mirror of https://github.com/AxioDL/metaforce.git
Revert local changes I accidentally pushed like an idiot
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@ -36,7 +36,7 @@ if (DAWN_ENABLE_D3D12)
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target_sources(aurora PRIVATE lib/dawn/D3D12Binding.cpp)
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endif ()
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if (DAWN_ENABLE_DESKTOP_GL)
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target_compile_definitions(aurora PRIVATE DAWN_ENABLE_BACKEND_OPENGL DAWN_ENABLE_BACKEND_DESKTOP_GL DAWN_ENABLE_BACKEND_OPENGLES)
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target_compile_definitions(aurora PRIVATE DAWN_ENABLE_BACKEND_OPENGL DAWN_ENABLE_BACKEND_DESKTOP_GL)
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target_sources(aurora PRIVATE lib/dawn/OpenGLBinding.cpp)
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endif ()
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if (DAWN_ENABLE_NULL)
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@ -313,8 +313,7 @@ static void pipeline_worker() {
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void initialize() {
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// No async pipelines for OpenGL (ES)
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if (gpu::g_backendType != wgpu::BackendType::OpenGL && gpu::g_backendType != wgpu::BackendType::OpenGLES &&
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gpu::g_backendType != wgpu::BackendType::Vulkan) {
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if (gpu::g_backendType != wgpu::BackendType::OpenGL && gpu::g_backendType != wgpu::BackendType::OpenGLES) {
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g_pipelineThread = std::thread(pipeline_worker);
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g_hasPipelineThread = true;
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}
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