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Add support for override paks

This commit is contained in:
2019-11-21 07:37:08 -08:00
parent 6631bd1ead
commit 655dc01a06
6 changed files with 77 additions and 22 deletions

View File

@@ -102,6 +102,7 @@ public:
CScriptMazeNode::LoadMazeSeeds();
}
void ResetGameState() {
x134_gameState = std::make_unique<CGameState>();
g_GameState = x134_gameState.get();
@@ -256,6 +257,7 @@ public:
boo::IGraphicsCommandQueue* cmdQ, const boo::ObjToken<boo::ITextureR>& spareTex);
void RegisterResourceTweaks();
void AddWorldPaks();
void AddOverridePaks();
void ResetGameState();
void StreamNewGameState(CBitStreamReader&, u32 idx);
void RefreshGameState();