mirror of https://github.com/AxioDL/metaforce.git
Fix Windows build
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parent
32f9bafff1
commit
657a3f48ba
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@ -1,5 +1,6 @@
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#include <string>
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#include <string>
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#include <string_view>
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#include <string_view>
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#include <numeric>
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#include <hecl/Pipeline.hpp>
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#include <hecl/Pipeline.hpp>
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#include "boo/boo.hpp"
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#include "boo/boo.hpp"
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@ -222,6 +223,7 @@ private:
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Limiter m_limiter{};
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Limiter m_limiter{};
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std::atomic_bool m_running = {true};
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std::atomic_bool m_running = {true};
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bool m_noShaderWarmup = false;
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bool m_noShaderWarmup = false;
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bool m_imGuiInitialized = false;
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bool m_firstFrame = true;
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bool m_firstFrame = true;
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using delta_clock = std::chrono::high_resolution_clock;
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using delta_clock = std::chrono::high_resolution_clock;
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@ -286,13 +288,16 @@ public:
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onAppIdle();
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onAppIdle();
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}
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}
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ImGuiEngine::Shutdown();
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if (m_imGuiInitialized) {
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ImGuiEngine::Shutdown();
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}
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if (g_mainMP1) {
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g_mainMP1->Shutdown();
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}
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g_mainMP1.reset();
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if (m_window) {
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if (m_window) {
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m_window->getCommandQueue()->stopRenderer();
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m_window->getCommandQueue()->stopRenderer();
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}
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}
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if (g_mainMP1)
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g_mainMP1->Shutdown();
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g_mainMP1.reset();
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m_voiceEngine.reset();
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m_voiceEngine.reset();
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m_amuseAllocWrapper.reset();
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m_amuseAllocWrapper.reset();
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CDvdFile::Shutdown();
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CDvdFile::Shutdown();
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@ -369,6 +374,7 @@ public:
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g_mainMP1->WarmupShaders();
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g_mainMP1->WarmupShaders();
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}
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}
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ImGuiEngine::Initialize(gfxF, m_window->getWindowFrame(), scale);
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ImGuiEngine::Initialize(gfxF, m_window->getWindowFrame(), scale);
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m_imGuiInitialized = true;
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}
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}
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float dt = 1 / 60.f;
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float dt = 1 / 60.f;
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@ -556,6 +562,8 @@ using namespace Windows::ApplicationModel::Core;
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}
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}
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#elif _WIN32
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#elif _WIN32
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#include <shellapi.h>
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int) {
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int) {
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int argc = 0;
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int argc = 0;
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const boo::SystemChar** argv;
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const boo::SystemChar** argv;
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@ -568,7 +576,7 @@ int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int) {
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for (int i = 0; i < argc; ++i)
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for (int i = 0; i < argc; ++i)
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booArgv[i + 1] = argv[i];
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booArgv[i + 1] = argv[i];
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const DWORD outType = GetFileType(GetStdHandle(STD_OUTPUT_HANDLE));
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const DWORD outType = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
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if (IsClientLoggingEnabled(argc + 1, booArgv) && outType == FILE_TYPE_UNKNOWN)
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if (IsClientLoggingEnabled(argc + 1, booArgv) && outType == FILE_TYPE_UNKNOWN)
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logvisor::CreateWin32Console();
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logvisor::CreateWin32Console();
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return wmain(argc + 1, booArgv);
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return wmain(argc + 1, booArgv);
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@ -74,6 +74,7 @@ void ImGuiEngine::Initialize(boo::IGraphicsDataFactory* factory, const boo::SWin
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void ImGuiEngine::Shutdown() {
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void ImGuiEngine::Shutdown() {
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ImGui::DestroyContext();
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ImGui::DestroyContext();
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ShaderDataBinding.reset();
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ShaderPipeline.reset();
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ShaderPipeline.reset();
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}
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}
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@ -68,7 +68,7 @@ struct VertToFrag
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float4 col : COLOR0;
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float4 col : COLOR0;
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};
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};
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VertToFrag main(in VS_INPUT v)
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VertToFrag main(in VertData v)
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{
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{
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VertToFrag vtf;
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VertToFrag vtf;
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vtf.pos = mul(xf, float4(v.pos.xy, 0.f, 1.f));
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vtf.pos = mul(xf, float4(v.pos.xy, 0.f, 1.f));
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