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Update SCAN.hpp
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@ -40,7 +40,6 @@ struct SCAN : BigYAML
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Value<float> appearanceRange;
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enum Position
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{
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Invalid = -1,
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Pane0,
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Pane1,
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Pane2,
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@ -60,13 +59,14 @@ struct SCAN : BigYAML
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Pane67,
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Pane456,
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Pane567,
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Pane4567
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Pane4567,
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Invalid = -1
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};
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Value<Position> position;
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Value<atUint32> unknown1;
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Value<atUint32> unknown2;
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Value<float> scanAnimationSpeed; // 0.0 - 1.0
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Value<float> unknown3;
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Value<atUint32> width; // width of animation cell
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Value<atUint32> height; // height of animation cell
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Value<float> interval; // 0.0 - 1.0
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Value<float> fadeDuration; // 0.0 - 1.0
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};
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Texture textures[4];
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