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Add support for override paks
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@@ -19,17 +19,20 @@ class CResLoader {
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// std::list<std::unique_ptr<CPakFile>> x0_aramList;
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std::list<std::unique_ptr<CPakFile>> x18_pakLoadedList;
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std::list<std::unique_ptr<CPakFile>> x30_pakLoadingList;
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std::list<std::unique_ptr<CPakFile>> m_overridePakList; // URDE Addition, Trilogy has a similar mechanism, need to verify behavior against it
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u32 x44_pakLoadingCount = 0;
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std::list<std::unique_ptr<CPakFile>>::iterator x48_curPak;
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mutable CAssetId x4c_cachedResId;
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mutable const CPakFile::SResInfo* x50_cachedResInfo = nullptr;
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bool x54_forwardSeek = false;
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bool _GetTagListForFile(std::vector<SObjectTag>& out, const std::string& path,
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const std::unique_ptr<CPakFile>& file) const;
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public:
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CResLoader();
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const std::vector<CAssetId>* GetTagListForFile(std::string_view name) const;
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void AddPakFileAsync(std::string_view name, bool buildDepList, bool worldPak);
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void AddPakFile(std::string_view name, bool samusPak, bool worldPak);
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void AddPakFileAsync(std::string_view name, bool buildDepList, bool worldPak, bool override=false);
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void AddPakFile(std::string_view name, bool samusPak, bool worldPak, bool override=false);
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void WaitForPakFileLoadingComplete();
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std::unique_ptr<CInputStream> LoadNewResourcePartSync(const SObjectTag& tag, u32 length, u32 offset, void* extBuf);
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void LoadMemResourceSync(const SObjectTag& tag, std::unique_ptr<u8[]>& bufOut, int* sizeOut);
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