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CScriptTrigger work
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@@ -2,6 +2,7 @@
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#define __URDE_CDAMAGEVULNERABILITY_HPP__
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#include "RetroTypes.hpp"
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#include "Weapon/CWeaponMode.hpp"
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namespace urde
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{
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@@ -106,6 +107,8 @@ public:
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else
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ConstructNew(in, propCount);
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}
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bool WeaponHurts(const CWeaponMode&, u32) const { return false; }
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};
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}
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