
#define SFXsfx0495 1173
#define SFXsfx0496 1174
#define SFXsfx0497 1175
#define SFXeff_x_icebrk_00 1176
#define SFXeff_x_icebrk_01 1177
#define SFXsfx049A 1178
#define SFXsfx049B 1179
#define SFXsfx049C 1180
#define SFXsfx049D 1181
#define SFXsfx049E 1182
#define SFXsfx049F 1183
#define SFXsfx04A0 1184
#define SFXsfx04A1 1185
#define SFXmac_x_fireup_00 1186
#define SFXsfx04A3 1187
#define SFXsfx04A4 1188
#define SFXsfx04A5 1189
#define SFXsfx04A6 1190
#define SFXsfx04A7 1191
#define SFXsfx04A8 1192
#define SFXsfx04A9 1193
#define SFXsfx04AA 1194
#define SFXsfx04AB 1195
#define SFXsfx04AC 1196
#define SFXeff_x_electro_lp_00 1197
#define SFXeff_x_electro_lp_01 1198
#define SFXsfx04AF 1199
#define SFXsfx04B0 1200
#define SFXsfx04B1 1201
#define SFXsfx04B2 1202
#define SFXsfx04B3 1203
#define SFXsfx04B4 1204
#define SFXsfx04B5 1205
#define SFXsfx04B6 1206
#define SFXsfx04B7 1207
#define SFXsfx04B8 1208
#define SFXsfx04B9 1209
#define SFXsfx04BA 1210
#define SFXsfx04BB 1211
#define SFXsfx04BC 1212
#define SFXsfx04BD 1213
#define SFXsfx04BE 1214
#define SFXsfx04BF 1215
#define SFXsfx04C0 1216
#define SFXsfx04C1 1217
#define SFXsfx04C2 1218
#define SFXocu_b_gas_lp_00 1219
#define SFXsfx04C4 1220
#define SFXsfx04C5 1221
#define SFXsfx04C6 1222
#define SFXtha_a_electric_00 1223
#define SFXsfx04C8 1224
#define SFXdrn_r_empelec_00 1225
#define SFXeff_x_frozen_00 1226
#define SFXeff_x_frozen_01 1227
#define SFXsfx04CC 1228
#define SFXsfx04CD 1229
#define SFXsfx04CE 1230
#define SFXsfx04CF 1231
#define SFXsfx04D0 1232
#define SFXsfx04D1 1233
#define SFXepr_b_elec_lp_00 1234
#define SFXsfx04D3 1235
#define SFXsfx04D4 1236
#define SFXsfx04D5 1237
#define SFXsfx04D6 1238
#define SFXsfx04D7 1239
#define SFXamb_x_gatestop_00 1240
#define SFXsfx04D9 1241
#define SFXsfx04DA 1242
#define SFXsfx04DB 1243
#define SFXsfx04DC 1244
#define SFXsfx04DD 1245
#define SFXsfx04DE 1246
#define SFXsfx04DF 1247
#define SFXsfx04E0 1248
#define SFXsfx04E1 1249
#define SFXsfx04E2 1250
#define SFXsfx04E3 1251
#define SFXsfx04E4 1252
#define SFXsfx04E5 1253
#define SFXsfx04E6 1254
#define SFXsfx04E7 1255
#define SFXsfx04E8 1256
#define SFXsfx04E9 1257
#define SFXsfx04EA 1258
#define SFXsfx04EB 1259
#define SFXsfx04EC 1260
#define SFXsfx04ED 1261
#define SFXsfx04EE 1262
#define SFXsfx04EF 1263
#define SFXsfx04F0 1264
#define SFXsfx04F1 1265
#define SFXsfx04F2 1266
#define SFXsfx04F3 1267
#define SFXsfx04F4 1268
#define SFXamb_x_gateup_00 1269
#define SFXsfx04F6 1270
#define SFXsfx04F7 1271
#define SFXsfx04F8 1272
#define SFXsfx04F9 1273
#define SFXsfx04FA 1274
#define SFXrid_r_explode_00 1275
#define SFXsfx04FC 1276
#define SFXsfx04FD 1277
#define SFXsfx04FE 1278
#define SFXsfx04FF 1279
#define SFXsfx0500 1280
#define SFXsfx0501 1281
#define SFXsfx0502 1282
#define SFXsfx0503 1283
#define SFXsfx0504 1284
#define SFXsfx0505 1285
#define SFXamb_x_steamsml_lp_00 1286
#define SFXsfx0507 1287
#define SFXsfx0508 1288
#define SFXsfx0509 1289
#define SFXamb_c_suitlose_lp_00 1290
#define SFXsfx050B 1291
#define SFXsfx050C 1292
#define SFXsfx050D 1293
#define SFXsfx050E 1294
#define SFXsfx050F 1295
#define SFXsfx0510 1296
#define SFXsfx0511 1297
#define SFXsfx0512 1298
#define SFXsfx0513 1299
#define SFXsfx0514 1300
#define SFXsfx0515 1301
#define SFXsfx0516 1302
#define SFXsfx0517 1303
#define SFXsfx0518 1304
#define SFXsfx0519 1305
#define SFXsfx051A 1306
#define SFXsfx051B 1307
#define SFXsfx051C 1308
#define SFXsfx051D 1309
#define SFXsfx051E 1310
#define SFXsfx051F 1311
#define SFXsfx0520 1312
#define SFXsfx0521 1313
#define SFXsfx0522 1314
#define SFXsfx0523 1315
#define SFXsfx0524 1316
#define SFXsfx0525 1317
#define SFXsfx0526 1318
#define SFXsfx0527 1319
#define SFXsfx0528 1320
#define SFXsfx0529 1321
#define SFXsfx052A 1322
#define SFXsfx052B 1323
#define SFXrid_c_elec_lp_00 1324
#define SFXsfx052D 1325
#define SFXsfx052E 1326
#define SFXsfx052F 1327
#define SFXsfx0530 1328
#define SFXsfx0531 1329
#define SFXsfx0532 1330
#define SFXsfx0533 1331
#define SFXsfx0534 1332
#define SFXsfx0535 1333
#define SFXsfx0536 1334
#define SFXsfx0537 1335
#define SFXsfx0538 1336
#define SFXsfx0539 1337
#define SFXsfx053A 1338
#define SFXsfx053B 1339
#define SFXsfx053C 1340
#define SFXsfx053D 1341
#define SFXsfx053E 1342
#define SFXsfx053F 1343
#define SFXsfx0540 1344
#define SFXsfx0541 1345
#define SFXsfx0542 1346
#define SFXsfx0543 1347
#define SFXsfx0544 1348
#define SFXsfx0545 1349
#define SFXsfx0546 1350
#define SFXsfx0547 1351
#define SFXsfx0548 1352
#define SFXsfx0549 1353
#define SFXsfx054A 1354
#define SFXsfx054B 1355
#define SFXsfx054C 1356
#define SFXsfx054D 1357
#define SFXsfx054E 1358
#define SFXsfx054F 1359
#define SFXsfx0550 1360
#define SFXsfx0551 1361
#define SFXsfx0552 1362
#define SFXsfx0553 1363
#define SFXsfx0554 1364
#define SFXsfx0555 1365
#define SFXsfx0556 1366
#define SFXsfx0557 1367
#define SFXsfx0558 1368
#define SFXsfx0559 1369
#define SFXsfx055A 1370
#define SFXsfx055B 1371
#define SFXsfx055C 1372
#define SFXsfx055D 1373
#define SFXsfx055E 1374

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: MiscSamus
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMiscSamus 41
#define SFXsam_wlkstone_00 1465
#define SFXsam_wlkstone_01 1466
#define SFXsam_suit_damage 1467
#define SFXsam_ball_jump 1468
#define SFXsam_b_highland_00 1469
#define SFXsam_b_jump_00 1470
#define SFXsam_firstjump 1471
#define SFXsam_landdirt_00 1472
#define SFXsfx05C1 1473
#define SFXsfx05C2 1474
#define SFXsam_ballland_stone 1475
#define SFXsam_ball_boost 1476
#define SFXsam_ball_charge_lp 1477
#define SFXsam_b_morphin_00 1478
#define SFXsam_b_morphout_00 1479
#define SFXsam_ballroll_dirt 1480
#define SFXsfx05C9 1481
#define SFXsfx05CA 1482
#define SFXsfx05CB 1483
#define SFXsam_wlkwater_00 1484
#define SFXsam_wlkwater_01 1485
#define SFXsam_damage_poison_lp 1486
#define SFXsfx05CF 1487
#define SFXsfx05D0 1488
#define SFXsam_vox_damage 1489
#define SFXsam_landmetl_00 1490
#define SFXsam_ball_damage 1491
#define SFXsam_b_movearm_00 1492
#define SFXsam_wlkgrate_00 1493
#define SFXsam_wlkgrate_01 1494
#define SFXsam_wlkmetal_00 1495
#define SFXsam_wlkmetal_01 1496
#define SFXsam_wlkdirt_00 1497
#define SFXsam_ballland_grate 1498
#define SFXsam_wlkdirt_01 1499
#define SFXsam_ballroll_grate 1500
#define SFXsam_ballroll_metal 1501
#define SFXsam_ballroll_stone 1502
#define SFXsfx05DF 1503
#define SFXsam_ballland_metal 1504
#define SFXsam_b_movearm_01 1505
#define SFXsfx05E2 1506
#define SFXsam_landgrate_00 1507
#define SFXsam_landstone_00 1508
#define SFXsfx05E5 1509
#define SFXsfx05E6 1510
#define SFXsam_vox_damage15 1511
#define SFXsam_vox_damage30 1512
#define SFXsam_ball_damage15 1513
#define SFXsam_ball_damage30 1514
#define SFXsfx05EB 1515
#define SFXsam_death 1516
#define SFXsfx05ED 1517
#define SFXsfx05EE 1518
#define SFXsam_b_landmetl_01 1519
#define SFXsfx05F0 1520
#define SFXsfx05F1 1521
#define SFXsfx05F2 1522
#define SFXsam_spider_lp 1523
#define SFXsfx05F4 1524
#define SFXsam_ball_wallhit 1525
#define SFXsam_grapple_fire 1526
#define SFXsam_grapple_lp 1527
#define SFXsam_grapple_swoosh 1528
#define SFXsam_wlkwood_00 1529
#define SFXsam_wlkwood_01 1530
#define SFXsam_landwood_00 1531
#define SFXsam_b_movefla_00 1532
#define SFXsam_ballland_wood 1533
#define SFXsam_ballroll_wood 1534
#define SFXsfx05FF 1535
#define SFXsfx0600 1536
#define SFXsfx0601 1537
#define SFXsfx0602 1538
#define SFXsfx0603 1539
#define SFXsfx0604 1540
#define SFXsam_b_jumpcine_00 1541
#define SFXsam_landphazon_00 1542
#define SFXsfx0607 1543
#define SFXsfx0608 1544
#define SFXsam_ballland_phazon 1545
#define SFXsfx060A 1546
#define SFXsam_ballroll_phazon 1547
#define SFXsam_b_voxland_00 1548
#define SFXsfx060D 1549
#define SFXsam_voxland_02 1550
#define SFXsfx060F 1551
#define SFXsfx0610 1552
#define SFXsam_wlkphazon_00 1553
#define SFXsam_wlkphazon_01 1554
#define SFXpds_b_water_03 1555
#define SFXsam_b_butpress_00 1556
#define SFXsam_b_butpress_01 1557
#define SFXsam_b_panlclos_00 1558
#define SFXsam_b_panlopen_00 1559
#define SFXsam_dash 1560
#define SFXsam_b_move_00 1561
#define SFXsam_b_move_01 1562
#define SFXsam_b_voxjump_00 1563
#define SFXsfx061C 1564
#define SFXsfx061D 1565
#define SFXsfx061E 1566
#define SFXsam_b_wlkmetal_02 1567
#define SFXsam_b_wlkmetal_03 1568
#define SFXsam_landgrass_00 1569
#define SFXsam_b_wlkgrass_00 1570
#define SFXsam_b_wlkgrass_01 1571
#define SFXsam_b_spin_lp_00 1572
#define SFXsam_b_landorg_00 1573
#define SFXsfx0626 1574
#define SFXsam_ballland_org 1575
#define SFXsam_ballroll_org 1576
#define SFXsam_b_wlkorg_00 1577
#define SFXsam_b_wlkorg_01 1578
#define SFXsam_landmud_00 1579
#define SFXsam_ballland_grass 1580
#define SFXsam_ballland_mud 1581
#define SFXsfx062E 1582
#define SFXsam_ballroll_grass 1583
#define SFXsam_ballroll_mud 1584
#define SFXsam_wlkmud_00 1585
#define SFXsam_wlkmud_01 1586
#define SFXsam_b_landcine_01 1587
#define SFXsfx0634 1588
#define SFXsfx0635 1589
#define SFXsfx0636 1590
#define SFXsam_vox_exhausted 1591
#define SFXsam_landsnow_00 1592
#define SFXsam_b_landsnow_01 1593
#define SFXsam_wlksnow_00 1594
#define SFXsam_wlksnow_01 1595
#define SFXsam_b_wlksnow_02 1596
#define SFXsam_b_wlksnow_03 1597
#define SFXsfx063E 1598
#define SFXsfx063F 1599
#define SFXsam_b_landcine_00 1600
#define SFXgab_b_wlksnow_00 1601
#define SFXgab_b_wlksnow_01 1602
#define SFXsfx0643 1603
#define SFXsam_r_hithelm_00 1604
#define SFXsfx0645 1605
#define SFXsfx0646 1606
#define SFXsam_landgrass_02 1607
#define SFXsam_landgrate_02 1608
#define SFXsfx0649 1609
#define SFXsfx064A 1610
#define SFXsam_b_landmetl_02 1611
#define SFXsam_landmud_02 1612
#define SFXsam_landorg_02 1613
#define SFXsam_landphazon_02 1614
#define SFXsam_landdirt_02 1615
#define SFXsam_landsnow_02 1616
#define SFXsam_landstone_02 1617
#define SFXsam_landwood_02 1618
#define SFXsam_wlkice_00 1619
#define SFXsam_wlkice_01 1620
#define SFXsfx0655 1621
#define SFXsfx0656 1622
#define SFXsam_b_landgras_01 1623
#define SFXsam_landice_00 1624
#define SFXsfx0659 1625
#define SFXsam_landice_02 1626
#define SFXsam_ballland_ice 1627
#define SFXsam_ballland_snow 1628
#define SFXpar_b_wlksnow_00 1629
#define SFXpar_b_wlksnow_01 1630
#define SFXsfx065F 1631
#define SFXsfx0660 1632
#define SFXsam_vox_damage_poison 1633
#define SFXsfx0662 1634
#define SFXsfx0663 1635
#define SFXsam_c_suithit_00 1636
#define SFXsam_c_suithit_01 1637
#define SFXsam_c_suithitv_00 1638
#define SFXsam_c_suitmov1_00 1639
#define SFXsam_r_phazhit_lp_00 1640
#define SFXsam_c_suitfall_00 1641
#define SFXsam_c_suitfall_01 1642
#define SFXsam_c_suitmov2_00 1643
#define SFXsam_c_suitmov2_01 1644
#define SFXsfx066D 1645
#define SFXsfx066E 1646
#define SFXfpr_b_land_00 1647
#define SFXfpr_b_land_01 1648
#define SFXsfx0671 1649
#define SFXspr_b_land_00 1650
#define SFXspr_b_land_01 1651
#define SFXsfx0674 1652
#define SFXsam_vox_damage_phazon 1653
#define SFXsfx0676 1654
#define SFXsfx0677 1655
#define SFXsam_vox_damage_heat 1656
#define SFXsfx0679 1657
#define SFXsfx067A 1658
#define SFXsfx067B 1659
#define SFXsam_b_wlkstone_02 1660
#define SFXsam_b_wlkstone_03 1661
#define SFXsam_b_wlkdirt_02 1662
#define SFXsam_b_wlkdirt_03 1663
#define SFXsam_b_move_02 1664
#define SFXsam_b_move_03 1665
#define SFXsfx0682 1666
#define SFXsam_c_mpwlkorg_00 1667
#define SFXsam_c_mpwlkorg_01 1668
#define SFXci7_x_spin_lp_00 1669
#define SFXsfx0686 1670
#define SFXsam_c_butpress_00 1671
#define SFXsam_c_butpress_01 1672
#define SFXsam_c_intrmove_02 1673
#define SFXsam_c_intrmove_03 1674
#define SFXsam_c_intrspin_lp_00 1675
#define SFXsam_c_iwlkmetal_02 1676
#define SFXsam_c_iwlkmetal_03 1677
#define SFXsam_c_movearm_00 1678
#define SFXsam_c_movearm_01 1679
#define SFXsam_c_moveend_00 1680
#define SFXsam_c_moveend_01 1681
#define SFXsam_c_spinend_lp_00 1682
#define SFXsfx0693 1683
#define SFXsam_landlavastone_00 1684
#define SFXsfx0695 1685
#define SFXsam_landlavastone_02 1686
#define SFXsam_ballland_lava 1687
#define SFXsam_ballroll_lavastone 1688
#define SFXsam_wlklavastone_00 1689
#define SFXsam_wlklavastone_01 1690
#define SFXsfx069B 1691
#define SFXsfx069C 1692
#define SFXsfx069D 1693
#define SFXsfx069E 1694
#define SFXsfx069F 1695
#define SFXsfx06A0 1696
#define SFXsfx06A1 1697
#define SFXsfx06A2 1698
#define SFXsfx06A3 1699
#define SFXsfx06A4 1700
#define SFXsfx06A5 1701
#define SFXsfx06A6 1702
#define SFXsfx06A7 1703
#define SFXsfx06A8 1704
#define SFXsfx06A9 1705
#define SFXsfx06AA 1706
#define SFXsfx06AB 1707
#define SFXsfx06AC 1708
#define SFXsfx06AD 1709
#define SFXsfx06AE 1710
#define SFXsfx06AF 1711
#define SFXsfx06B0 1712
#define SFXsfx06B1 1713
#define SFXsfx06B2 1714
#define SFXsfx06B3 1715
#define SFXsfx06B4 1716
#define SFXsfx06B5 1717
#define SFXsfx06B6 1718
#define SFXsfx06B7 1719
#define SFXsfx06B8 1720
#define SFXsfx06B9 1721
#define SFXsfx06BA 1722
#define SFXsfx06BB 1723

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: OmegaPirate
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPOmegaPirate 57
#define SFXsfx0B0F 2831
#define SFXsfx0B10 2832
#define SFXopr_b_voxcall_00 2833
#define SFXopr_b_voxcall_01 2834
#define SFXopr_b_voxlaugh_00 2835
#define SFXopr_r_moan_00 2836
#define SFXsfx0B15 2837
#define SFXsfx0B16 2838
#define SFXopr_b_run_01 2839
#define SFXsfx0B18 2840
#define SFXopr_b_voxalert_00 2841
#define SFXopr_b_voxalert_01 2842
#define SFXopr_b_voxattak_00 2843
#define SFXopr_b_voxattak_01 2844
#define SFXopr_b_voxblok_00 2845
#define SFXopr_b_voxidle_00 2846
#define SFXopr_b_voxidle_01 2847
#define SFXopr_b_voxpiss_00 2848
#define SFXopr_b_voxtaunt_00 2849
#define SFXopr_b_walklite_00 2850
#define SFXopr_b_walklite_01 2851
#define SFXopr_b_walk_00 2852
#define SFXopr_b_walk_01 2853
#define SFXopr_b_healnrg_lp_00 2854
#define SFXsfx0B27 2855
#define SFXsfx0B28 2856
#define SFXsfx0B29 2857
#define SFXopr_r_pain_00 2858
#define SFXopr_r_pain_01 2859
#define SFXsfx0B2C 2860
#define SFXopr_b_invis_00 2861
#define SFXopr_b_voxready_00 2862
#define SFXsfx0B2F 2863
#define SFXsfx0B30 2864
#define SFXopr_r_pain_02 2865
#define SFXsfx0B32 2866
#define SFXopr_a_grenchrg_00 2867
#define SFXsfx0B34 2868
#define SFXopr_a_grenade_00 2869
#define SFXsfx0B36 2870
#define SFXsfx0B37 2871
#define SFXsfx0B38 2872
#define SFXsfx0B39 2873
#define SFXsfx0B3A 2874
#define SFXsfx0B3B 2875
#define SFXsfx0B3C 2876
#define SFXsfx0B3D 2877
#define SFXopr_r_death_01 2878
#define SFXsfx0B3F 2879
#define SFXopr_c_samswoosh_00 2880
#define SFXsfx0B41 2881
#define SFXsfx0B42 2882
#define SFXsfx0B43 2883
#define SFXsfx0B44 2884
#define SFXsfx0B45 2885
#define SFXsfx0B46 2886
#define SFXsfx0B47 2887
#define SFXsfx0B48 2888
#define SFXsfx0B49 2889
#define SFXsfx0B4A 2890

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: OverWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPOverWorld 51
#define SFXsfx09E0 2528
#define SFXsfx09E1 2529
#define SFXsfx09E2 2530
#define SFXsfx09E3 2531
#define SFXsfx09E4 2532
#define SFXsfx09E5 2533
#define SFXsfx09E6 2534
#define SFXsfx09E7 2535
#define SFXsfx09E8 2536
#define SFXsfx09E9 2537
#define SFXsfx09EA 2538
#define SFXsfx09EB 2539
#define SFXsfx09EC 2540
#define SFXsfx09ED 2541
#define SFXsfx09EE 2542
#define SFXsfx09EF 2543
#define SFXsfx09F0 2544
#define SFXsfx09F1 2545
#define SFXcrb_b_hiss_00 2546
#define SFXcrb_b_idle_00 2547
#define SFXsfx09F4 2548
#define SFXsfx09F5 2549
#define SFXsfx09F6 2550
#define SFXsfx09F7 2551
#define SFXsfx09F8 2552
#define SFXove_x_spinbars_lp 2553
#define SFXsfx09FA 2554
#define SFXsfx09FB 2555
#define SFXsfx09FC 2556
#define SFXsfx09FD 2557
#define SFXsfx09FE 2558
#define SFXsfx09FF 2559
#define SFXsfx0A00 2560
#define SFXsfx0A01 2561
#define SFXsfx0A02 2562
#define SFXsfx0A03 2563
#define SFXsfx0A04 2564
#define SFXsfx0A05 2565
#define SFXsfx0A06 2566
#define SFXsfx0A07 2567
#define SFXsfx0A08 2568
#define SFXsfx0A09 2569
#define SFXsfx0A0A 2570
#define SFXsfx0A0B 2571
#define SFXsfx0A0C 2572
#define SFXsfx0A0D 2573
#define SFXsfx0A0E 2574
#define SFXsfx0A0F 2575
#define SFXsfx0A10 2576
#define SFXsfx0A11 2577
#define SFXsfx0A12 2578
#define SFXsfx0A13 2579
#define SFXsfx0A14 2580
#define SFXlbm_c_beam_lp_01 2581
#define SFXsfx0A16 2582
#define SFXsfx0A17 2583
#define SFXsfx0A18 2584
#define SFXsfx0A19 2585
#define SFXsfx0A1A 2586
#define SFXsfx0A1B 2587
#define SFXsfx0A1C 2588
#define SFXsfx0A1D 2589
#define SFXsfx0A1E 2590
#define SFXsfx0A1F 2591
#define SFXsfx0A20 2592
#define SFXsfx0A21 2593
#define SFXsfx0A22 2594
#define SFXsfx0A23 2595
#define SFXsfx0A24 2596
#define SFXsfx0A25 2597
#define SFXsfx0A26 2598
#define SFXsfx0A27 2599

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Parasite
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPParasite 22
#define SFXpar_a_voxangry_00 624
#define SFXsfx0271 625
#define SFXsfx0272 626
#define SFXsfx0273 627
#define SFXsfx0274 628
#define SFXpar_b_idle_02 629
#define SFXpar_b_munch_00 630
#define SFXsfx0277 631
#define SFXpar_b_run_00 632
#define SFXpar_b_run_01 633
#define SFXsfx027A 634
#define SFXpar_b_walk_00 635
#define SFXpar_b_walk_01 636
#define SFXsfx027D 637
#define SFXpar_b_idlelone_02 638
#define SFXpar_r_impact_00 639
#define SFXsfx0280 640
#define SFXsfx0281 641
#define SFXsfx0282 642
#define SFXsfx0283 643
#define SFXsfx0284 644
#define SFXsfx0285 645
#define SFXsfx0286 646
#define SFXsfx0287 647

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Phazon
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPPhazon 66
#define SFXphz_damage_lp 3114
#define SFXsfx0C2B 3115
#define SFXsfx0C2C 3116
#define SFXsfx0C2D 3117
#define SFXsfx0C2E 3118
#define SFXsfx0C2F 3119
#define SFXsfx0C30 3120

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: PhazonGun
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPPhazonGun 68
#define SFXphg_charge_lp 3141
#define SFXsfx0C46 3142

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: PuddleSpore
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPPuddleSpore 23
#define SFXsfx0288 648
#define SFXpds_a_voxactive_00 649
#define SFXpds_b_bubbles_00 650
#define SFXpds_b_open_00 651
#define SFXpds_b_slam_00 652
#define SFXpds_b_voxopen_lp_00 653
#define SFXpds_b_voxslam_00 654
#define SFXpds_b_water_00 655
#define SFXpds_b_water_01 656
#define SFXpds_lava_damage_lp 657
#define SFXsfx0292 658
#define SFXpds_r_voxpain_02 659
#define SFXsfx0294 660
#define SFXsfx0295 661
#define SFXsfx0296 662
#define SFXsfx0297 663
#define SFXsfx0298 664
#define SFXsfx0299 665
#define SFXsfx029A 666
#define SFXsfx029B 667
#define SFXsfx029C 668
#define SFXsfx029D 669
#define SFXsfx029E 670
#define SFXsfx029F 671
#define SFXsfx02A0 672
#define SFXsfx02A1 673
#define SFXsfx02A2 674

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: PuddleToad
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPPuddleToad 24
#define SFXpud_a_suckin_00 675
#define SFXpud_a_spitout_00 676
#define SFXsfx02A5 677
#define SFXpud_b_close_00 678
#define SFXpud_b_splat_00 679
#define SFXsfx02A8 680
#define SFXsfx02A9 681
#define SFXsfx02AA 682
#define SFXpud_b_voxclose_00 683
#define SFXpud_a_suckin_lp_01 684
#define SFXsfx02AD 685
#define SFXsfx02AE 686
#define SFXpud_b_growl_00 687
#define SFXpud_b_squish_lp_00 688
#define SFXsfx02B1 689
#define SFXsfx02B2 690
#define SFXsfx02B3 691
#define SFXsfx02B4 692
#define SFXsfx02B5 693
#define SFXsfx02B6 694
#define SFXsfx02B7 695
#define SFXsfx02B8 696
#define SFXsfx02B9 697
#define SFXsfx02BA 698
#define SFXsfx02BB 699
#define SFXsfx02BC 700
#define SFXsfx02BD 701
#define SFXsfx02BE 702
#define SFXsfx02BF 703

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Puffer
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPPuffer 25
#define SFXpuf_b_fly_lp_00 704
#define SFXsfx02C1 705
#define SFXsfx02C2 706
#define SFXsfx02C3 707
#define SFXsfx02C4 708
#define SFXsfx02C5 709
#define SFXsfx02C6 710

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: ReactorDoor
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPReactorDoor 49
#define SFXdor_x_close_01 2365
#define SFXdor_x_open_01 2366
#define SFXsfx093F 2367
#define SFXint_x_reacdoor_01 2368
#define SFXint_x_reacdoor_02 2369
#define SFXint_x_reacdoor_03 2370
#define SFXint_x_reacdoor_04 2371
#define SFXint_x_reacdoor_lp_00 2372
#define SFXsfx0945 2373
#define SFXsfx0946 2374
#define SFXsfx0947 2375
#define SFXsfx0948 2376
#define SFXsfx0949 2377

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Ridley
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPRidley 56
#define SFXrid_a_flamerake_00 2771
#define SFXrid_a_flame_lp_00 2772
#define SFXsfx0AD5 2773
#define SFXrid_b_flap_00 2774
#define SFXrid_b_land_00 2775
#define SFXrid_b_passby_00 2776
#define SFXrid_b_popup_00 2777
#define SFXrid_b_voxangry_00 2778
#define SFXrid_b_voxangry_01 2779
#define SFXrid_b_voxattack_00 2780
#define SFXrid_b_voxattack_01 2781
#define SFXrid_b_voxidle_00 2782
#define SFXsfx0ADF 2783
#define SFXrid_b_voxtaunt_00 2784
#define SFXrid_b_voxtaunt_01 2785
#define SFXrid_b_walk_00 2786
#define SFXrid_b_walk_01 2787
#define SFXsfx0AE4 2788
#define SFXrid_b_walksm_00 2789
#define SFXrid_b_walksm_01 2790
#define SFXrid_r_chestexp_00 2791
#define SFXrid_r_death_00 2792
#define SFXrid_r_painbig_00 2793
#define SFXrid_r_pain_00 2794
#define SFXsfx0AEB 2795
#define SFXrid_a_chestglo_00 2796
#define SFXrid_a_claw_00 2797
#define SFXsfx0AEE 2798
#define SFXrid_a_mirv_00 2799
#define SFXsfx0AF0 2800
#define SFXrid_a_tail_00 2801
#define SFXsfx0AF2 2802
#define SFXsfx0AF3 2803
#define SFXsfx0AF4 2804
#define SFXrid_r_pain_lp_00 2805
#define SFXsfx0AF6 2806
#define SFXsfx0AF7 2807
#define SFXsfx0AF8 2808
#define SFXrid_c_smallexp_00 2809
#define SFXrid_c_painbig_00 2810
#define SFXsfx0AFB 2811
#define SFXsfx0AFC 2812
#define SFXsfx0AFD 2813
#define SFXsfx0AFE 2814
#define SFXsfx0AFF 2815
#define SFXsfx0B00 2816
#define SFXsfx0B01 2817
#define SFXsfx0B02 2818
#define SFXsfx0B03 2819
#define SFXsfx0B04 2820
#define SFXsfx0B05 2821
#define SFXsfx0B06 2822
#define SFXsfx0B07 2823
#define SFXsfx0B08 2824
#define SFXsfx0B09 2825
#define SFXsfx0B0A 2826
#define SFXsfx0B0B 2827
#define SFXsfx0B0C 2828
#define SFXsfx0B0D 2829
#define SFXsfx0B0E 2830

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Ripper
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPRipper 26
#define SFXrip_b_float_lp_00 711
#define SFXrip_b_scream_00 712
#define SFXsfx02C9 713
#define SFXsfx02CA 714
#define SFXrip_r_impact_00 715
#define SFXsfx02CC 716
#define SFXsfx02CD 717
#define SFXsfx02CE 718
#define SFXsfx02CF 719
#define SFXsfx02D0 720

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: RuinsWorld
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPRuinsWorld 50
#define SFXsfx094A 2378
#define SFXsfx094B 2379
#define SFXsfx094C 2380
#define SFXsfx094D 2381
#define SFXeye_b_blink_00 2382
#define SFXeye_b_impact_00 2383
#define SFXsfx0950 2384
#define SFXsfx0951 2385
#define SFXsfx0952 2386
#define SFXsfx0953 2387
#define SFXsfx0954 2388
#define SFXsfx0955 2389
#define SFXsfx0956 2390
#define SFXsfx0957 2391
#define SFXsfx0958 2392
#define SFXsfx0959 2393
#define SFXsfx095A 2394
#define SFXrui_x_leaves_00 2395
#define SFXsfx095C 2396
#define SFXsfx095D 2397
#define SFXsfx095E 2398
#define SFXsfx095F 2399
#define SFXsfx0960 2400
#define SFXmac_x_stop_00 2401
#define SFXsfx0962 2402
#define SFXsfx0963 2403
#define SFXsfx0964 2404
#define SFXsfx0965 2405
#define SFXsfx0966 2406
#define SFXsfx0967 2407
#define SFXsfx0968 2408
#define SFXsfx0969 2409
#define SFXsfx096A 2410
#define SFXsfx096B 2411
#define SFXsfx096C 2412
#define SFXsfx096D 2413
#define SFXsfx096E 2414
#define SFXsfx096F 2415
#define SFXenc_x_genmove_lp_00 2416
#define SFXsfx0971 2417
#define SFXsfx0972 2418
#define SFXsfx0973 2419
#define SFXsfx0974 2420
#define SFXhiv_x_fall_lp_00 2421
#define SFXsfx0976 2422
#define SFXsfx0977 2423
#define SFXhiv_x_open_00 2424
#define SFXsfx0979 2425
#define SFXhiv_x_rotate_00 2426
#define SFXhiv_x_stop_00 2427
#define SFXsfx097C 2428
#define SFXsfx097D 2429
#define SFXrui_x_mapmove_lp_01 2430
#define SFXsfx097F 2431
#define SFXsfx0980 2432
#define SFXsfx0981 2433
#define SFXsfx0982 2434
#define SFXsfx0983 2435
#define SFXhiv_x_closered_lp_00 2436
#define SFXhiv_x_openred_lp_00 2437
#define SFXsfx0986 2438
#define SFXsfx0987 2439
#define SFXchz_b_balldrop_00 2440
#define SFXchz_b_balldrop_01 2441
#define SFXchz_b_release_00 2442
#define SFXchz_x_down_lp_00 2443
#define SFXsfx098C 2444
#define SFXsfx098D 2445
#define SFXsfx098E 2446
#define SFXsfx098F 2447
#define SFXsfx0990 2448
#define SFXsfx0991 2449
#define SFXsfx0992 2450
#define SFXsfx0993 2451
#define SFXsfx0994 2452
#define SFXsfx0995 2453
#define SFXsfx0996 2454
#define SFXsfx0997 2455
#define SFXsfx0998 2456
#define SFXrui_x_mirstop_00 2457
#define SFXsfx099A 2458
#define SFXrui_x_slotstop_00 2459
#define SFXfla_b_bulbopen_00 2460
#define SFXsfx099D 2461
#define SFXsfx099E 2462
#define SFXsfx099F 2463
#define SFXsfx09A0 2464
#define SFXsfx09A1 2465
#define SFXsfx09A2 2466
#define SFXsfx09A3 2467
#define SFXsfx09A4 2468
#define SFXrui_x_flamarmr_00 2469
#define SFXrui_x_flamarmr_01 2470
#define SFXrui_x_flamarm_00 2471
#define SFXrui_x_flamarm_01 2472
#define SFXrui_x_flamarm_02 2473
#define SFXrui_x_flamrise_00 2474
#define SFXrui_x_flamrise_lp_00 2475
#define SFXrui_x_flamhead_00 2476
#define SFXrui_x_flamhead_lp_00 2477
#define SFXrui_x_flamhead_lp_01 2478
#define SFXsfx09AF 2479
#define SFXsfx09B0 2480
#define SFXsfx09B1 2481
#define SFXsfx09B2 2482
#define SFXsfx09B3 2483
#define SFXsfx09B4 2484
#define SFXsfx09B5 2485
#define SFXsfx09B6 2486
#define SFXsfx09B7 2487
#define SFXsfx09B8 2488
#define SFXrui_x_mapmove_lp_00 2489
#define SFXsfx09BA 2490
#define SFXrui_x_maparm_00 2491
#define SFXrui_x_mapcover_00 2492
#define SFXsfx09BD 2493
#define SFXsfx09BE 2494
#define SFXsfx09BF 2495
#define SFXsfx09C0 2496
#define SFXsfx09C1 2497
#define SFXsfx09C2 2498
#define SFXsfx09C3 2499
#define SFXsfx09C4 2500
#define SFXmac_x_changed_00 2501
#define SFXsfx09C6 2502
#define SFXrui_x_mapstop_00 2503
#define SFXsfx09C8 2504
#define SFXrui_x_gatedown_lp_00 2505
#define SFXsfx09CA 2506
#define SFXrui_x_gatestop_00 2507
#define SFXrui_x_gateturn_lp_00 2508
#define SFXsfx09CD 2509
#define SFXrui_x_halftrk_00 2510
#define SFXrui_x_halftrk_lp_00 2511
#define SFXsfx09D0 2512
#define SFXsfx09D1 2513
#define SFXsfx09D2 2514
#define SFXsfx09D3 2515
#define SFXdob_x_moveup_lp_00 2516
#define SFXsfx09D5 2517
#define SFXsfx09D6 2518
#define SFXsfx09D7 2519
#define SFXsfx09D8 2520
#define SFXsfx09D9 2521
#define SFXsfx09DA 2522
#define SFXsfx09DB 2523
#define SFXsfx09DC 2524
#define SFXsfx09DD 2525
#define SFXsfx09DE 2526
#define SFXsfx09DF 2527

77
Runtime/Audio/SFX/SFX.h Normal file
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#ifndef DNAMP1_SFX_H
#define DNAMP1_SFX_H
#include "Atomic.h"
#include "BetaBeetle.h"
#include "Bird.h"
#include "BloodFlower.h"
#include "Burrower.h"
#include "ChozoGhost.h"
#include "ChubbWeed.h"
#include "CineBoots.h"
#include "CineGeneral.h"
#include "CineGun.h"
#include "CineMorphball.h"
#include "CineSuit.h"
#include "CineVisor.h"
#include "Crater.h"
#include "Crystallite.h"
#include "Drones.h"
#include "EliteSpacePirate.h"
#include "FireFlea.h"
#include "Flaaghra.h"
#include "FlickerBat.h"
#include "FlyingPirate.h"
#include "FrontEnd.h"
#include "GagantuanBeatle.h"
#include "Gnats.h"
#include "Gryzbee.h"
#include "IceCrack.h"
#include "IceWorld.h"
#include "InjuredPirates.h"
#include "IntroBoss.h"
#include "IntroWorld.h"
#include "JellyZap.h"
#include "LavaWorld.h"
#include "Magdolite.h"
#include "Metaree.h"
#include "MetroidPrime.h"
#include "Metroid.h"
#include "MinesWorld.h"
#include "MiscSamus.h"
#include "Misc.h"
#include "OmegaPirate.h"
#include "OverWorld.h"
#include "Parasite.h"
#include "PhazonGun.h"
#include "Phazon.h"
#include "PuddleSpore.h"
#include "PuddleToad.h"
#include "Puffer.h"
#include "ReactorDoor.h"
#include "Ridley.h"
#include "Ripper.h"
#include "RuinsWorld.h"
#include "SFX.h"
#include "SamusShip.h"
#include "Scarab.h"
#include "Seedling.h"
#include "SheeGoth.h"
#include "SnakeWeed.h"
#include "Sova.h"
#include "SpacePirate.h"
#include "SpankWeed.h"
#include "Thardus.h"
#include "TheEnd.h"
#include "Torobyte.h"
#include "Triclops.h"
#include "Turret.h"
#include "UI.h"
#include "WarWasp.h"
#include "Weapons.h"
#include "ZZZ.h"
#include "Zoomer.h"
#include "lumigek.h"
#include "test.h"
#endif // DNAMP1_SFX_H

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: SamusShip
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSamusShip 42
#define SFXsas_x_dooropen_00 1724
#define SFXsas_x_dooropen_01 1725
#define SFXsas_x_dooropen_02 1726
#define SFXsas_x_dooropen_03 1727
#define SFXsas_x_dooropen_04 1728
#define SFXsas_x_dooropen_05 1729
#define SFXsfx06C2 1730
#define SFXsas_x_platrise_lp_01 1731
#define SFXsas_x_thrusmov_00 1732
#define SFXsfx06C5 1733
#define SFXsas_x_thrusmov_02 1734
#define SFXsas_x_thrusmov_03 1735
#define SFXsas_x_hover_lp_00 1736
#define SFXsas_x_thrusfir_lp_01 1737
#define SFXsas_x_hover_lp_01 1738
#define SFXsfx06CB 1739
#define SFXsas_x_thrusfir_lp_04 1740
#define SFXsfx06CD 1741
#define SFXsfx06CE 1742
#define SFXsfx06CF 1743
#define SFXsfx06D0 1744
#define SFXsfx06D1 1745
#define SFXsfx06D2 1746
#define SFXsfx06D3 1747
#define SFXsfx06D4 1748
#define SFXsfx06D5 1749
#define SFXsfx06D6 1750
#define SFXsfx06D7 1751
#define SFXsfx06D8 1752
#define SFXsfx06D9 1753
#define SFXsfx06DA 1754
#define SFXsfx06DB 1755

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Scarab
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPScarab 27
#define SFXsfx02D1 721
#define SFXsfx02D2 722
#define SFXsfx02D3 723
#define SFXsfx02D4 724
#define SFXsfx02D5 725
#define SFXsfx02D6 726
#define SFXsfx02D7 727
#define SFXsfx02D8 728

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Seedling
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSeedling 28
#define SFXsed_a_spine_00 729
#define SFXsed_b_idle_lp_00 730
#define SFXsfx02DB 731
#define SFXsfx02DC 732
#define SFXsed_b_alert_00 733
#define SFXsfx02DE 734
#define SFXsfx02DF 735
#define SFXsfx02E0 736
#define SFXsfx02E1 737
#define SFXsfx02E2 738
#define SFXsfx02E3 739
#define SFXsfx02E4 740
#define SFXsfx02E5 741
#define SFXsfx02E6 742
#define SFXsfx02E7 743
#define SFXsfx02E8 744
#define SFXsfx02E9 745
#define SFXsfx02EA 746
#define SFXsfx02EB 747
#define SFXsfx02EC 748

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: SheeGoth
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSheeGoth 29
#define SFXshe_a_fireball_00 749
#define SFXshe_b_shake_lp_00 750
#define SFXsfx02EF 751
#define SFXshe_a_flame_lp_00 752
#define SFXshe_a_snap_00 753
#define SFXshe_a_snap_01 754
#define SFXshe_a_stomp_00 755
#define SFXshe_a_stomp_01 756
#define SFXshe_a_voxangry_00 757
#define SFXshe_a_voxangry_01 758
#define SFXshe_a_voxangry_03 759
#define SFXshe_a_voxangry_04 760
#define SFXsh2_a_voxangry_00 761
#define SFXsfx02FA 762
#define SFXsfx02FB 763
#define SFXshe_b_idle_02 764
#define SFXsh2_a_voxangry_01 765
#define SFXshe_b_land_00 766
#define SFXsh2_a_flame_lp_00 767
#define SFXshe_b_roar_00 768
#define SFXsh2_a_snap_00 769
#define SFXsh2_a_voxangry_03 770
#define SFXsh2_a_snap_01 771
#define SFXshe_b_walk_00 772
#define SFXshe_b_walk_01 773
#define SFXshe_r_death_00 774
#define SFXshe_r_death_01 775
#define SFXshe_r_pain_00 776
#define SFXsfx0309 777
#define SFXsh2_a_voxangry_04 778
#define SFXsfx030B 779
#define SFXsfx030C 780
#define SFXsh2_b_idle_02 781
#define SFXsh2_b_land_00 782
#define SFXsh2_b_roar_00 783
#define SFXsh2_b_shake_lp_00 784
#define SFXsh2_b_walk_00 785
#define SFXsh2_b_walk_01 786
#define SFXsh2_r_death_00 787
#define SFXsh2_r_death_01 788
#define SFXsh2_r_pain_00 789
#define SFXsfx0316 790
#define SFXsfx0317 791
#define SFXsh2_b_run_00 792
#define SFXsh2_b_run_01 793
#define SFXsfx031A 794
#define SFXsfx031B 795
#define SFXsfx031C 796
#define SFXsfx031D 797
#define SFXsfx031E 798
#define SFXsfx031F 799
#define SFXsfx0320 800
#define SFXsfx0321 801
#define SFXsfx0322 802
#define SFXsfx0323 803
#define SFXsfx0324 804
#define SFXsfx0325 805

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: SnakeWeed
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSnakeWeed 30
#define SFXsfx0326 806
#define SFXsnk_b_in_00 807
#define SFXsnk_b_out_00 808
#define SFXsfx0329 809
#define SFXsfx032A 810
#define SFXsfx032B 811

28
Runtime/Audio/SFX/Sova.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Sova
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSova 31
#define SFXfpr_b_walk_00 812
#define SFXfpr_b_walk_01 813
#define SFXspr_a_gun_00 814
#define SFXsfx032F 815
#define SFXsfx0330 816
#define SFXspr_b_walk_00 817
#define SFXspr_b_walk_01 818
#define SFXspr_b_walk_02 819
#define SFXspr_b_walk_03 820
#define SFXsfx0335 821
#define SFXsfx0336 822
#define SFXsfx0337 823
#define SFXsfx0338 824
#define SFXsfx0339 825
#define SFXsfx033A 826
#define SFXsfx033B 827
#define SFXsfx033C 828
#define SFXsfx033D 829
#define SFXsfx033E 830

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@ -0,0 +1,93 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: SpacePirate
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSpacePirate 32
#define SFXsfx033F 831
#define SFXepr_b_swordin_00 832
#define SFXepr_b_swordout_00 833
#define SFXopr_c_movement_00 834
#define SFXsfx0343 835
#define SFXsfx0344 836
#define SFXsfx0345 837
#define SFXsfx0346 838
#define SFXsfx0347 839
#define SFXspr_b_movement_00 840
#define SFXspr_b_movement_01 841
#define SFXsfx034A 842
#define SFXsfx034B 843
#define SFXsfx034C 844
#define SFXsfx034D 845
#define SFXspr_b_voxalert_01 846
#define SFXsfx034F 847
#define SFXsfx0350 848
#define SFXsfx0351 849
#define SFXsfx0352 850
#define SFXsfx0353 851
#define SFXsfx0354 852
#define SFXsfx0355 853
#define SFXsfx0356 854
#define SFXspr_r_impact_02 855
#define SFXopr_b_swordin_00 856
#define SFXsfx0359 857
#define SFXsfx035A 858
#define SFXsfx035B 859
#define SFXspr_b_idle_02 860
#define SFXspr_b_intruder_00 861
#define SFXsfx035E 862
#define SFXsfx035F 863
#define SFXsfx0360 864
#define SFXsfx0361 865
#define SFXopr_b_swordout_00 866
#define SFXspr_r_himpact_00 867
#define SFXsfx0364 868
#define SFXspr_b_jump_00 869
#define SFXsfx0366 870
#define SFXsfx0367 871
#define SFXsfx0368 872
#define SFXspr_b_voxangry_02 873
#define SFXsfx036A 874
#define SFXsfx036B 875
#define SFXsfx036C 876
#define SFXsfx036D 877
#define SFXsfx036E 878
#define SFXsfx036F 879
#define SFXsfx0370 880
#define SFXsfx0371 881
#define SFXsfx0372 882
#define SFXsfx0373 883
#define SFXepr_b_movement_00 884
#define SFXepr_b_movement_01 885
#define SFXsfx0376 886
#define SFXsfx0377 887
#define SFXsfx0378 888
#define SFXsfx0379 889
#define SFXsfx037A 890
#define SFXsfx037B 891
#define SFXepr_r_die_00 892
#define SFXsfx037D 893
#define SFXepr_r_pain_00 894
#define SFXsfx037F 895
#define SFXsfx0380 896
#define SFXsfx0381 897
#define SFXsfx0382 898
#define SFXsfx0383 899
#define SFXsfx0384 900
#define SFXsfx0385 901
#define SFXsfx0386 902
#define SFXsfx0387 903
#define SFXsfx0388 904
#define SFXsfx0389 905
#define SFXsfx038A 906
#define SFXsfx038B 907
#define SFXsfx038C 908
#define SFXsfx038D 909
#define SFXsfx038E 910
#define SFXsfx038F 911
#define SFXsfx0390 912
#define SFXsfx0391 913
#define SFXsfx0392 914

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: SpankWeed
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPSpankWeed 33
#define SFXspw_a_spank_00 915
#define SFXsfx0394 916
#define SFXspw_b_out_00 917
#define SFXspw_b_swish_02 918
#define SFXspw_b_swoosh_00 919
#define SFXsfx0398 920
#define SFXspw_r_impact_00 921
#define SFXsfx039A 922
#define SFXfla_a_tentatak_00 923
#define SFXsfx039C 924
#define SFXsfx039D 925
#define SFXsfx039E 926
#define SFXsfx039F 927
#define SFXsfx03A0 928
#define SFXsfx03A1 929
#define SFXsfx03A2 930
#define SFXfla_b_tentmove_01 931
#define SFXfla_b_tentslid_00 932
#define SFXfla_b_tentslid_01 933
#define SFXsfx03A6 934
#define SFXsfx03A7 935
#define SFXsfx03A8 936
#define SFXsfx03A9 937
#define SFXsfx03AA 938
#define SFXsfx03AB 939
#define SFXsfx03AC 940
#define SFXsfx03AD 941
#define SFXsfx03AE 942
#define SFXsfx03AF 943
#define SFXsfx03B0 944
#define SFXsfx03B1 945
#define SFXsfx03B2 946
#define SFXsfx03B3 947
#define SFXsfx03B4 948
#define SFXsfx03B5 949
#define SFXsfx03B6 950
#define SFXsfx03B7 951
#define SFXsfx03B8 952
#define SFXsfx03B9 953
#define SFXsfx03BA 954
#define SFXsfx03BB 955
#define SFXsfx03BC 956
#define SFXsfx03BD 957
#define SFXsfx03BE 958
#define SFXsfx03BF 959

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Thardus
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPThardus 55
#define SFXtha_b_voxangry_02 2703
#define SFXtha_b_move_00 2704
#define SFXsfx0A91 2705
#define SFXtha_b_rocks_00 2706
#define SFXtha_a_stoneup_lp_00 2707
#define SFXtha_a_swoosh_00 2708
#define SFXsfx0A95 2709
#define SFXtha_a_voxattak_00 2710
#define SFXtha_a_voxattak_01 2711
#define SFXtha_b_henshin_lp_00 2712
#define SFXtha_b_hitgrnd_00 2713
#define SFXtha_b_hitgrnd_01 2714
#define SFXtha_b_hitgrnd_02 2715
#define SFXtha_b_charge_00 2716
#define SFXtha_a_thunder_00 2717
#define SFXtha_b_rocks_lp_00 2718
#define SFXsfx0A9F 2719
#define SFXtha_b_roll_lp_00 2720
#define SFXsfx0AA1 2721
#define SFXtha_b_voxangry_00 2722
#define SFXtha_b_voxangry_01 2723
#define SFXtha_b_walk_00 2724
#define SFXtha_b_walk_01 2725
#define SFXsfx0AA6 2726
#define SFXtha_r_pain_00 2727
#define SFXtha_b_boulder_00 2728
#define SFXtha_b_boulder_01 2729
#define SFXsfx0AAA 2730
#define SFXtha_b_henshin_00 2731
#define SFXtha_b_henshin_01 2732
#define SFXsfx0AAD 2733
#define SFXtha_a_icewave_lp_00 2734
#define SFXtha_b_chant_00 2735
#define SFXtha_b_enraged_00 2736
#define SFXtha_b_charge_01 2737
#define SFXtha_b_charge_02 2738
#define SFXtha_b_walk_02 2739
#define SFXtha_b_walk_03 2740
#define SFXtha_a_thunder_01 2741
#define SFXsfx0AB6 2742
#define SFXsfx0AB7 2743
#define SFXsfx0AB8 2744
#define SFXtha_a_icestorm_lp_02 2745
#define SFXsfx0ABA 2746
#define SFXsfx0ABB 2747
#define SFXsfx0ABC 2748
#define SFXtha_b_idle_00 2749
#define SFXsfx0ABE 2750
#define SFXsfx0ABF 2751
#define SFXsfx0AC0 2752
#define SFXtha_b_charge_03 2753
#define SFXtha_r_smpain_00 2754
#define SFXsfx0AC3 2755
#define SFXtha_r_pissed_00 2756
#define SFXsfx0AC5 2757
#define SFXsfx0AC6 2758
#define SFXsfx0AC7 2759
#define SFXsfx0AC8 2760
#define SFXsfx0AC9 2761
#define SFXsfx0ACA 2762
#define SFXsfx0ACB 2763
#define SFXsfx0ACC 2764
#define SFXsfx0ACD 2765
#define SFXsfx0ACE 2766
#define SFXsfx0ACF 2767
#define SFXsfx0AD0 2768
#define SFXsfx0AD1 2769
#define SFXsfx0AD2 2770

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: TheEnd
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPTheEnd 70
#define SFXsfx0C4D 3149
#define SFXsh2_a_fireball_lp_00 3150
#define SFXshe_a_fireball_lp_00 3151
#define SFXend_c_shipthst_00 3152
#define SFXsfx0C51 3153
#define SFXsfx0C52 3154
#define SFXsfx0C53 3155
#define SFXsfx0C54 3156
#define SFXsfx0C55 3157
#define SFXsfx0C56 3158
#define SFXsfx0C57 3159
#define SFXsfx0C58 3160
#define SFXsfx0C59 3161
#define SFXsfx0C5A 3162
#define SFXsfx0C5B 3163
#define SFXsfx0C5C 3164
#define SFXsfx0C5D 3165
#define SFXsfx0C5E 3166

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Torobyte
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPToroByte 35
#define SFXocu_b_idle_00 981
#define SFXsfx03D6 982
#define SFXocu_b_blink_00 983
#define SFXsfx03D8 984
#define SFXbat_r_voxdeath_00 985
#define SFXsfx03DA 986
#define SFXsfx03DB 987
#define SFXsfx03DC 988
#define SFXsfx03DD 989
#define SFXsfx03DE 990
#define SFXsfx03DF 991
#define SFXsfx03E0 992
#define SFXsfx03E1 993
#define SFXsfx03E2 994
#define SFXsfx03E3 995
#define SFXsfx03E4 996
#define SFXsfx03E5 997
#define SFXsfx03E6 998
#define SFXsfx03E7 999

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Triclops
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPTriclops 34
#define SFXtri_a_attack_00 960
#define SFXtri_a_attract_00 961
#define SFXtri_b_idle_00 962
#define SFXsfx03C3 963
#define SFXtri_b_walk_00 964
#define SFXsfx03C5 965
#define SFXsfx03C6 966
#define SFXtri_r_impact_00 967
#define SFXtri_r_impact_01 968
#define SFXtri_b_run_00 969
#define SFXsfx03CA 970
#define SFXsfx03CB 971
#define SFXsfx03CC 972
#define SFXsfx03CD 973
#define SFXsfx03CE 974
#define SFXsfx03CF 975
#define SFXsfx03D0 976
#define SFXsfx03D1 977
#define SFXsfx03D2 978
#define SFXsfx03D3 979
#define SFXsfx03D4 980

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Turret
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPTurret 36
#define SFXsfx03E8 1000
#define SFXtur_a_laser_00 1001
#define SFXsfx03EA 1002
#define SFXsfx03EB 1003
#define SFXsfx03EC 1004
#define SFXsfx03ED 1005
#define SFXsfx03EE 1006
#define SFXsfx03EF 1007
#define SFXtur_b_lower_00 1008
#define SFXsfx03F1 1009
#define SFXsfx03F2 1010
#define SFXtur_b_raise_lp_00 1011
#define SFXtur_b_stop_00 1012
#define SFXsfx03F5 1013
#define SFXtur_b_sweep_lp_00 1014
#define SFXsfx03F7 1015
#define SFXsfx03F8 1016
#define SFXsfx03F9 1017
#define SFXsfx03FA 1018
#define SFXtur_r_powrdown_lp_00 1019
#define SFXsfx03FC 1020
#define SFXsfx03FD 1021
#define SFXsfx03FE 1022
#define SFXsfx03FF 1023
#define SFXsfx0400 1024
#define SFXsfx0401 1025
#define SFXsfx0402 1026

99
Runtime/Audio/SFX/UI.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: UI
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPUI 40
#define SFXui_map_rotate 1375
#define SFXui_map_zoom 1376
#define SFXui_lockon_poi 1377
#define SFXui_into_map_screen 1378
#define SFXsfx0563 1379
#define SFXui_outof_map_screen 1380
#define SFXsfx0565 1381
#define SFXui_outof_visor 1382
#define SFXui_into_visor 1383
#define SFXui_visor_xray_lp 1384
#define SFXui_damage_lp 1385
#define SFXui_show_local_beacon 1386
#define SFXui_show_remote_beacon 1387
#define SFXui_visor_thermal_lp 1388
#define SFXsfx056D 1389
#define SFXui_outof_freelook 1390
#define SFXsfx056F 1391
#define SFXui_into_freelook 1392
#define SFXui_lockon_grapple 1393
#define SFXui_freelook_move_lp 1394
#define SFXui_select_visor 1395
#define SFXui_threat_warning 1396
#define SFXui_missile_warning 1397
#define SFXui_select_beam 1398
#define SFXui_threat_damage 1399
#define SFXui_hud_shutdown 1400
#define SFXui_hud_reboot 1401
#define SFXui_static_hi 1402
#define SFXui_static_lo 1403
#define SFXui_visor_scan_lp 1404
#define SFXui_energy_low 1405
#define SFXui_map_pan 1406
#define SFXui_scanning_lp 1407
#define SFXsfx0580 1408
#define SFXui_outof_scan_window 1409
#define SFXsfx0582 1410
#define SFXui_into_scan_window 1411
#define SFXsfx0584 1412
#define SFXsfx0585 1413
#define SFXui_scan_pane_reveal 1414
#define SFXui_into_hud_message 1415
#define SFXui_outof_hud_message 1416
#define SFXui_scan_complete 1417
#define SFXui_hud_memo_type 1418
#define SFXsfx058B 1419
#define SFXsfx058C 1420
#define SFXui_message_screen_key 1421
#define SFXui_options_quit_accept 1422
#define SFXui_options_quit_reject 1423
#define SFXui_quit_change 1424
#define SFXui_new_scan_complete 1425
#define SFXui_map_to_universe 1426
#define SFXui_map_from_universe 1427
#define SFXsfx0594 1428
#define SFXsfx0595 1429
#define SFXsfx0596 1430
#define SFXui_table_change_mode 1431
#define SFXui_advance 1432
#define SFXui_pause_screen_change 1433
#define SFXui_pause_screen_exit 1434
#define SFXui_pause_screen_enter 1435
#define SFXui_table_selection_change 1436
#define SFXui_option_enum_change 1437
#define SFXsfx059E 1438
#define SFXui_scan_next_page 1439
#define SFXui_samus_doll_enter 1440
#define SFXui_samus_doll_exit 1441
#define SFXui_hud_memo_a_pulse 1442
#define SFXui_show_hint_memo 1443
#define SFXui_pause_screen_next_page 1444
#define SFXsfx05A5 1445
#define SFXui_map_screen_key2 1446
#define SFXsfx05A7 1447
#define SFXsfx05A8 1448
#define SFXui_hide_hint_memo 1449
#define SFXsfx05AA 1450
#define SFXui_options_slider_change_lp 1451
#define SFXui_map_screen_key1 1452
#define SFXui_map_screen_key0 1453
#define SFXsfx05AE 1454
#define SFXsfx05AF 1455
#define SFXsfx05B0 1456
#define SFXsfx05B1 1457
#define SFXui_frontend_options_slider_change_lp 1458
#define SFXui_frontend_save_back 1459
#define SFXui_frontend_save_confirm 1460
#define SFXui_frontend_save_move 1461
#define SFXsfx05B6 1462
#define SFXsfx05B7 1463
#define SFXsfx05B8 1464

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: WarWasp
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPWarWasp 37
#define SFXwar_b_idle_lp_00 1027
#define SFXwa2_a_stinger_00 1028
#define SFXwa2_b_idle_lp_00 1029
#define SFXwa2_r_diescream_00 1030
#define SFXwa2_r_hitlight_00 1031
#define SFXwa2_r_wingbuzz_00 1032
#define SFXwar_r_diescream_00 1033
#define SFXwar_r_diescream_01 1034
#define SFXwar_r_diescream_02 1035
#define SFXwar_r_diescream_03 1036
#define SFXwar_r_hitdirt_00 1037
#define SFXwar_r_hitdirt_01 1038
#define SFXwar_r_hitlight_00 1039
#define SFXwar_r_hitlight_01 1040
#define SFXwar_r_wingbuzz_00 1041
#define SFXwar_r_wingbuzz_01 1042
#define SFXwar_r_wingbuzz_02 1043
#define SFXwar_r_wingbuzz_03 1044
#define SFXsfx0415 1045
#define SFXwa2_r_wingbuzz_01 1046
#define SFXwar_a_stab_00 1047
#define SFXwar_b_noise_00 1048
#define SFXwar_b_noise_01 1049
#define SFXwa3_a_stab_00 1050
#define SFXwa3_a_stab_01 1051
#define SFXwa2_b_noise_00 1052
#define SFXwa2_b_noise_01 1053
#define SFXwar_a_stab_01 1054
#define SFXwar_a_stinger_00 1055
#define SFXwar_r_wingbuzz_04 1056
#define SFXsfx0421 1057
#define SFXsfx0422 1058
#define SFXwa2_b_agitated_lp_00 1059
#define SFXsfx0424 1060
#define SFXwa2_b_noise_02 1061
#define SFXwar_b_agitated_lp_00 1062
#define SFXwa3_a_voxattak_00 1063
#define SFXwar_b_noise_02 1064
#define SFXwa3_b_agitated_lp_00 1065
#define SFXwa3_b_idle_lp_00 1066
#define SFXsfx042B 1067
#define SFXwa3_b_noise_00 1068
#define SFXsfx042D 1069
#define SFXwa3_b_noise_02 1070
#define SFXwa3_r_hitlight_00 1071
#define SFXwa3_r_wingbuzz_00 1072
#define SFXglo_b_fly_lp_00 1073
#define SFXwa3_r_wingbuzz_02 1074
#define SFXsfx0433 1075
#define SFXsfx0434 1076
#define SFXsfx0435 1077
#define SFXsfx0436 1078
#define SFXsfx0437 1079
#define SFXsfx0438 1080
#define SFXsfx0439 1081
#define SFXsfx043A 1082
#define SFXsfx043B 1083
#define SFXsfx043C 1084
#define SFXsfx043D 1085
#define SFXsfx043E 1086
#define SFXsfx043F 1087
#define SFXsfx0440 1088
#define SFXsfx0441 1089

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Runtime/Audio/SFX/Weapons.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Weapons
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPWeapons 43
#define SFXwpn_bomb_drop 1756
#define SFXsfx06DD 1757
#define SFXwpn_bomb_explo 1758
#define SFXwpn_chargeup_ice 1759
#define SFXsfx06E0 1760
#define SFXsfx06E1 1761
#define SFXwpn_combo_xfer 1762
#define SFXwpn_empty_action 1763
#define SFXsfx06E4 1764
#define SFXsfx06E5 1765
#define SFXwpn_chargeup_power 1766
#define SFXwpn_fire_power_charged 1767
#define SFXwpn_fire_missile 1768
#define SFXwpn_reload_missile 1769
#define SFXwpn_fire_power_normal 1770
#define SFXsfx06EB 1771
#define SFXsfx06EC 1772
#define SFXsfx06ED 1773
#define SFXwpn_morph_out_wipe 1774
#define SFXwpn_morph_in_wipe_done 1775
#define SFXwpn_fire_ice_charged 1776
#define SFXsfx06F1 1777
#define SFXsfx06F2 1778
#define SFXsfx06F3 1779
#define SFXsfx06F4 1780
#define SFXwpn_invalid_action 1781
#define SFXsfx06F6 1782
#define SFXsfx06F7 1783
#define SFXsfx06F8 1784
#define SFXsfx06F9 1785
#define SFXsfx06FA 1786
#define SFXsfx06FB 1787
#define SFXsfx06FC 1788
#define SFXsfx06FD 1789
#define SFXsfx06FE 1790
#define SFXsfx06FF 1791
#define SFXsfx0700 1792
#define SFXsfx0701 1793
#define SFXsfx0702 1794
#define SFXsfx0703 1795
#define SFXsfx0704 1796
#define SFXwpn_fire_ice_normal 1797
#define SFXsfx0706 1798
#define SFXsfx0707 1799
#define SFXsfx0708 1800
#define SFXwpn_fire_wave_normal 1801
#define SFXsfx070A 1802
#define SFXwpn_fire_plasma_normal 1803
#define SFXsfx070C 1804
#define SFXwpn_fire_phazon_normal 1805
#define SFXsfx070E 1806
#define SFXsfx070F 1807
#define SFXsfx0710 1808
#define SFXsfx0711 1809
#define SFXsfx0712 1810
#define SFXsfx0713 1811
#define SFXsfx0714 1812
#define SFXsfx0715 1813
#define SFXsfx0716 1814
#define SFXsfx0717 1815
#define SFXsfx0718 1816
#define SFXsfx0719 1817
#define SFXsfx071A 1818
#define SFXsfx071B 1819
#define SFXsfx071C 1820
#define SFXwpn_into_beam_ice 1821
#define SFXwpn_from_beam_ice 1822
#define SFXwpn_to_missile_power 1823
#define SFXwpn_from_missile_power 1824
#define SFXwpn_into_beam_plasma 1825
#define SFXwpn_from_beam_plasma 1826
#define SFXwpn_into_beam_wave 1827
#define SFXwpn_from_beam_wave 1828
#define SFXwpn_to_missile_ice 1829
#define SFXsfx0726 1830
#define SFXsfx0727 1831
#define SFXsfx0728 1832
#define SFXsfx0729 1833
#define SFXsfx072A 1834
#define SFXsfx072B 1835
#define SFXsfx072C 1836
#define SFXsfx072D 1837
#define SFXsfx072E 1838
#define SFXwpn_chargeup_plasma 1839
#define SFXwpn_fire_plasma_charged 1840
#define SFXsfx0731 1841
#define SFXwpn_combo_flamethrower 1842
#define SFXsfx0733 1843
#define SFXwpn_chargeup_wave 1844
#define SFXwpn_fire_wave_charged 1845
#define SFXsfx0736 1846
#define SFXwpn_combo_wavebuster 1847
#define SFXsfx0738 1848
#define SFXwpn_from_missile_ice 1849
#define SFXwpn_to_missile_wave 1850
#define SFXwpn_from_missile_wave 1851
#define SFXwpn_to_missile_plasma 1852
#define SFXwpn_from_missile_plasma 1853
#define SFXsfx073E 1854
#define SFXsfx073F 1855
#define SFXsfx0740 1856
#define SFXsfx0741 1857
#define SFXsfx0742 1858
#define SFXsfx0743 1859
#define SFXsfx0744 1860
#define SFXsfx0745 1861
#define SFXsfx0746 1862
#define SFXsfx0747 1863
#define SFXsfx0748 1864
#define SFXsfx0749 1865
#define SFXsfx074A 1866
#define SFXsfx074B 1867
#define SFXsfx074C 1868
#define SFXsfx074D 1869
#define SFXsfx074E 1870
#define SFXsfx074F 1871
#define SFXsfx0750 1872
#define SFXsfx0751 1873
#define SFXsfx0752 1874
#define SFXsfx0753 1875
#define SFXsfx0754 1876
#define SFXsfx0755 1877
#define SFXsfx0756 1878
#define SFXsfx0757 1879
#define SFXsfx0758 1880
#define SFXsfx0759 1881
#define SFXsfx075A 1882
#define SFXsfx075B 1883
#define SFXsfx075C 1884
#define SFXsfx075D 1885
#define SFXsfx075E 1886
#define SFXsfx075F 1887
#define SFXsfx0760 1888
#define SFXsfx0761 1889
#define SFXsfx0762 1890
#define SFXsfx0763 1891

29
Runtime/Audio/SFX/ZZZ.h Normal file
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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: ZZZ
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPZZZ 65
#define SFXsfx0C16 3094
#define SFXsfx0C17 3095
#define SFXsfx0C18 3096
#define SFXsfx0C19 3097
#define SFXsfx0C1A 3098
#define SFXsfx0C1B 3099
#define SFXsfx0C1C 3100
#define SFXsfx0C1D 3101
#define SFXsfx0C1E 3102
#define SFXsfx0C1F 3103
#define SFXsfx0C20 3104
#define SFXsfx0C21 3105
#define SFXsfx0C22 3106
#define SFXsfx0C23 3107
#define SFXsfx0C24 3108
#define SFXsfx0C25 3109
#define SFXsfx0C26 3110
#define SFXsfx0C27 3111
#define SFXsfx0C28 3112
#define SFXsfx0C29 3113

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@ -0,0 +1,31 @@
/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: Zoomer
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPZoomer 54
#define SFXzom_b_idle_00 2681
#define SFXsfx0A7A 2682
#define SFXsfx0A7B 2683
#define SFXsfx0A7C 2684
#define SFXsfx0A7D 2685
#define SFXgem_b_idle_00 2686
#define SFXsfx0A7F 2687
#define SFXsfx0A80 2688
#define SFXsfx0A81 2689
#define SFXsfx0A82 2690
#define SFXsfx0A83 2691
#define SFXsfx0A84 2692
#define SFXsfx0A85 2693
#define SFXsfx0A86 2694
#define SFXsfx0A87 2695
#define SFXsfx0A88 2696
#define SFXsfx0A89 2697
#define SFXsfx0A8A 2698
#define SFXsfx0A8B 2699
#define SFXsfx0A8C 2700
#define SFXsfx0A8D 2701
#define SFXsfx0A8E 2702

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